Elric!
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''Elric!'', subtitled "Dark Fantasy Roleplaying", is a fantasy
tabletop role-playing game A tabletop role-playing game (TTRPG or TRPG), also known as a pen-and-paper role-playing game, is a kind of role-playing game (RPG) in which the participants describe their characters' actions through speech and sometimes movements. Participants d ...
published under license by
Chaosium Chaosium Inc. ( ) is a publisher of tabletop role-playing games established by Greg Stafford (game designer), Greg Stafford in 1975. Chaosium's major titles include ''Call of Cthulhu (role-playing game), Call of Cthulhu'', based on the horror fic ...
in 1993. Based on the
Elric of Melniboné Elric of Melniboné is a fictional character created by English writer Michael Moorcock and the protagonist of a series of sword and sorcery stories taking place on an alternative Earth. The proper name and title of the character are Elric VI ...
books by
Michael Moorcock Michael John Moorcock (born 18 December 1939) is an English writer, particularly of science fiction and fantasy, who has published a number of well-received literary novels as well as comic thrillers, graphic novels and non-fiction. He has wo ...
, this is the fifth edition of the game originally titled ''
Stormbringer Stormbringer is a magic sword featured in a number of fantasy stories by the author Michael Moorcock. It is described as a huge, black sword covered with strange runes, created by the forces of Chaos. The sword has a will of its own and it is ...
''.


Description

The campaign starts when the world is only ten years from utter and inescapable destruction. Like Elric in the original Moorcock novels, the
player characters A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
will, during the course of play, be offered weapons, powers, spells, and quests that offer great power, but always at a cost. By engaging with these pacts, a high-level character might reach the stage where they can no longer miss a sword swing, no longer take damage from weapons or poisons, nor be outwitted. As RPG historian Stu Horvath noted in his 2023 book ''Monsters, Aliens, and Holes in the Ground'', the world's oncoming doom and the ability to create pacts with dark forces to become unstoppable and invulnerable "seduces players by offering a way around the randomness that so often frustrates their ambitions and, in giving them that power, sets their fate and damns them. It is a rare thing for a character not to be utterly consumed by their choices, just like Elric." Richard Watts concurred, saying, "In ''Elric!'', everyone is self-serving. What matter such details as honour or nationalism, when in less than ten years the entire world will be one seething, shapeless seas? Law and Chaos be damned; greed and self-aggrandisement are the true gods of ''Elric!''."


Publication history

Chaosium published the first edition of ''Stormbringer'', a role-playing game based on Michael Moorcock's Elric novels, in 1981, followed by a second edition in 1985, and a third edition in 1987. All of these used a variant of Chaosium's Basic Roleplaying, with revised rules for magic and other setting-specific elements. The fourth edition in 1990 used essentially the same set of rules with the exception of the magic system, which was changed extensively. But the early 1990s saw the rise of role-playing games with newer rules systems such as '' Vampire: The Masquerade'' and ''
Amber Diceless Roleplaying Game The ''Amber Diceless Roleplaying Game'' is a role-playing game created and written by Erick Wujcik, set in the fictional universe created by author Roger Zelazny for his ''Chronicles of Amber''. The game is unusual in that no dice are used in res ...
''. In an effort to keep up, Chaosium produced a 5th edition retitled ''Elric!'' to differentiate it from the decade-old ''Stormbringer''. Designers
Lynn Willis Lynn Willis (died January 18, 2013) was a wargame and role-playing game designer, best known for his work with Metagaming Concepts, Game Designers' Workshop (GDW), and Chaosium. Biography Willis began by designing science fiction wargames for M ...
, Richard Watts, Mark Morrison, Jimmie W. Pursell Jr., Sam Shirley, and Joshua Shaw substantially revised the entire game, adding additional material from several older game supplements that were no longer in print. Game historian Shannon Appelcline noted that Chaosium began creating significant role-playing systems for the first time in nearly a decade, commenting, "The first was ''Elric!'' (1993), a totally new ''BRP'' vision of the Young Kingdoms, meant to replace the venerable ''Stormbringer'' ... The new system was cleaner and more balanced. It also downplayed demons and increased the role of common magic — perhaps making it more accessible, particularly in Middle America." The supplement '' Melniboné'' was published in 1993, and '' The Bronze Grimoire'' was published in 1994. In 1996, Chaosium entered the
collectible card game A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards. The genre was introduced with ''Magic: The G ...
market with ''
Mythos Myth is a genre of folklore consisting primarily of narratives that play a fundamental role in a society. For scholars, this is very different from the vernacular usage of the term "myth" that refers to a belief that is not true. Instead, the ...
'', but took such a loss when the new game failed that, as Appelcline noted, "Chaosium responded by shutting down several of its lines, this time '' Pendragon'', ''Elric!'', ''
Nephilim The Nephilim (; ''Nəfīlīm'') are mysterious beings or humans in the Bible traditionally understood as being of great size and strength, or alternatively beings of great power and authority. The origins of the Nephilim are disputed. Some, ...
'', and ''Mythos'' itself." This was the end of the ''Elric'' series of role-playing games until 2001 when Chaosium briefly published a d20 version of the game called ''Dragon Lords of Melniboné'' (2001).


Translations

* Japanese edition (1993), soft-cover, published by
Hobby Japan is a Japanese publishing company known for publishing and releasing books, magazines, light novels, games, and collectibles. Founded in 1969, the company owns and distributes such publications as the eponymous ''Hobby Japan EX'' magazine, as w ...
, cover art by
Yasushi Nirasawa was a Japanese illustrator, character designer, and model maker born in Tochio, Niigata. He is well known for character designs in the Kamen Rider entries ''Kamen Rider Blade'', ''Kamen Rider Kabuto'', and ''Kamen Rider Den-O'' and the creature ...
* French edition (1994), hardback, published by Oriflam, cover art by Hubert de Lartigue * Spanish edition (October 1997), soft-cover, published by Joc Internacional as ''Elric'', without any exclamation mark, cover art by Frank Brunner ()


Reception

Matthew Gabbert reviewed ''Elric!'' in ''
White Wolf The Arctic wolf (''Canis lupus arctos''), also known as the white wolf, polar wolf, and the Arctic grey wolf, is a subspecies of grey wolf native to the High Arctic tundra of Canada's Queen Elizabeth Islands, from Melville Island to Ellesme ...
'' #39 (1994), rating it a 3 out of 5 and stated that "As a stand-alone, complete game system, ''Elric!'' succeeds, especially for those only recently introduced to Moorcock's tragic hero. For fans of ''Stormbringer'', the Conversion Rules allow you to update your Young Kingdoms veterans, if you feel the need." In Issue 79 of the French games magazine ''
Casus Belli A (; ) is an act or an event that either provokes or is used to justify a war. A ''casus belli'' involves direct offenses or threats against the nation declaring the war, whereas a ' involves offenses or threats against its ally—usually one bou ...
'', Tristan Lhomme called ''Elric!'' "the designated successor to ''Stormbringer'' and yet a new game, vastly different from its illustrious predecessor." Lhomme warned players of ''Stormbringer'' "be careful: the entire universe has been rewritten. And even if he new designersread the same novels as Ken St-André (''Stormbringer''s dad), they obviously didn't remember the same things. In fact, they systematically favored the most sinister and despairing elements, making ''Elric!'' a terribly dark game, which well deserves its subtitle 'Dark Fantasy'." Lhomme thought that the revision of the rules was needed, writing, "the ''Stormbringer'' system was ten years old and had aged quite badly. Of course, the substance remains the same: the good old Basic RolePlaying Game (BRPG). Regulars will be on familiar ground: the seven usual characteristics and around thirty skills rated out of 100. However, this version of the BRPG reserves enough good surprises to deserve more than a passing glance." Lhomme called the new magic system "remarkable" but found the best part of the new rules to be the combat system, calling it "undoubtedly the most efficient simulation that could be obtained starting from Basic Role-Playing. It remains simple to manage, while offering enough complexity to please gaming fanatics of the simulation." Lhomme thought that the game's strength was its "fluid and officient" system, but that the writing was often too dense and the rulebook suffered from a lack of illustrations. Lhomme concluded, "''Elric!'' largely lives up to what one might expect: a very good game, which has everything it takes to take over from ''Stormbringer'': more adult and more desperate than its predecessor, and more oriented towards the discovery of the world of the Young Kingdoms than towards the creation of hyper-powerful characters clad in combat demons." In Issue 17 of ''
Australian Realms ''Australian Realms'' was an Australian magazine featuring role-playing games (RPGs). Its first issue was published in 1988 by Planar Games at Willeton, Western Australia with Corey Swallow as editor and Mark Hendley as assistant editor. Th ...
'', Richard Watts warned about the dark spirit of the game, saying, "For the referee, the challenge of making such a world attractive, not to mention enjoyable and dramatically satisfying for the players, is greater than in most fantasy games. The reward of a satisfying campaign is correspondingly high." Watts also noted, "''Elric!'' requires referees with keen minds. Not only must you balance the players' freedom with the direction of your plot, you must also ensure that the game's overall mood and atmosphere are dark without being claustrophobic." Watts concluded, "It is the nature of beauty, and the attraction, that it is transient. So too is any campaign, and sooner or later yours must end, and a presumably, the world along with it. But if your game has been rewarding, rich, dramatic and inspirational, its death will be greeted, not with disappointment, but with satisfaction." In Issue 77 of the Israeli magazine ''Wiz'', David Silberstein liked the game, saying, "The game system itself is excellent, easy to learn and play, and basically combines everything a great fantasy game should have. Beyond that, you will find lots of ideas and tips for players and beginners so there is no room for worry."


Reviews

*''
Australian Realms ''Australian Realms'' was an Australian magazine featuring role-playing games (RPGs). Its first issue was published in 1988 by Planar Games at Willeton, Western Australia with Corey Swallow as editor and Mark Hendley as assistant editor. Th ...
'' #13


References


External links


Elric!
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Elric!
at
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{{Michael Moorcock Basic Role-Playing System Dark fantasy role-playing games Lynn Willis games Michael Moorcock's Multiverse Role-playing games based on novels Role-playing games introduced in 1993