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''Dystopia'' is a team-based, objective-driven,
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the pl ...
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, developed as a total conversion modification on the
Valve A valve is a device or natural object that regulates, directs or controls the flow of a fluid (gases, liquids, fluidized solids, or slurries) by opening, closing, or partially obstructing various passageways. Valves are technically fittings ...
's proprietary Source engine. It is based on the
cyberpunk Cyberpunk is a subgenre of science fiction in a dystopian futuristic setting that tends to focus on a "combination of lowlife and high tech", featuring futuristic technological and scientific achievements, such as artificial intelligence and cyber ...
literary and aesthetic genre; it is somewhat based on popular role-playing game '' Shadowrun'', created by an amateur development team and released to the public for free. Its first playable build was released on September 9, 2005, after a year of planning and nine months of development. The first full version of ''Dystopia'', Version 1, was released after 3 years of development on February 25, 2007. ''Dystopia'' has been received positively from critics, with praise being given for its graphical quality, unique meatspace/cyberspace gameplay, overall polish and its representation of cyberspace. Criticisms of ''Dystopia'' were aimed at how inaccessible the game is at first, and its learning curve. The game has won several awards, including Best Mod for '' Half-Life 2'' from the Independent Games Festival's Modding Competition.


Setting

''Dystopia'' takes place in a high-tech futuristic world spanned by computer networks. It places players into tense combat situations in its own cyberpunk universe, revolving around the conflict between two factions, the Punk Mercenaries (Punks) and the Corporate Security Forces (Corps). As either the Punks or the Corps, players battle against each other in both the physical world (known commonly as meatspace) and the virtual world (
cyberspace Cyberspace is a concept describing a widespread interconnected digital technology. "The expression dates back from the first decade of the diffusion of the internet. It refers to the online world as a world 'apart', as distinct from everyday rea ...
), with actions in one having an effect on the other.


Gameplay

The gameplay of ''Dystopia'' is objective-based, in which both the Punks and the Corps fight against each other to complete a series of objectives within a set amount of time to win the round. The rounds are played attack vs. defence, with the attacking team (usually Punks) attempting to complete their objectives in order to progress through the level and complete their final goal. While the defending team (usually the Corps) are tasked with stopping them from completing and even attempt to push the attacking team back. This is similar to games such as Return to Castle Wolfenstein, Enemy Territory and Unreal Tournament's Assault mode. However, Dystopia's dual-layered gameplay means that it is possible to complete objectives in either the realworld ( meatspace) or the virtual world (
cyberspace Cyberspace is a concept describing a widespread interconnected digital technology. "The expression dates back from the first decade of the diffusion of the internet. It refers to the online world as a world 'apart', as distinct from everyday rea ...
). Many of the final objectives on maps in Dystopia require the co-ordination between both players in meatspace and players in cyberspace. Players can choose to play from one of three different character classes, Light, Medium, and Heavy Augmented Armor each with their own unique strengths and weaknesses with varying amounts of health and armor. The player is able to choose from up to four primary weapons and further customize their selected class by equipping different class based special abilities called implants.


Classes

''Dystopia'' is class-based, and as such, each of the three classes is unique in terms of weapons, implants, and overall performance during gameplay. Classes are identical for both teams, but each class has its own individual appearance. Each of the three classes must choose from one of four primary weapons that are only available to that class, the classes are also outfitted with a semi-silenced Machine Pistol, a mêlée weapon, and a type of
hand grenade A grenade is an explosive weapon typically thrown by hand (also called hand grenade), but can also refer to a shell (explosive projectile) shot from the muzzle of a rifle (as a rifle grenade) or a grenade launcher. A modern hand grenade genera ...
. The light class is the quickest and most agile of the three classes that a player can choose from but is also the weakest. It is the only class that is able to utilize the stealth implant and has the most implant space out of all three of ''Dystopia's'' player classes. The light class can choose from one of four primary weapons, a doubled barreled
shotgun A shotgun (also known as a scattergun, or historically as a fowling piece) is a long gun, long-barreled firearm designed to shoot a straight-walled cartridge (firearms), cartridge known as a shotshell, which usually discharges numerous small p ...
, a fast firing Boltgun (that fires electrical bolts), a charge-up
laser A laser is a device that emits light through a process of optical amplification based on the stimulated emission of electromagnetic radiation. The word "laser" is an acronym for "light amplification by stimulated emission of radiation". The fir ...
powered rifle and a pair of automatic pistols called the Smartlocks. The Light class carries three EMP grenades, which are used to disable implants. The medium class is the most versatile and balanced of the three classes that a player can choose from. It is the middle class out of all three of ''Dystopia's'' player classes with average speed, armour, and implant space. The medium class can choose from one of four primary weapons, an assault rifle, a semi-automatic
rifle A rifle is a long-barreled firearm designed for accurate shooting, with a barrel that has a helical pattern of grooves ( rifling) cut into the bore wall. In keeping with their focus on accuracy, rifles are typically designed to be held with ...
, a
Grenade Launcher A grenade launcher is a weapon that fires a specially-designed large-caliber projectile, often with an explosive, smoke or gas warhead. Today, the term generally refers to a class of dedicated firearms firing unitary grenade cartridges. The mos ...
and a weapon that fires arcs and
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s of electricity. The medium class carries two
Frag grenade A grenade is an explosive weapon typically thrown by hand (also called hand grenade), but can also refer to a shell (explosive projectile) shot from the muzzle of a rifle (as a rifle grenade) or a grenade launcher. A modern hand grenade genera ...
s. The heavy class is the slowest of the three classes that a player can choose from, but has the greatest amount of armor and health with minimal space for implants. It is generally used in either defense or to spearhead assaults on heavily defended areas. The heavy class can choose from one of four primary weapons, a
rocket launcher A rocket launcher is a weapon that launches an unguided, rocket-propelled projectile. History The earliest rocket launchers documented in imperial China consisted of arrows modified by the attachment of a rocket motor to the shaft a few in ...
, a minigun, an
Ion Cannon A particle-beam weapon uses a high-energy beam of atomic or subatomic particles to damage the target by disrupting its atomic and/or molecular structure. A particle-beam weapon is a type of directed-energy weapon, which directs energy in a part ...
and finally a weapon similar to a high-powered automatic shotgun. The heavy class carries two spider grenades, which chase after enemies. Each of the three player classes can be customised further through an abilities system called “implants”. Implants are class based abilities that each player can choose each time they spawn; they allow the player to tweak their playing style or role within their team. Implants are separated into two categories: Headspace, implants that attach to and affect the head and Bodyspace, implants that attach to and affect the body. Each class has a different amount of HeadSpace and BodySpace available for implants; the heavier the class, the less space they have for implants. Implants are used to enhance a players natural ability such as “Leg Boosters” that allow the player to jump higher or sprint faster, " Thermal Vision" that gives the player the ability to turn on heat-signature tracking vision. They are also used to give players special abilities such as "
Stealth Stealth may refer to: Military *Stealth technology, technology used to conceal ships, aircraft, and missiles **Stealth aircraft, aircraft which use stealth technology **Stealth ground vehicle, ground vehicles which use stealth technology ** Stea ...
", an active camouflage suit that gives the player the ability to sneak by unnoticed or a "Cyberdeck" implant that allows the player to Jack-In to
Cyberspace Cyberspace is a concept describing a widespread interconnected digital technology. "The expression dates back from the first decade of the diffusion of the internet. It refers to the online world as a world 'apart', as distinct from everyday rea ...
.


Cyberspace

Being a cyberpunk-themed mod, ''Dystopia'' naturally has some sort of cyberspace setting. To access cyberspace, a player must equip one of two "cyberdeck" implants and find a Jack-In Point, or JIP (a sort of Brain-computer interface). Players who equip either of these implants are commonly referred to as "deckers". Cyberspace is a 3D representation of a computer network, and certain actions in cyberspace will trigger events in reality ('Meatspace'). The gameplay in cyberspace is significantly different from that of Meatspace. When a player enters cyberspace, they merely project an
avatar Avatar (, ; ), is a concept within Hinduism that in Sanskrit literally means "descent". It signifies the material appearance or incarnation of a powerful deity, goddess or spirit on Earth. The relative verb to "alight, to make one's appearanc ...
of themselves into cyberspace. Cyberspace inherently has no gravity and little sense of up or down. Each map's cyberspace consists of links and nodes. Links are long, curved square tunnels that resemble the fibers in a fiber optic cable. Nodes are large rooms that often appear convoluted inside, and they often resemble an
M. C. Escher Maurits Cornelis Escher (; 17 June 1898 – 27 March 1972) was a Dutch graphic artist who made mathematically inspired woodcuts, lithographs, and mezzotints. Despite wide popular interest, Escher was for most of his life neglected in t ...
image in complexity. While in cyberspace, the player can move between nodes on the network and launches a variety of programs against enemy deckers and terminals which control meatspace objects such as doors, security systems, cameras, phone systems, lifts and PA systems. Whilst the player is in cyberspace instead of taking damage to regular Health Points, Energy is lost when various actions are performed. When a player's energy runs out, they are ejected from cyberspace, leaving behind a cyber-shard, (a type of crystal made entirely out of the energy lost from the player whilst they were in cyberspace).


Maps

Early releases of ''Dystopia'' contained only a single map, dys_vaccine and after each update numerous official maps have been added to the game. The current total of official maps is fourteen, consisting of ten official assault styled maps and four phistball arena style maps. Each map in ''Dystopia'' consists of a series of objectives. Except in dys_detonate and dys_broadcast, Punks are always on the attack, while the Corps are defending. Phistball maps have no such objectives; instead to win a team has to score a certain number of times. ''Dystopia'' has a strong base of third party community maps created by members of ''Dystopia's'' community. Phistball is a separate game mode introduced into ''Dystopia'' in Version 1, it was produced initially as a fun way to test out the new prediction code during closed testing of ''Dystopia''. It was included with Version 1 after proving to be popular and fun during these closed testing sessions. Phistball takes place in arena style maps with a similar layout to that of soccer/football-style matches, with each team having a goal at opposing ends of the map and a metallic ball spawning in the centre. The two teams remain the same, with Punks versus Corps. The two teams must attempt to score a goal by pushing the ball into the opposing team's goal by using mêlée only.


Reception

Dystopia has received a positive reception from critics. In their reviews of Dystopia, Planet Half-Life have described Dystopia as “a third-party modification that comes in an extremely crisp, clean-cut and well-planned package”, and praised the mod for managing “to combine great, balanced gameplay with very clean and impressive graphics”. One reviewer describes the gameplay as “similar to Unreal Tournament's assault mode” and its implants system being “similar to Deus Ex”. An early version of Dystopia, prior to its first release was featured in the modding section of
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
magazine. In the feature they called Dystopia “an ambitious conversion for Half Life 2” and briefly describe Dystopia's gameplay and the cyberpunk setting, “It's like Enemy Territory olfensteinin udgeDredd's Mega City One” the article goes on to describe the map dys_vaccine. Dystopia was briefly mentioned in a small paragraph in PC Poweplay's MODLIFE section. The writer opened the paragraph announcing Dystopia is a finalists in the Independent Games Festival “fingers are crossed for my friends working on Dystopia .who have just been announced as mod finalist in the Independent Games Festival”. The writer closes the paragraph with his congratulations “Bravo gentlemen!”. PC Powerplay also named Dystopia as one of the "most significant" mods. The release of Dystopia Version 1 prompted
PC Zone ''PC Zone'', founded in 1993, was the first magazine dedicated to games for IBM-compatible personal computers to be published in the United Kingdom. Earlier PC magazines such as ''PC Leisure'', ''PC Format'' and ''PC Plus'' had covered games but ...
to give the mod coverage in their “Freeplay” section. In the article the writer praised it for “translating that dirty ‘hi-tech low-life’ yberpunkchestnut into a balanced multiplayer game” and goes on to compare the cyberspace in Dystopia to Tron “the Tron-like representation of cyberspace”. The article noted how the mod wasn't “instantly accessible, but it makes sense, it works and it's a lot of fun” before ending the article with “Get it before it goes commercial..” PC Zone also named it as one of their Top 5 mods of 2007, along with Minerva 3: Metastasis. In their review of Dystopia Version 1, Planet Half-life praised Dystopia as being “the first real quality Half-Life 2 mod to come out after its launch in 2004.” The review did express some concerns of Dystopia's difficulty, “it's still not the easiest mod to get the hang of” and how new players could find the mod difficult to learn, “the chief problem with the mod is that it's difficult for new players to get a hang of all the map objectives”. The release of Dystopia Version 1 was covered on Destructoid where they described Dystopia as “the user-created mod that is everything that Microsoft's Shadowrun hopes to be”. Dystopia is the
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editor Ferret, choice for Multiplayer mod, in IGN's Gamers Arsenal. Two of Dystopia's developers, Dustin "Teddy" Hulm and Robert "Fuzzy" Crouch were interviewed on the Australian video game television program, Good Game. Dystopia hosted a release broadcast with DJ Wheat for the version 1.2 steamworks release. In the release party two of Dystopia's developers took part in a question and answer section with questions from the listeners and from DJ Wheat. The broadcast finished with a live broadcast of a scrim between two of Dystopia's clans. Dystopia has been downloaded over 200,000 times from popular video game file host Filefront with over 125,000 downloads from
FilePlanet GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameS ...
, 40,000+ downloads from
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and over 10,000 downloads from FileShack. Dystopia was featured in a blog post by Cyberpunk 2077 and The Witcher developers CD Projekt Red. The blog post titled "Recipes for kick-ass cyberpunk games" covered 3 of their favourite features from Dystopia as well as going into basic details about the game, finishing up the blog post with a link to the game's website encouraging readers to try it for themselves.


Awards

Dystopia has received various awards by gaming websites since its original release. Independent modding site
Mod DB Mod DB is a website that focuses on general video game modding. It was founded in 2002 by Scott "INtense!" Reismanis. As of September 2015, the Mod DB site has received over 604 million views, has more than 12,500 modifications registered, and ...
, awarded Dystopia its Originality Award in August 2005 and two months later it was awarded, Mod of the Month for the month of October. Three months after its original release, Dystopia was named the best Action Mod in Mod DB's Mod of the year 2005, also coming third in the overall competition. In both the 2006 and 2008 Mod of the Year awards Dystopia received an “Honorable Mention” and in the 2008 Mod of the Year Awards it was nominated for “Best Original Art Direction in a Total Conversion”. Other awards Dystopia has received include Best Mod for Half-Life 2 in the 2006 Independent Games Festival's Modding Competition and a Bronze Award for Best Source mod of 2007 from Steamfriends.com.


References


External links


Official website
{{Source modifications 2007 video games Cyberpunk video games First-person shooters Source (game engine) mods Multiplayer online games Multiplayer video games Video games about virtual reality Windows games Windows-only games Independent Games Festival winners