Draughts (
British English
British English is the set of Variety (linguistics), varieties of the English language native to the United Kingdom, especially Great Britain. More narrowly, it can refer specifically to the English language in England, or, more broadly, to ...
) or checkers (
American English
American English, sometimes called United States English or U.S. English, is the set of variety (linguistics), varieties of the English language native to the United States. English is the Languages of the United States, most widely spoken lang ...
), also called straight checkers or simply draughts, is a form of the
strategy
Strategy (from Greek στρατηγία ''stratēgia'', "troop leadership; office of general, command, generalship") is a general plan to achieve one or more long-term or overall goals under conditions of uncertainty. In the sense of the " a ...
board game
A board game is a type of tabletop game that involves small objects () that are placed and moved in particular ways on a specially designed patterned game board, potentially including other components, e.g. dice. The earliest known uses of the ...
checkers
Checkers (American English), also known as draughts (; English in the Commonwealth of Nations, Commonwealth English), is a group of Abstract strategy game, strategy board games for two players which involve forward movements of uniform game ...
(or draughts). It is played on an 8×8
checkerboard
A checkerboard (American English) or chequerboard (British English) is a game board of check (pattern), checkered pattern on which checkers (also known as English draughts) is played. Most commonly, it consists of 64 squares (8×8) of alternating ...
with 12 pieces per side. The pieces move and capture diagonally forward, until they reach the opposite end of the board, when they are crowned and can thereafter move and capture both backward and forward.
As in all forms of draughts, English draughts is played by two opponents, alternating turns on opposite sides of the board. The pieces are traditionally black, red, or white. Enemy pieces are captured by jumping over them.
The 8×8 variant of draughts was
weakly solved in 2007 by a team of Canadian computer scientists led by
Jonathan Schaeffer. From the standard starting position, both players can guarantee a draw with
perfect play
Perfect commonly refers to:
* Perfection; completeness, and excellence
* Perfect (grammar), a grammatical category in some languages
Perfect may also refer to:
Film and television
* ''Perfect'' (1985 film), a romantic drama
* ''Perfect'' ( ...
.
Pieces
Though pieces are traditionally made of wood, now many are made of plastic, though other materials may be used. Pieces are typically flat and
cylindrical
A cylinder () has traditionally been a Solid geometry, three-dimensional solid, one of the most basic of curvilinear geometric shapes. In elementary geometry, it is considered a Prism (geometry), prism with a circle as its base.
A cylinder may ...
. They are invariably split into one darker and one lighter colour. Traditionally and in tournaments, these colours are red and white, but black and red are common in the United States, as well as dark- and light-stained wooden pieces. The darker-coloured side is commonly referred to as "Black"; the lighter-coloured side, "White".
There are two classes of pieces: ''men'' and ''kings''. Men are single pieces. Kings consist of two men of the same colour, stacked one on top of the other. The bottom piece is referred to as ''crowned''. Some sets have pieces with a crown molded, engraved or painted on one side, allowing the player to simply turn the piece over or to place the crown-side up on the crowned man, further differentiating kings from men. Pieces are often manufactured with indentations to aid stacking.
Rules
Starting position

Each player starts with 12 men on the dark squares of the three rows closest to that player's side (see diagram). The row closest to each player is called the ''kings row'' or ''crownhead''. The player with the darker-coloured pieces moves first. Then alternate.
Move rules
There are two different ways to move in English draughts:
# ''Simple move:'' A simple move consists of moving a piece one square diagonally to an adjacent unoccupied dark square. Uncrowned pieces can move diagonally forward only; kings can move in any diagonal direction.
# ''Jump:'' A jump consists of moving a piece that is diagonally adjacent an opponent's piece, to an empty square immediately beyond it in the same direction (thus "jumping over" the opponent's piece front and back ). Men can jump diagonally forward only; kings can jump in any diagonal direction. A jumped piece is considered "captured" and removed from the game. Any piece, king or man, can jump a king.
Jumping is always mandatory: if a player has the option to jump, they must take it, even if doing so results in disadvantage for the jumping player. For example, a mandated single jump might set up the player such that the opponent has a multi-jump in reply.
''Multiple jumps'' are possible, if after one jump, another piece is immediately eligible to be jumped by the moved pieceeven if that jump is in a different diagonal direction. If more than one multi-jump is available, the player can choose which piece to jump with, and which sequence of jumps to make. The sequence chosen is not required to be the one that maximizes the number of jumps in the turn; however, a player must make all available jumps in the sequence chosen.
Kings
If a man moves into the kings row on the opponent's side of the board, it is crowned as a king and gains the ability to move both forward and backward. If a man moves into the kings row or if it ''jumps'' into the kings row, the current move terminates; the piece is crowned as a king but cannot jump back out as in a multi-jump until the next move.
End of game
A player wins by capturing all of the opponent's pieces or by leaving the opponent with no legal move. The game is a draw if neither side can force a win, or by agreement (one side offering a draw, the other accepting).
Shortest possible game
The December 1977 issue of the ''English Draughts Association Journal'' published a letter from Alan Beckerson of London who had discovered a number of complete games of twenty moves in length. These were the shortest games ever discovered and gained Alan a place in the ''
Guinness Book of Records
''Guinness World Records'', known from its inception in 1955 until 1999 as ''The Guinness Book of Records'' and in previous United States editions as ''The Guinness Book of World Records'', is a British reference book published annually, listi ...
''. He offered a £100 prize to anybody who could discover a complete game in less than twenty moves.
In February 2003,
Martin Bryant (author of the Colossus draughts program) published a paper on his website presenting an exhaustive analysis showing that there exist 247 games of twenty moves in length (and confirmed that this is the shortest possible game) leading (by transposition) to 32 distinct final positions.
Rule variations

*In tournament English draughts, a variation called three-move restriction is preferred. The first three moves are drawn at random from a set of accepted openings. Two games are played with the chosen opening, each player having a turn at either side. This tends to reduce the number of
draws and can make for more exciting matches. Three-move restriction has been played in the U.S. championship since 1934. A two-move restriction was used from 1900 until 1934 in the United States and in the British Isles until the 1950s. Before 1900, championships were played without restriction, a style is called Go As You Please (GAYP).
*One rule which has fallen out of favor is the ''huffing'' rule. In this variation jumping is not mandatory, but if a player does not make a jumping move when there is one available to them (either deliberately or by failing to see it), the opponent may declare that the piece that could have made the jump is ''blown'' or ''huffed'', i.e. removed from the board. After huffing the offending piece, the opponent then takes their turn as normal. Huffing does not appear in the official rules of the World Checkers Draughts Federation, of which the American Checker Federation and English Draughts Association are members.
*Two common rule variants, not recognised by player associations, are:
# Capturing with a king precedes capturing with a man. In this case, any available capture can be made at the player's choice.
# A man that has jumped to become a king can then in the same turn continue to capture other pieces in a multi-jump.
Notation

There is a standardised notation for recording games. All 32 reachable board squares are numbered in sequence. The numbering starts in Black's double-corner (where Black has two adjacent squares). Black's squares on the first rank are numbered ''1'' to ''4''; the next rank ''5'' to ''8'', and so on. Moves are recorded as "from-to", so a move from 9 to 14 would be recorded 9-14. Captures are notated with an "x" connecting the start and end squares. The game result is often abbreviated as BW/RW (Black/Red wins) or WW (White wins).
Sample game
White resigned after Black's 46th move.
:
vent "1981 World Championship Match, Game #37" lack "M. Tinsley" hite "A. Long" esult "1–0"1. 9-14 23-18 2. 14x23 27x18 3. 5-9 26-23 4. 12-16 30-26 5. 16-19 24x15 6. 10x19 23x16 7. 11x20 22-17 8. 7-11 18-15 9. 11x18 28-24 10. 20x27 32x5 11. 8-11 26-23 12. 4-8 25-22 13. 11-15 17-13 14. 8-11 21-17 15. 11-16 23-18 16. 15-19 17-14 17. 19-24 14-10 18. 6x15 18x11 19. 24-28 22-17 20. 28-32 17-14 21. 32-28 31-27 22. 16-19 27-24 23. 19-23 24-20 24. 23-26 29-25 25. 26-30 25-21 26. 30-26 14-9 27. 26-23 20-16 28. 23-18 16-12 29. 18-14 11-8 30. 28-24 8-4 31. 24-19 4-8 32. 19-16 9-6 33. 1x10 5-1 34. 10-15 1-6 35. 2x9 13x6 36. 16-11 8-4 37. 15-18 6-1 38. 18-22 1-6 39. 22-26 6-1 40. 26-30 1-6 41. 30-26 6-1 42. 26-22 1-6 43. 22-18 6-1 44. 14-9 1-5 45. 9-6 21-17 46. 18-22 BW
Unicode
In Unicode, the draughts are encoded in block Miscellaneous Symbols:
*
*
*
*
Sport
The men's
World Championship
A world championship is generally an international competition open to elite competitors from around the world, representing their nations, and winning such an event will be considered the highest or near highest achievement in the sport, game ...
in English draughts dates to the 1840s, predating the men's
Draughts World Championship, the championship for men in
International draughts
International draughts (also called international checkers or Polish draughts) is a Abstract strategy, strategy board game for two players, one of the variants of draughts. The gameboard comprises 10×10 squares in alternating dark and light co ...
, by several decades. Noted world champions include
Andrew Anderson,
James Wyllie,
Robert Martins,
Robert D. Yates,
James Ferrie,
Alfred Jordan,
Newell W. Banks,
Robert Stewart,
Asa Long,
Walter Hellman,
Marion Tinsley,
Derek Oldbury,
Ron King,
Michele Borghetti,
Alex Moiseyev,
Lubabalo Kondlo,
Sergio Scarpetta,
Patricia Breen, and
Amangul Durdyyeva. Championships are held in GAYP (Go As You Please) and 3-Move versions.
From 1840 to 1994, the men's winners were from Scotland, England, and the United States. From 1994 to 2023, the men's winners were from the United States,
Barbados
Barbados, officially the Republic of Barbados, is an island country in the Atlantic Ocean. It is part of the Lesser Antilles of the West Indies and the easternmost island of the Caribbean region. It lies on the boundary of the South American ...
, South Africa and Italy.
The woman's championship started in 1993. As of 2022, the women's winners have been from Ireland,
Turkmenistan
Turkmenistan is a landlocked country in Central Asia bordered by Kazakhstan to the northwest, Uzbekistan to the north, east and northeast, Afghanistan to the southeast, Iran to the south and southwest and the Caspian Sea to the west. Ash ...
, and
Ukraine
Ukraine is a country in Eastern Europe. It is the List of European countries by area, second-largest country in Europe after Russia, which Russia–Ukraine border, borders it to the east and northeast. Ukraine also borders Belarus to the nor ...
.
The European Cup has been held since 2013; the World Cup, since 2015.
Computer players
The first English draughts
computer program
A computer program is a sequence or set of instructions in a programming language for a computer to Execution (computing), execute. It is one component of software, which also includes software documentation, documentation and other intangibl ...
was written by
Christopher Strachey
Christopher S. Strachey (; 16 November 1916 – 18 May 1975) was a British computer scientist. He was one of the founders of denotational semantics, and a pioneer in programming language design and computer time-sharing.F. J. Corbató, et al., T ...
, M.A. at the
National Physical Laboratory (NPL), London. Strachey finished the programme, written in his spare time, in February 1951. It ran for the first time on the NPL's
Pilot ACE
The Pilot ACE (Automatic Computing Engine) was one of the first computers built in the United Kingdom. Built at the National Physical Laboratory (NPL) in the early 1950s, it was also one of the earliest general-purpose, stored-program computer ...
computer on 30 July 1951. He soon modified the programme to run on the
Manchester Mark 1
The Manchester Mark 1 was one of the earliest stored-program computers, developed at the Victoria University of Manchester, England from the Manchester Baby (operational in June 1948). Work began in August 1948, and the first version was operat ...
computer.
The second computer program was written in 1956 by
Arthur Samuel, a researcher from
IBM
International Business Machines Corporation (using the trademark IBM), nicknamed Big Blue, is an American Multinational corporation, multinational technology company headquartered in Armonk, New York, and present in over 175 countries. It is ...
. Other than it being one of the most complicated game playing programs written at the time, it is also well known for being one of the first adaptive programs. It learned by playing games against modified versions of itself, with the victorious versions surviving. Samuel's program was far from mastering the game, although one win against a blind checkers master gave the general public the impression that it was very good.

In November 1983, the
Science Museum Oklahoma (then called the Omniplex) unveiled a new exhibit: Lefty the Checker Playing Robot. Programmed by Scott M Savage, Lefty used an Armdroid
robotic arm
A robotic arm is a type of mechanical arm, usually programmable, with similar functions to a human arm; the arm may be the sum total of the mechanism or may be part of a more complex robot. The links of such a manipulator are connected by join ...
by Colne Robotics and was powered by a
6502 processor with a combination of
BASIC
Basic or BASIC may refer to:
Science and technology
* BASIC, a computer programming language
* Basic (chemistry), having the properties of a base
* Basic access authentication, in HTTP
Entertainment
* Basic (film), ''Basic'' (film), a 2003 film
...
and
Assembly code
In computing, assembly language (alternatively assembler language or symbolic machine code), often referred to simply as assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence bet ...
to interactively play a round of checkers with visitors. Originally, the program was deliberately simple so that the average visitor could potentially win, but over time was improved. The improvements proved to be frustrating for the visitors, so the original code was reimplemented.
In the 1990s, the strongest program was ''
Chinook'', written in 1989 by a team from the
University of Alberta
The University of Alberta (also known as U of A or UAlberta, ) is a public research university located in Edmonton, Alberta, Canada. It was founded in 1908 by Alexander Cameron Rutherford, the first premier of Alberta, and Henry Marshall Tory, t ...
led by
Jonathan Schaeffer.
Marion Tinsley, world champion from 1955–1962 and from 1975–1991, won a match against the machine in 1992. In 1994, Tinsley had to resign in the middle of an even match for health reasons; he died shortly thereafter. In 1995, Chinook defended its man-machine title against
Don Lafferty in a thirty-two game match. The final score was 1–0 with 31 draws for Chinook over Don Lafferty. In 1996 Chinook won in the U.S. National Tournament by the widest margin ever, and was retired from play after that event. The man-machine title has not been contested since.
In July 2007, in an article published in ''
Science Magazine
''Science'' is the peer-reviewed academic journal of the American Association for the Advancement of Science (AAAS) and one of the world's top academic journals.
It was first published in 1880, is currently circulated weekly and has a subscrib ...
'', Chinook's developers announced that the program had been improved to the point where it could not lose a game. If no mistakes were made by either player, the game would always end in a draw. After eighteen years, they have computationally proven a
weak solution
In mathematics, a weak solution (also called a generalized solution) to an ordinary or partial differential equation is a function for which the derivatives may not all exist but which is nonetheless deemed to satisfy the equation in some prec ...
to the game of checkers. Using between two hundred
desktop computers
A desktop computer, often abbreviated as desktop, is a personal computer designed for regular use at a stationary location on or near a desk (as opposed to a portable computer) due to its size and power requirements. The most common configurati ...
at the peak of the project and around fifty later on, the team made 10
14 calculations to search from the initial position to a database of positions with at most ten pieces. However, the solution is only for the initial position rather than for all 156 accepted random 3-move openings of tournament play.
Computational complexity
The number of possible positions in English draughts is 500,995,484,682,338,672,639
and it has a
game-tree complexity
Combinatorial game theory measures game complexity in several ways:
#State-space complexity (the number of legal game positions from the initial position)
#Game tree size (total number of possible games)
#Decision complexity (number of leaf nod ...
of approximately 10
40.
By comparison, chess is estimated to have between
1043 and 1050 legal positions.
When draughts is
generalized so that it can be played on an ''m''×''n'' board, the problem of determining if the first player has a win in a given position is
EXPTIME-complete
In computational complexity theory, the complexity class EXPTIME (sometimes called EXP or DEXPTIME) is the set of all decision problems that are solvable by a deterministic Turing machine in exponential time, i.e., in O(2''p''(''n'')) time, w ...
.
The July 2007 announcement by
Chinook's team stating that the game had been
solved must be understood in the sense that, with
perfect play
Perfect commonly refers to:
* Perfection; completeness, and excellence
* Perfect (grammar), a grammatical category in some languages
Perfect may also refer to:
Film and television
* ''Perfect'' (1985 film), a romantic drama
* ''Perfect'' ( ...
on both sides, the game will always finish with a draw. However, not all positions that could result from imperfect play have been analysed.
Some top draughts programs are
Chinook, and
KingsRow
KingsRow is a strong checkers and draughts engine. It was released by Ed Gilbert in 2000.
The checkers engine can be used with the CheckerBoard GUI. It is only available as a DLL on Windows since CheckerBoard is a windows-only program. The engine ...
.
See also
*
Alquerque
Alquerque (also known as al-qirkat from ) is a Abstract strategy game, strategy board game that is thought to have originated in the Middle East. It is considered to be the parent of draughts (US: checkers) and Fanorona and the diagonals of its ...
*
Dameo
Dameo is an Abstract strategy game, abstract strategy board game for two players invented by Christian Freeling in 2000. It is a variant of the game draughts (or English draughts, checkers) and is played on an 8×8 checkered gameboard.
Setup
Da ...
*
High jump
The high jump is a track and field event in which competitors must jump unaided over a horizontal bar placed at measured heights without dislodging it. In its modern, most-practiced format, a bar is placed between two standards with a crash mat f ...
*
International draughts
International draughts (also called international checkers or Polish draughts) is a Abstract strategy, strategy board game for two players, one of the variants of draughts. The gameboard comprises 10×10 squares in alternating dark and light co ...
*
Konane
*
List of draughts players
List of draughts players is concerned with the leading or champion figures in the history of various forms of draughts. The list should be limited to those who are notable in the game or its history.
Champions or masters in variants of draughts
...
*
List of world championships in mind sports
This article gives a list of world championships in mind sports which usually represent the most prestigious competition for a specific board game, card game or mind sport. World championships can only be held for most games or mind sports with th ...
*
List winners of Czech Republic championship in English draughts
*
Tanzanian draughts
*
World Checkers/Draughts Championship
Notes
References
External links
World Checkers Draughts Federation (WCDF)American Checker Federation (ACF)List of world checkers champions*
{{DEFAULTSORT:English Draughts
Draughts variants
Solved games
Abstract strategy games
English inventions