Erick Miller
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Erick Miller is an American
entrepreneur Entrepreneurship is the creation or extraction of economic value in ways that generally entail beyond the minimal amount of risk (assumed by a traditional business), and potentially involving values besides simply economic ones. An entreprene ...
and investor who began his career building
startups A startup or start-up is a company or project undertaken by an Entrepreneurship, entrepreneur to seek, develop, and validate a scalable business model. While entrepreneurship includes all new businesses including self-employment and businesses tha ...
during the
dot-com bubble The dot-com bubble (or dot-com boom) was a stock market bubble that ballooned during the late-1990s and peaked on Friday, March 10, 2000. This period of market growth coincided with the widespread adoption of the World Wide Web and the Interne ...
of the late 1990s in San Francisco, California. Miller is the founding managing director of Hyperspeed Ventures. He founded and was the CEO of Vergence Labs, a manufacturer of
wearable computer A wearable computer, also known as a body-borne computer, is a computing device worn on the body. The definition of 'wearable computer' may be narrow or broad, extending to smartphones or even ordinary wristwatches. Wearables may be for general ...
enabled video streaming glasses under the brand name
Epiphany Eyewear Epiphany Eyewear are smartglasses developed by Vergence Labs. The glasses record video stored within the glasses' hardware for live-stream upload to a computer or social media. The glasses use smartphone technology. The head mounted display is a ...
as well as
augmented reality Augmented reality (AR), also known as mixed reality (MR), is a technology that overlays real-time 3D computer graphics, 3D-rendered computer graphics onto a portion of the real world through a display, such as a handheld device or head-mounted ...
(AR) and
virtual reality Virtual reality (VR) is a Simulation, simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video gam ...
(VR) eyewear.


Career

Miller began his career with a dot-com startup that he helped build and that was acquired in 2001. He transitioned into the 3D
computer animation Computer animation is the process used for digitally generating Film, moving images. The more general term computer-generated imagery (CGI) encompasses both still images and moving images, while computer animation refers to moving images. Virtu ...
industry as he completed an undergraduate degree in the field. Miller later received an MBA from
UCLA Anderson School of Management The John E. Anderson Graduate School of Management (branded as UCLA Anderson) is the graduate business school at the University of California, Los Angeles. The school offers MBA (full-time, part-time, executive), Post Graduate Program for Executi ...
and another Master's in Business from the
National University of Singapore The National University of Singapore (NUS) is a national university, national Public university, public research university in Singapore. It was officially established in 1980 by the merging of the University of Singapore and Nanyang University ...
in 2011. In 2010, Miller began working on prototypes and patents for what would become in 2011 the company Vergence Labs with a founding team largely from
Stanford University Leland Stanford Junior University, commonly referred to as Stanford University, is a Private university, private research university in Stanford, California, United States. It was founded in 1885 by railroad magnate Leland Stanford (the eighth ...
. Although Vergence Labs' first major release was the Epiphany Eyewear smart glasses, early in the company's history prototypes for both
virtual reality Virtual reality (VR) is a Simulation, simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video gam ...
and
augmented reality Augmented reality (AR), also known as mixed reality (MR), is a technology that overlays real-time 3D computer graphics, 3D-rendered computer graphics onto a portion of the real world through a display, such as a handheld device or head-mounted ...
products were developed as the vision and mission of the company. The Epiphany Eyewear POV social video smart glasses were designed with an embedded camera and computer system within frames similar in style to the wayfarer design. The design and development of Epiphany Eyewear pre-dated the start of
Google Glass Google Glass, or simply Glass, is a discontinued brand of smart glasses developed by Google's X Development (formerly Google X), with a mission of producing a ubiquitous computer. Google Glass displays information to the wearer using a head-u ...
by about two years. In late 2013 Epiphany Eyewear began shipping to customers. On November 24, 2014, a
hacker A hacker is a person skilled in information technology who achieves goals and solves problems by non-standard means. The term has become associated in popular culture with a security hackersomeone with knowledge of bug (computing), bugs or exp ...
group identified itself by the name "Guardians of Peace" (GOP) leaked and released confidential information from the film studio
Sony Pictures Entertainment Sony Pictures Entertainment Inc. is an American diversified multinational mass media and entertainment studio conglomerate that produces, acquires, and distributes filmed entertainment (theatrical motion pictures, television programs, and rec ...
. Aside from major exposure of Sony Pictures business and employee data, information about the confidential acquisition of Miller's Company Vergence Labs'
Epiphany Eyewear Epiphany Eyewear are smartglasses developed by Vergence Labs. The glasses record video stored within the glasses' hardware for live-stream upload to a computer or social media. The glasses use smartphone technology. The head mounted display is a ...
by
Snapchat Snapchat is an American multimedia social media and instant messaging app and service developed by Snap Inc., originally Snapchat Inc. One of the principal features of the app are that pictures and messages, known as "snaps", are usually availa ...
was revealed. The acquisition of Vergence Labs became public solely as the result of 2014's hack of
Sony is a Japanese multinational conglomerate (company), conglomerate headquartered at Sony City in Minato, Tokyo, Japan. The Sony Group encompasses various businesses, including Sony Corporation (electronics), Sony Semiconductor Solutions (i ...
, including the inbox of
Sony Pictures Sony Pictures Entertainment Inc. is an American diversified multinational mass media and entertainment studio conglomerate that produces, acquires, and distributes filmed entertainment (theatrical motion pictures, television programs, and rec ...
chairman
Michael Lynton Michael Mark Lynton (born January 1, 1960) is a businessman and current chairman of Snap Inc. He previously served as chairman and chief executive of Sony Pictures Entertainment. In 2017, Lynton stepped down as CEO of Sony Entertainment to becom ...
, a
Snapchat Snapchat is an American multimedia social media and instant messaging app and service developed by Snap Inc., originally Snapchat Inc. One of the principal features of the app are that pictures and messages, known as "snaps", are usually availa ...
board member. Following the acquisition, Miller created the venture-capital and investment firm Hyperspeed Ventures in 2014. Miller announced the new venture at Wearable World Congress where he spoke about the future of wearables with augmented reality, virtual reality and artificial intelligence. During the Wearable World Congress fireside chat, Miller spoke about his vision for the future of the
wearable technology Wearable technology is any technology that is designed to be used while worn. Common types of wearable technology include smartwatches, fitness trackers, and smartglasses. Wearable electronic devices are often close to or on the surface of the s ...
industry; although he refused to discuss reports of Vergence Labs being acquired by Snapchat. At Hyperspeed Ventures, Miller has invested in early-stage technology startups including investments in genetic editing and quantum computing technology companies. Miller is also a published author, speaker and artist who has worked on feature films and spoken at
SIGGRAPH SIGGRAPH (Special Interest Group on Computer Graphics and Interactive Techniques) is an annual conference centered around computer graphics organized by ACM, starting in 1974 in Boulder, CO. The main conference has always been held in North ...
and
SXSW South by Southwest (SXSW) is an annual conglomeration of parallel film, interactive media, and music festivals and Convention (meeting), conferences organized jointly that take place in mid-March in Austin, Texas. It began in 1987 and has conti ...
. His former employers include
Digital Domain Digital Domain (also known as Digital Domain Media Group or DDMG) is an American visual effects, computer animation and digital production company headquartered in Playa Vista, Los Angeles, California. Digital Domain has produced visual effects ...
of Venice, California,
Sony Pictures Imageworks Sony Pictures Imageworks Inc. (simply known as Imageworks) is a visual effects and computer animation studio headquartered in Vancouver, British Columbia and Montreal, Quebec, with an additional office on the Sony Pictures Studios lot in Culver C ...
of Culver City, California and
Walt Disney Animation Studios Walt Disney Animation Studios (WDAS), sometimes shortened to Disney Animation, is an American animation studio that produces animated feature films and short films for the Walt Disney Company. The studio's current production logo features a s ...
of Burbank, California. While at these firms Miller developed technologies for motion picture visuals and digital film making.


Published works

* *


Patents

* "Musculo-skeletal shape skinning", granted June 4, 2012 * "Indirect Binding With Segmented Thin Layers to Provide Shape-Preserving Deformations in Computer Animation", granted November 4, 2009


Filmography

While working in the film industry as a technical director and/or director of technology, Miller worked on the feature films ''
300 __NOTOC__ Year 300 ( CCC) was a leap year starting on Monday of the Julian calendar. At the time, it was known as the Year of the Consulship of Constantius and Valerius (or, less frequently, year 1053 ''Ab urbe condita''). The denomination 300 ...
'', ''
Spider-Man 3 ''Spider-Man 3'' is a 2007 American superhero film based on the Marvel Comics character Spider-Man. Produced by Columbia Pictures, Marvel Entertainment, and Laura Ziskin Productions, and distributed by Sony Pictures Releasing, it was directe ...
'', '' X-Men: The Last Stand'', '' Fantastic Four: Rise of the Silver Surfer'', ''
I, Robot ''I, Robot'' is a fixup collection of science fiction short stories by American writer Isaac Asimov. The stories originally appeared in the American magazines '' Super Science Stories'' and ''Astounding Science Fiction'' between 1940 and 1950 ...
'', ''
The Day After Tomorrow ''The Day After Tomorrow'' is a 2004 American science fiction disaster film conceived, co-written, co-produced, and directed by Roland Emmerich, based on the 1999 book '' The Coming Global Superstorm'' by Art Bell and Whitley Strieber, and ...
'', '' Surfs Up'', and '' Bolt.''


References


External links

* * {{DEFAULTSORT:Miller, Erick Living people American computer businesspeople American technology chief executives American technology company founders UCLA Anderson School of Management alumni National University of Singapore alumni Year of birth missing (living people)