Eternity Puzzle
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The Eternity puzzle is a
tiling puzzle Tiling puzzles are puzzles involving two-dimensional packing problems in which a number of flat shapes have to be assembled into a larger given shape without overlaps (and often without gaps). Some tiling puzzles ask players to dissect a give ...
created by
Christopher Monckton Christopher Walter Monckton, 3rd Viscount Monckton of Brenchley (born 14 February 1952) is a British public speaker and hereditary peer. He is known for his work as a journalist, Conservative political advisor, UKIP political candidate, and ...
and launched by the
Ertl Company Ertl (formerly, the Ertl Company) is a former American manufacturing company and current brand of toys, best known for its die-cast toy, die-cast alloy, metal alloy collectible replicas (or scale models) of agricultural machinery. Other products ...
in June 1999. It was marketed as being practically unsolvable, with a £1 million prize on offer for whoever could solve it within four years. The prize was paid out in October 2000 for a winning solution arrived at by two mathematicians from
Cambridge Cambridge ( ) is a List of cities in the United Kingdom, city and non-metropolitan district in the county of Cambridgeshire, England. It is the county town of Cambridgeshire and is located on the River Cam, north of London. As of the 2021 Unit ...
. A follow-up prize puzzle called Eternity II was launched in 2007.


Description

The puzzle's scope was to fill a large equiangular (but not
equilateral An equilateral triangle is a triangle in which all three sides have the same length, and all three angles are equal. Because of these properties, the equilateral triangle is a regular polygon, occasionally known as the regular triangle. It is the ...
)
dodecagon In geometry, a dodecagon, or 12-gon, is any twelve-sided polygon. Regular dodecagon A regular polygon, regular dodecagon is a figure with sides of the same length and internal angles of the same size. It has twelve lines of reflective symmetry ...
board with 209 puzzle pieces. The board is equipped with a triangular grid made of
equilateral triangles An equilateral triangle is a triangle in which all three sides have the same length, and all three angles are equal. Because of these properties, the equilateral triangle is a regular polygon, occasionally known as the regular triangle. It is the ...
. Its sides alternate in length: six sides coincide with the grid and are 7 triangles (placed edge-to-edge) long, while the other sides are slightly shorter and measure 8 triangles base-to-tip, which equals 4\sqrt \approx 6.9 edge lengths. Each puzzle piece is a 12- polydrafter (dodecadrafter) made of twelve 30-60-90 triangles (that is, a continuous compound of twelve halves of equilateral triangles, restricted to the grid layout). Each piece has an area equal to that of 6 equilateral triangles, and the area of the entire dodecagon is exactly 209 * 6 = 1254 equilateral triangles' (or 2508 drafters) worth. A hint piece was shown placed on every board and solution sheet, although it was not required to be placed there in any solution submission for the prize. Five other hints could be obtained by solving three smaller clue puzzles, which were sold separately.


Solution

As soon as the puzzle was launched, an online community emerged devoted to solving it, centred on a mailing list on which many ideas and techniques were discussed. It was soon realised that it was trivial to fill the board almost completely, to an "end-game position" where an irregularly-shaped void had to be filled with only a few pieces, at which point the pieces left would be the "wrong shapes" to fill the remaining space. The hope of solving the end-game depended vitally on having pieces that were easy to tile together in a variety of shapes. Computer searches were carried out to find which pieces tiled well or badly, and these data used to alter otherwise-standard
backtracking search Backtracking is a class of algorithms for finding solutions to some computational problems, notably constraint satisfaction problems, that incrementally builds candidates to the solutions, and abandons a candidate ("backtracks") as soon as it de ...
programs to use the bad pieces first, in the hope of being left with only good pieces in the hard final part of the search. The puzzle was solved on May 15, 2000, before the first deadline, by two
Cambridge Cambridge ( ) is a List of cities in the United Kingdom, city and non-metropolitan district in the county of Cambridgeshire, England. It is the county town of Cambridgeshire and is located on the River Cam, north of London. As of the 2021 Unit ...
mathematicians, Alex Selby and Oliver Riordan. Key to their success was the mathematical rigour with which they approached the problem of determining the tileability of individual pieces and of empty regions within the board. These provided measures of the probability that a given piece could help to fill or 'tile' a given region, and the probability that a given region could be tiled by some combination of pieces. In the search for a solution, these probabilities were used to identify which partial tilings, out of a vast number explored by the computer program, were most likely to lead to a solution. A complete solution was obtained within seven months of development with the aid of two domestic PCs. A second solution was found independently by Guenter Stertenbrink and submitted just 6 weeks later, on July 1, 2000. No other solutions have since been published, and the originally intended solution also remains unpublished. Neither of the known solutions have any of the six hint pieces correctly placed. According to Alex Selby the puzzle was actually significantly easier to solve without enforcing any fixed hint pieces.


Prize

The puzzle's inventor, Christopher Monckton, put up half the prize money himself, the other half being put up by
underwriters Underwriting (UW) services are provided by some large financial institutions, such as banks, insurance companies and investment houses, whereby they guarantee payment in case of damage or financial loss and accept the financial risk for liability ...
in the London insurance market. According to Eternity's rules, possible solutions to the puzzle would be received by mail on September 21, 2000. If no correct solutions were opened, the mail for the next year would be kept until September 30, 2001, the process being repeated every year until 2003, after which no entries would be accepted. Before marketing the puzzle, Monckton had thought that it would take at least three years before anyone could crack the puzzle. One estimate made at the time stated that the puzzle had 10500 possible attempts at a solution, and it would take longer than the lifetime of the Universe to calculate all of them even if you had a million computers. Once solved, Monckton claimed that the earlier-than-expected solution had forced him to sell his 67-room house, Crimonmogate, to pay the prize. In 2006, he said that the claim had been a PR stunt to boost sales over Christmas, that the house's sale was unrelated to the prize as he was going to sell it anyway.


Influence

The architectural design of the
Perth Arena Perth Arena (known Naming rights, commercially as ) is an entertainment and sporting arena in the city centre of Perth, Western Australia, used mostly for basketball matches. It is located on Wellington Street, Perth, Wellington Street near the ...
in
Perth Perth () is the list of Australian capital cities, capital city of Western Australia. It is the list of cities in Australia by population, fourth-most-populous city in Australia, with a population of over 2.3 million within Greater Perth . The ...
,
Western Australia Western Australia (WA) is the westernmost state of Australia. It is bounded by the Indian Ocean to the north and west, the Southern Ocean to the south, the Northern Territory to the north-east, and South Australia to the south-east. Western Aust ...
, was heavily influenced by the eternity puzzle; the exterior design is also strongly reflected throughout the main arena, foyers, breakout function rooms and the entrance to the venue.


References

{{reflist, 32em


External links


A detailed article on how the puzzle was solved



Alex Selby's page on the Eternity puzzle


1999 introductions Puzzle competitions Tiling puzzles