Overview
An ''event'' can be defined as "a significant change in state". For example, when a consumer purchases a car, the car's state changes from "for sale" to "sold". A car dealer's system architecture may treat this state change as an event whose occurrence can be made known to other applications within the architecture. From a formal perspective, what is produced, published, propagated, detected or consumed is a (typically asynchronous) message called the event notification, and not the event itself, which is the state change that triggered the message emission. Events do not travel, they just occur. However, the term ''event'' is often used metonymically to denote the notification message itself, which may lead to some confusion. This is due to Event-driven architectures often being designed atop message-driven architectures, where such communication pattern requires one of the inputs to be text-only, the message, to differentiate how each communication should be handled. ThisEvent structure
An event can be made of two parts, the event header and the event body. The event header might include information such as event name, time stamp for the event, and type of event. The event body provides the details of the state change detected. An event body should not be confused with the pattern or the logic that may be applied in reaction to the occurrence of the event itself.Event flow layers
An event driven architecture may be built on four logical layers, starting with the sensing of an event (i.e., a significant temporal state or fact), proceeding to the creation of its technical representation in the form of an event structure and ending with a non-empty set of reactions to that event.Event Producer
The first logical layer is the event producer, which senses a fact and represents that fact as an event message. As an example, an event producer could be an email client, an E-commerce system, a monitoring agent or some type of physical sensor. Converting the data collected from such a diverse set of data sources to a single standardized form of data for evaluation is a significant task in the design and implementation of this first logical layer. However, considering that an event is a strongly declarative frame, any informational operations can be easily applied, thus eliminating the need for a high level of standardization.Event channel
This is the second logical layer. An event channel is a mechanism of propagating the information collected from an event generator to the event engine or sink. This could be a TCP/IP connection, or any type of an input file (flat, XML format, e-mail, etc.). Several event channels can be opened at the same time. Usually, because the event processing engine has to process them in near real time, the event channels will be read asynchronously. The events are stored in a queue, waiting to be processed later by the event processing engine.Event processing engine
The event processing engine is the logical layer responsible for identifying an event, and then selecting and executing the appropriate reaction. It can also trigger a number of assertions. For example, if the event that comes into the event processing engine is a product ID low in stock, this may trigger reactions such as “Order product ID” and “Notify personnel”.Downstream event-driven activity
This is the logical layer where the consequences of the event are shown. This can be done in many different ways and forms; e.g., an email is sent to someone and an application may display some kind of warning on the screen. Depending on the level of automation provided by the sink (event processing engine) the downstream activity might not be required.Event processing styles
There are three general styles of event processing: simple, stream, and complex. The three styles are often used together in a mature event-driven architecture.Brenda M. Michelson, Event-Driven Architecture Overview, ''Patricia Seybold Group'', February 2, 2006Simple event processing
Simple event processing concerns events that are directly related to specific, measurable changes of condition. In simple event processing, a notable event happens which initiates downstream action(s). Simple event processing is commonly used to drive the real-time flow of work, thereby reducing lag time and cost. For example, simple events can be created by a sensor detecting changes in tire pressures or ambient temperature. The car's tire incorrect pressure will generate a simple event from the sensor that will trigger a yellow light advising the driver about the state of a tire.Event stream processing
In event stream processing (ESP), both ordinary and notable events happen. Ordinary events (orders, RFID transmissions) are screened for notability and streamed to information subscribers. Event stream processing is commonly used to drive the real-time flow of information in and around the enterprise, which enables in-time decision making.Complex event processing
Complex event processing (CEP) allows patterns of simple and ordinary events to be considered to infer that a complex event has occurred. Complex event processing evaluates a confluence of events and then takes action. The events (notable or ordinary) may cross event types and occur over a long period of time. The event correlation may be causal, temporal, or spatial. CEP requires the employment of sophisticated event interpreters, event pattern definition and matching, and correlation techniques. CEP is commonly used to detect and respond to business anomalies, threats, and opportunities.Online event processing
Online event processing (OLEP) uses asynchronous distributed event-logs to process complex events and manage persistent data. OLEP allows to reliably compose related events of a complex scenario across heterogeneous systems. It therewith enables very flexible distribution patterns with high scalability and offers strong consistency. However, it cannot guarantee an upper bound to the processing time.Extreme loose coupling and well distributed
An event driven architecture is extremely loosely coupled and well distributed. The great distribution of this architecture exists because an event can be almost anything and exist almost anywhere. The architecture is extremely loosely coupled because the event itself doesn't know about the consequences of its cause. e.g. If we have an alarm system that records information when the front door opens, the door itself doesn't know that the alarm system will add information when the door opens, just that the door has been opened.Semantic Coupling and further research
Event driven architectures have loose coupling within space, time and synchronization, providing a scalable infrastructure for information exchange and distributed workflows. However, event-architectures are tightly coupled, via event subscriptions and patterns, to the semantics of the underlying event schema and values. The high degree of semantic heterogeneity of events in large and open deployments such as smart cities and the sensor web makes it difficult to develop and maintain event-based systems. In order to address semantic coupling within event-based systems the use of approximateImplementations and examples
Java Swing
The JavaJavaScript
Object Pascal
Events are one of the fundamental elements of the Object Pascal language. The uni-cast model (one-to-one) is used here, i.e. the sender sends information to only one recipient. This limitation has the advantage that it does not need a special event listener. The event itself is a pointer to a method in another object. If the pointer is not empty, when an event occurs, the event handler is called. Events are commonly used in classes that support GUI. This is not the only area of application for events, however. The following code is an example of using events:See also
* Event-driven programming * Process Driven Messaging Service * Service-oriented architecture * Event-driven SOA * Space-based architecture * Complex event processing * Event stream processing * Event Processing Technical Society * Staged event-driven architecture (SEDA) * Reactor pattern * Autonomous peripheral operationArticles
*Article defining the differences between EDA and SOA:References
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