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Enhanced-definition television, or extended-definition television (EDTV) is a Consumer Electronics Association (CEA) marketing shorthand term for certain
digital television Digital television (DTV) is the transmission of television signals using Digital signal, digital encoding, in contrast to the earlier analog television technology which used analog signals. At the time of its development it was considered an ...
(DTV) formats and devices. Specifically, this term defines an extension of the
standard-definition television Standard-definition television (SDTV; also standard definition or SD) is a television system that uses a resolution that is not considered to be either high or enhanced definition. ''Standard'' refers to offering a similar resolution to the ...
(SDTV) format that enables a clearer picture during high-motion scenes compared to previous iterations of SDTV, but not producing images as detailed as
high-definition television High-definition television (HDTV) describes a television or video system which provides a substantially higher image resolution than the previous generation of technologies. The term has been used since at least 1933; in more recent times, it ref ...
(HDTV). The term refers to devices capable of displaying 480-line or 576-line signals in
progressive scan Progressive scanning (alternatively referred to as noninterlaced scanning) is a format of displaying, storing, or transmitting moving images in which all the lines of each frame are drawn in sequence. This is in contrast to interlaced video us ...
, commonly referred to as 480p ( NTSC-HQ) and 576p ( PAL/
SECAM SECAM, also written SÉCAM (, ''Séquentiel de couleur à mémoire'', French for ''sequential colour memory''), is an analog color television system that was used in France, Russia and some other countries or territories of Europe and Africa. ...
) respectively, as opposed to
interlaced Interlaced video (also known as interlaced scan) is a technique for doubling the perceived frame rate of a video display without consuming extra bandwidth. The interlaced signal contains two fields of a video frame captured consecutively. Th ...
scanning, commonly referred to as
480i 480i is the video mode used for standard-definition digital video in the Caribbean, Japan, South Korea, Taiwan, Philippines, Myanmar, Western Sahara, and most of the Americas (with the exception of Argentina, Paraguay, and Uruguay). The ...
(NTSC) or
576i 576i is a standard-definition television, standard-definition digital video mode, originally used for Digitization, digitizing 625 lines, 625 line Analog television, analogue television in most countries of the world where the utility frequen ...
(PAL, SECAM). High-motion is optional for EDTV. In
Australia Australia, officially the Commonwealth of Australia, is a country comprising mainland Australia, the mainland of the Australia (continent), Australian continent, the island of Tasmania and list of islands of Australia, numerous smaller isl ...
, the 576p resolution standard was used by the
Special Broadcasting Service The Special Broadcasting Service (SBS) is an Australian hybrid-funded public broadcasting, public service broadcaster. About 80 percent of funding for the company is derived from tax revenue. SBS operates six TV channels (SBS (Australian TV chann ...
(SBS TV) and
Seven Network Seven Network (stylised 7Network, and commonly known as Channel Seven or simply Seven) is an Australian commercial free-to-air Television broadcasting in Australia, television network. It is owned by Seven West Media, Seven West Media Limited, ...
, being technically considered high-definition. In Japan, the term is associated with improvements to analog NTSC called EDTV-I (or "Clear-vision") and EDTV-II (or "Wide-aspect Clear-vision") including ghost cancellation, digital sound or widescreen broadcasts, using a methods vaguely similar to PALPlus. In Europe, it can be applied to analog PALPlus or MAC broadcasts. In other countries definitions may vary.


Connectivity

As EDTV signals require more bandwidth (due to frame doubling) than is feasible with SDTV connection standards (such as composite video,
SCART SCART (also known as or , especially in France, 21-pin EuroSCART in marketing by Sharp Corporation, Sharp in Asia, Euroconector in Spain, EuroAV or EXT, or EIA Multiport in the United States, as an EIA interface) is a French-originated standard ...
or S-Video), higher bandwidth media must be used to accommodate the additional data transfer. To achieve EDTV, consumer electronic devices such as a progressive scan DVD player or modern
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
consoles must be connected through at least a
component video Component video is an analog video signal that has been split into two or more component channels. In popular use, it refers to a type of component analog video (CAV) information that is transmitted or stored as three separate signals. Compo ...
cable (typically using 3 RCA cables for video), a VGA connector, or a DVI or
HDMI High-Definition Multimedia Interface (HDMI) is a proprietary digital interface used to transmit high-quality video and audio signals between devices. It is commonly used to connect devices such as televisions, computer monitors, projectors, gam ...
connector. For over-the-air television broadcasts, EDTV content uses the same connectors as HDTV.


Broadcast and displays

EDTV broadcasts use less digital bandwidth than HDTV, so TV stations can broadcast several EDTV stations at once. Like SDTV, EDTV signals are broadcast with non- square pixels. Since the same number of horizontal pixels are used in 4:3 and 16:9 broadcasts, the 16:9 mode is sometimes referred to as anamorphic widescreen. Most EDTV displays use square pixels, yielding a resolution of 852 × 480. However, since no broadcasts use this pixel count, such displays always scale anything they show. The only sources of 852 × 480 video are Internet downloads, such as some video games. Unlike 1080i and SDTV formats, progressive displays (such as
plasma display A plasma display panel is a type of flat-panel display that uses small cells containing Plasma (physics), plasma: Ionization, ionized gas that responds to electric fields. Plasma televisions were the first large (over diagonal) flat-panel displ ...
s and LCDs) can show EDTV signals without the need to de-interlace them first. This can result in a reduction of motion artifacts. However to achieve this most progressive displays require the broadcast to be frame doubled (i.e., 25 to 50 and 30 to 60) to avoid the same motion flicker issues that interlacing fixes.


Home media

The progressive output of a
DVD player A DVD player is a machine that plays DVDs produced under both the DVD-Video and DVD-Audio technical standards, two different and incompatible standards. Some DVD players will also play audio CDs. DVD players are connected to a television to ...
can be considered the baseline for EDTV. Movies shot at 24 frames-per-second (fps) are often encoded onto a DVD at 24 fps progressive. For telecine sources, most DVD players can do the 2:2 or 3:2 pulldown conversion dealing with deinterlacing internally, before feeding the output to a progressive 576p or 480p display.
Blu-ray Disc Blu-ray (Blu-ray Disc or BD) is a Digital media, digital optical disc data storage format designed to supersede the DVD format. It was invented and developed in 2005 and released worldwide on June 20, 2006, capable of storing several hours of ...
s can encode all EDTV forms, but because HDTV is a primary selling point of Blu-ray, this is only used for certain bonus content such as featurettes, deleted scenes, interviews and behind the scenes documentaries on the making of the film.


Gaming

The video resolution of video game consoles reached EDTV specifications starting with the
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
, becoming the first mainstream console with a VGA output, supporting EDTV. The
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
,
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
, original Xbox and Wii are also EDTV compatible with a component connection. The
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
can output 480p via YPBPR component, VGA and
HDMI High-Definition Multimedia Interface (HDMI) is a proprietary digital interface used to transmit high-quality video and audio signals between devices. It is commonly used to connect devices such as televisions, computer monitors, projectors, gam ...
(newer models only) cables. The
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
outputs EDTV via its HDMI and component video (YPBPR) connections; 480p is only available on NTSC consoles while 576p is only available on PAL consoles. Despite 576p being a valid output from the PS2's component out, it is never used by any games released in PAL territories; instead the few games retaining progressive scan mode in their PAL localizations output in 480p. There are homebrew solutions available to force the output to progressive scan mode (which also in turn allows 60 Hz modes for 720p and 1080p: neither of which were otherwise used in any capacity officially).


References

{{Video formats Television technology