Gameplay
The game was played from a first-person perspective. The player assumes control of Romer Shoal, a Gravcycle pilot. The Gravcycle could hover above the ground and from this position, Romer could issue commands to his four-person squad and activate their abilities while providing aerial support. The Gravcycle in the game has three distinct models, with each granting players different advantages. For instance, Heavy can launch strong attacks but it moves at a slower pace. Romer can use his Gravcycle to highlight different areas of interest and resources, which can be salvaged to upgrade the Gravcycle, the ground units, and his own upgrade chip. The game's multiplayer modes can support up to 10 players. In multiplayer, the player can choose to command a crew, which consists of a gravcycle and several ground units. At launch, players can choose from nine crews. Each crew has their own gameplay characteristics and unique abilities.Story
The game takes place 150 years into the future. Following a complete collapse of society due to climate change, a group of scientists develops a technique to transfer the human brain into a robotic body in order to reduce the demands placed on Earth's resources, which comes to be known as "integration". While integration is only temporary in nature, a militant group named Rayonne emerged to become a superpower and began forcing all humans to conform to the integration process. The game follows a group of outlaws, led by Romer Shoal, who had already "integrated", as they rebel against Rayonne and attempt to "reboot humanity".Development
The game was directed by Marcus Lehto, the co-creator of the ''Halo'' series. It was the debut title for his studio, V1 Interactive, which employed 30 employees. While Lehto first began brainstorming ideas for the game in 2014, the actual development took around three and a half years. Initially, the team envisioned the game as a real-time strategy (RTS) title, though he felt that the gameplay was not unique enough. Therefore, Lehto decided to incorporate elements of first-person shooter into the game by converting the RTS camera into an active participant in combat. ''Reception
''Disintegration'' received "mixed or average reviews" according to review aggregator Metacritic.References
External links
* {{Official website, https://www.disintegrationgame.com/ 2020 video games First-person shooters Private Division games PlayStation 4 games Post-apocalyptic video games Real-time strategy video games Science fiction video games Unreal Engine games Video games scored by Jon Everist Video games developed in the United States Xbox One games Windows games