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''Dragon Age II'' is a 2011
action role-playing An action role-playing game (often abbreviated action RPG or ARPG) is a video game genre that combines core elements from both the action game and role-playing game genres. Definition Action role-playing games emphasize real-time combat wh ...
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
developed by
BioWare BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in 1995 by newly graduated Doctor of Medicine, medical doctors Ray Muzyka, Greg Zeschuk and Augustine Yip. Since 2007, the company has been owned by American ...
and published by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
(EA). It is the second major game in the ''
Dragon Age ''Dragon Age'' is a media franchise centered on a series of fantasy role-playing video games created and developed by BioWare, which have seen releases on the Xbox 360, PlayStation 3, Microsoft Windows, OS X, PlayStation 4, Xbox One, PlayStation ...
'' series and the successor to '' Dragon Age: Origins'' (2009). Set in the world of Thedas, players assume the role of Hawke, a human mage, rogue, or warrior who arrives in the city of Kirkwall as a lowly refugee, and becomes its legendary champion over a turbulent decade of political and social conflict. In the game, players explore and engage in combat from a
third-person perspective Narration is the use of a written or spoken commentary to storytelling, convey a narrative, story to an audience. Narration is conveyed by a narrator: a specific person, or unspecified literary voice, developed by the creator of the story to del ...
. Players encounter various companions, who play major roles in the game's plot and gameplay. Depending on players' decisions and dialogue, a companion will either recognize Hawke as a friend or a rival. BioWare began the game's development during the production of ''Origins''s
expansion pack An expansion pack, expansion set, supplement, or simply expansion, is an addition to an existing role-playing game, tabletop game, video game, collectible card game or Miniature wargaming, miniature wargame. An expansion may introduce new rules ...
'' Awakening''. EA gave them only 16 months to finish the game's development, thus forcing the team to crunch for an extended period and reuse assets. BioWare looked at players' feedback and reviews of ''Origins'', and decided to improve its gameplay, making it more action-oriented. They improved the Eclipse Engine, renaming it Lycium, to enhance the game's visuals and
lighting Lighting or illumination is the deliberate use of light to achieve practical or aesthetic effects. Lighting includes the use of both artificial light sources like lamps and light fixtures, as well as natural illumination by capturing daylight. ...
, and accommodate a new art style inspired by movies like ''
Yojimbo is a 1961 Japanese samurai film directed by Akira Kurosawa, who also co-wrote the screenplay and was one of the producers. The film stars Toshiro Mifune, Tatsuya Nakadai, Yoko Tsukasa, Isuzu Yamada, Daisuke Katō, Takashi Shimura, Kamat ...
'' and '' Conan''. Mike Laidlaw,
David Gaider David Gaider is a Canadian narrative designer and writer. He was the lead writer and creator of the setting for the role-playing video game series ''Dragon Age''. He worked for Edmonton, Alberta-located game developer BioWare from 1999 to 2016 ...
and Inon Zur returned to their roles as lead designer, writer and composer respectively. Announced in July 2010, the game was released for
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
,
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
,
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
and
OS X macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
in March 2011. The game received generally positive reviews from critics, who praised its gameplay, companions and writing; although changes to the storytelling structure and the combat system had a more mixed reception. The limited setting and reused assets were widely criticized. It received a more polarized response from players, though more than one million copies were sold in less than two weeks, a faster sales pace than its predecessor. Upon launch, BioWare supported the game with several downloadable content packs. A sequel, '' Dragon Age: Inquisition'' was released in November 2014.


Gameplay

''Dragon Age II'' is an
action role-playing game An action role-playing game (often abbreviated action RPG or ARPG) is a video game genre that combines core elements from both the action game and Role-playing video game, role-playing game genres. Definition Action role-playing games empha ...
played from a
third-person perspective Narration is the use of a written or spoken commentary to storytelling, convey a narrative, story to an audience. Narration is conveyed by a narrator: a specific person, or unspecified literary voice, developed by the creator of the story to del ...
. In the game, players control a human named Hawke, a refugee during the Fifth Blight, who eventually becomes the Champion of Kirkwall. Hawke's sex and appearance can be customized, and players need to select their class at the beginning of the game. There are three class types: a mage (who wields a magical staff to cast spells), a rogue (who wields a dagger or bow and arrow), or a warrior (who wields a melee weapon in both hands, or with a shield). Players can incorporate choices they made in ''Origins'' to the game by importing their
saved game A saved game (also called a game save, savegame, savefile, save point, or simply save) is a piece of digitally stored information about the progress of a player in a video game. From the earliest games in the 1970s onward, game platform hardw ...
, or choosing a background at the starter menu, which bring modifications to the game's narrative. During combat and exploration, players are accompanied by different companions, who can be recruited into Hawke's
party A party is a gathering of people who have been invited by a Hospitality, host for the purposes of socializing, conversation, recreation, or as part of a festival or other commemoration or celebration of a special occasion. A party will oft ...
. Hawke can only bring three companions with them, while others stay in different home bases in Kirkwall. Though players can directly control these companions and switch between them freely, they are usually controlled by
artificial intelligence Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
, which can be modified by players using the "Tactic" menu. For instance, players can customize a companion's stance to be aggressive, and set their behaviors like consuming
health Health has a variety of definitions, which have been used for different purposes over time. In general, it refers to physical and emotional well-being, especially that associated with normal functioning of the human body, absent of disease, p ...
potions when they get injured. During battles, players may pause the game and issue commands to both Hawke and party members separately. Players can also move the
camera A camera is an instrument used to capture and store images and videos, either digitally via an electronic image sensor, or chemically via a light-sensitive material such as photographic film. As a pivotal technology in the fields of photograp ...
freely in the PC version. However, commands cannot be queued, meaning that players can only issue a new command after the previous one is completed. In addition to basic attacks, players can utilize different talents. For instance, warriors can stun enemies with the "Tremor" ability while mages can unleash fireballs to burn enemies, though some talents drain the character's stamina or
mana Mana may refer to: Religion and mythology * Mana (Oceanian cultures), the spiritual life force energy or healing power that permeates the universe in Melanesian and Polynesian mythology * Mana (food), archaic name for manna, an edible substance m ...
. Skills can be used to supplement each other to create combos, which further enhance combat efficiency. Defeated companions are automatically revived after all enemies are eliminated, but they will suffer from injuries. The game features an
inventory Inventory (British English) or stock (American English) is a quantity of the goods and materials that a business holds for the ultimate goal of resale, production or utilisation. Inventory management is a discipline primarily about specifying ...
system that acts as an item storage. There are several types of items: weapons and armors, crafting recipes, runes, plot items and consumables. Players must micro-manage the inventory system. A player can only carry a certain amount of equipment, though extra inventory space can be purchased. In the game, players encounter different containers and loot, as well as merchants who sell different items. Some items give players perks that improve their
statistics Statistics (from German language, German: ', "description of a State (polity), state, a country") is the discipline that concerns the collection, organization, analysis, interpretation, and presentation of data. In applying statistics to a s ...
. Only Hawke can equip armors found in the game's world. Companions' armors cannot be changed, but players can collect armor upgrades for them, and customize them with rings,
amulet An amulet, also known as a good luck charm or phylactery, is an object believed to confer protection upon its possessor. The word "amulet" comes from the Latin word , which Pliny's ''Natural History'' describes as "an object that protects a perso ...
s, and belts. Weapons can be enchanted using runes which introduce new properties to the weapon on which they are inscribed. Upon discovering crafting recipes, Hawke can contact craftsmen to create new items like potions, poisons, bombs, and runes. In the game, players may also collect different junk items that can be sold to merchants. As players complete quests and kill enemies, players earn
experience points An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
. After earning enough experience points, they will level up. In addition to having more health, stamina and mana, players can also unlock new talents and upgrade the character's attributes. These are divided into six categories: Strength, Dexterity, Magic, Cunning, Willpower and Constitution. A skill tree is present for players to unlock talents in a non-linear manner. Unlocked talents can be upgraded further to enhance their effectiveness. On reaching a certain level, Hawke can specialize in a sub-class. Each companion has talents that are exclusive to them, and can be upgraded as players progress. Skills such as crafting and lockpicking are unlocked automatically when players' attributes are high enough. Outside combat, players engage in dialogue, asking or answering questions. A
dialogue tree A dialogue tree, or conversation tree, is a gameplay mechanic that is used throughout many adventure games (including action-adventure games) and role-playing video games. When interacting with a non-player character, the player is given a choice ...
offers several dialogue options for players to select. There are three main personality types: diplomatic, humorous, or aggressive. The most chosen option becomes Hawke's core personality type. Hawke can also tell lies, bribe or extort money from others, and flirt with
non-playable character A non-player character (NPC) is a character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster (or referee) rather than by a ...
s. In the game, players will make many decisions that lead to different consequences for both Hawke's party and the game's world. The approval system from ''Origins'' has been adjusted into a friendship/rivalry system. Depending on players' decisions and dialogue choices, a companion will either recognize Hawke as a friend or a rival. A companion who consistently agrees with Hawke's views considers them a friend, while a companion who consistently disagrees with Hawke forms a tense but respectful rivalry with them. Full friendship unlocks bonuses which generally benefit Hawke or the party, while full rivalry boosts combat ability for companions to help them outdo Hawke in competition. To improve the relationship with a companion, certain items can be gifted to them. Up to five companions are romance options for Hawke regardless of friendship and rivalry.


Synopsis


Setting

The player selects a preset or imported story to determine the events of '' Dragon Age: Origins''. This forms the background story of ''Dragon Age II''. The main story has a linear frame narrative, unfolding through flashbacks from the perspective of the game's
unreliable narrator In literature, film, and other such arts, an unreliable narrator is a narrator who cannot be trusted, one whose credibility is compromised. They can be found in a wide range from children to mature characters. While unreliable narrators are al ...
, a dwarf rogue named
Varric Tethras Varric Tethras is a fictional character from BioWare's ''Dragon Age'' franchise. The character made his debut in 2011's '' Dragon Age II'', where he appeared as part of the game's framing device as the unreliable narrator of its plot. He also s ...
( Brian Bloom) with a humorous though caring personality. The protagonist is Hawke (voiced by either Nicholas Boulton or Jo Wyatt), whose sex, first name, appearance, and class type is player-determined. During the events of ''Origins'', Hawke fled the nation of Ferelden as a refugee to the
city-state A city-state is an independent sovereign city which serves as the center of political, economic, and cultural life over its contiguous territory. They have existed in many parts of the world throughout history, including cities such as Rome, ...
of Kirkwall. There they eventually grew in power and influence to become the legendary "Champion of Kirkwall", and the center of events that change the course of history. Varric, Hawke's companion, relates the Champion's "true story" to his interrogator
Cassandra Pentaghast Cassandra Pentaghast is a fictional character in BioWare's ''Dragon Age'' franchise. She is the "Right Hand" of the Divine, the leader of the dominant religion in the ''Dragon Age'' setting, and a Seeker of Truth, an order of said religious org ...
( Miranda Raison), mainly based on the protagonist's choices. The story is told in three acts, with each act separated by a gap of almost three years. Although the story remains unaltered until the two endings, it is greatly influenced by the player's decisions. Hawke can recruit up to eight companions, each of whom can be player-controlled. Along with Varric, mandatory companions include
Anders Anders is a male name in Scandinavian languages and Fering, Fering North Frisian, an equivalent of the Greek Andreas ("manly") and the English Andrew. It originated from Andres (name), Andres via metathesis (linguistics), metathesis. In Sweden, A ...
( Adam Howden), a proud but mercurial mage and former Grey Warden determined to defend the mages in Kirkwall from the Templars; Aveline Vallen ( Joanna Roth), a pragmatic and strict warrior who rises up the ranks of the Kirkwall City Guard to become its leader; and Merrill ( Eve Myles), a soft-hearted but socially awkward Dalish elven mage shunned by her clan due to her obsession with a dangerous ancient artifact as well as her use of blood magic. As well, one of Hawke's two siblings serves as a companion for the story's first act: their sister
Bethany Bethany (,Murphy-O'Connor, 2008, p152/ref> Syriac language, Syriac: ܒܝܬ ܥܢܝܐ ''Bēṯ ʿAnyā''), locally called in Palestinian Arabic, Arabic Al-Eizariya or al-Aizariya (, "Arabic nouns and adjectives#Nisba,
lace Lace is a delicate fabric made of yarn or thread in an open weblike pattern, made by machine or by hand. Generally, lace is split into two main categories, needlelace and bobbin lace, although there are other types of lace, such as knitted o ...
of Lazarus (name), L ...
( Rebekah Staton), a kind though timid mage who has a loving relationship with her sibling; or their brother Carver (Nico Lennon), a prideful and abrasive warrior who cares for Hawke but feels overshadowed by them. Optional companions include Fenris (
Gideon Emery Gideon Emery (born 12 September 1972) is an English actor. He is best known for his role as Deucalion in '' Teen Wolf'' and for providing voice-over work in video games, television series and films. Early life and education Emery was born to Pau ...
), a powerful elven warrior seeking revenge on his former slaver; and Isabela (Victoria Kruger), a confident and promiscuous pirate captain searching for a coveted relic. Sebastian Vael (
Alec Newman Mark Alexander Newman (born 27 November 1974) is a Scottish actor best known for portraying Paul Atreides in the Sci Fi Channel's 2000 miniseries adaptation of Frank Herbert's ''Dune''. He played Adam Smasher in '' Cyberpunk 2077'' and '' Cyb ...
), a master archer and pious
layman In religious organizations, the laity () — individually a layperson, layman or laywoman — consists of all members who are not part of the clergy, usually including any non-ordained members of religious orders, e.g. a nun or a lay brother. ...
of the Kirkwall Chantry, can be recruited via the
downloadable content content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain ad ...
, ''The Exiled Prince.'' Anders, Fenris, Isabela and Merrill are romance options for Hawke of either sex, with Sebastian a chaste love interest for a female Hawke.


Plot

Cassandra seeks out Hawke, the "Champion of Kirkwall", with the Seekers, an offshoot of the Templars. She captures and interrogates Varric, demanding to know how Hawke started a war between the mages and Templars. Varric complies and tells her how the war started. The story starts shortly after the Battle of Ostagar, with the Hawke family escaping their home village of Lothering in Ferelden with a darkspawn horde in pursuit. Either Bethany or Carver (Hawke's siblings) are killed in the process. Flemeth, a witch who can assume the form of a dragon, helps the party escape to Kirkwall, a city across the sea, provided Hawke completes a task for her. Hawke enters the service of a mercenary band or smuggler group to enter Kirkwall, after which the family takes up residence in the city's Lowtown with Hawke's uncle Gamlen. A year later, a prosperous opportunity presents itself to Hawke; Varric and his brother Bartrand are planning a treasure hunting expedition into the perilous region of the Deep Roads. Varric partners with Hawke to acquire funding and knowledge of the region. Hawke enlists the aid of Anders, a former Grey Warden with knowledge of the Deep Roads. However, a magical red lyrium idol corrupts Bartrand's mind and causes him to betray Hawke and Varric. Additionally, Hawke's surviving sibling is either killed by the darkspawn taint, or conscripted into the Grey Wardens if they are brought along. If not, then they are conscripted either into the Circle of Mages or the Templar Order, depending on the sibling who survives. Despite this, Hawke and Varric are able to escape back to the surface, and the proceeds from the expedition make Hawke famous and wealthy, enabling them to buy back their family mansion in Hightown. Three years later, the Viscount of Kirkwall summons Hawke to help resolve a political situation caused by the foreign military forces of the Qunari. The Qunari, shipwrecked in Kirkwall three years earlier, neither obey Kirkwall's laws nor seem willing to leave, escalating tension between them and the inhabitants of Kirkwall. Hawke's mother, Leandra, is murdered by a blood mage serial killer preying on Kirkwall's women. Hawke resolves to uncover "O", the identity of the serial killer's accomplice, but eventually discovers the reason the Qunari refuse to leave Kirkwall is because Isabela stole a coveted artifact from them, which they are not allowed to return to their homeland of Par Vollen without. When she flees Kirkwall with the artifact, the Qunari leader, the Arishok, decides to attack Kirkwall and executes the Viscount. Hawke's party successfully retakes Kirkwall and, if Hawke chooses, eliminates the Arishok. Hawke is declared the Champion of Kirkwall in the aftermath. After another three years, Kirkwall is turned into a police state under the tyrannical rule of the Templars. Under the command of Knight-Commander Meredith, they aim to oppress mages for their use of blood magic. Meredith is challenged by First Enchanter Orsino, the Circle of Magi leader in Kirkwall, who tries to topple her with public support. Constant violence between the two sides forces the Champion of Kirkwall to intervene, during which a group of anti-Meredith rebels kidnap Hawke's surviving sibling/closest friend. Fearing for their loved ones' safety, Hawke attempts to get away from the conflict. However, Anders orchestrates an explosion that levels the Chantry and kills Grand Cleric Elthina. This triggers a battle between the mages and templars across the city, forcing Hawke to choose a side. They end up killing both Orsino, who is surmised to have been "O", and Meredith, who bought the lyrium idol from Bartrand, which has corrupted her mind and convinced her to go through a mass extermination of mages. Afterwards, Hawke either leaves Kirkwall as a hero to mages, or is elected the city's Viscount. Varric concludes the story, saying that eventually, Hawke's companions drifted apart, and Hawke left Kirkwall. The Circles of Magi all over Thedas have followed Kirkwall's example and rebelled, with the Templars breaking away from the Chantry to fight them. Cassandra lets Varric go and leaves with Leliana and fellow Seekers, believing that since both Hawke and the
Warden A warden is a custodian, defender, or guardian. Warden is often used in the sense of a watchman or guardian, as in a prison warden. It can also refer to a chief or head official, as in the Warden of the Mint. ''Warden'' is etymologically ident ...
(if alive) have disappeared, they must be found to stop the war.


Development

BioWare BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in 1995 by newly graduated Doctor of Medicine, medical doctors Ray Muzyka, Greg Zeschuk and Augustine Yip. Since 2007, the company has been owned by American ...
's
Edmonton Edmonton is the capital city of the Provinces and territories of Canada, Canadian province of Alberta. It is situated on the North Saskatchewan River and is the centre of the Edmonton Metropolitan Region, which is surrounded by Central Alberta ...
office began development of ''Dragon Age II'' during the production of '' Dragon Age: Origins - Awakening''. Publisher
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
gave BioWare only 14 to 16 months to finish the game's development, forcing the team to crunch for an extended period. Mike Laidlaw,
David Gaider David Gaider is a Canadian narrative designer and writer. He was the lead writer and creator of the setting for the role-playing video game series ''Dragon Age''. He worked for Edmonton, Alberta-located game developer BioWare from 1999 to 2016 ...
and Inon Zur returned to their roles as lead designer, writer and composer respectively. The game's development was completed on February 11, 2011, with BioWare confirming it had been declared
gold Gold is a chemical element; it has chemical symbol Au (from Latin ) and atomic number 79. In its pure form, it is a brightness, bright, slightly orange-yellow, dense, soft, malleable, and ductile metal. Chemically, gold is a transition metal ...
, indicating it was being prepared for duplication and release. The game was ported to
Mac OS X macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
by TransGaming via the
Cider Cider ( ) is an alcoholic beverage made from the Fermented drink, fermented Apple juice, juice of apples. Cider is widely available in the United Kingdom (particularly in the West Country) and Ireland. The United Kingdom has the world's highest ...
engine.


Game design

One of BioWare's core goals when creating the game was to improve the formula established in ''Origins''. According to Laidlaw, the team evaluated ''Origins'' different gameplay components, especially its overly complex mechanics, and studied players' feedback. After learning most players never finished the early hours of ''Origins'', the team's goal was to make ''Dragon Age II'' more accessible to new players, and appeal to more players. They decided to streamline some of the game's mechanics, while retaining many conventional elements of a role-playing game. The team also looked at reviews of ''Origins'', and realized that one of the common criticisms, especially of the console versions, focused on the game's slow combat. As a result, the team looked at gameplay of
action game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, rhythm games and ...
s and sped up its combat so it would be more responsive and give more immediate responses without latency. The game's combat
animation Animation is a filmmaking technique whereby still images are manipulated to create moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Animati ...
was made to be more reactive and "stylish" to reflect this. While it became more action-orientated, the team did not completely remove the tactical aspect of ''Origins'' as they felt that would alienate its fan base. Despite this, the
bird's-eye view A bird's-eye view is an elevated view of an object or location from a very steep viewing angle, creating a perspective (graphical), perspective as if the observer were a bird in flight looking downward. Bird's-eye views can be an aerial photog ...
from ''Origins'' was removed as the team wanted to create more varied scenery for players without needing to "slice off" the top of a room. Laidlaw added the gameplay is more tactical in nature as the team overhauled the combo system which prompts players to make use of all the classes' talents. According to Robyn Theberge, the game's development manager, the team hoped players could "think like a general" using Tactic, and "fight like a spartan" with the game's faster combat. The works of Pieter Bruegel,
Sergio Leone Sergio Leone ( ; ; 3 January 1929 – 30 April 1989) was an Italian filmmaker, credited as the pioneer of the spaghetti Western genre. He is widely regarded as one of the greatest directors in the history of cinema. Leone's film-making style ...
and
Akira Kurosawa was a Japanese filmmaker who List of works by Akira Kurosawa, directed 30 feature films in a career spanning six decades. He is widely regarded as one of the greatest and most influential filmmakers in the History of film, history of cinema ...
, as well as the movie, ''
Conan the Barbarian Conan the Barbarian (also known as Conan the Cimmerian) is a fictional sword and sorcery hero created by American author Robert E. Howard (1906–1936) and who debuted in 1932 and went on to appear in a series of fantasy stories published in ''We ...
'', inspired the game. The team aimed to create art that was "memorable" and stylistic as they addressed a shortcoming of ''Origins'' where locales looked largely unremarkable. The team also aimed to have consistent graphic designs throughout the game to rectify ''Origins''s visual inconsistencies. The game's races featured redesigns so they look more distinctive. For instance, the Qunari now have a pair of horns, as opposed to their hornless counterparts in ''Origins''. Due to the game's short development cycle, BioWare set the game in a single city so they could reuse many art assets. Laidlaw added the team drew inspiration from '' Eternal Darkness'' where players get to see the city evolve as time progresses. This meant the team only had to modify the assets and did not need to create new ones. While ''Origins'' was developed mainly for
personal computer A personal computer, commonly referred to as PC or computer, is a computer designed for individual use. It is typically used for tasks such as Word processor, word processing, web browser, internet browsing, email, multimedia playback, and PC ...
s, BioWare developed ''Dragon Age II'' for both PCs and consoles, hoping players of both machines could enjoy the same experience. The game's controls, including the Tactic menu and commands, as well as its story are identical across all the versions, though there are differences in their
user interface In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine fro ...
s. Laidlaw described porting ''Origins'' to the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
as a terrible experience. Learning from it, the team redesigned all of their art assets to make the game look better graphically. The game was powered by an improved version of the Eclipse Engine. Renamed Lycium, it was designed to accommodate the game's new art style. Neil Thompson, BioWare's art and animation director, revealed in 2013 the team was disappointed by the game's visuals as the Eclipse Engine had become outdated by the time the game was released, leading to mediocre visuals. The game's
lighting Lighting or illumination is the deliberate use of light to achieve practical or aesthetic effects. Lighting includes the use of both artificial light sources like lamps and light fixtures, as well as natural illumination by capturing daylight. ...
was largely improved by the introduction of
global illumination Global illumination (GI), or indirect illumination, is a group of algorithms used in 3D computer graphics that are meant to add more realistic lighting Lighting or illumination is the deliberate use of light to achieve practical or aest ...
in the game's engine. New tools for sky editing and water rendering were introduced to further enhance the game's visuals.


Production

Gaider and five other writers penned the game's narrative. The team hoped to move away from ''Origins'' narrative formula. It was criticized for being a predictable and formulaic hero journey. As a result, the team decided to make the narrative more "personal", focusing on one character over the course of several years with a framed structure that allows the story to skip periods that do not interest players. To offer a more focused experience, the team decided to ditch players' origin stories. Inspired by '' Planescape: Torment'', Hawke is fully voiced as opposed to the Warden (the silent player character in ''Origins''). The story's tone was also considered darker than its predecessor. Gaider believed this approach introduced new opportunities for storytelling, as consequences of a player's decisions can be highlighted further, and the state of the game's world can be radically changed. Laidlaw added that with choices having more impact, ''Dragon Age II'' would be BioWare's "most reactive game". There were different types of choices in the game, namely flavors, local choices and global choices. Some have little effect on the game's narrative, while others may affect the story dramatically. As players have no knowledge of the extent of the impact a choice will bring, the team hoped they had created a more individualized experience. Like its predecessor, the choices presented were not "black or white", so players are motivated to do what they deem is appropriate. The team used an approach called a "one-pager", where the general overview of the story was produced; then the writers expanded the smaller components. The team also used a
wiki A wiki ( ) is a form of hypertext publication on the internet which is collaboratively edited and managed by its audience directly through a web browser. A typical wiki contains multiple pages that can either be edited by the public or l ...
to store the game's
lore Lore may refer to: * Folklore, acquired knowledge or traditional beliefs * Oral lore or oral tradition, orally conveyed cultural knowledge and traditions Places * Loré, former French commune * Loré (East Timor), a city and subdistrict in La ...
to keep it consistent. All story content was reviewed twice. The first, named a "white box" interview, was used to evaluate its pacing and the choices presented, while the second, named an "orange box" interview, was used to flesh out the details of each quest. Though players can import saves from ''Origins'' into the game, the narrative was not changed significantly because the team wanted to acknowledge players' choices and pay homage to certain characters, without having to create "obligatory cameos" of characters. The team also felt that new players would be alienated if ''Origins'' story arc continued in the sequel. Laidlaw added that unlike ''
Mass Effect ''Mass Effect'' is a military science fiction media franchise created by Casey Hudson. The franchise depicts a distant future where humanity and several alien civilizations have colonized the galaxy using technology left behind by Elder race, a ...
'', ''Dragon Age'' is more about the place and the setting than the characters. According to Gaider, the game was about "freedom versus security", as reflected by the conflicts between the mages and the Templars. The game had 103 minutes of
cutscene A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the ...
s, and nearly half a million lines of dialogue. In 2021, Gaider said that the game was originally planned as an expansion pack to ''Origins''. He also said that there's "a fantastic game hidden under a mountain of compromises, cut corners, and tight deadlines" and if he could redo parts of the game, some of the changes would include an expanded opening, a romance with Varric, the restoration of act three plot points, and an endgame option to avoid choosing sides.


Music

As the game focuses on Hawke's family and their adventures in the world, Zur used a
string quartet The term string quartet refers to either a type of musical composition or a group of four people who play them. Many composers from the mid-18th century onwards wrote string quartets. The associated musical ensemble consists of two Violin, violini ...
to play the solo, while the
orchestra An orchestra (; ) is a large instrumental ensemble typical of classical music, which combines instruments from different families. There are typically four main sections of instruments: * String instruments, such as the violin, viola, cello, ...
had a supporting role. He introduced Middle-eastern sounds for the city of Kirkwall, since it was foreign to the Hawke family. Zur collaborated with Aubrey Ashburn, who sang the main title and several songs in the game, an Israeli songwriter, and
Florence and The Machine Florence and the Machine (stylised as Florence + the Machine) are an English indie rock band formed in London in 2007 by lead vocalist Florence Welch, keyboardist Isabella Summers, guitarist Rob Ackroyd, drummer Christopher Lloyd Hayden and harp ...
, whose song "I’m Not Calling You a Liar" was reimagined for the game. Like its predecessor, the game's music is a cross between "heroic" and "demonic". According to Zur, he was given more creative freedom by BioWare since the style of the game's music had already been established in ''Origins''.


Marketing and release

Ahead of the game's release producer Fernando Melo said he wanted to draw a larger audience for the game than ''Origins'': "We have data that shows there are a lot of people that enjoy playing RPGs although they won’t necessarily call them RPGs. They’ll play Fallout, Assassin’s Creed and even
Call of Duty ''Call of Duty'' is a first-person shooter military video game series and media franchise published by Activision, starting in 2003. The games were first developed by Infinity Ward, then by Treyarch and Sledgehammer Games. Several spin-of ...
, which have these progression elements – you’re putting points into things – but they don’t necessarily associate that as an RPG. So we think that if we expand that out we’ll attract a much bigger audience." Electronic Arts announced ''Dragon Age II'' in July 2010. They released a public demo of the game, which was available from February 22 to March 1, 2011. Players who pre-ordered the game received two exclusive weapons. Players who had pre-ordered the game before January 11, 2011 also had access to the "BioWare Signature Edition", which included new items and missions, a new companion, and a digital version of the game's original soundtrack. BioWare partnered with Razer to launch a gaming periphery product line called the "Collector's Edition Product Line". A
Facebook Facebook is a social media and social networking service owned by the American technology conglomerate Meta Platforms, Meta. Created in 2004 by Mark Zuckerberg with four other Harvard College students and roommates, Eduardo Saverin, Andre ...
tie-in game called ''Dragon Age Legends'', a 2D
role-playing Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing ...
strategy game A strategy game or strategic game is a game in which the players' uncoerced, and often autonomous, decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decision tree-style think ...
, was announced in November 2010 for release in March 2011. Players of ''
Dead Space 2 ''Dead Space 2'' is a 2011 survival horror game developed by Visceral Games and published by Electronic Arts. It was released for PlayStation 3, Windows, and Xbox 360 in January. The second mainline entry in the ''Dead Space'' series, set on the ...
'' received an exclusive armor in the game modeled after ''Dead Space''s protagonist
Isaac Clarke Isaac Clarke is a character in the survival horror media franchise ''Dead Space (franchise), Dead Space'', owned and published by Electronic Arts. He was introduced as the protagonist of ''Dead Space (2008 video game), Dead Space'' (2008) develop ...
. ''Dragon Age II'' went on sale in North America and Europe on March 8 and 11, 2011, respectively. The game was removed from the digital
Steam Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
storefront by the
Valve A valve is a device or natural object that regulates, directs or controls the flow of a fluid (gases, liquids, fluidized solids, or Slurry, slurries) by opening, closing, or partially obstructing various passageways. Valves are technically Pip ...
in July 2011. According to EA, the reason was they had breached Valve's policy, which " imitshow developers interact with customers to sell
downloadable content content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain ad ...
(DLC)". About a month after the game's release, EA rewarded early adopters of the game with a free download code for '' Mass Effect 2'', another BioWare title. The game became a
backward compatible In telecommunications and computing, backward compatibility (or backwards compatibility) is a property of an operating system, software, real-world product, or technology that allows for interoperability with an older legacy system, or with inpu ...
title on
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
on May 3, 2018. Six downloadable content packs for ''Dragon Age II '' were released between March 2011 and October 2011. The content ranges from minor in-game item packs to more significant plot-driven campaign modules. Major packs include ''Legacy'' and ''Mark of The Assassin'', which advance the narrative of the ''Dragon Age'' series as a whole. In ''Legacy'', Hawke investigates a prison constructed by the Grey Wardens, which holds a powerful and ancient darkspawn. In ''Mark of The Assassin'', Hawke must infiltrate an estate outside Kirkwall and steal a precious relic. An expansion pack entitled ''The Exalted March'' had been in development, but was cancelled as the studio decided to focus on tweaking the
Frostbite Frostbite is a skin injury that occurs when someone is exposed to extremely low temperatures, causing the freezing of the skin or other tissues, commonly affecting the fingers, toes, nose, ears, cheeks and chin areas. Most often, frostbite occ ...
engine, which would be used for their future games. A mini-series titled '' Dragon Age: Redemption'', which features
Felicia Day Kathryn Felicia Day (born June 28, 1979) is an American actress, singer, writer, and web series creator. She is the creator and star of the web series '' The Guild'' (2007–2013), a show loosely based on her life as a gamer. She also wrote and ...
in the lead role of Tallis was announced in February 2011. Peter Winther directed the series,
John Bartley John Stanley Bartley, American Society of Cinematographers, A.S.C. (born February 12, 1947), often credited as John S. Bartley, is a New Zealand-born United States, American Cinematography, cinematographer best known for his work on television se ...
served as its
cinematographer The cinematographer or director of photography (sometimes shortened to DP or DOP) is the person responsible for the recording of a film, television production, music video or other live-action piece. The cinematographer is the chief of the camera ...
, and Day was involved in its scriptwriting. The six-part
webseries A web series (also known as webseries, short-form series, and web show) is a series of short screenplay, scripted or Improvisation, non-scripted online videos, generally in Episode, episodic form, released on the Internet (i.e. World Wide Web), w ...
premiered on October 10, 2011, one day before the release of the ''Mark of The Assassin'' DLC pack where Tallis appears as a guest companion.


Reception


Critical reception

The game received received "generally favorable" reviews according to
review aggregator A review aggregator is a system that collects reviews and ratings of products and services, such as films, books, video games, music, software, hardware, or cars. This system then stores the reviews to be used for supporting a website where user ...
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
. Laidlaw admitted the team never expected the game to perform as well as ''Origins'', but he thought the title would score higher. Several critics praised the game's combat noting it was faster than its predecessor. Joe Juba of ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' praised it for being "responsive" and believed the new system suited the game.
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
's Kristine Steimer praised the combat, which integrated action elements and tactical features together well, for being "entertaining" and "versatile". However, she found issues with the console controls' imprecision and AI weaknesses. Mike Sharkey of
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameS ...
described the gameplay as "smooth". He noted its improved
user interface In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine fro ...
, and felt it was a "great fusion" of both action and strategic elements, though he remarked that deploying strategy is not as necessary as before.
GamesRadar ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and ''Computer ...
's Eric Neigher was disappointed by the "cumbersome" strategy system, which made the combat excessively straightforward. Rich McCormick of ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games m ...
'' liked the game's talents and abilities, saying they are "exciting" to use. VanOrd appreciated its flexibility, though he thought it was streamlined, alongside the inventory management system. Both ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
''s VanOrd and Juba noted there were issues with the third-person gameplay in the PC version. The game's storytelling attracted mixed responses. The use of an
unreliable narrator In literature, film, and other such arts, an unreliable narrator is a narrator who cannot be trusted, one whose credibility is compromised. They can be found in a wide range from children to mature characters. While unreliable narrators are al ...
was applauded for holding the story together in a cohesive manner by McCormick, and being entertaining by Steimer. Sharkey liked the three-act structure, comparing it to "historical fiction reads" that explores a "tumultuous period in a fully realized fantasy world". Neigher thought the three-act structure delivered a "compelling" story, and appreciated the game's writing, calling it a step-up from ''Origins''. VanOrd disliked the game's storytelling, however, calling it a "downward turn" from ''Origins'' as it lacked a central goal that engaged players, thus making the story less epic than it should be. However, he remarked that there were "heartfelt moments", mostly associated with the game's sidequests and companions. Juba agreed with VanOrd on the story's shortcomings, saying that there was little tension or consequences in the main story, and it felt like several side-quests stitched together. However, he praised the scenarios for being creative and inventive. Both VanOrd and ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
''s Dan Whitehead noted the game drew inspiration from real-life events when the writing team created the setting and its cultural and political conflicts. Whitehead called it "a political game". Critics had varied opinions on the game's dialogue system. McCormick felt the lack of a morality system enabled players to pick different dialogue stances depending on different circumstances, as opposed to being funneled to role-play a certain personality. He praised the game's three-act structure for making choices consequential. Decisions made earlier may result in a significant difference several years later in the game. McCormick called this "impressive". Sharkey and Whitehead liked the choices presented, and felt they were impactful and often morally ambiguous. VanOrd agreed, and attributed it to the setting's unstable political climate. He was disappointed that some choices were merely illusions, but felt there were more impactful decisions in the game than in ''Origins''. However, Steimer felt there were not a lot of impactful choices in the game, and criticized the
cliffhanger A cliffhanger or cliffhanger ending is a plot device in fiction which features a main character in a precarious situation, facing a difficult dilemma or confronted with a shocking revelation at the end of an episode of serialized fiction or bef ...
ending. Joseph Leray of ''
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017 and sold it to Gamurs Group in 2022. Histor ...
'' commented on the game's pacing, saying that "Act I is too long, Act III is too short, and Act II feels like the climax of the game but is largely tangential to the main plot". Critics praised the companions featured in the game. Steimer liked the background banter between the companions, saying they are "heartwarming" and "hilarious". Sharkey felt the characters were exceptional, calling them BioWare's best, though he was disappointed by the fact their armor could not be customized. Neigher also liked the companions, saying they were more fleshed out and less "expository". Both Whitehead and VanOrd felt the companions were not as interesting as the original game, though VanOrd noted their personalities are "vivid" nonetheless, and all the companions were excellently voiced and their lines were well-written. Juba, however, found the companions superior to those in ''Origins''. Leray liked the companion quests, singling out Merill's and Aveline's as two of the best. However, he lamented the game did not offer enough opportunities to interact with its cast of companions. Revisiting ''Dragon Age II'' in 2015, Chris Thursten of ''PC Gamer'' praised the game's handling of its roster of companions, noting that "they have their own homes, jobs and opinions". Thrusten also praised the complex relationships they have with each other. He noted that Hawke's decade in Kirkwall is primarily an exploration of these relationships and concluded that "BioWare has not created a narrative with this much nuance since, nor so many clever moments...". Reused assets and the game being set entirely in Kirkwall were criticized. Some critics felt the game confined players to a very small city. Steimer felt the rich lore featured in the game was wasted. McCormick felt the small world helped players become more thoroughly engaged in it, able to understand its culture and politics due to its small scale. Sharkey called certain areas in the game "carbon-copy dungeon crawls", and was disappointed by the excessive reuse of areas. Neigher added that the
backtracking Backtracking is a class of algorithms for finding solutions to some computational problems, notably constraint satisfaction problems, that incrementally builds candidates to the solutions, and abandons a candidate ("backtracks") as soon as it de ...
featured in the game gave the impression it was more linear than its predecessor. Juba felt the game's locations were "painfully limited", and players would get tired of them after a while. Leray criticized the assets for being "bland", saying that reusing them made the issue even worse. Like Juba, he felt that locations would become "stale" as players progress and that the city has too few people of interest or missions for players to complete. Before the game's release, players of ''Dragon Age: Origins'' were worried the sequel would be streamlined like ''
Mass Effect ''Mass Effect'' is a military science fiction media franchise created by Casey Hudson. The franchise depicts a distant future where humanity and several alien civilizations have colonized the galaxy using technology left behind by Elder race, a ...
''. Head writer David Gaider assured fans of ''Origins'' this was not the case. While BioWare expected fan criticism over the changes implemented in the sequel, they were surprised by the polarized response from players. EA acknowledged the game's reception among fans, saying that they "lost some 'Origins''fans" with the game's release. Much of the player criticism was directed at the game's reusing of environments and the single city setting. The
Academy of Interactive Arts & Sciences The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain Summit, better known as D.I.C.E., which includes the presentation ...
nominated ''Dragon Age II'' for " Outstanding Achievement in Connectivity" at the 15th Annual Interactive Achievement Awards.


Controversies

A BioWare employee was caught posting as a consumer on Metacritic. The employee, Chris Hoban, gave the game score of 10/10. An EA representative responded after much online controversy saying it is normal for people who work on a game to like and support it, though it is unclear if Hoban acted on his own or at the behest of the company. The game was criticized for allegedly using SecuROM
digital rights management Digital rights management (DRM) is the management of legal access to digital content. Various tools or technological protection measures, such as access control technologies, can restrict the use of proprietary hardware and copyrighted works. DRM ...
software, though BioWare refuted the allegations and added they merely used a release date checker (made by the company that produced SecuROM) that deletes itself after the game is released. In early 2011, shortly after the release of ''Dragon Age II'', one player made a forum post on BioWare's then-active social forums expressing their distaste for unwanted homosexual advances, and asked for a much bigger focus on straight male gamers as well as an option to remove
homosexual Homosexuality is romantic attraction, sexual attraction, or sexual behavior between people of the same sex or gender. As a sexual orientation, homosexuality is "an enduring pattern of emotional, romantic, and/or sexual attractions" exc ...
content. Gaider replied by saying the game is designed to be inclusive and for everyone, and that making romances for both sexes was less costly than creating new ones.


Sales

''Dragon Age II'' was the best-selling retail game in the UK in its week of release according to Chart-Track, outselling competitors including ''Pokémon Black'' and ''White''. Worldwide, the game sold more than one million copies in less than two weeks, a faster sales pace than its predecessor when it was released in 2009. By May 2011, it has sold over two million copies.


Sequel

The aftermath of the game's ending is explored in the 2011 tie-in novel, '' Dragon Age: Asunder''. A sequel, '' Dragon Age: Inquisition'', was released for Microsoft Windows,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
in November 2014. The villain from the ''Legacy'' DLC, Corypheus, returns as the primary antagonist in ''Inquisition'', and Hawke appears as a non-playable support character.


Notes


References


Further reading

* Benzio, Kristin
Maker's Breath: Religion, Magic, and the 'Godless' World of BioWare's ''Dragon Age II''
''Heidelberg Journal of Religions on the Internet, Volume 5'', 2014


External links

* {{DEFAULTSORT:Dragon Age II 2011 video games Action role-playing video games BioWare games Dragon Age Fiction with unreliable narrators LGBTQ-related video games MacOS games PlayStation 3 games Role-playing video games Video games developed in Canada Video game sequels Video games with gender-selectable protagonists Video games scored by Inon Zur Windows games Xbox 360 games Video games with multiple endings Single-player video games