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Epic Games, Inc. is an American
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
and
software developer Software development is the process of designing and Implementation, implementing a software solution to Computer user satisfaction, satisfy a User (computing), user. The process is more encompassing than Computer programming, programming, wri ...
and
publisher Publishing is the activities of making information, literature, music, software, and other content, physical or digital, available to the public for sale or free of charge. Traditionally, the term publishing refers to the creation and distribu ...
based in
Cary, North Carolina Cary is a town in Wake County, North Carolina, Wake, Chatham County, North Carolina, Chatham, and Durham County, North Carolina, Durham counties in the U.S. state of North Carolina and is part of the Raleigh, North Carolina, Raleigh-Cary, NC M ...
. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in
Potomac, Maryland Potomac () is an Unincorporated area#United States, unincorporated community and census-designated place in Montgomery County, Maryland, United States. As of the 2020 United States census, 2020 census, it had a population of 47,018. It is named a ...
. Following its first commercial video game release, '' ZZT'' (1991), the company became Epic MegaGames, Inc. in early 1992 and brought on Mark Rein, who has been its
vice president A vice president or vice-president, also director in British English, is an officer in government or business who is below the president (chief executive officer) in rank. It can also refer to executive vice presidents, signifying that the vi ...
since. After moving the headquarters to Cary in 1999, the studio changed its name to Epic Games. Epic Games developed
Unreal Engine Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game '' Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of ...
, a commercially available
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which also powers its internally developed video games like ''
Fortnite ''Fortnite'' is an online video game and game platform developed by Epic Games and released in 2017. It is available in seven distinct game mode versions that otherwise share the same general gameplay and game engine: '' Fortnite Battle Roy ...
'' and the ''
Unreal Unreal may refer to: Books and TV * ''Unreal'' (short story collection), a 1985 book of short stories by Paul Jennings * ''Unreal'' (TV series), a 2015 television drama series on Lifetime Computing and games * ''Unreal'' (video game series), ...
'', ''
Gears of War ''Gears of War'' (also referred to as ''Gears'') is a media franchise centered on a series of video games created by Epic Games, developed and managed by The Coalition (company), The Coalition, and owned and published by Xbox Game Studios. The ...
'', and ''
Infinity Blade ''Infinity Blade'' was an action role-playing game developed by Chair Entertainment and Epic Games and released through the Apple App Store on December 9, 2010. It was the first iOS video game to run on Unreal Engine 3. In the game, the unnamed ...
'' series. In 2014, Unreal Engine was named the "most successful videogame engine" by ''
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''. Epic Games owns the game developers
Psyonix Psyonix LLC is an American video game developer based in San Diego. It was founded in 2000 by Dave Hagewood with the team of his Internet-focused company WebSite Machines. After canceling its first two projects, Psyonix created ''VehicleMOD'', ...
, Mediatonic, and
Harmonix Harmonix Music Systems, Inc., doing business as Harmonix, is an American video game developer company based in Boston, Massachusetts. The company was established in May 1995 by Alex Rigopulos and Eran Egozy. Harmonix is perhaps best known as bein ...
, and operates studios in multiple locations around the world. While Sweeney remains the controlling shareholder,
Tencent Tencent Holdings Ltd. ( zh, s=腾讯, p=Téngxùn) is a Chinese Multinational corporation, multinational technology Conglomerate (company), conglomerate and holding company headquartered in Shenzhen. It is one of the highest grossing multimed ...
acquired a 48.4% outstanding stake, equating to 40% of total Epic, in the company in 2012, as part of an agreement aimed at moving Epic towards a
games as a service In the video game industry, a live service game (also referred to as games as a service, abbrevated to GaaS) represents providing video games or game content on a continuing revenue model, similar to software as a service. Live service games are ...
model. Following the release of the popular ''
Fortnite Battle Royale ''Fortnite Battle Royale'' is a 2017 Battle royale game, battle royale video game produced by Epic Games. It was originally developed as a companion game part of the early access version of ''Fortnite: Save the World'', a cooperative survival ...
'' in 2017, the company gained additional investments that enabled it to expand its Unreal Engine offerings, establish
esports Esports (), short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, played individually or as teams. ...
events around ''Fortnite'', and launch the
Epic Games Store The Epic Games Store is a video game digital distribution service and storefront operated by Epic Games. It launched in December 2018 as a software client, for Microsoft Windows and macOS, and online storefront. Android and iOS versions of t ...
. As of April 2022, the company has a equity valuation.


History


Potomac Computer Systems (1991–1992)

Potomac Computer Systems was founded by Tim Sweeney in 1991. At the time, Sweeney was studying
mechanical engineering Mechanical engineering is the study of physical machines and mechanism (engineering), mechanisms that may involve force and movement. It is an engineering branch that combines engineering physics and engineering mathematics, mathematics principl ...
and living in a dorm at the
University of Maryland The University of Maryland, College Park (University of Maryland, UMD, or simply Maryland) is a public land-grant research university in College Park, Maryland, United States. Founded in 1856, UMD is the flagship institution of the Univ ...
. He frequently visited his parents, who lived in nearby
Potomac, Maryland Potomac () is an Unincorporated area#United States, unincorporated community and census-designated place in Montgomery County, Maryland, United States. As of the 2020 United States census, 2020 census, it had a population of 47,018. It is named a ...
, where his
personal computer A personal computer, commonly referred to as PC or computer, is a computer designed for individual use. It is typically used for tasks such as Word processor, word processing, web browser, internet browsing, email, multimedia playback, and PC ...
, used for both work and leisure, was situated. Out of this location, Sweeney started Potomac Computer Systems as a computer consulting business but later figured that it would be too much work he would have to put into keeping the business stable, and scrapped the idea. After finishing his game '' ZZT'', Sweeney opted to re-use the Potomac Computer Systems name to release the game to the public in January 1991. It was only with the unexpected success of ''ZZT'', caused in most part by the easy modifiability of the game using Sweeney's custom ZZT-oop programming language, that made Sweeney consider turning Potomac Computer Systems into a video game company. ''ZZT'' was sold through
bulletin board system A bulletin board system (BBS), also called a computer bulletin board service (CBBS), is a computer server running list of BBS software, software that allows users to connect to the system using a terminal program. Once logged in, the user perfor ...
s, while all orders were fulfilled by Sweeney's father, Paul Sweeney. The game sold several thousand copies as of May 2009, and Paul Sweeney still lived at the former Potomac Computer Systems address at the time, fulfilling all orders that eventually came by mail. The final copy of ''ZZT'' was shipped by Paul Sweeney in November 2013.


Epic MegaGames (1992–1999)

In early 1992, Sweeney found himself and his new-found video game company in a business where larger studios, such as Apogee Software and
id Software id Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: game programmer, programmers John Carmack and John Romero, game designer T ...
, were dominant, and he had to find a more serious name for his. As such, Sweeney came up with "Epic MegaGames", a name which incorporated "Epic" and "Mega" to make it sound like it represented a fairly large company (such as Apogee Software), although he was its only employee. Sweeney soon underwent searching for a business partner, and eventually caught up with Mark Rein, who previously quit his job at id Software and moved to
Toronto Toronto ( , locally pronounced or ) is the List of the largest municipalities in Canada by population, most populous city in Canada. It is the capital city of the Provinces and territories of Canada, Canadian province of Ontario. With a p ...
,
Ontario Ontario is the southernmost Provinces and territories of Canada, province of Canada. Located in Central Canada, Ontario is the Population of Canada by province and territory, country's most populous province. As of the 2021 Canadian census, it ...
. Rein worked remotely from Toronto, and primarily handled sales, marketing and publishing deals; business development that Sweeney found to have significantly contributed to the company's growth. Some time this season, the company soon had 20 employees consisting of programmers, artists, designers and composers. Among them was the 17-year old
Cliff Bleszinski Cliff Bleszinski (; born February 12, 1975), popularly known as CliffyB, is an American video game designer, known for his work on the '' Unreal'' and ''Gears of War'' series while at Epic Games. After leaving Epic in 2012, he co-founded Boss K ...
, who joined the company after submitting his game ''Dare to Dream'' to Sweeney. The following year, they had over 30 employees. In 1996, Epic MegaGames produced a shareware isometric shooter called '' Fire Fight'', developed by Polish studio Chaos Works. It was published by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
. By 1997, Epic MegaGames had 50 people working for them worldwide. In 1998, Epic MegaGames released ''
Unreal Unreal may refer to: Books and TV * ''Unreal'' (short story collection), a 1985 book of short stories by Paul Jennings * ''Unreal'' (TV series), a 2015 television drama series on Lifetime Computing and games * ''Unreal'' (video game series), ...
'', a 3D
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
co-developed with
Digital Extremes Digital Extremes Ltd. is a Canadian video game developer founded in 1993 by James Schmalz. They are best known for creating ''Warframe'', a free-to-play cooperative online action game, and co-creating Epic Games' ''Unreal'' series of games. Digi ...
, which expanded into a series of ''Unreal'' games. The company also began to license the core technology, the
Unreal Engine Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game '' Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of ...
, to other game developers.


Epic Games (1999–present)


''Unreal'' and personal computer games (1999–2006)

In February 1999, Epic MegaGames announced that they had moved their headquarters to a new location in
Cary, North Carolina Cary is a town in Wake County, North Carolina, Wake, Chatham County, North Carolina, Chatham, and Durham County, North Carolina, Durham counties in the U.S. state of North Carolina and is part of the Raleigh, North Carolina, Raleigh-Cary, NC M ...
, and would henceforth be known as simply Epic Games. Rein explained that "''Unreal'' was first created by developers who were scattered across the world, eventually, the team came together to finish the game and that's when the real magic started. The move to North Carolina centralizes Epic, bringing all of the company's talented developers under one roof." Furthermore, Sweeney stated that the "Mega" part of the name was dropped because they no longer wanted to pretend to be a big company, as was the original intention of the name when it was a one-man team. The follow-up game, ''
Unreal Tournament ''Unreal Tournament'' is a 1999 first-person shooter game developed by Epic Games and Digital Extremes. The second installment in the '' Unreal'' series, it was first published by GT Interactive in 1999 for Windows, and later released on the P ...
'', shipped to critical acclaim the same year, at which point the studio had 13 employees. The company launched the Make Something Unreal competition in 2004, aiming to reward video game developers who create mods using the Unreal game engine.
Tripwire Interactive Tripwire Interactive LLC is an American video game developer and Video game publisher, publisher based in Roswell, Georgia. History Tripwire was co-founded by John Gibson and Alan Wilson with support by members of the international team that c ...
won US$80,000 in cash and computer hardware prizes over the course of the contest in the first contest in 2004.


''Gears of War'' and console games (2006–2012)

Around 2006, the personal computer video game market was struggling with
copyright infringement Copyright infringement (at times referred to as piracy) is the use of Copyright#Scope, works protected by copyright without permission for a usage where such permission is required, thereby infringing certain exclusive rights granted to the c ...
in the form of software piracy, and it became difficult to make single-player games, elements that had been part of Epic's business model to that point. The company decided to shift focus into developing console systems, a move which Sweeney called the start of the third major iteration of the company, "Epic 3.0". In 2006, Epic released the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
shooter ''
Gears of War ''Gears of War'' (also referred to as ''Gears'') is a media franchise centered on a series of video games created by Epic Games, developed and managed by The Coalition (company), The Coalition, and owned and published by Xbox Game Studios. The ...
'', which became a commercial success for the company, grossing about off a budget. A year later, the company released ''
Unreal Tournament 3 ''Unreal Tournament 3'' (''UT3'') is a first-person arena shooter video game developed by Epic Games and published by Midway Games. Part of the ''Unreal'' franchise, it is the fourth game in the '' Unreal Tournament'' series, and the eighth ...
'' for PC and acquired a majority share in
People Can Fly People Can Fly is a Polish video game developer based in Warsaw. The studio was founded in February 2002 by Adrian Chmielarz, previously the co-founder of Metropolis Software, together with acquaintances Michał Kosieradzki and Andrzej Pozna ...
. In 2008, Epic Games released ''
Gears of War 2 ''Gears of War 2'' is a 2008 third-person shooter video game developed by Epic Games and published by Xbox Game Studios, Microsoft Game Studios for the Xbox 360. It is the second installment of the Gears of War, ''Gears of War'' series, with le ...
'', selling over three million copies within the first month of its release. Epic Games released Epic Citadel on September 1, 2010 as a
tech demo A technology demonstration (or tech demo), also known as demonstrator model, is a prototype, rough example or otherwise incomplete version of a conceivable product or future system, put together as proof of concept with the primary purpose of sho ...
to demonstrate the
Unreal Engine 3 Unreal Engine 3 (UE3) is the third version of Unreal Engine developed by Epic Games. Unreal Engine 3 was one of the first game engines to support multithreading. It used DirectX 9 as its baseline graphics API, simplifying its rendering code. The ...
running on
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iOS Ios, Io or Nio (, ; ; locally Nios, Νιός) is a Greek island in the Cyclades group in the Aegean Sea. Ios is a hilly island with cliffs down to the sea on most sides. It is situated halfway between Naxos and Santorini. It is about long an ...
, within
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and using
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technologies. It was also released for Android on January 29, 2013. Epic Games worked on an
iOS Ios, Io or Nio (, ; ; locally Nios, Νιός) is a Greek island in the Cyclades group in the Aegean Sea. Ios is a hilly island with cliffs down to the sea on most sides. It is situated halfway between Naxos and Santorini. It is about long an ...
game, ''
Infinity Blade ''Infinity Blade'' was an action role-playing game developed by Chair Entertainment and Epic Games and released through the Apple App Store on December 9, 2010. It was the first iOS video game to run on Unreal Engine 3. In the game, the unnamed ...
'', which was released on December 9, 2010. The third game in the series, '' Gears of War 3'', came out in 2011. In 2011, Epic's subsidiary Titan Studios was dissolved. At the 2011
Spike Video Game Awards The Spike Video Game Awards (in short VGAs, known as the VGX for the final show) was an annual award show hosted by American television network Spike from 2003 that recognized the best computer and video games of the year. Produced by '' GameT ...
, Epic Games announced their new game ''
Fortnite ''Fortnite'' is an online video game and game platform developed by Epic Games and released in 2017. It is available in seven distinct game mode versions that otherwise share the same general gameplay and game engine: '' Fortnite Battle Roy ...
''. In March 2012, Epic Games China became independent from Epic as Ying Pei Games (), developing ''Mercenary Ops'' at the time'','' while Epic still retained a minority stake. In June 2012, Epic announced that it was opening up a new studio, Epic Baltimore, made up of members of
38 Studios 38 Studios, LLC was an American video game development studio and publisher based in Providence, Rhode Island. The company was founded in Maynard, Massachusetts, in 2006 as Green Monster Games by baseball player Curt Schilling. Schilling's go ...
'
Big Huge Games Big Huge Games, Inc. is an American video game developer based in Timonium, Maryland since 2000, known first for real-time strategy games such as ''Rise of Nations'', later for the console RPG '' Kingdoms of Amalur: Reckoning'', and more recen ...
. Epic Baltimore was renamed to Impossible Studios in August 2012. However, the studio ended up closing its doors in February 2013. Epic fully acquired People Can Fly in August 2012, rebranding them as Epic Games Poland in November 2013 as they began work on ''Fortnite'' alongside Epic. Epic alongside People Can Fly made one last game in the ''Gears of War'' series that served as a prequel to the other games, '' Gears of War: Judgement'', which was released in 2013. At this point, Epic had considered developing a fourth main title for ''Gears of War'', but estimated that its budget would be at least . Additionally, they had suggested the idea of a multiplayer-only version of ''Gears of War'' that featured improved versions of maps based on user feedback, similar to the concept behind ''Unreal Tournament'', but Microsoft rejected this idea. Epic recognized the troubles of being held to the business objectives of a publisher and began to shift the company again.


Games as a service and Tencent shareholding (2012–2018)

Coupled with their desire to move away from being beholden to a publisher, Epic Games observed that the video game industry was shifting to a games-as-a-service model (GaaS). Sweeney stated, "There was an increasing realization that the old model wasn't working anymore and that the new model was looking increasingly like the way to go." In an attempt to gain more GaaS experience, they made an agreement with Chinese
Tencent Tencent Holdings Ltd. ( zh, s=腾讯, p=Téngxùn) is a Chinese Multinational corporation, multinational technology Conglomerate (company), conglomerate and holding company headquartered in Shenzhen. It is one of the highest grossing multimed ...
, who had several games under their banner (including
Riot Games Riot Games, Inc. is an American video game developer, publisher, and esports tournament organizer based in Los Angeles. It was founded in September 2006 by Brandon Beck and Marc Merrill to develop ''League of Legends'' and went on to develop ...
' ''
League of Legends ''League of Legends'' (''LoL'', commonly referred to as ''League'', is a multiplayer online battle arena video game developed and published by Riot Games. Inspired by ''Defense of the Ancients'', a Mod (video games), custom map for ''Warcraf ...
'') operating successfully as games as a service. In exchange for Tencent's help, Tencent acquired approximately 48.4% of Epic then issued share capital, equating to 40% of total Epic – inclusive of both stock and employee stock options, for $330 million in June 2012. Tencent Holdings has the right to nominate directors to the board of Epic Games and thus counts as an associate of the Group. However, Sweeney stated that Tencent otherwise has very little control on the creative output of Epic Games. Sweeney considered the partial acquisition by Tencent as the start of "Epic 4.0", the fourth major iteration of the company, allowing the company to be more agile in the video game marketplace. Around this point, Epic had about 200 employees. A number of high-profile staff left the company months after the Tencent deal was announced for various reasons. Some notable departures included: *
Cliff Bleszinski Cliff Bleszinski (; born February 12, 1975), popularly known as CliffyB, is an American video game designer, known for his work on the '' Unreal'' and ''Gears of War'' series while at Epic Games. After leaving Epic in 2012, he co-founded Boss K ...
, then the design director, announced he was leaving Epic Games in October 2012 after 20 years with the company. His official reason was "It's time for a much-needed break". Bleszinski later stated that he had become "jaded" about the gaming industry in the lead-up to Tencent's involvement. After Tencent's investment, Bleszinski attempted to renegotiate his contract but failed to come to terms, making him think about retirement instead. He opted to stop coming to work, spending his time at his beach house, eventually leading Sweeney to come down and have a heart-to-heart discussion with Bleszinski on the new direction Epic was going, and asking him to make a firm decision regarding his commitment to Epic. Bleszinski opted to write his resignation letter the next day. After about two years, Bleszinski started
Boss Key Productions Boss Key Productions, Inc. was an American video game developer based in Raleigh, North Carolina. Founded in April 2014 by Cliff Bleszinski and Arjan Brussee, formerly of Epic Games, the company developed ''LawBreakers'' (2017) and ''Radical He ...
in 2014. * President Mike Capps announced his retirement in December 2012, and cited as reasons the birth of a baby boy he was having with his wife and his plans to be a
stay-at-home dad A stay-at-home dad is a father who is the main caregiver of the children and is generally the homemaker of the household. The female equivalent is the stay-at-home mother or housewife. As families have evolved, the practice of being a stay- ...
. He subsequently announced quitting his advisory role as well as his affiliation with the company in March 2013. * Rod Fergusson, who had been a lead developer for the ''Gears of War'' series, left Epic in August 2012. Fergusson stated that he had seen the direction that the Tencent acquisition would have taken the company, and was not interested in the free-to-play style of games but instead wanted to continue developing a "AAA, big-narrative, big-story, big-impact game". Fergusson briefly joined
Irrational Games Irrational Games (known as 2K Boston between 2007 and 2009) was an American video game developer founded in 1997 by three former employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier. Take-Two Interactive acquired t ...
, owned by
2K Games 2K is an American video game publisher based in Novato, California. The company was founded as a subsidiary of Take-Two Interactive in January 2005 through the 2K Games and 2K Sports sub-labels. The nascent label incorporated several developme ...
, to help complete ''
BioShock Infinite ''BioShock Infinite'' is a first-person shooter video game developed by Irrational Games and published by 2K. The third installment of the ''BioShock'' series, ''Infinite'' was released worldwide for the PlayStation 3, Windows, Xbox 360, a ...
''. While there, Fergusson talked with 2K about potentially continuing the ''Gears of War'' series, leading to talks between 2K Games, Epic, and Microsoft. As a result, Microsoft acquired the rights to ''Gears of War'' on January 27, 2014, eventually assigned those to
Microsoft Game Studios Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, fo ...
; Fergusson moved to Black Tusk Studios, owned by Microsoft Game Studios, to take on lead development for a new ''Gears'' title, with the studio being rebranded as The Coalition. The first game since the acquisition, ''
Gears of War 4 ''Gears of War 4'' is a 2016 third-person shooter game developed by The Coalition (company), The Coalition and published by Microsoft Studios for Windows and Xbox One. It is the fourth main installment in the ''Gears of War'' series, and the firs ...
'', was released in October 2016. * Adrian Chmielarz, the founder of People Can Fly, who joined Epic when his studio was acquired earlier in 2012, decided to leave after Tencent's acquisition, stating that he and other former People Can Fly members did not believe the free-to-play games as a service direction fit their own personal vision or direction they wanted to go. Chmielarz and these others left Epic in late 2012 to form
The Astronauts ''The Astronauts'' (Polish language, Polish: ''Astronauci'') is a 1951 science fiction novel by Polish writer Stanisław Lem. It was Lem's first science fiction novel published as a whole: his earlier science fiction novel ''The Man from Mars ...
. * Lee Perry, a lead designer on both ''Unreal'' and ''Gears of War'' series, felt that Epic has started to grow too large to maintain a role as an eccentric game developer. Coupled with the studio's need for more management to support the games as a service model, Perry felt that their creative freedom would become limited. He and five other senior people left Epic to form a new studio, Bitmonster. Epic continued its goal to deliver games as a service following these departures. ''Fortnite'' was to serve as their testbed for living games, but with the shifts in staff, and its engine from Unreal Engine 3 to 4, its release suffered some setbacks. Epic started additional projects; the free-to-play and community-developed ''
Unreal Tournament ''Unreal Tournament'' is a 1999 first-person shooter game developed by Epic Games and Digital Extremes. The second installment in the '' Unreal'' series, it was first published by GT Interactive in 1999 for Windows, and later released on the P ...
'', first announced in 2014, and the free-to-play
multiplayer online battle arena Multiplayer online battle arena (MOBA) is a Video game genre, subgenre of strategy video games in which two teams of Gamer, players compete on a structured battlefield, each controlling a single Player character, character with distinctive abilit ...
game '' Paragon'', launched in 2016 for
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
and
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
. Epic also released a remastered version of ''Shadow Complex'' for newer consoles and computers in 2015, and their first foray into
virtual reality Virtual reality (VR) is a Simulation, simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video gam ...
with the release of '' Robo Recall'' for the
Oculus Rift Oculus Rift is a discontinued line of virtual reality headsets, virtual reality headsets developed and manufactured by Oculus VR, a virtual reality company founded by Palmer Luckey that is widely credited with reviving the virtual reality indust ...
. The investment infusion from Tencent allowed Epic Games to relicense the Unreal Engine 4 engine in March 2015 to be free for all users to develop with, with Epic taking 5% royalties on games developed with the engine. In June 2015, Epic agreed to allow Epic Games Poland's departure from the company and sold its shares in the studio; the studio reverted to their former name, People Can Fly. The ''
Bulletstorm ''Bulletstorm'' is a 2011 first-person shooter game developed by People Can Fly and Epic Games and published by Electronic Arts (EA). The video game is distinguished by its system of rewarding players with "skillpoints" for performing increasin ...
'' IP was retained by People Can Fly who has since launched a remastered version called '' Bulletstorm: Full Clip Edition'' on April 7, 2017, published by
Gearbox Software Gearbox Software, L.L.C is an American video game developer, video game development company based in Frisco, Texas. It was established as a limited liability company in February 1999 by five developers formerly of Rebel Boat Rocker. Randy Pitch ...
.


''Fortnite'' success (2018–present)

By July 2017, ''Fortnite'' was finally in a state for public play. Epic launched the title through a paid
early access Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release Software release life cycle, developm ...
then, with a full
free-to-play "Free-to-play" ("F2P" or "FtP") video games are games that give players access to a significant portion of their content for free. The term "free-to-play business model" or simply, "free-to-play model", refers collectively to business models tha ...
release expected in 2018. Following on the popularity of ''
PlayerUnknown's Battlegrounds ''PUBG: Battlegrounds'' (previously known as ''PlayerUnknown's Battlegrounds'') is a 2017 battle royale video game published by Krafton, and developed by Krafton's PUBG Studios. The game, which was inspired by the Japanese film '' Battle Ro ...
'', a
battle royale game A battle royale game is an online multiplayer video game genre that blends last-man-standing gameplay with the survival, exploration, and scavenging elements of a survival game. Battle royale games involve dozens to hundreds of players, who ...
released earlier in 2017, Epic developed a variant of ''Fortnite'' called ''
Fortnite Battle Royale ''Fortnite Battle Royale'' is a 2017 Battle royale game, battle royale video game produced by Epic Games. It was originally developed as a companion game part of the early access version of ''Fortnite: Save the World'', a cooperative survival ...
'', which was released in September 2017 as a free-to-play title across computer, console, and mobile platforms. ''Fortnite Battle Royale'' quickly gained an audience, amassing over 125 million players by May 2018 with estimates of having earned over by July 2018 through microtransactions, including its
battle pass In the video game industry, a battle pass or rewards track is a type of monetization approach that provides additional content for a game usually through a tiered system, rewarding the player with in-game items for playing the game and complet ...
system. Epic Games, which had been valued at around at the time of Tencent's acquisition, was estimated to be worth in July 2018 due to ''Fortnite Battle Royale'', and expected to surpass by the end of 2018 with projected growth of the game. Player count continued to expand when Epic broke new ground by convincing Sony to change its stance on
cross-platform play In video games with online gaming functionality, also called cross-compatible play, cross-platform play, crossplay, or cross-play describes the ability of Gamer, players using different video game hardware to play with each other simultaneously. ...
allowing players on any device to compete with each other in ''Fortnite Battle Royale''. ''Fortnite'' has drawn nearly 250 million players as of March 2019. ''Fortnite''s commercial success enabled Epic to make several changes to its other product offerings. In July 2018, it reduced the revenue cut that it took for assets sold on the Unreal Engine Marketplace from 30% to 12%. Epic launched the
Epic Games Store The Epic Games Store is a video game digital distribution service and storefront operated by Epic Games. It launched in December 2018 as a software client, for Microsoft Windows and macOS, and online storefront. Android and iOS versions of t ...
digital storefront to compete with services like
Steam Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
and GOG.com, not only taking a 12% cut of revenue compared to the industry standard of 30%, but also eliminated the 5% cut for games using the Unreal engine sold via the storefront. However the company also refocused its development efforts to provide more support for Unreal and ''Fortnite'' by ending support for ''Paragon'' and ''Unreal Tournament''. The financial success of ''Fortnite'' brought additional investment into Epic Games. Epic Games was one of eleven companies selected to be part of the
Disney The Walt Disney Company, commonly referred to as simply Disney, is an American multinational mass media and entertainment industry, entertainment conglomerate (company), conglomerate headquartered at the Walt Disney Studios (Burbank), Walt Di ...
Accelerator program in 2017, providing Epic equity investment and access to some of Disney's executives, and potential opportunity to work with Disney in the future. Disney had selected both Epic and
aXiomatic An axiom, postulate, or assumption is a statement that is taken to be true, to serve as a premise or starting point for further reasoning and arguments. The word comes from the Ancient Greek word (), meaning 'that which is thought worthy or fi ...
as potential leads in the growing esports arena. Epic's has used its windfall to support its products. In January 2019, following a dispute between Improbable and
Unity Technologies Unity Software Inc. (doing business as Unity Technologies) is an American video game software development company based in San Francisco. It was founded in Denmark in 2004 as Over the Edge Entertainment and changed its name in 2007. Unity Techn ...
over changes to the acceptable uses of the Unity game engine, Epic announced it was partnering with Improbable to launch a fund to help bring developers they believe affected by these changes towards solutions that are more open and would have fewer service compatibilities. Epic launched a prize pool in February 2019 for ''Fortnite''-related esports activities that it plans to run from 2019 onward. To expand its esports initiatives, Epic Games hired Nate Nanzer from
Blizzard Entertainment Blizzard Entertainment, Inc. is an American video game developer and Video game publisher, publisher based in Irvine, California, and a subsidiary of Activision Blizzard. Originally founded in 1991, the company is best known for producing the h ...
and their commissioner of the
Overwatch League The Overwatch League (OWL) was a professional esports league for the video game ''Overwatch'', produced by its developer, Blizzard Entertainment. From 2018 to 2023, the Overwatch League followed the model of other traditional North American prof ...
in May 2019. At the 2019
Game Developers Conference The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Award for Game of the Year, Game Developers Choice Awards and ...
, Epic announced it was launching a MegaGrants initiative, allowing anyone to apply for up to in funding to support game development using the Unreal Engine or for any project, even if not directly games-related, that would benefit the Unreal Engine. One of the first major funded entities under this was the
Blender Foundation The Blender Foundation is a Dutch nonprofit organization (Stichting) responsible for the development of Blender (software), Blender, an Open-source software, open-source 3D computer graphics software, 3D content-creation program. The foundation ...
in July 2019, having received from the MegaGrants funding, to help them to improve and professionalize their
Blender A blender (sometimes called a mixer (from Latin ''mixus, the PPP of miscere eng. to Mix)'' or liquidiser in British English) is a kitchen and laboratory appliance used to mix, crush, purée or emulsify food and other substances. A stationary ...
tools for 3D art creation. Epic Games was given the
British Academy of Film and Television Arts The British Academy of Film and Television Arts (BAFTA, ) is an independent trade association and charity that supports, develops, and promotes the arts of film, television and video games in the United Kingdom. In addition to its annual awa ...
Special Award in June 2019 for its past and continuing developments for the Unreal Engine, a software which also earned it the Engineering Excellence Award from the Hollywood Professional Association. Epic announced in March 2020 it was establishing a new multi-platform publishing label, Epic Games Publishing. Alongside this, the label had announced three deals with developers
Remedy Entertainment Remedy Entertainment Oyj, trading internationally as Remedy Entertainment Plc, is a Finnish video game developer based in Espoo. Notable games the studio has developed include the first two entries in the ''Max Payne'' franchise, '' Alan Wake' ...
, Playdead and
GenDesign is a Japanese video game designer, game director and visual artist. Ueda is best known as the director and lead designer of ''Ico'' (2001) and ''Shadow of the Colossus'' (2005) while leading Team Ico at Japan Studio, and ''The Last Guardian'' (20 ...
in which Epic would fully fund development and publishing (including employee salaries, quality assurance, localization, and marketing) of one or more games from each studio, but leaving full creative control and IP rights to the studio, and sharing profits, following Epic's recouping of its investment, 50/50 with the studio. The company expanded their publishing options in October 2021 with
Spry Fox Spry Fox is a video game producing company headquartered in Seattle, United States, that was founded in 2010 by David Edery and Daniel Cook. The company produced the games '' Triple Town'', a freemium strategy puzzle video game with city-buildin ...
and Eyes Out.
Unreal Engine 5 Unreal Engine 5 (UE5) is the latest version of Unreal Engine developed by Epic Games. It was revealed in May 2020 and officially released in April 2022. Unreal Engine 5 includes multiple upgrades and new features, including Nanite, a system that ...
was announced on May 13, 2020, with plans for an early 2022 release. Alongside this announcement, Epic released its Epic Online Services, a free SDK toolset for online matchmaking and other similar cross-platform play support features based on ''Fortnite''. Epic further waived all Unreal license fees retroactively for games up through the first in revenue, regardless of how they were published, retroactively starting from January 1, 2020. ''Bloomberg'' reported that Epic was nearing a valuation in June 2020 once it had completed a new investing round from its previous investors and newcomings T. Rowe Price Group Inc. and Baillie Gifford. The company partnered with
Christopher Nolan Sir Christopher Edward Nolan (born 30 July 1970) is a British and American filmmaker. Known for his Cinema of the United States, Hollywood Blockbuster (entertainment), blockbusters with complex storytelling, he is considered a leading filmma ...
and
Warner Bros. Warner Bros. Entertainment Inc. (WBEI), commonly known as Warner Bros. (WB), is an American filmed entertainment studio headquartered at the Warner Bros. Studios complex in Burbank, California and the main namesake subsidiary of Warner Bro ...
to acquire distribution rights for ''
Inception ''Inception'' is a 2010 science fiction action heist film written and directed by Christopher Nolan, who also produced it with Emma Thomas, his wife. The film stars Leonardo DiCaprio as a professional thief who steals information by inf ...
'', ''
Batman Begins ''Batman Begins'' is a 2005 superhero film directed by Christopher Nolan, who co-wrote the screenplay with David S. Goyer. Based on the DC Comics character Batman, it stars Christian Bale as Bruce Wayne (Dark Knight trilogy), Bruce Wayne / B ...
'' and ''
The Prestige ''The Prestige'' is a 1995 epistolary science fantasy mystery novel by Christopher Priest. It tells the story of a prolonged feud between two stage magicians in late 1800s England. Its main structure is that of a collection of diaries that ...
'' as part of "Movie Nite" on Fortnite's "Party Royale" island. The film live streams were based on a user's country. Across July and August, Epic raised an additional in capital investment, bringing the company's post-money equity valuation to . This included a investment from
Sony is a Japanese multinational conglomerate (company), conglomerate headquartered at Sony City in Minato, Tokyo, Japan. The Sony Group encompasses various businesses, including Sony Corporation (electronics), Sony Semiconductor Solutions (i ...
, approximately a 1.4% stake in the company. The deal continues the two companies' technology collaboration after they had worked together on the development of Unreal Engine 5, but does not commit Epic to any exclusivity to the Sony PlayStation platform. Sweeney said that Sony had started talking with Epic about investing following the demonstration of the Unreal Engine 5 in May 2020. Epic purchased Cary Towne Center in Cary, North Carolina, in January 2021, which had been scheduled to be closed and demolished after 2020, to be their new headquarters and campus, with the conversion to be complete by 2024. All of the existing mall's structure, with the exception of a section housing the Belk department store, was razed. However, after no further actions, the Town of Cary revoked Epic's zoning application on December 6, 2024, declaring it "inactive". Epic unveiled its MetaHuman Creator project in February 2021. Based on the technology from 3Lateral, Cubic Motion, and Quixel, the MetaHuman Creator is a browser-based application to allow game developers to create realistic human characters within a short amount of time starting from various presets, and then can be exported as pre-made models and animation files ready for use in Unreal Engine. Epic announced a partnership with Cesium in March 2021 to bring its 3D
geospatial Geographic data and information is defined in the ISO/TC 211 series of standards as data and information having an implicit or explicit association with a location relative to Earth (a geographic location or geographic position). It is also call ...
data as a free add-on into the Unreal Engine. In April 2021, Epic completed another round of funding to support the company's "long-term vision for the
metaverse The metaverse is a loosely defined term referring to virtual worlds in which users represented by avatars interact, usually in 3D and focused on social and economic connection. The term ''metaverse'' originated in the 1992 science fiction ...
", putting the company's valuation at . The round of funding included another strategic investment from Sony. Sweeney remains the controlling shareholder with these additional investments. The Information reported that Epic Games was launching a new scripted entertainment division in October 2021, bringing on three former executives from
Lucasfilm Lucasfilm Ltd. LLC is an American film and television production company founded by filmmaker George Lucas in December 10, 1971 in San Rafael, California, and later moved to San Francisco in 2005. It is best known for creating and producing th ...
to manage it, with initial plans for a ''Fortnite'' film. In February 2022, Epic Games announced that at least half a billion accounts have been created on its platform. Epic released the initial beta version of RealityScan, a mobile app that uses the tools from Capturing Reality and Quixel, in April 2022. RealityScan allows users to create 3D models that can be imported into Sketchfab using photos taken by the user. Epic received another $1 billion each from Sony and from
Kirkbi Kirkbi A/S (Kirkbi) is a Danish investment management company headquartered in Billund, Denmark that serves as a family office to manage the fortune of the Kristiansen family, the current owners of the Lego Group. It owns 75% of The Lego Group, ...
, the parent company of
The Lego Group Lego A/S, also known as the Lego Group, is a Danish construction toy production company based in Billund. It manufactures Lego-branded toys, consisting mostly of interlocking ABS plastic and rubber bricks. The Lego Group has also built severa ...
, in April 2022 for continued support of building out Epic's metaverse. These investments gave Kirkbi 3% ownership and increased Sony's to 4.9%. With these investments, Epic had an estimated valuation of . Epic and Lego also announced their partnership to build a child-friendly space in the metaverse that same month. The company announced in September 2023 that it was laying off 870 employees, along with divesting in Bandcamp to Songtradr and spinning off SuperAwesome into its own company. Sweeney said this move was needed to rein in spending, and did not anticipate there would be further layoffs in the future. Mediatonic reported a significant number of layoffs from their team, but remained part of Epic. On February 7, 2024, Epic Games received a $1.5 billion investment from
the Walt Disney Company The Walt Disney Company, commonly referred to as simply Disney, is an American multinational mass media and entertainment conglomerate headquartered at the Walt Disney Studios complex in Burbank, California. Disney was founded on October 16 ...
. Pending regulatory approval, Disney will acquire a 9% stake. Disney plans to co-develop new games and an "entertainment universe" encompassing its properties with Epic. Part of this involved bringing more of the Disney properties to ''Fortnite''; while ''Fortnite'' had already featured numerous cosmetics based on
Marvel Comics Marvel Comics is a New York City–based comic book publishing, publisher, a property of the Walt Disney Company since December 31, 2009, and a subsidiary of Disney Publishing Worldwide since March 2023. Marvel was founded in 1939 by Martin G ...
and ''
Star Wars ''Star Wars'' is an American epic film, epic space opera media franchise created by George Lucas, which began with the Star Wars (film), eponymous 1977 film and Cultural impact of Star Wars, quickly became a worldwide popular culture, pop cu ...
'', Disney announced new plans to bring its classic animated characters and those from
Pixar Pixar (), doing business as Pixar Animation Studios, is an American animation studio based in Emeryville, California, known for its critically and commercially successful computer-animated feature films. Pixar is a subsidiary of Walt Disney ...
properties to the game. In July 2024, the Screen Actors Guild-American Federation of Television and Radio Artists (SAG-AFTRA), an actor labor union of which numerous video game voice actors are members of, would initiate a
labor strike Strike action, also called labor strike, labour strike in British English, or simply strike, is a work stoppage caused by the mass refusal of employees to work. A strike usually takes place in response to employee grievances. Strikes became co ...
against a number of video publishers, including Epic Games, over concerns about lack of A.I. protections related to not only video game actors, but also the use of A.I to replicate an actor’s voice, or create a digital replica of their likeness. Epic launched Fab, a unified marketplace for Unreal Engine Marketplace, Sketchfab, ArtStation Marketplace, and Quixel assets, on October 22, 2024. Following an investigation by the Department of Justice, the two Tencent board members stepped down, as they were also board members on
Riot Games Riot Games, Inc. is an American video game developer, publisher, and esports tournament organizer based in Los Angeles. It was founded in September 2006 by Brandon Beck and Marc Merrill to develop ''League of Legends'' and went on to develop ...
, which was seen as a violation of the
Sherman Act The Sherman Antitrust Act of 1890 (, ) is a United States antitrust law which prescribes the rule of free competition among those engaged in commerce and consequently prohibits unfair monopolies. It was passed by Congress and is named for ...
by the department.


Acquisitions

In 2008, Epic acquired Utah based
Chair Entertainment Chair Entertainment Group, LLC (stylized as ChAIR) is an American video game developer based in Salt Lake City. The company was acquired by Epic Games in 2008. History Chair Entertainment was formed in 2005 by Donald Mustard and Geremy Mustard ...
, developer of '' Undertow''. Summer 2009 saw the launch of Chair's ''
Shadow Complex ''Shadow Complex'' is a platform-adventure Metroidvania video game developed by Chair Entertainment in association with Epic Games and published by Microsoft Game Studios for the Xbox 360 in 2009. The game follows Jason and his girlfriend Cl ...
'', an adventure game inspired by the ''
Metroid is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirates and other malevolent forces and their attempts to harness the power of the parasitic M ...
'' series. Epic announced in October 2018 that it had acquired in investment from seven firms:
KKR KKR may refer to: * KKR & Co., a global investment firm *Kolkata Knight Riders, an Indian Premier League franchise * Rheinsberg Nuclear Power Plant (), first nuclear power plant in the former East Germany * Kalkara, Malta, postal code KKR *Kir-Bala ...
, ICONIQ Capital, Smash Ventures,
aXiomatic An axiom, postulate, or assumption is a statement that is taken to be true, to serve as a premise or starting point for further reasoning and arguments. The word comes from the Ancient Greek word (), meaning 'that which is thought worthy or fi ...
, Vulcan Capital,
Kleiner Perkins Kleiner Perkins, formerly Kleiner Perkins Caufield & Byers (KPCB), is an American venture capital firm which specializes in investing in incubation, early stage and growth companies. Since its founding in 1972, the firm has backed entrepreneur ...
, and
Lightspeed Venture Partners Lightspeed Venture Partners is a global venture capital firm focusing on seed stage, early stage investments and growth stage investments in the enterprise, fintech, consumer and healthcare sectors. Lightspeed has eleven offices globally and as o ...
. The firms join Tencent, Disney, and Endeavor as minority shareholders in Epic. With the investment, Epic Games was estimated to have a nearly valuation in October 2018. Besides expanding support for ''Fortnite'' and the Epic Games Store, these investments allowed Epic to acquire additional firms. In January 2018, it was announced that Epic had acquired
Cloudgine Cloudgine Limited was a British video game developer based in Edinburgh. Founded in 2012 by Dave Jones, it focuses on cloud technologies for video games. It was acquired by Epic Games in 2018 and integrated. History Cloudgine was founded in ...
, a developer of cloud-based gaming software. The company also announced the acquisition of Kamu, a firm that offered anti-cheat software called Easy Anti-Cheat, in October 2018. A year later, in January 2019, Epic acquired 3Lateral and Agog Labs. 3Lateral is known for its "digital human" creations, using a combination of digital technology, motion capture, and other tools to create photo-realistic human subjects in real-time. Epic plans to add some of 3Lateral's features to the Unreal Engine. Agog had developed SkookumScript, a platform for scripting events in video games; on the announcement of this acquisition, Agog stated they will stop the development of SkookumScript to work more on Unreal Engine scripting support. Epic acquired
Psyonix Psyonix LLC is an American video game developer based in San Diego. It was founded in 2000 by Dave Hagewood with the team of his Internet-focused company WebSite Machines. After canceling its first two projects, Psyonix created ''VehicleMOD'', ...
, the developer of ''
Rocket League ''Rocket League'' is a 2015 vehicular Association football, soccer video game developed and published by Psyonix for various home consoles and computers. A sequel to 2008's ''Supersonic Acrobatic Rocket-Powered Battle-Cars'', ''Rocket League ...
'', in May 2019. Epic and Psyonix have had a past history, as Psyonix was originally founded a few miles from Epic's headquarters and had contributed to Epic's ''Unreal Tournament''. Besides ongoing support for ''Rocket League'', Psyonix developed an arcade-style car racing game inside of ''Fortnite'', named ''Rocket Racing'', which was added in December 2023. Epic acquired the Twinmotion visualization tool used in architectural design in May 2019 from Abvent, and which they plan to expand and incorporate into their Unreal Engine offerings. Epic acquired Life on Air, the developers behind '' Houseparty'', a
social networking service A social networking service (SNS), or social networking site, is a type of online social media platform which people use to build social networks or social relationships with other people who share similar personal or career content, interest ...
, in June 2019. The monetary terms of the acquisition were not disclosed. Epic later shuttered Houseparty's app in October 2021, though the team behind it was continuing to develop social apps for Epic's platforms. In November 2019, Epic acquired Quixel, the world's largest
photogrammetry Photogrammetry is the science and technology of obtaining reliable information about physical objects and the environment through the process of recording, measuring and interpreting photographic images and patterns of electromagnetic radiant ima ...
asset library which makes 3D models of objects based on real-world high-definition photography. Epic plans to open Quixel's existing library of models to users of Unreal Engine, while the Quixel staff will continue to build out its assets within Epic. The company acquired Cubic Motion, a studio that provides highly detailed digital facial animations for both films and video games, in March 2020. Epic acquired SuperAwesome, a firm that has developed services to support children-safe games and services around games, in September 2020, as to incorporate these elements more into Epic's portfolio and to offer to other developers, particularly for games built around Epic's vision of metaverse games. Epic acquired the digital facial animation firm Hyprsense in November 2020. In January 2021, Epic acquired
RAD Game Tools Bink Video is a proprietary file format (extensions .bik and .bk2) for video developed by Epic Games Tools (formerly RAD Game Tools), a part of Epic Games. Overview The format includes its own proprietary video and audio compression algorithms ...
, a company that makes a variety of middleware solutions for video game development which Epic plans to incorporate into the Unreal Engine. RAD's tools will still remain available outside of Unreal as well. In March 2021, Epic announced it was acquiring the Tonic Games Group, which includes developers Mediatonic and Fortitude Games. Mediatonic's ''
Fall Guys ''Fall Guys'' (formerly known as ''Fall Guys: Ultimate Knockout'' is a free-to-play Platform game, platform battle royale game developed by Mediatonic and originally published by Devolver Digital for the PlayStation 4 and Windows. It was acqu ...
'', a major success during 2020, would remain available on Steam while Epic would help to bring it to additional platforms. Epic buying Tonic Games Group falls under the company's broader plans of creating its own
metaverse The metaverse is a loosely defined term referring to virtual worlds in which users represented by avatars interact, usually in 3D and focused on social and economic connection. The term ''metaverse'' originated in the 1992 science fiction ...
. Additionally in March, Epic acquired Capturing Reality, the developers of
RealityCapture RealityCapture (RC) is a photogrammetry software for creating 3D models out of unordered photographs (terrestrial and/or aerial) or laser scans without seams. The most common fields of its current use are cultural heritage (art, archaeology, and ...
, a photogrammetry suite that can create 3D models from numerous photographs. Epic plans to integrate RealityCapture into the Unreal Engine. Epic Games acquired ArtStation, a professional artists' marketplace, in April 2021. As part of the acquisition, ArtStation members would gain access to Epic's tools and support such as the Unreal Engine, while the ArtStation marketplace will reduce its take on purchases from 30% to 12%. In July 2021, Epic acquired
Sketchfab Sketchfab is a 3D asset website used to publish, share, discover, buy and sell 3D model, 3D, Virtual reality, VR and Augmented reality, AR content. It provides a viewer based on the WebGL and WebXR technologies that allows users to display 3D m ...
, a marketplace for 3D models. As with ArtStation, the acquisition allowed Sketchfab to reduce its pricing structure, lowering its revenue cut on purchases to 12% and making their Sketchfab Plus level of membership free. In November 2021, Epic Games acquired
Harmonix Harmonix Music Systems, Inc., doing business as Harmonix, is an American video game developer company based in Boston, Massachusetts. The company was established in May 1995 by Alex Rigopulos and Eran Egozy. Harmonix is perhaps best known as bein ...
, a music game developer, for undisclosed terms. Harmonix continued to support their existing games including ''
Rock Band 4 ''Rock Band 4'' is a 2015 rhythm game developed and published by Harmonix. The game was initially distributed by Mad Catz, who also developed new instrument controllers for the game, for PlayStation 4 and Xbox One on October 6, 2015. Performanc ...
'' and '' Fuser'' while building out ''Fortnite'' musical experiences, adding a ''Fortnite Festival'' mode that mimics the note-matching gameplay of ''Rock Band'' in December 2023, and Epic's larger metaverse plans. Epic acquired the indie music platform
Bandcamp Bandcamp is an American online music distribution platform founded in 2008 by Oddpost co-founder Ethan Diamond and programmers Shawn Grunberger, Joe Holt and Neal Tucker, with an office and record store in Oakland, California. Acquired by Epic ...
in March 2022. Bandcamp was expected to remain independently operated under Epic while gaining the benefits of Epic's backend services. In April 2023, Epic acquired Brazilian developer Aquiris Game Studio, developer of Horizon Chase, and changed its name to Epic Games Brasil, with the intention to be used in ''Fortnite''. In September 2023, Epic sold Bandcamp to music licensing company
Songtradr Songtradr is an American B2B music platform that helps to facilitate brands, content creators, and digital platforms in their use of music for licensing purposes. , Songtradr was the largest music licensing platform in the world. The platform o ...
.


Products


Video games

Epic Games is known for games such as '' ZZT'' developed by founder Tim Sweeney, various shareware titles including '' Jazz Jackrabbit'' and ''
Epic Pinball ''Epic Pinball'' is a 1993 pinball video game developed by James Schmalz and published by Epic MegaGames. The initial release pre-dated Schmalz' Digital Extremes name. The game is played seen from a 2D top-down view within a scrollable window ...
'', the ''
Unreal Unreal may refer to: Books and TV * ''Unreal'' (short story collection), a 1985 book of short stories by Paul Jennings * ''Unreal'' (TV series), a 2015 television drama series on Lifetime Computing and games * ''Unreal'' (video game series), ...
'' video game series, which is used as a showcase for its
Unreal Engine Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game '' Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of ...
, the ''
Gears of War ''Gears of War'' (also referred to as ''Gears'') is a media franchise centered on a series of video games created by Epic Games, developed and managed by The Coalition (company), The Coalition, and owned and published by Xbox Game Studios. The ...
'' series which is now owned by The Coalition and
Xbox Game Studios Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, fo ...
, ''
Infinity Blade ''Infinity Blade'' was an action role-playing game developed by Chair Entertainment and Epic Games and released through the Apple App Store on December 9, 2010. It was the first iOS video game to run on Unreal Engine 3. In the game, the unnamed ...
'', ''
Shadow Complex ''Shadow Complex'' is a platform-adventure Metroidvania video game developed by Chair Entertainment in association with Epic Games and published by Microsoft Game Studios for the Xbox 360 in 2009. The game follows Jason and his girlfriend Cl ...
'', ''
Bulletstorm ''Bulletstorm'' is a 2011 first-person shooter game developed by People Can Fly and Epic Games and published by Electronic Arts (EA). The video game is distinguished by its system of rewarding players with "skillpoints" for performing increasin ...
'', and ''
Fortnite ''Fortnite'' is an online video game and game platform developed by Epic Games and released in 2017. It is available in seven distinct game mode versions that otherwise share the same general gameplay and game engine: '' Fortnite Battle Roy ...
''.


Unreal Engine

Epic is the proprietor of the Unreal
game engine A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" u ...
. Originally developed for the Unreal and Unreal Tournament game series, Unreal Engine has a complete feature set of graphical rendering, sound processing, and physics. The engine is licensed to third party game developers who can modify the software to fit their needs. Epic also provides support to the Unreal marketplace, a digital storefront for creators to sell Unreal assets to other developers. Further, since 2019, Epic has provided support for filmmakers which have utilized the Unreal Engine to create virtual sets for productions such as ''
The Mandalorian ''The Mandalorian'' is an American space Western television series created by Jon Favreau for the streaming service Disney+. It is the first live-action series in the ''Star Wars'' franchise and begins five years after the events of the fil ...
'', and will be backing major animated feature film production using Unreal, starting with ''Gilgamesh'' with studios Hook Up, DuermeVela and FilmSharks.


Epic Games Store

Epic announced its own Epic Games Store, an open digital storefront for games on Windows, on December 4, 2018, which launched a few days later with The Game Awards 2018 presentation. Differing from
Valve A valve is a device or natural object that regulates, directs or controls the flow of a fluid (gases, liquids, fluidized solids, or Slurry, slurries) by opening, closing, or partially obstructing various passageways. Valves are technically Pip ...
's
Steam Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
storefront, which takes 30% of revenues (30/70 revenue-sharing agreement) from the sale of a game, the Epic Game Store will take 12%, as well as foregoing the 5% for games developed in the Unreal Engine, anticipating that these lower revenue-sharing agreements will draw developers to it. Epic opened a version of the store for Android devices worldwide and for
iOS Ios, Io or Nio (, ; ; locally Nios, Νιός) is a Greek island in the Cyclades group in the Aegean Sea. Ios is a hilly island with cliffs down to the sea on most sides. It is situated halfway between Naxos and Santorini. It is about long an ...
devices in Europe in January 2025 as a result of legal victories, one based on its suit against Google, and the second from the
European Union The European Union (EU) is a supranational union, supranational political union, political and economic union of Member state of the European Union, member states that are Geography of the European Union, located primarily in Europe. The u ...
's enforcement of remedies towards Apple under the
Digital Markets Act The Digital Markets Act (DMA) is an EU regulation that aims to make the digital economy fairer and more contestable. The regulation entered into force on 1 November 2022 and became applicable, for the most part, on 2 May 2023. The DMA aims t ...
.


Epic Online Services

Epic Online Services is a free SDK based on Epic's ''Fortnite'' code that allows developers to implement
cross-platform play In video games with online gaming functionality, also called cross-compatible play, cross-platform play, crossplay, or cross-play describes the ability of Gamer, players using different video game hardware to play with each other simultaneously. ...
features in their games, including matchmaking, friends lists, leaderboards, and achievements, with support for Windows, macOS, PlayStation 4, Xbox One, Nintendo Switch, iOS, and Android systems. It was first released for all in May 2020. Support for
anti-cheat On online games, cheating subverts the rules or mechanics of the games to gain an unfair advantage over other players, generally with the use of Third-party software component, third-party software. What constitutes cheating is dependent on t ...
and
voice chat Voice chat is telecommunication via voice over IP (VoIP) technologies—especially when those technologies are used as intercoms among players in multiplayer online games. The VoIP functionality can be built into some games, be a system-wide c ...
was added in June 2021.


Productivity products

Other productivity products include ArtStation,
Sketchfab Sketchfab is a 3D asset website used to publish, share, discover, buy and sell 3D model, 3D, Virtual reality, VR and Augmented reality, AR content. It provides a viewer based on the WebGL and WebXR technologies that allows users to display 3D m ...
, Twinmotion,
RealityCapture RealityCapture (RC) is a photogrammetry software for creating 3D models out of unordered photographs (terrestrial and/or aerial) or laser scans without seams. The most common fields of its current use are cultural heritage (art, archaeology, and ...
, RealityScan and Quixel. Epic and
Autodesk Autodesk, Inc. is an American multinational software corporation that provides software products and services for the architecture, engineering, construction, manufacturing, media, education, and entertainment industries. Autodesk is headquarte ...
partnered in September 2022, making Twinmotion available to
Revit Autodesk Revit is a building information modeling software for architects, structural engineers, mechanical, electrical, and plumbing (MEP) engineers, and contractors. The original software was developed by Charles River Software, founded in 19 ...
subscribers. The MetaHuman Creator is a project based on technology from three companies acquired by Epic—3Lateral, Cubic Motion, and Quixel—to allow developers to quickly create realistic human characters that can then be exported for use within Unreal. Through partnership with Cesium, Epic plans to offer a free plugin to provide 3D
geospatial Geographic data and information is defined in the ISO/TC 211 series of standards as data and information having an implicit or explicit association with a location relative to Earth (a geographic location or geographic position). It is also call ...
data for Unreal users, allowing them to recreate any part of the mapped surface of Earth. Epic will include
RealityCapture RealityCapture (RC) is a photogrammetry software for creating 3D models out of unordered photographs (terrestrial and/or aerial) or laser scans without seams. The most common fields of its current use are cultural heritage (art, archaeology, and ...
, a product it acquired with its acquisition of Capturing Reality that can generate 3D models of any object from a collection of photographs taken of it from multiple angles, and the various
middleware Middleware is a type of computer software program that provides services to software applications beyond those available from the operating system. It can be described as "software glue". Middleware makes it easier for software developers to imple ...
tools offered by Epic Game Tools.


Subsidiaries and divisions


Locations


Subsidiaries


Former


Legal issues


Litigation with Silicon Knights

On July 19, 2007, Canadian game studio
Silicon Knights Silicon Knights was a Canadian video game developer. Founded in 1992 by Denis Dyack, the company was headquartered in St. Catharines, Ontario. They started developing for computers such as the Atari ST and IBM PC compatibles. After 1996, they m ...
sued Epic Games for failure to "provide a working game engine", causing the Ontario-based game developer to "experience considerable losses". The suit alleged that Epic Games was "sabotaging" Unreal Engine 3 licensees. Epic's licensing document stated that a working version of the engine would be available within six months of the Xbox 360 developer kits being released. Silicon Knights claimed that Epic missed this deadline and that when a working version of the engine was eventually released, the documentation was insufficient. The game studio also claimed Epic had withheld vital improvements to the game engine, claiming they were game-specific, while also using licensing fees to fund the development of its own titles rather than the engine itself. In August 2007, Epic Games counter-sued Silicon Knights, alleging the studio was aware when it signed on that certain features of Unreal Engine 3 were still in development and that components would continue to be developed and added as Epic completed work on ''
Gears of War ''Gears of War'' (also referred to as ''Gears'') is a media franchise centered on a series of video games created by Epic Games, developed and managed by The Coalition (company), The Coalition, and owned and published by Xbox Game Studios. The ...
''. Therefore, in a statement, Epic said that "SK knew when it committed to the licensing agreement that Unreal Engine 3 may not meet its requirements and may not be modified to meet them". Additionally, the counter-suit claimed that Silicon Knights had "made unauthorized use of Epic's Licensed Technology" and had "infringed and otherwise violated Epic's intellectual property rights, including Epic's copyrighted works, trade secrets, know how and confidential information" by incorporating Unreal Engine 3 code into its own engine, the Silicon Knights Engine. Furthermore, Epic asserted the Canadian developer broke the contract when it employed this derivative work in an internal title and a second game with
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
, a partnership for which it never received a license fee. On May 30, 2012, Epic Games defeated Silicon Knights' lawsuit and won its counter-suit for $4.45 million on grounds of copyright infringement, misappropriation of trade secrets, and breach of contract, an injury award that was later doubled due to prejudgment interest, attorneys' fees and costs. Consistent with Epic's counterclaims, the presiding judge, James C. Dever III, stated that Silicon Knights had "deliberately and repeatedly copied thousands of lines of Epic Games' copyrighted code, and then attempted to conceal its wrongdoing by removing Epic Games' copyright notices and by disguising Epic Games' copyrighted code as Silicon Knights' own". Dever stated that evidence against Silicon Knights was "overwhelming", as it not only copied functional code but also "non-functional, internal comments Epic Games' programmers had left for themselves". As a result, on November 7, 2012, Silicon Knights was directed by the court to destroy all game code derived from Unreal Engine 3, all information from licensee-restricted areas of Epic's Unreal Engine documentation website, and to permit Epic Games access to the company's servers and other devices to ensure these items have been removed. In addition, the studio was instructed to recall and destroy all unsold retail copies of games built with Unreal Engine 3 code, including '' Too Human'', ''
X-Men Destiny ''X-Men: Destiny'' is an action role-playing video game based on the ''X-Men'' comic book series. It was developed by Silicon Knights. Written by Mike Carey, the writer of the '' X-Men: Legacy'' comic book series, it was published and released ...
'', ''The Sandman'', ''The Box''/''Ritualyst'', and ''Siren in the Maelstrom'' (the latter three titles were projects never released, or even officially announced). On May 16, 2014, Silicon Knights filed for bankruptcy and a Certificate of Appointment was issued by the office of the
Superintendent of Bankruptcy The Superintendent of Bankruptcy is a Canadian government position charged to ensure that bankruptcies and insolvencies in Canada are conducted in a fair and orderly manner. References

Federal departments and agencies of Canada Insolve ...
, with Collins Barrow Toronto Limited being appointed as
trustee in bankruptcy A trustee in bankruptcy is an entity, often an individual, in charge of administering a bankruptcy estate. Canada In Canada, a licensed insolvency trustee (LIT) is an individual or a corporation licensed by the official superintendent to hold ...
.


Apple and Google disputes

Since as early as 2017, Tim Sweeney had questioned the need for digital storefronts like Valve's Steam, Apple's iOS App Store, and Google Play, to take a 30%
revenue sharing Revenue sharing is the distribution of revenue, the total amount of income generated by the sales, sale of goods and services among the stakeholder (corporate), stakeholders or Benefactor (law), contributors. It should not be confused with profit ...
cut, and argued that when accounting for current rates of content distribution and other factors needed, a revenue cut of 8% should be sufficient to run any digital storefront profitably. When Epic brought ''Fortnite Battle Royale'' to mobile devices, the company initially offered a sideloaded package for Android systems to bypass the Google Play store, but eventually also made it a store app. On August 13, 2020, Epic Games updated ''Fortnite'' across all platforms, including the iOS and Android versions, to reduce the price of "V-Bucks" (the in-game currency) by 20% if they purchased directly from Epic. For iOS and Android users, if they purchased through the Apple or Google storefront, they were not given this discount, as Epic said they could not extend the discount due to the 30% revenue cut taken by Apple and Google. Within hours, both Apple and Google had removed ''Fortnite'' from their storefronts stating the means of bypassing their payment systems violated both storefronts guidelines. Epic immediately filed separate lawsuits against Apple and Google for antitrust and anticompetitive behavior in the
United States District Court for the Northern District of California The United States District Court for the Northern District of California (in case citations, N.D. Cal.) is the federal United States district court whose jurisdiction comprises the following counties of California: Alameda, Contra Costa, De ...
. Epic did not seek monetary damages in either case but instead was "seeking injunctive relief to allow fair competition in these two key markets that directly affect hundreds of millions of consumers and tens of thousands, if not more, of third-party app developers." In comments on social media the next day, Sweeney said that they undertook the actions as "we're fighting for the freedom of people who bought smartphones to install apps from sources of their choosing, the freedom for creators of apps to distribute them as they choose, and the freedom of both groups to do business directly. The primary opposing argument is: 'Smartphone markers iccan do whatever they want.' This is an awful notion. We all have rights, and we need to fight to defend our rights against whoever would deny them." Apple responded to the lawsuit that it would terminate Epic's developer accounts by August 28, 2020, leading Epic to file a motion for a preliminary injunction to force Apple to return ''Fortnite'' to the App Store and prevent them from terminating Epic's developer accounts, as the latter action would leave Epic unable to update the Unreal Engine for any changes to iOS or macOS and leave developers that relied on Unreal at risk. The court granted the preliminary injunction against Apple from terminating the developer accounts as Epic had shown "potential significant damage to both the Unreal Engine platform itself, and to the gaming industry generally", but refused to grant the injunction related to ''Fortnite'' as "The current predicament appears of pic'sown making." In September 2020, Epic Games, together with thirteen other companies, launched the
Coalition for App Fairness The Coalition for App Fairness (CAF) is a coalition comprised by companies, who aim to reach a fairer deal for the inclusion of their apps into the Apple App Store or the Google Play Store. The organization's executive director is Meghan DiMuzio ...
, which aimed for better conditions for the inclusion of apps into app stores. U.S. District Court Judge Yvonne Gonzalez Rogers issued her first ruling on Epic Games v. Apple on September 10, 2021. Rogers found in favor of Apple on nine of ten counts brought up against them in the case, including Epic's charges related to Apple's 30% revenue cut and Apple's prohibition against third-party marketplaces on the iOS environment. Rogers did rule against Apple on the final charge related to anti-steering provisions, and issued a permanent injunction that, in 90 days from the ruling, blocked Apple from preventing developers from linking app users to other storefronts from within apps to complete purchases or from collecting information within an app, such as an email, to notify users of these storefronts. Rogers' ruling was upheld at the
Ninth Circuit The United States Court of Appeals for the Ninth Circuit (in case citations, 9th Cir.) is the U.S. federal court of appeals that has appellate jurisdiction over the U.S. district courts for the following federal judicial districts: * District ...
on appeals, and the
Supreme Court of the United States The Supreme Court of the United States (SCOTUS) is the highest court in the federal judiciary of the United States. It has ultimate appellate jurisdiction over all Federal tribunals in the United States, U.S. federal court cases, and over Stat ...
declined to hear the case, leaving Rogers' order against Apple in place. Though Apple did adjust its policies for third-party storefront, Epic argued these failed to achieve the goals set further. In April 2025, Rogers ruled in Epic's favor that Apple's changes were not sufficient. Rogers blocked Apple from taking fees from third-party stores or restrict how they are shown in apps, subsequently leading Epic to bring the Epic Games Store back to iOS within a week. Google initially sought to negotiate with Epic but later filed their own countersuit against Epic for breach of contract. The Google case was set as a jury trial, held in November and December 2023. Prior to this, other groups had filed their own lawsuits against Google for similar reasons as Epic, including a coalition of states and the
Match Group Match Group, Inc. is an American internet and technology company headquartered in Dallas, Texas. It owns and operates the largest global portfolio of popular online dating services including Tinder, Match.com, Meetic, OkCupid, Hinge, Plenty ...
, but these were settled just ahead of the trial. The jury found for Epic on all claims made, determining that Google maintained a monopoly on the Android marketplace by how it managed the Play Store and used its leverage as a big tech firm to make deal with partners, including some deals made as a result of the earlier settlements. A second phase of this trial to determine remedies is scheduled to occur in January 2024.


FTC child privacy settlement

In December 2022, Epic Games was fined a combined $520 million after the
Federal Trade Commission The Federal Trade Commission (FTC) is an independent agency of the United States government whose principal mission is the enforcement of civil (non-criminal) United States antitrust law, antitrust law and the promotion of consumer protection. It ...
accused the company of separate accounts related to ''Fortnite'', one for violating
COPPA Coppa or COPPA may refer to: * '' Coppa'' or ''capocollo'', a type of Italian pork cold cut * Montonico bianco, a white Italian wine grape variety grown in the Calabria region of southern Italy * Coppa (surname) * Coppa Italia, a domestic Italian l ...
related to children's privacy by collecting personal data without parent or guardian consent, exposing children and teens to potential harassment, and a second related to misleading users into making unwanted purchases while playing the game. Epic Games said "No developer creates a game with the intention of ending up here. The laws have not changed, but their application has evolved and long-standing industry practices are no longer enough. We accepted this agreement because we want Epic to be at the forefront of consumer protection and provide the best experience for our players. Over the past few years, we've been making changes to ensure our ecosystem meets the expectations of our players and regulators, which we hope will be a helpful guide for others in our industry." Epic ultimately settled with the FTC, agreeing to pay $245 million in December 2024 in relation to the use of
dark pattern A dark pattern (also known as a "deceptive design pattern") is a user interface that has been carefully crafted to trick users into doing things, such as buying overpriced insurance with their purchase or signing up for recurring bills. User exp ...
s it used to drive users to buy V-bucks, with $72 million being issued as refunds by the FTC to more than 600,000 users that had filed claims in the case.


Criticism

Since the partial investment by the Chinese company Tencent, some consumers have become wary of Epic Games' reliability and use of their data, particularly in relationship with the Epic Games Store. These concerns have been connected to broader issues of general distrust of the Chinese government and Chinese corporations among some Western video game players. Epic has stated that Tencent does not have access to any of this private data nor provides this to the Chinese government. In late March 2020, accusations began circulating on social media that the Epic Games social networking app ''Houseparty'' led to other services such as
Netflix Netflix is an American subscription video on-demand over-the-top streaming service. The service primarily distributes original and acquired films and television shows from various genres, and it is available internationally in multiple lang ...
and
Spotify Spotify (; ) is a List of companies of Sweden, Swedish Music streaming service, audio streaming and media service provider founded on 23 April 2006 by Daniel Ek and Martin Lorentzon. , it is one of the largest providers of music streaming services ...
being hacked. However, both Epic and Life on Air claimed this was a smear campaign against its product and offered a bounty for anyone able to substantiate their claim. On August 13, 2020, Epic released a version of ''Fortnite'' that included a permanent discount on V-bucks across all platforms (except iOS and Android devices) if they purchased directly through Epic, bypassing Apple and Google's storefronts. Both
Apple An apple is a round, edible fruit produced by an apple tree (''Malus'' spp.). Fruit trees of the orchard or domestic apple (''Malus domestica''), the most widely grown in the genus, are agriculture, cultivated worldwide. The tree originated ...
and
Google Google LLC (, ) is an American multinational corporation and technology company focusing on online advertising, search engine technology, cloud computing, computer software, quantum computing, e-commerce, consumer electronics, and artificial ...
immediately delisted the game for violating the storefronts' terms of service by including their own storefront, which led Epic to file lawsuits against both companies the same day, accusing them of antitrust behavior in how they operate their app stores. While Apple was ultimately victorious in a bench trial in September 2021 and upheld through appeals, Google's actions were found to be monopolistic by a jury trial in December 2023.


Notes


References


Further reading

* * * * * * * * * * *


External links

* {{Authority control 1991 establishments in Maryland American companies established in 1991 Companies based in Cary, North Carolina Golden Joystick Award winners Potomac, Maryland Private equity portfolio companies Privately held companies based in North Carolina Tencent Video game companies based in North Carolina Video game companies established in 1991 Video game development companies Video game publishers