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''Duell'', also published under other names, is a two-player
board game A board game is a type of tabletop game that involves small objects () that are placed and moved in particular ways on a specially designed patterned game board, potentially including other components, e.g. dice. The earliest known uses of the ...
played with dice on a board of 9×8 squares. Players take turns moving one of their dice in order to capture their opponent's pieces, with the ultimate aim of capturing the opponent's key piece to win the game. It is considered a
chess variant A chess variant is a game related to, derived from, or inspired by chess. Such variants can differ from chess in many different ways. "International" or "Western" chess itself is one of a family of games which have related origins and could be co ...
. Designed by Geoffrey Hayes, it was previously published in the UK by Denys Fisher (1975) as ''Conquest'' and ''The George v Mildred Dice Game'' and in Germany as ''Tactix'', in the US by Lakeside Industries as ''Duell'' and in Portugal by Dinamização/ASA as ''The O Game''.


Setup

The board is placed between the two players such that the eight rows of nine squares run left to right. The pieces are placed so that from left to right the following numbers appear face up: 5, 1, 2, 6, 1, 6, 2, 1, 5, with the "key piece" (equivalent to the king in chess, which has a "1" on each face) appearing in the middle and the 3s facing towards the controlling player. To ensure true fairness, each die should be of the same
chirality Chirality () is a property of asymmetry important in several branches of science. The word ''chirality'' is derived from the Greek (''kheir''), "hand", a familiar chiral object. An object or a system is ''chiral'' if it is distinguishable fro ...
.


Gameplay

Players take turns moving one piece the number of squares shown on the outermost face (at the start of that move) by "rolling" it along the direction of travel such that the uppermost number changes with each square moved. A move may optionally include a single 90-degree change in direction. Moves may not pass through existing pieces of either color. Opposing pieces are captured by landing on the occupied square with the final move. The game finishes when one of the players captures their opponent's key piece; the capturing player wins, or when a players' key piece lands in the opponent's "key space" (the square initially occupied by the key piece at the start of the game, in the center of the home row).


Reviews

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Games A game is a Structure, structured type of play (activity), play usually undertaken for entertainment or fun, and sometimes used as an Educational game, educational tool. Many games are also considered to be Work (human activity), work (such as p ...
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References

{{Chess variants Abstract strategy games Chess variants