Early Learning House
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''Early Learning House'' or simply the ''House Series'' is a collection of four main educational video games and two compilations for the
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and
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platforms, developed by Theatrix Interactive, Inc. and published by
Edmark Edmark Corporation (or simply Edmark) was a publisher of educational print materials and educational software developer based in Redmond, Washington. They developed software for Microsoft Windows and MacOS in several languages and sold it in over ...
software. Each different game focuses on a particular major learning category with selectable skill settings for preschooler, kindergarten and elementary learners. ''Millie's Math House'' (1992) on mathematics, ''Bailey's Book House'' (1993) on language, ''Sammy's Science House'' (1994) on science, and ''Trudy's Time and Place House'' (1995) on history and geography. A spin-off, ''Stanley's Sticker Stories'' (1996), sees players create animated storybooks with the series' characters. ''Millie & Bailey Preschool'' and ''Millie & Bailey Kindergarten'' each contain the combined activities from two of the four software products. In addition the programs can be configured by an adult mode to suit students with special needs. Most of the activities in every game have two modes, one to allow learners to explore and try it out for themselves and the other for learners to follow specific tasks set by the game characters. Learners also have the option to print pictures of creative activities and record sounds in phonics activities. Later the games were re-developed by
Houghton Mifflin Harcourt Learning Technology Houghton Mifflin Harcourt Learning Technology, originally started as Riverdeep Interactive Learning, is a publishing house for educational online and CD-ROM products based in San Francisco, Boston and Dublin, Ireland. Founded in 1995, Riverdeep w ...
and re-published by
The Learning Company The Learning Company (TLC) was an American educational software company founded in 1980 in Palo Alto, California and headquartered in Fremont, California. The company produced a grade-based line of learning software, edutainment games, and ...
with newer graphics and additional activities.


Production

ERAC created an agreement with IBM Canada's K-12 Division, with support from the
British Columbia British Columbia is the westernmost Provinces and territories of Canada, province of Canada. Situated in the Pacific Northwest between the Pacific Ocean and the Rocky Mountains, the province has a diverse geography, with rugged landscapes that ...
Ministry of Education, to provide the House Series software to British Columbia schools and districts for free. Enhanced versions of the products were announced in September 1995, which included new activities, added difficulty levels, and a Dear Parents Video Presentation.


Games

The purpose of the series is to "provide students with a positive environment to explore early learning concepts". ''Millie's Math House'' was released in October 1992 (enhanced in August 1995) and stars the cow Millie. It primarily focuses on counting, quantities and simple figures divided into nine different activities (seven in earlier versions and six in first version). ''Bailey's Book House'' was released in June 1993, and stars the cat Bailey. It primarily focuses on reading, playing with words and phonics divided into nine different activities (seven in earlier versions and five in the first version). ''Sammy's Science House'' was released on July 1, 1994, and stars the snake Sammy. It primarily focuses on biology, experiments, and matter divided into seven activities (five in earlier versions). The Windows 95 version of the game was shipped on July 31, 1995. ''Trudy's Time and Place House'' was released in September 1995, and stars the crocodile Trudy. It primarily focuses on geography, simulation, and time divided into seven activities (five in earlier versions). Edmark also released software with two house series combined, each of which included half of the respective software's activities: ''Millie & Bailey Preschool'' and ''Millie & Bailey Kindergarten''. ''Millie & Bailey'' is a two-part edutainment video game series featuring the titles ''Millie & Bailey Kindergarten'' and ''Millie & Bailey Preschool''. Edmark repurposed activities from its Early Learning House titles ''Millie's Math House'', ''Bailey's Book House'', and ''Sammy's Science House'' into the two multisubject ''Millie & Bailey'' games."IBM Consumer Software Group Unveils Stellar Fall Line Up". ''Business Wire'', 15 Sept. 1997, p. 9151135. ''Gale General OneFile'', link.gale.com/apps/doc/A19751126/ITOF?u=wikipedia&sid=ebsco&xid=f38b8b43. Accessed 2022-01-20. The former three games could still be purchased individually. Edmark Singles were added to the titles' main menus. These grade-specific school versions contained teacher's guides and toll-free technical support. Both titles were shipped for the 1997 holiday season.


Reception


Critical reception

''
The New York Times ''The New York Times'' (''NYT'') is an American daily newspaper based in New York City. ''The New York Times'' covers domestic, national, and international news, and publishes opinion pieces, investigative reports, and reviews. As one of ...
'' deemed ''Edmark'' an "impressive series", adding that "all four programs are a lot of fun". A reviewer from ''SuperKids'' said ''Millie's Math House'' was an "excellent introductory math program for pre-schoolers" that was both educational and fun, while adding that the sound and graphics were adequate. A reviewer from ''TechWithKids'' thought the title was "well thought out" and offered a "supportive" environment within which the player could learn, noting that it was suitable for both the classroom and home. The game was reviewed in the '' Oppenheim Toy Portfolio Guide Book'' where the authors described the "six quality math games" as appropriate for children aged three to six. A reviewer from ''SuperKids'' said ''Bailey's Book House'' was a "classic" and a "must-have" within the early learning genre. Charles Law of ''PC Alamode Magazine'' said the game was "multifaceted", and thought it would help young learners "catch up and keep up". In Jill Fain Lehman's article ''A Review of Kids' Software for Children with ASD'', she deemed the activity Sorting Station from ''Sammy's Science House'' a "very good classification game". Ellen Adams wrote that the title offered an "excellent" introduction to science for young children, and thought that the game's entertainment was heightened due to the "constant encouragement". Childhood Education said the game was an "inviting exploration program" and "excellent introduction" to the subject matter. ''
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'' gave ''Trudy's Time and Place House'' a perfect 5 out of 5 score, and named it one of 1996's top 50 CD-ROMs. Referring to ''Millie & Bailey Kindergarten'', ''Emergency Librarian felt'' "Edmark has truly picked the best of the best to include on this CD ompilation. ''Visual Literacy'' singled out the storyboarding minigame 'Make a Move' in ''Kindergarten''. ''Young Kids and Computers'' deemed it an "excellent variety pack" and felt the activities were "well designed". ''Consumer reports home computer buying guide 2000'' noted it as a prime example of "early-learning" software alongside the ''
Freddi Fish ''Freddi Fish'' is a series of point and click games from Humongous Entertainment. The series began in 1994. Freddi Fish is an anthropomorphic yellow fish who takes on detective investigations throughout the series. Her best friend, a green fish ...
'' series by Humongous. ''Child Care Information Exchange'' wrote that ''Millie & Bailey Preschool'' set the standard for appropriate content, active involvement, and for clever embedding of the learning content in preschool computer activities. ''Exchange'' reported that "preschoolers ask to play the program over and over again".


Awards

The Early Learning House games had earned 40 awards around the time of their creation. , - , 1992 , ''Millie's Math House'' , MacUser Magazine Editors' Choice Award for Best Children's Program , , - , 1993 , ''Millie's Math House'' , Software Publishers Association Excellence in Software Award for Best Early Education Program , , - , 1993 , ''Millie's Math House'' ,
CODiE Award The Software and Information Industry Association (SIIA) is a trade association dedicated to the entertainment, consumer and business software industries. Established in 1984 as the Software Publishers Association (SPA), the SIIA took its new nam ...
for Best Early Education Program , , - , 1994 , ''Millie's Math House'' ,
Oppenheim Toy Portfolio Award ''The Oppenheim Toy Portfolio'' is a nationally recognized independent consumer review of children's media. It was founded in 1989 by child development authors Joanne Oppenheim and her daughter Stephanie Oppenheim. The newsletter is published quart ...
, , - , 1994 , ''Bailey's Book House'' , Parent's Choice Award for Best Early Childhood Software , , - , 1994 , ''Sammy's Science House'' , Parent's Choice Award for Software , , - , 1995 , ''Sammy's Science House'' , Family Channel Seal of Quality , , - , 1996 , ''Trudy's Time and Place House'' , Software Publishers Association Excellence in Software Award for Best Early Education Program , , - , 1996 , ''Trudy's Time and Place House'' , CODiE Award for Best Early Childhood (K-3) Education Software Program , , - , 1998 , ''Millie & Bailey Kindergarten'' , CODiE Award for Best Education Software Upgrade ,


References


External links

* * * *
Lander Edmark House Series at Educational Resources










{{Edmark Games MacOS games Windows games Houghton Mifflin Harcourt franchises Children's educational video games Educational video games Video games developed in the United States Video game franchises introduced in 1992