''Europa Universalis III'' is a
grand strategy video game developed by
Paradox Development Studio and published by
Paradox Interactive. The game was released for
Microsoft Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
in January 2007, and was later ported to
OS X
macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lapt ...
by Virtual Programming in November 2007.
The player controls a nation and handles matters concerning war, diplomacy, trade, and economy. The original game without expansions starts in 1453, right after the
Fall of Constantinople
The Fall of Constantinople, also known as the Conquest of Constantinople, was the capture of the capital of the Byzantine Empire by the Ottoman Empire. The city fell on 29 May 1453 as part of the culmination of a 53-day siege which had begun o ...
, and continues to 1789, just past the beginning of the
French Revolution. The expansion ''Napoleon's Ambition'' extends the end game year forward to 1821, whereas the expansion ''In Nomine'' moves the starting year back to 1399, making it the longest as far as gameplay time in the series thus far.
''Europa Universalis III'' was the first to use Paradox's new 3D engine,
Clausewitz Engine
Paradox Development Studio (PDS) is a Swedish video game developer founded in 1995. It is closely associated with its parent company and video game publisher, Paradox Interactive. It is best known for its grand strategy wargame series ''Europa ...
, that required user systems to meet the
Pixel Shader 2.0
In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene - a process known as ''shading''. Shaders have evolved to perform a variety of speci ...
specification. The map has 1,700 land and sea provinces encompassing most of the world, with 250 playable historical nations. The game also uses elements of other Paradox games such as ''
Crusader Kings'', ''
Victoria'', and ''
Hearts of Iron II''.
Gameplay
Players begin the game by choosing what date they would like to start their campaign and which country they would like to play as. Once in game, players can shape their countries in many different ways. Forms of
government include various
kingdoms,
republic
A republic () is a "state in which power rests with the people or their representatives; specifically a state without a monarchy" and also a "government, or system of government, of such a state." Previously, especially in the 17th and 18th c ...
s,
theocracies, and tribal governments. Players can influence a nation's society and values by adjusting "sliders" such as
free trade/
mercantilism
Mercantilism is an economic policy that is designed to maximize the exports and minimize the imports for an economy. It promotes imperialism, colonialism, tariffs and subsidies on traded goods to achieve that goal. The policy aims to reduce a ...
, and may hire court advisors such as
Wolfgang Amadeus Mozart. As the game advances, players can pick "national ideas" such as
Liberté, Égalité, Fraternité, which give specialized bonuses.
The game has over 300 playable countries, including giants like
Ming China
The Ming dynasty (), officially the Great Ming, was an imperial dynasty of China, ruling from 1368 to 1644 following the collapse of the Mongol-led Yuan dynasty. The Ming dynasty was the last orthodox dynasty of China ruled by the Han peop ...
, regional powers like
Bohemia
Bohemia ( ; cs, Čechy ; ; hsb, Čěska; szl, Czechy) is the westernmost and largest historical region of the Czech Republic. Bohemia can also refer to a wider area consisting of the historical Lands of the Bohemian Crown ruled by the Bohem ...
and
Kazan, and tiny nations like the
Maldives. Without formal victory conditions, players sometimes set goals for themselves like raising a minor
city-state to world prominence. The world map includes some 1,700 provinces and sea zones. Many provinces in the
Americas
The Americas, which are sometimes collectively called America, are a landmass comprising the totality of North and South America. The Americas make up most of the land in Earth's Western Hemisphere and comprise the New World.
Along with th ...
,
Africa, and
Oceania are not owned by any country, allowing for
colonization
Colonization, or colonisation, constitutes large-scale population movements wherein migrants maintain strong links with their, or their ancestors', former country – by such links, gain advantage over other inhabitants of the territory. When ...
.
Economics in the
early modern era is simulated by
taxes and production income from provinces, as well as
trade. National
merchant
A merchant is a person who trades in commodities produced by other people, especially one who trades with foreign countries. Historically, a merchant is anyone who is involved in business or trade. Merchants have operated for as long as indust ...
s compete in "centers of trade" such as
Venice
Venice ( ; it, Venezia ; vec, Venesia or ) is a city in northeastern Italy and the capital of the Veneto Regions of Italy, region. It is built on a group of 118 small islands that are separated by canals and linked by over 400 ...
and
Lübeck, and nations focused on trading income (e.g.,
Holland) enjoy significant advantages. Nations which
mint too much currency, or are over-reliant on
gold mining, are penalized by
inflation.
Technology investment is important in the long run; the game does not use a ''
Civ
Civ or CIV may refer to:
Arts and entertainment
* CIV (band), a punk rock music band
* Civ (imprint), an imprint of VDM Publishing devoted to the reproduction of Wikipedia content
* ''Civilization'' (1980 board game)
* ''Civilization'' (series) ...
''-style
tech tree
In strategy games, a technology, tech, or research tree is a hierarchical visual representation of the possible sequences of upgrades a player can take (most often through the act of research). Because these trees are technically directed and ac ...
, but instead has several different technology categories, which unlock new military units and buildings.
Diplomacy is rather detailed:
royal marriages, insults,
alliances,
trade embargoes, and so on all affect relations between countries. Players are able to gain control over other countries peacefully through
personal unions and
vassalage. Early international institutions such as the
Holy Roman Empire, the
Papal Curia and with the Divine Wind expansion the
Shogunate
, officially , was the title of the military dictators of Japan during most of the period spanning from 1185 to 1868. Nominally appointed by the Emperor, shoguns were usually the de facto rulers of the country, though during part of the Kamakur ...
are simulated in some depth. Every country has its own
culture and
religion, a frequent source of diplomatic unity or friction.
Rulers have control over
armies,
navies
A navy, naval force, or maritime force is the branch of a nation's armed forces principally designated for naval and amphibious warfare; namely, lake-borne, riverine, littoral, or ocean-borne combat operations and related functions. It include ...
, and mercenaries they recruit.
Combat
Combat ( French for ''fight'') is a purposeful violent conflict meant to physically harm or kill the opposition. Combat may be armed (using weapons) or unarmed ( not using weapons). Combat is sometimes resorted to as a method of self-defense, or ...
is abstract, with no direct control over battles (in contrast to the
''Total War'' games).
Military tradition is necessary for recruiting good
generals and
admiral
Admiral is one of the highest ranks in some navies. In the Commonwealth nations and the United States, a "full" admiral is equivalent to a "full" general in the army or the air force, and is above vice admiral and below admiral of the fleet, ...
s. Aggression (seizing provinces without a rightful claim) is checked by the "badboy" system of international infamy common to Paradox's games.
The game is historically detailed; one can play the "grand campaign" starting in 1453 or 1399, but any date before the
French Revolution (1821 with the Napoleon's Ambition expansion) is a valid starting point as well, with historical leaders and countries appropriately updated. Major events such as the
War of the League of Cambrai are playable this way. Often the game diverges from reality after some time in-game, with unhistorical events such as
Portugal colonizing
North America
North America is a continent in the Northern Hemisphere and almost entirely within the Western Hemisphere. It is bordered to the north by the Arctic Ocean, to the east by the Atlantic Ocean, to the southeast by South America and the Car ...
, or
Poland-Lithuania surviving to bully its neighbors.
The game may be played
single-player
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usuall ...
or
multiplayer, with players controlling different countries; every non-human country is controlled by its own
AI.
Development
Expansion packs
Paradox has released 4
expansion packs for ''Europa Universalis III''; each one requires all the previous expansions. One version of the game, ''Europa Universalis III Complete'', includes the original game and the first two expansions. Another version, ''Europa Universalis III Chronicles'', includes the original game and all four expansions.
''Napoleon's Ambition''
An expansion pack named ''Napoleon's Ambition'' was released on 22 August 2007 via
GamersGate, a digital distribution platform. The Windows version of the expansion is available as a download from GamersGate or as part of the ''Europa Universalis III Complete'' retail package, and aims to expand on EUIII with an improved interface, an enhanced trade system, expanded options, and the inclusion of more content to cover the extended time period. Virtual Programming published the ''Napoleon's Ambition'' expansion pack for
Mac OS X on 7 December the same year.
''In Nomine''
A second expansion titled ''In Nomine'' was released on 28 May 2008. Features include: a further extension of the game's time frame, the addition of the Byzantine Empire, a revised AI which focuses on strategic top-level goals, and completely reworked rebels with their own goals and abilities. Virtual Programming published the ''In Nomine'' expansion for Mac OS X on 18 August.
The game now starts earlier, beginning in October 1399 after the
coronation of
Henry IV of
England. Because the game's time frame has been extended by 54 years, it now includes nations such as the
Byzantine Empire and the
Jalayirids, leaders like
Tamerlane, and events such as the end of
the Hundred Years' War
The Hundred Years' War (; 1337–1453) was a series of armed conflicts between the kingdoms of England and France during the Late Middle Ages. It originated from disputed claims to the French throne between the English House of Plantagene ...
.
A key variation of the expansion is the ability for the player to make important decisions that will shape the future of their country. For instance, a player can choose to create the
United Kingdom, make
Paris "
worth a Mass", or institute an
East Indian Trade Company. They can now implement decisions on both country and province level with the new decision system, including hundreds of different decisions depending on the situation (for example, the current state religion) and country.
''In Nomine'' also features 'rebels with a cause'. There are several types of rebels (Religious, Patriotic, Peasant...), with different goals and different abilities. For example, if patriotic rebels take control of a province, that province will suffer from 10 more years of nationalism and is more likely to defect. Other rebels include colonial rebels in your colonies determined to get representation or independence and reactionary nobles rising up to put the serfs back in their place. The players can now choose between crushing rebels using military force, negotiating with them, or leaving them and watching them enforce their demands on your country.
Both ''Napoleon's Ambition'' and ''In Nomine'' are included in ''Europa Universalis III Complete''.
''Heir to the Throne''
The third expansion titled ''Heir to the Throne'' was released for Windows on 15 December 2009 and includes many features requested by members of the forum. As the title suggests, it is focused mostly on royal family dynamics. Virtual Programming published the
Mac OS X expansion on 24 May 2010.
''Divine Wind''
In May 2010, a poll was created on the Paradox forums by a developer in which users could vote for a new expansion. Options included expansions to ''Europa Universalis III'', ''
Europa Universalis: Rome'', ''
Hearts of Iron III
''Hearts of Iron III'' is a grand strategy video game developed by Paradox Development Studio and published by Paradox Interactive. The Microsoft Windows version of the game was released on August 7, 2009, while the Mac OS X version was released ...
'' and ''
Victoria II''. With 46% of the votes, the poll was won in favour of a ''Europa Universalis III'' expansion which is to focus on the rest of the world. The new expansion is called ''Divine Wind''. It requires ''Europa Universalis III Complete'' and the expansion ''Heir to the Throne'' in order to play. The expansion pack was released on December 14, 2010.
''Divine Wind'' was published for Mac OS X by Virtual Programming on March 16, 2011.
Compilation
Released on March 22, 2011, ''Europa Universalis III: Chronicles'' bundled all four expansions with the original game. This was the first time ''Heir to the Throne'' and ''Divine Wind'' became available in retail.
''Europa Universalis III: Chronicles'' was published for Mac OS X by Virtual Programming on September 28, 2011.
Mods
Most of EU3's settings are in
plain text files that are easily changed to modify the map, historical events, etc. Some popular
mods extensively change the game, adding historical flavor, fantasy scenarios, or new game mechanics.
Magna Mundi spin-off
One mod for EU3 is ''Magna Mundi'', which aims to add detail to the game's map and to steer the course of the alternate history portrayed by the game more towards real-world history by means of scripted events. A standalone version of ''Magna Mundi'' was planned as a spin-off game, to be developed by the mod's authors, operating as the development studio Universo Virtual, and to be published by Paradox. In 2012, MM was cancelled by Paradox, who cited lack of progress as well as a lack of trust in the developers as the reasons for this decision:
according to a Paradox spokesman, "members within the MM team
..report to us that the project lacks active leadership".
Universo Virtual, claiming to have had a game ready for release, announced legal action against Paradox.
Its leader, Portuguese developer Carlos Gustavo, accused Paradox of having come up with new requirements several times during development of ''Magna Mundi''. He also claimed that Paradox did not own the
source code licensed to him, and announced a release of what was to be ''Magna Mundi'' the game, now re-titled ''World Stage''. No release date was put and the project's status is unclear.
Sequel
The game's sequel, ''
Europa Universalis IV'', was released on August 13, 2013.
Reception
Europa Universalis III received an 83% rating on
Metacritic, indicating generally positive reviews.
In a review for
Eurogamer, Alec Meer gave the game a 7 out of 10, stating that it had "near unparalleled flexibility" and that it was "capable of inspiring immense self-satisfaction", while also criticising the game for its obtuse mechanics, especially the ideas system. Nicholas Bale of ''Game Revolution'' also gave a positive review, calling it "rich strategic title with a bevy of options available".
See also
*
List of grand strategy video games
*
List of Paradox Interactive games
This is a list of video games developed, published and/or distributed by video game publisher Paradox Interactive.
Published games
Developed games
Cancelled and unreleased games
Several games announced by Paradox as being in development have ...
*
Wargame (video games)
References
External links
*
Official wiki
{{DEFAULTSORT:Europa Universalis Iii
2007 video games
Age of Discovery video games
Government simulation video games
Grand strategy video games
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Video games set in the 16th century
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Video games set in the Russian Empire
Video games with expansion packs
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