Eastward (video Game)
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''Eastward'' is a 2021
action-adventure An action-adventure game is a video game genre, video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements f ...
role-playing video game Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) ...
developed by Pixpil and published by
Chucklefish Chucklefish Limited is a British video game developer and publisher based in London. Founded in 2011 by Finn Brice, the company specialises in retro-styled games. Chucklefish is best known for developing '' Starbound'' and '' Wargroove'', as we ...
. It was first released for the
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
,
macOS macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
, and
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
, followed by the
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
in 2022.


Gameplay

Eastward focuses on action
RPG RPG may refer to: Military * Rocket-propelled grenade, a shoulder-launched anti-tank weapon **''Ruchnoi Protivotankoviy Granatomyot'' (Russian: ''Ручной Противотанковый Гранатомёт''), hand-held anti-tank grenade laun ...
gameplay mechanics, combining combat with puzzle solving and exploration. Players use two characters with different abilities and roles in the game. John, the main protagonist, uses offensive skills involving weapons and bombs, as well as the ability to move heavy objects. Sam, the second protagonist, uses support skills such as stunning enemies, clearing hazardous fields with an energy ball, and squeezing into small spaces. While both characters can help each other overcome enemies and solve puzzles, players are sometimes required to use each character separately to progress, such as clearing a way to an exit. The game is divided into chapters, with each chapter featuring a variety of goals and a set of map areas to explore. Fast travel is sometimes available. Outside of combat, players may encounter
non-player characters A non-player character (NPC) is a Character (arts), character in a game that is not controlled by a Player (game), player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaste ...
to interact with, save their progress at specialized fridges, and use ingredients to create food items that restore health and provide bonus effects, such as increasing damage power. In addition to the main story, players can play a second game within ''Eastward'', known as "Earth Born" - a homage to the Dragon Quest series, which plays like a traditional role-playing game with rogue-like elements. The story is a classic fantasy role-playing game abstraction of Eastward's main story. While having no bearing on the main game, it can only be played in game until chapter 7, after which it is accessible as an extra upon the game's completion. During the main game, players can acquire tokens to unlock "pixballs" for Earth Born, which can also unlock additional features.


Plot


Setting

The game takes place in a near-future world in which humanity was nearly wiped out by a toxic plague called "MIASMA". Although the plague destroyed societies and killed nearly every living being in its path, human survivors moved underground by creating new homes to restart civilization. Over the years, former cities and towns were overtaken by nature, and various creatures evolved to inhabit them. Some humans eventually returned to the surface world to establish new settlements, re-use old technology, and - in some cases - revere the entities of ancient gods. The game follows two characters: a miner named John and a young girl named Sam, whom he found during his work.


Story

Miner John, who lives underground in Potcrock Isle, comes across a young girl named Sam and adopts her as his daughter. While attending the town's school, Sam is expelled after an altercation with other students about her desire to see the outside world. During this moment, she meets an identical incarnation of herself called "Mother", who encourages her to seek the outside world. After learning of Sam's actions, John attempted to rescue her, Potcrock's mayor banishes the pair, sending them away on an old passenger train dubbed "Charon". Despite their situation, the pair find the outside world to be pleasant, and soon reach a small settlement called Greenberg, which they attempt to settle within. However, while assisting a local rancher, the pair come across a high-tech factory, which Mother activates, causing it to disperse MIASMA into the area. Greenberg is destroyed, but John and Sam are saved by a mysterious woman called Isabel, who helps them leave on Charon. Sam subsequently forgets what happened, leaving her oblivious to Greenberg's fate, as she and John travel to New Dam City via train. Once there, the pair meet Isabel and her partner, Alva, the princess of New Dam City. As Alva's "lab assistants", John and Sam help with various projects and start to find a life in the city. However, peace is short-lived, as the MIASMA approaches New Dam City. Under Alva's leadership, the team evacuates the citizens to start the "Buddha Fan", the giant fan created by Alva's grandfather. The fan successfully repels the MIASMA but the city sustains damage. As the team works to restore the city, the MIASMA returns with only Alva manning the controls. The team manually activates the fan, but at the cost of Alva. Filled with grief, Isabel takes Alva's body and seeks a way to save Alva by taking her to Ester City, a city stuck in a constant time loop - shielding its citizens from death, aging, and illness. To follow Isabel and Alva to Ester City, John and Sam enlist William and his robot companion, Daniel. They take a detour on a train called Monkollywood, where they encounter Solomon, who hopes that the MIASMA eradicates humanity. Solomon reveals that Isabel passed Monkollywood en route to Ester City and forces them to undergo his game show, where he reveals his goals to create a new humanity. In Ester City, time fast-forwards to Solomon's funeral. John and Sam search for Isabel and learn that she was searching for an entrance into the Eternal Tower to revive Alva. Isabel finds Professor Ivan's diary, which details that the time field - the device causing Ester City's time loop - is active, and that Solomon hid a key to unlock the Eternal Tower called the Flame of Time. Isabel concludes that until she can find the Flame of Time to enter the Eternal Tower, Ester City will remain in its time loop. John and Sam find the Flame of Time and time rewinds to Solomon's funeral. John and Sam return to the Eternal Tower with the Flame of Time and find and destroy the time field, causing time in Ester City to return to normal, revealing everything in the city, including its citizens, to be an illusion. They reenter the Eternal Tower and encounter the real Solomon, who reveals that he created the time field and aims to rebuild humanity as per Mother's instructions. After defeating him, Solomon is killed by his machine. John and Sam reunite with William and Daniel, but Solomon's machine arrives and tries to vaporize them. Daniel is broken whilst saving the group. In the shock, Mother possesses Sam and abducts her aboard Charon. At William's encouragement, John takes the Iron Carbine and leaves Ester City to chase Charon. John crashes into Charon and continues chasing Mother. He learns that she and Charon found a way to create the perfect humans and observed their daily lives as part of their experiment to rebuild humanity. They conducted their experiment in human factories which created, incubated, and facilitated their progress, but these attempts repeatedly proved futile, so they used the MIASMA to kill their artificial creations and resumed their experiment anew. During the experiment, Mother became dissatisfied with the results and consequently became misanthropic. Continuing pursuing Mother, John climbs up Charon and encounters Isabel, who reveals that Alva has merged with Charon, the MIASMA will soon erase humanity, and Mother's children will soon be freed from their human factories to realize her dreams. After John defeats Isabel, Alva convinces her to stop grieving and let her die peacefully. Alva also comforts a projected Sam and tells her not to let Mother take control of her powers. John and Sam confront an enraged Mother, bent on eradicating humanity. She tries to break Sam's resolve but fails. Sam sacrifices herself to destroy Mother for good and saves humanity from the MIASMA. She leaves John, promising that they will meet again one day. Years later, an adolescent Sam finds an older John waiting at the station. In New Dam City, William has repaired Daniel, and they, alongside his son, plan to depart on another adventure.


Development and release

The game was developed by
Shanghai Shanghai, Shanghainese: , Standard Chinese pronunciation: is a direct-administered municipality and the most populous urban area in China. The city is located on the Chinese shoreline on the southern estuary of the Yangtze River, with the ...
-based Pixpil and is the company's debut game. Three Pixpil team members began development on the game in 2015, and the game was reported to be seen on Steam Greenlight in 2017. The game was released by publisher
Chucklefish Chucklefish Limited is a British video game developer and publisher based in London. Founded in 2011 by Finn Brice, the company specialises in retro-styled games. Chucklefish is best known for developing '' Starbound'' and '' Wargroove'', as we ...
for
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
and
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
on September 16, 2021. While discussing the game, a co-founder stated, "It started with Hong, our Lead Artist, who drew some sketches about a weird monster dormitory building, resembling Hong Kong's
Kowloon Walled City Kowloon Walled City () was an extremely densely populated and largely lawless enclave of China within the boundaries of Kowloon City of former British Hong Kong. Built as an imperial Chinese Fortification, military fort, the walled city beca ...
". Other members of Pixpil liked the idea, and wanted to develop a game based on it. They came up with several game ideas for it, from a mobile puzzle game to a role-playing video game, but the small studio wanted to make a role-playing game. The term Eastward was coined by the founder as a key concept for the game, as the characters are trying to go east. The studio was originally made up of the three founders but over the course of development it grew to around 12 full-time employees. The title mixes a custom engine developed by Pixpil called Gii and open source software like
MOAI Moai or moʻai ( ; ; ) are monolithic human figures carved by the Rapa Nui people on Easter Island, Rapa Nui (Easter Island) in eastern Polynesia between the years 1250 and 1500. Nearly half are still at Rano Raraku, the main moai quarry, but h ...
to add 3D effects to, so that, in the words of one developer: "the processing power on modern hardware won't be wasted". Designs were done in Photoshop and the pixel art was created in Aseprite. The 3D effects can be seen in the game's lighting and post-processing. Pixpil outsourced the music to Joel Corelitz due to issues finding local composers that could mesh with ''Eastward'''s style. Commenting on outsourcing the audio to Hyperduck Soundworks, a developer said, "although we fully understand the importance of the audio part of a game, the industry de facto makes it hard to hire a full-timer on an indie team to design music and sound". The studio mentioned being open to porting it to additional platforms, but decided to focus on Switch, macOS, and Windows for launch. ''Eastward'' cooking system was inspired by '' The Legend of Zelda: Breath of the Wild''s mechanic of bonuses depending on the ingredient.


Reception

''Eastward'' received "generally favorable reviews" according to review aggregator
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
. Video game media outlets commented positively on John and Sam's characterization, as well as ''Eastward''s story, visuals, and attention to detail. The game's music and sound design was also positively received. However, reviewers also noted that the game's slow pacing was to its detriment at times. Malindy Hetfeld of ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
'' wrote that "''Eastward'' is an incredibly rewarding slice-of-life story," and added that the game contains beautiful visuals and is the "type of kind, warm game not many developers make anymore." ''
Rock Paper Shotgun ''Rock Paper Shotgun'' is a British video game journalism website. It was launched in July 2007 to focus on PC game, PC games and was acquired by Gamer Network, a network of sites led by ''Eurogamer'', in May 2017. History ''Rock Paper S ...
'' Katharine Castle commented that ''Eastward'' is "an affecting, detail-rich tale that owes as much to the action of top-down ''Zelda'' games as it does to the role-playing intimacy of ''
EarthBound ''EarthBound'', originally released in Japan as is a 1994 role-playing video game, role-playing video game developed by Ape, Inc., Ape Inc. and HAL Laboratory and published by Nintendo for the Super Nintendo Entertainment System as the second e ...
''." Daniel Tack of ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' wrote that "Eastward's characters, setting, and sounds craft an unforgettable experience. If you're looking for something quirky, captivating, and somewhat surreal, you've found it."
Nintendo Life Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and ot ...
praised the game's new take on the story-based role-playing game, saying the game "smartly integrates gameplay and story ideas from beloved classics while still managing to feel like an original and well-executed adventure". Writing for
NPR National Public Radio (NPR) is an American public broadcasting organization headquartered in Washington, D.C., with its NPR West headquarters in Culver City, California. It serves as a national Radio syndication, syndicator to a network of more ...
, Keller Gordon called ''Eastward'' "a triumph that stretches the standard for indie game development," adding that the game "masterfully combines popular tropes from older titles and genres without feeling hackneyed and stale." Gordon also commented that "''Eastward'' expertly toes the line between lovable and genuinely dark." ''
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017 and sold it to Gamurs Group in 2022. Histor ...
'''s Eric Van Allen criticized the pacing of the story, noting that, "It's also a narrative that has trouble maintaining an even pace, with a few characters and threads that feel left by the wayside by the story's end". Nicole Carpenter of ''
Polygon In geometry, a polygon () is a plane figure made up of line segments connected to form a closed polygonal chain. The segments of a closed polygonal chain are called its '' edges'' or ''sides''. The points where two edges meet are the polygon ...
'' wrote that "Not only is the gameplay both challenging and clever (and sometimes, punishing), but the worlds are built with depth. In both its dungeons and places of reprieve, Eastward is continually worth exploring." ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'''s Jon Bolding liked the art style of the game, writing, "The vibrant pixel art landscapes are so creative and so packed with detail". On the game's pacing, Castle wrote "While some will no doubt appreciate its gentle, methodical pacing, I suspect others may find it too much of a slow burner to carry on." Jon Bailes of ''
NME ''New Musical Express'' (''NME'') is a British music, film, gaming and culture website, bimonthly magazine, and brand. Founded as a newspaper in 1952, with the publication being referred to as a "Rock music, rock inkie", the ''NME'' would be ...
'' criticized the game's length, writing "''Eastward'' is a very good 12-15-hour experience bouncing around inside a 20-hour plus slog. That may not sound like too much slack, but it's enough to deaden the momentum on the whole." ''Nintendo World Report'''s Alex Orona enjoyed the writing, and the characters, saying that, "the game is filled with full fleshed-out side characters that fill what feels like a realized world". Sam Loveridge of ''
GamesRadar+ ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and '' Compute ...
'' felt that game had an attention to detail that made the world feel alive, "Every place you encounter has little details that also make it unique, encouraging you to dive into every alley and cave to see what you can find". Many reviewers also commented positively on the game's homage to classic role-playing games. ''
The Legend of Zelda is a media franchise, video game series created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo; some portable installments and re-releases have been outsourced to Flags ...
'', ''
EarthBound ''EarthBound'', originally released in Japan as is a 1994 role-playing video game, role-playing video game developed by Ape, Inc., Ape Inc. and HAL Laboratory and published by Nintendo for the Super Nintendo Entertainment System as the second e ...
'', ''
Dragon Quest previously published as ''Dragon Warrior'' in North America until 2005, is a series of role-playing video games created by Japanese game designer Yuji Horii (Armor Project), character designer Akira Toriyama (Bird Studio), and composer Koi ...
'', and ''
Final Fantasy is a Japanese fantasy Anthology series, anthology media franchise created by Hironobu Sakaguchi which is owned, developed, and published by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fanta ...
'' have all been mentioned as games that ''Eastward'' pays homage to. Additionally,
Studio Ghibli is a Japanese animation studio based in Koganei, Tokyo."Studio Ghibli Collection - Madman Entertainment". ''Studio Ghibli Collection - Madman Entertainment''. Retrieved 2020-12-14. It has a strong presence in the animation industry and has exp ...
is also referenced by the game. Carpenter wrote that "''Eastward'' is not subtle about its influences: Chinese developer Pixpil has lovingly pulled inspiration from all sorts of media and combined it into a pixel art role-playing game that's still, somehow, unquestionably itself." ''
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ...
'' praised the art style of the game and puzzle design, but criticized the pacing issues, predictable plot, treatment of fat people and how the game treated the lesbian relationship between Isabel and Alva.


References


External links

* {{Official website, https://eastwardgame.com/ 2021 video games Action-adventure games Action role-playing video games Chucklefish games Indie games LGBTQ-related video games Nintendo Switch games Post-apocalyptic games Retro-style video games Role-playing video games Single-player video games Video games developed in China Windows games