''Entropia Universe'' is a
massively multiplayer online
A massively multiplayer online game (MMOG or more commonly MMO) is an online video game with a large number of players, often hundreds or thousands, on the same server. MMOs usually feature a huge, persistent open world, although there are ...
(MMORPG)
virtual universe designed by the
Swedish software company
MindArk
MindArk is a Swedish software company located in Gothenburg. It created '' Entropia Universe'' (formerly known as ''Project Entropia''), a popular MMORPG-style online virtual universe. In this Real Cash Economy metaverse there are (as of 2021) si ...
, based in
Gothenburg.
''Entropia'' uses a
micropayment
A micropayment is a financial transaction involving a very small sum of money and usually one that occurs online. A number of micropayment systems were proposed and developed in the mid-to-late 1990s, all of which were ultimately unsuccessful. A s ...
business model, in which players may buy in-game currency (PED - Project Entropia Dollars) with real money that can be redeemed back into
U.S. dollars at a fixed exchange rate of 10:1. This means that virtual items acquired within ''Entropia Universe'' have a real cash value, and a participant may, at any time, initiate a withdrawal of their accumulated PED back into U.S. dollars according to the fixed exchange rate, minus transaction fees. The Entropia Universe is a direct continuation of Project Entropia.
''Entropia Universe'' entered the
Guinness World Records Book in both 2004 and 2008 for the most expensive virtual world objects ever sold. In 2009, a virtual space station, a popular destination, sold for .
This was then eclipsed in November 2010 when
Jon Jacobs sold a club named "Club Neverdie" for ; this property was sold in chunks, with the largest sold for .
The game has been described as dedicated to
capitalism
Capitalism is an economic system based on the private ownership of the means of production and their operation for profit. Central characteristics of capitalism include capital accumulation, competitive markets, price system, private ...
rather than quality of gameplay, and connecting the in-game labor with real world profits, in which sense it can be seen as a spiritual precursor to the
play to earn
Video games that include elements that use blockchain technologies, including cryptocurrencies and non-fungible tokens (NFTs), allow players to buy, sell, or trade in-game items with other players. The game publisher takes a fee from each transac ...
model.
''Entropia Universe'' economy
''Entropia Universe''s
in-game currency
A virtual economy (or sometimes synthetic economy) is an emergent economy existing in a virtual world, usually exchanging virtual goods in the context of an online game, particularly in massively multiplayer online games (MMOs). People enter th ...
is the Project Entropia Dollar (PED), which can be purchased for real cash at a fixed rate. buys 10 PED, and PED can then be converted back to cash in some circumstances.
PED is used to purchase items in the game, such as equipment, clothing, and property.
MindArk charges a 1% fee on withdrawals, and the minimum withdrawal is 1,000 PED ().
[https://account.entropiauniverse.com/support-faq/deposits-and-withdrawals/withdrawal-faq/ withdrawal]
Gameplay
The game can be played for free, but spending money on the in-game currency allows significant additional options like purchasing items, skills, deeds/shares, and services from other players. Nearly all of the main in-game activities require expendable resources which must be purchased. Items can also be crafted for use or for sale to other players.
Each player is only allowed one character. Having
more than one could cause a player to be banned from the game, losing access to any funds they have spent in the game.
Planets
''Entropia Universe'' (then ''Project Entropia'') was released in 2003 with one planet, named "Calypso".
Starting in 2010, additional planets have been released by MindArk through partnerships with other companies. A second music-themed planet was opened on April 6, 2010, called "ROCKtropia", which is owned and developed by
Neverdie Studios. In total there are six planets with different themes. While not a planet, space is a separate area in the ''Entropia Universe'', connecting all planets. Space is developed and managed by MindArk.
Development
In 1995, development of ''Entropia Universe'' (formerly ''Project Entropia'') was started by two different groups - one in
Sweden headed by Jan Welter Timkrans and one in
Switzerland, headed by Benny Iggland. Initially taking place on the fictional Planet Calypso, the 2001 version used the
NetImmerse 4 game engine. On May 20, 2002, the Commercial Open Trial began, and the game was available to the public. With Version Update 4.2 on 28 January 2003, the game was considered "
Gold
Gold is a chemical element with the symbol Au (from la, aurum) and atomic number 79. This makes it one of the higher atomic number elements that occur naturally. It is a bright, slightly orange-yellow, dense, soft, malleable, and ductile ...
".
Some important additions to the game since release have been:
In August, 2009, Version 10.0 was released, using
CryEngine 2
CryEngine (stylized as CRYENGINE) is a game engine designed by the German game developer Crytek. It has been used in all of their titles with the initial version being used in '' Far Cry'', and continues to be updated to support new consoles an ...
from
Crytek
Crytek GmbH is a German video game developer and software developer based in Frankfurt. Founded by the Yerli brothers in Coburg in 1999 and moved to Frankfurt in 2006, Crytek also operates further studios in Kyiv, Ukraine and Istanbul, Turkey. ...
. With the new engine, almost everything in the game required changes, including the overall land maps. This change was
retcon
Retroactive continuity, or retcon for short, is a literary device in which established diegetic facts in the plot of a fictional work (those established through the narrative itself) are adjusted, ignored, supplemented, or contradicted by a subs ...
ned into the storyline as attacking robots crashing their large spaceship into the planet, changing the land.
Significant events and virtual property sales
*December 14, 2004 – Game creators MindArk announced the conclusion of the first "Treasure Island Sale", a virtual island put up for auction. The winning bidder paid 265,000 PED () for the island, the highest price ever paid for a virtual item.
*October 24, 2005 – A virtual "asteroid space resort" was bought by
Jon "Neverdie" Jacobs for a sum of 1,000,000 PED (), surpassing the sale of Treasure Island.
*May 2, 2006 – MindArk announced the introduction of an ATM card enabling players to withdraw the real-world currency equivalent of their PED funds directly from any
Versatel ATM
ATM or atm often refers to:
* Atmosphere (unit) or atm, a unit of atmospheric pressure
* Automated teller machine, a cash dispenser or cash machine
ATM or atm may also refer to:
Computing
* ATM (computer), a ZX Spectrum clone developed in Mo ...
. It was stated that $165 million had "passed through the game" in 2005 and that this figure was expected to double in 2006.
*October 17, 2006 – MindArk announced that Entropia Universe had reached 500,000 registered users.
*May 8, 2007 – MindArk announced the results of a "virtual
banking license
A banking licence is a legal prerequisite for a financial institution that wants to carry on a banking business. Under the laws of most jurisdictions, a business is not permitted to carry words like a ''bank'', ''insurance'', ''national'' in the ...
auction". These two-year exclusive licenses aimed to integrate real world banking systems into Entropia Universe, working similarly to real-world banks or
pawn shop
A pawnbroker is an individual or business (pawnshop or pawn shop) that offers secured loans to people, with items of personal property used as collateral. The items having been ''pawned'' to the broker are themselves called ''pledges'' or ...
s.
Initially, they would be provided with secure systems enabling them to lend money and collect interest, design and name their own virtual bank building(s), and make their own personnel available through avatars. Each winner would be required to add a further as
working capital
Working capital (WC) is a financial metric which represents operating liquidity available to a business, organisation, or other entity, including governmental entities. Along with fixed assets such as plant and equipment, working capital is consi ...
.
After months of bidding, the six licenses sold for a total of .
Media
Entropia Universe - Fan magazine
References
External links
* {{Official website, http://www.entropiauniverse.com/
2003 video games
Massively multiplayer online role-playing games
First-person shooter multiplayer online games
Massively multiplayer online games
Science fiction massively multiplayer online role-playing games
Video games developed in Sweden
Virtual economies
Virtual world communities
Windows games
Windows-only games
CryEngine games
Space massively multiplayer online role-playing games