Diplomacy (board Game)
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''Diplomacy'' is a strategic
board game A board game is a type of tabletop game that involves small objects () that are placed and moved in particular ways on a specially designed patterned game board, potentially including other components, e.g. dice. The earliest known uses of the ...
created by Allan B. Calhamer in 1954 and released commercially in the
United States The United States of America (USA), also known as the United States (U.S.) or America, is a country primarily located in North America. It is a federal republic of 50 U.S. state, states and a federal capital district, Washington, D.C. The 48 ...
in 1959. Its main distinctions from most
board wargames A board wargame is a wargame with a set playing surface or board, as opposed to being played on a computer or in a more free-form playing area as in miniatures games. The modern, commercial wargaming hobby (as distinct from military exercises, ...
are its negotiation phases (players spend much of their time forming and betraying alliances with other players and forming beneficial strategies) and the absence of dice and other game elements that produce random effects. Set in
Europe Europe is a continent located entirely in the Northern Hemisphere and mostly in the Eastern Hemisphere. It is bordered by the Arctic Ocean to the north, the Atlantic Ocean to the west, the Mediterranean Sea to the south, and Asia to the east ...
in the years leading to the
First World War World War I or the First World War (28 July 1914 – 11 November 1918), also known as the Great War, was a World war, global conflict between two coalitions: the Allies of World War I, Allies (or Entente) and the Central Powers. Fighting to ...
, ''Diplomacy'' is played by two to seven players, each controlling the armed forces of a major European power (or, with fewer players, multiple powers). Each player aims to move their few starting units and defeat those of others to win possession of a majority of strategic cities and provinces marked as "supply centers" on the map; these supply centers allow players who control them to produce more units. Following each round of player negotiations, each player can issue attack and support orders, which are then executed during the movement phase. A player takes control of a province when the number of provinces that are given orders to support the attacking province exceeds the number of provinces given orders to support the defending province. ''Diplomacy'' was the first commercially published game to be played by mail (PBM); only
chess Chess is a board game for two players. It is an abstract strategy game that involves Perfect information, no hidden information and no elements of game of chance, chance. It is played on a square chessboard, board consisting of 64 squares arran ...
, which is in the
public domain The public domain (PD) consists of all the creative work to which no Exclusive exclusive intellectual property rights apply. Those rights may have expired, been forfeited, expressly Waiver, waived, or may be inapplicable. Because no one holds ...
, saw significant postal play earlier. ''Diplomacy'' was also the first commercially published game to generate an active hobby scene with amateur
fanzine A fanzine (blend word, blend of ''fan (person), fan'' and ''magazine'' or ''zine'') is a non-professional and non-official publication produced by enthusiasts of a particular cultural phenomenon (such as a literary or musical genre) for the pleas ...
s; only science-fiction, fantasy and comics fandom saw fanzines earlier. Competitive face-to-face ''Diplomacy'' tournaments have been held since the 1970s. Play of ''Diplomacy'' by e-mail (PBEM) has been widespread since the late 1980s. ''Diplomacy'' has been published in the United States by Games Research,
Avalon Hill Avalon Hill Games Inc. is a game company that publishes wargames and strategic board games. It has also published miniature wargaming rules, role-playing games and sports simulations. It is a subsidiary of Hasbro, and operates under the compan ...
, and
Hasbro Hasbro, Inc. (; a syllabic abbreviation of its original name, Hassenfeld Brothers) is an American multinational corporation, multinational toy manufacturing and entertainment holding company founded on December 6, 1923 by Henry, Hillel and Herma ...
; the name is currently a registered
trademark A trademark (also written trade mark or trade-mark) is a form of intellectual property that consists of a word, phrase, symbol, design, or a combination that identifies a Good (economics and accounting), product or Service (economics), service f ...
of Hasbro's Avalon Hill division. ''Diplomacy'' has also been licensed to various companies for publication in other countries. ''Diplomacy'' is also played on the
Internet The Internet (or internet) is the Global network, global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a internetworking, network of networks ...
, adjudicated by a computer or a human gamemaster.


History

The idea for ''Diplomacy'' arose from Allan B. Calhamer's study at
Harvard Harvard University is a private Ivy League research university in Cambridge, Massachusetts, United States. Founded in 1636 and named for its first benefactor, the Puritan clergyman John Harvard, it is the oldest institution of higher lear ...
of nineteenth-century
European history The history of Europe is traditionally divided into four time periods: prehistoric Europe (prior to about 800 BC), classical antiquity (800 BC to AD 500), the Middle Ages (AD 500–1500), and the modern era (since AD 1500). The first early Eu ...
under Sidney B. Fay and from his study of political geography. Calhamer also drew inspiration from the card game of Hearts, in which he observed that players were at an advantage when they teamed up against the leader, and from the game of
chess Chess is a board game for two players. It is an abstract strategy game that involves Perfect information, no hidden information and no elements of game of chance, chance. It is played on a square chessboard, board consisting of 64 squares arran ...
, which inspired him to use a limited number of spaces and pieces. The rough form of ''Diplomacy'' was created in 1954, and its details were developed through playtesting until the 1958 map and rules revisions. Calhamer paid for a 500-game print run of that version in 1959 after rejection by major companies. It has been published since then by Games Research (in 1961, then a 1971 edition with a revised rulebook),
Avalon Hill Avalon Hill Games Inc. is a game company that publishes wargames and strategic board games. It has also published miniature wargaming rules, role-playing games and sports simulations. It is a subsidiary of Hasbro, and operates under the compan ...
(in 1976), by
Hasbro Hasbro, Inc. (; a syllabic abbreviation of its original name, Hassenfeld Brothers) is an American multinational corporation, multinational toy manufacturing and entertainment holding company founded on December 6, 1923 by Henry, Hillel and Herma ...
's Avalon Hill division (in 1999), and now by
Wizards of the Coast Wizards of the Coast LLC (WotC or Wizards) is an American game Publishing, publisher, most of which are based on fantasy and List of science fiction themes, science-fiction themes, and formerly an operator of retail game stores. In 1999, toy ...
(in 2008) in the US, and licensed to other boardgame publishers for versions sold in other countries. Among these are Parker Brothers, Waddingtons Games, Gibsons Games, and Asmodée Editions. The first copy of the first print run was sold by the Calhamer estate through auction in 2017.


Basic setting and overview

The board is a map of 1901 Europe plus Turkey, Syria and
North Africa North Africa (sometimes Northern Africa) is a region encompassing the northern portion of the African continent. There is no singularly accepted scope for the region. However, it is sometimes defined as stretching from the Atlantic shores of t ...
. It is divided into fifty-six land regions and nineteen sea regions. Forty-two of the land regions are divided among the seven Great Powers of the game:
Austria-Hungary Austria-Hungary, also referred to as the Austro-Hungarian Empire, the Dual Monarchy or the Habsburg Monarchy, was a multi-national constitutional monarchy in Central Europe#Before World War I, Central Europe between 1867 and 1918. A military ...
,
Great Britain Great Britain is an island in the North Atlantic Ocean off the north-west coast of continental Europe, consisting of the countries England, Scotland, and Wales. With an area of , it is the largest of the British Isles, the List of European ...
,
France France, officially the French Republic, is a country located primarily in Western Europe. Overseas France, Its overseas regions and territories include French Guiana in South America, Saint Pierre and Miquelon in the Atlantic Ocean#North Atlan ...
,
Germany Germany, officially the Federal Republic of Germany, is a country in Central Europe. It lies between the Baltic Sea and the North Sea to the north and the Alps to the south. Its sixteen States of Germany, constituent states have a total popu ...
,
Italy Italy, officially the Italian Republic, is a country in Southern Europe, Southern and Western Europe, Western Europe. It consists of Italian Peninsula, a peninsula that extends into the Mediterranean Sea, with the Alps on its northern land b ...
,
Russia Russia, or the Russian Federation, is a country spanning Eastern Europe and North Asia. It is the list of countries and dependencies by area, largest country in the world, and extends across Time in Russia, eleven time zones, sharing Borders ...
, and
Turkey Turkey, officially the Republic of Türkiye, is a country mainly located in Anatolia in West Asia, with a relatively small part called East Thrace in Southeast Europe. It borders the Black Sea to the north; Georgia (country), Georgia, Armen ...
. The remaining fourteen land regions are neutral at the start of the game. Thirty-four of the land regions contain "supply centers", corresponding to major centers of government, industry or commerce (''e.g.'',
Vienna Vienna ( ; ; ) is the capital city, capital, List of largest cities in Austria, most populous city, and one of Federal states of Austria, nine federal states of Austria. It is Austria's primate city, with just over two million inhabitants. ...
and
Rome Rome (Italian language, Italian and , ) is the capital city and most populated (municipality) of Italy. It is also the administrative centre of the Lazio Regions of Italy, region and of the Metropolitan City of Rome. A special named with 2, ...
); twenty-two of these are located within the Great Powers and are referred to as "home" supply centers. The remaining twelve are located in the neutral provinces. The number of supply centers a player controls determines the total number of armies and fleets a player may have on the board, and as players gain and lose control of centers, they may build (raise) or must remove (disband) units correspondingly. The land provinces within the Great Powers which contain supply centers are generally named after a major city in the province (e.g.
London London is the Capital city, capital and List of urban areas in the United Kingdom, largest city of both England and the United Kingdom, with a population of in . London metropolitan area, Its wider metropolitan area is the largest in Wester ...
and
Moscow Moscow is the Capital city, capital and List of cities and towns in Russia by population, largest city of Russia, standing on the Moskva (river), Moskva River in Central Russia. It has a population estimated at over 13 million residents with ...
) while the other land provinces within the Great Powers are generally named after a region (e.g.
Bohemia Bohemia ( ; ; ) is the westernmost and largest historical region of the Czech Republic. In a narrow, geographic sense, it roughly encompasses the territories of present-day Czechia that fall within the Elbe River's drainage basin, but historic ...
and
Apulia Apulia ( ), also known by its Italian language, Italian name Puglia (), is a Regions of Italy, region of Italy, located in the Southern Italy, southern peninsular section of the country, bordering the Adriatic Sea to the east, the Strait of Ot ...
). Neutral land provinces are generally named after countries (e.g.
Serbia , image_flag = Flag of Serbia.svg , national_motto = , image_coat = Coat of arms of Serbia.svg , national_anthem = () , image_map = , map_caption = Location of Serbia (gree ...
and
Belgium Belgium, officially the Kingdom of Belgium, is a country in Northwestern Europe. Situated in a coastal lowland region known as the Low Countries, it is bordered by the Netherlands to the north, Germany to the east, Luxembourg to the southeas ...
). All players other than Britain and Russia begin the game with two armies and one fleet; Britain starts with two fleets and one
army An army, ground force or land force is an armed force that fights primarily on land. In the broadest sense, it is the land-based military branch, service branch or armed service of a nation or country. It may also include aviation assets by ...
, and Russia starts with two armies and two fleets, making it the only player to start the game with more than three units. Only one unit at a time may occupy a given map region. Balancing units to supply center counts is done after each game-year, which involves two seasons of play: Spring and Fall. At the beginning of the game, the twelve neutral supply centers are typically captured within the first few moves. Further acquisition of supply centers becomes a zero sum dynamic with any gains in a player's resources coming at the expense of a rival.


Historical accuracy

Although the game starts in 1901, the map generally reflects the political boundaries of Europe in 1914, just before the outbreak of the Great War.
Bosnia Bosnia and Herzegovina, sometimes known as Bosnia-Herzegovina and informally as Bosnia, is a country in Southeast Europe. Situated on the Balkans, Balkan Peninsula, it borders Serbia to the east, Montenegro to the southeast, and Croatia to th ...
is already annexed to the Austro-Hungarian Empire, and the Balkans reflect the results of the wars of 1912 and 1913 in the region. On the other hand,
Montenegro , image_flag = Flag of Montenegro.svg , image_coat = Coat of arms of Montenegro.svg , coa_size = 80 , national_motto = , national_anthem = () , image_map = Europe-Mont ...
is shown as part of Austria-Hungary. Additionally, North Africa and Tunis start the game as neutral, despite these regions being part of the French colonial empire in 1914.
Finland Finland, officially the Republic of Finland, is a Nordic country in Northern Europe. It borders Sweden to the northwest, Norway to the north, and Russia to the east, with the Gulf of Bothnia to the west and the Gulf of Finland to the south, ...
and
Syria Syria, officially the Syrian Arab Republic, is a country in West Asia located in the Eastern Mediterranean and the Levant. It borders the Mediterranean Sea to the west, Turkey to Syria–Turkey border, the north, Iraq to Iraq–Syria border, t ...
are both parts of Great Powers, as Finland was part of the Russian Empire, and Syria was part of the Ottoman Empire in 1914.
Tunis Tunis (, ') is the capital city, capital and largest city of Tunisia. The greater metropolitan area of Tunis, often referred to as "Grand Tunis", has about 2,700,000 inhabitants. , it is the third-largest city in the Maghreb region (after Casabl ...
is used rather than
Tunisia Tunisia, officially the Republic of Tunisia, is a country in the Maghreb region of North Africa. It is bordered by Algeria to the west and southwest, Libya to the southeast, and the Mediterranean Sea to the north and east. Tunisia also shares m ...
on most boards. North Africa is a single province covering parts of
Algeria Algeria, officially the People's Democratic Republic of Algeria, is a country in the Maghreb region of North Africa. It is bordered to Algeria–Tunisia border, the northeast by Tunisia; to Algeria–Libya border, the east by Libya; to Alger ...
and
Morocco Morocco, officially the Kingdom of Morocco, is a country in the Maghreb region of North Africa. It has coastlines on the Mediterranean Sea to the north and the Atlantic Ocean to the west, and has land borders with Algeria to Algeria–Morocc ...
.


Comparison with other war games

''Diplomacy'' differs from the majority of war games because: * Players do not take turns sequentially; instead all players secretly write down their moves after a negotiation period, then all moves are revealed and put into effect simultaneously. * Social interaction and interpersonal skills make up an essential part of the play. * The rules that simulate combat are strategic, abstract, and simple—not tactical, realistic, or complex—as this is a diplomatic simulation game, not a military one. * Combat resolution contains no
random In common usage, randomness is the apparent or actual lack of definite pattern or predictability in information. A random sequence of events, symbols or steps often has no order and does not follow an intelligible pattern or combination. ...
elements—no
dice A die (: dice, sometimes also used as ) is a small, throwable object with marked sides that can rest in multiple positions. Dice are used for generating random values, commonly as part of tabletop games, including dice games, board games, ro ...
are rolled or cards drawn. * Each military unit has the same strength. * It is especially well suited to postal play, which led to an active hobby of amateur publishing. * Internet ''Diplomacy'' is one of the few early board games that is still played on the web. * The game board is on the scale of an entire continent, rather than a single campaign theater. * Land and sea power are almost equally significant, and a player's decision as to whether to raise an army or a fleet is highly significant.


Gameplay

''Diplomacy'' proceeds by seasons, beginning in the year 1901, with each year divided into two main seasons: the "Spring" and "Fall" (Autumn) moves. Each season is further divided into negotiation and movement phases, followed by "retreat" or "disband" adjustments and an end-of-the-year Winter phase of new builds or removals following the Fall adjustments.


Negotiation phase

In the negotiation phase, players discuss tactics and strategy, form
alliance An alliance is a relationship among people, groups, or sovereign state, states that have joined together for mutual benefit or to achieve some common purpose, whether or not an explicit agreement has been worked out among them. Members of an a ...
s, and share intelligence or spread
disinformation Disinformation is misleading content deliberately spread to deceive people, or to secure economic or political gain and which may cause public harm. Disinformation is an orchestrated adversarial activity in which actors employ strategic dece ...
. Negotiations may be made public or kept private. Players are not bound to anything they say or promise, and no agreements are enforceable. Communication and trust are highly important; players must forge alliances with others and observe their actions to evaluate their trustworthiness. At the same time, they must convince others of their own trustworthiness while making plans to turn against their allies when least expected. A well-timed betrayal can be just as profitable as an enduring, reliable alliance.


Movement phase

After the negotiation period, players write secret orders for each unit; these orders are revealed and executed simultaneously. A unit can move from its location to an adjacent space, support an adjacent unit to hold an area in the event of an attack, support another unit to attack a space into which it could move itself, or hold defensively. In addition, fleets may
transport Transport (in British English) or transportation (in American English) is the intentional Motion, movement of humans, animals, and cargo, goods from one location to another. Mode of transport, Modes of transport include aviation, air, land tr ...
armies from one coast space to another when in a chain called a "convoy". Armies may only occupy land regions, and fleets occupy sea regions and the land regions that border named seas. Only one unit may occupy each region. If multiple units are ordered to move to the same region, only the unit with the most support moves there. If two or more units have the same highest support, a standoff occurs and no units ordered to that region move. A unit ordered to give support that is attacked has those orders canceled and is forced to hold, except in the case that support is being given to a unit invading the region from which the attack originated (in which case the unit that had been ordered to give support must retreat from, rather than hold, its position). Certain spaces on the board have two coasts and here a player must specify which one they want their fleet to occupy. A fleet can only move to coasts and oceans that border the coast that it is on. For example, a fleet occupying the southern coast of
Bulgaria Bulgaria, officially the Republic of Bulgaria, is a country in Southeast Europe. It is situated on the eastern portion of the Balkans directly south of the Danube river and west of the Black Sea. Bulgaria is bordered by Greece and Turkey t ...
cannot move into
Romania Romania is a country located at the crossroads of Central Europe, Central, Eastern Europe, Eastern and Southeast Europe. It borders Ukraine to the north and east, Hungary to the west, Serbia to the southwest, Bulgaria to the south, Moldova to ...
or the
Black Sea The Black Sea is a marginal sea, marginal Mediterranean sea (oceanography), mediterranean sea lying between Europe and Asia, east of the Balkans, south of the East European Plain, west of the Caucasus, and north of Anatolia. It is bound ...
, but a fleet on the east coast could.


End-of-year and supply centers

After each Fall move, newly acquired supply centers become owned by the occupying player, and each power's supply center total is recalculated; players with fewer supply centers than units on the board must disband units, while players with more supply centers than units on the board are entitled to build units in their open (unoccupied) Home centers (supply centers controlled at the start of the game). Players who have lost all of their Home centers may not build new units, while players controlling no supply centers are eliminated from the game. If a player controls 18 or more (being more than half) of the 34 supply centers at the end of a year, they are the winner. Players who remain may also agree to a draw – around half of all games will end in a draw.


Variants

Several boardgames based on ''Diplomacy'' have been commercially published. Additionally, many fans of the game have created hundreds of variants of their own, using altered rules on the standard map, standard rules on a different map, or both.


Rulebook provision for fewer than seven players

The rules allow for games with two to six players, closing parts of the standard board, but these are used only in casual play, and are not considered standard ''Diplomacy'' in tournament, postal, or most forms of online play. For example, if there are six players, everyone plays one country and Italy is not used; for five players, Italy and Germany are not used. The original rules did not include additional guidelines, but the Avalon Hill set included suggestions, such as individual players using multiple countries, and additions. Another approach to solving the problem of fewer than seven players is the use of the Escalation Variant Rules by Edi Birsan: # Players start with no pieces on the board # Players put one piece down on the board in any province one at a time (starting with the youngest player) # After reaching the maximum number of pieces the players start the game with ownership of their starting provinces. # At the end of Fall 1901 with their adjustments players write down their three HOME centers for the rest of the game. This is done without negotiations and may result in two players declaring the same province. However, in order to build there they still must own it and the province must be open. Players may choose any supply center as a HOME for example: EDI, DEN, ROM It is suggested that for the number players the following starting pieces are used: * Two – 12 units * Three – 8 units * Four − 6 units * Five – 5 units * Six – 4 units It is also suggested that for games with 2–4 players that the '
Gunboat A gunboat is a naval watercraft designed for the express purpose of carrying one or more guns to bombard coastal targets, as opposed to those military craft designed for naval warfare, or for ferrying troops or supplies. History Pre-steam ...
' rule applies which means that there are no discussions. For 4 or 5 players, it is suggested that the ' Wilson' or 'Public Press' rule applies which means that all discussions must take place in the open at the table with no whispers or secret signals. For 5 or 6 players, it is suggested that regular negotiation rules apply. The following are the current official suggestions:


Alternative way to play

The following is an alternative way to play the game of ''Diplomacy'' when fewer than seven players are present. ; Six Players: Eliminate Italy. Italian units hold in position and defend themselves, but don't support each other. Units belonging to any of the players can support them in their holding position. If Italian units are forced to retreat, they're disbanded. ; Five Players: Eliminate Italy and Germany (as described for Italy above). ; Four Players: One player plays Britain, and the other three play the following pairs: Austria/France, Germany/Turkey, and Italy/Russia. ; Three Players: One player controls Britain/Germany/Austria; the second, Russia/Italy; and the third, France/Turkey. Or one player plays Britain/Austria; one plays France/Russia; one plays Germany/Turkey. In this version Italy is not played. ; Three Players (alternative): One person plays Russia while the other two control Britain/France/Germany and Austria/Italy/Turkey. ; Two Players: This version can be played as a World War I simulation. One player controls Britain/France/Russia while the other plays Austria/Germany/Turkey. Italy is neutral and Italian territory can't be entered. The game begins in 1914. Before the Fall 1914 adjustments, flip a coin. Italy joins the winner of the toss in Spring 1915. The first player to control 24 supply centers wins. This is also a way for two new players to learn the rules. In games for two, three, or four players, supply-center ownership is computed for each individual country, even though the same person plays more than one country. As with the regular rules, adjustments must be made by each country in accordance with its supply-center holdings.


Commercially published ''Diplomacy'' variants

There have been six commercially released variants of ''Diplomacy'' — ''Machiavelli'', ''Kamakura'', '' Colonial Diplomacy'', ''Hundred'', ''Ard-Rí'' and ''Classical''. ''Imperial'' is a boardgame with enough similarities to be described as a Diplomacy variant by some.


''Machiavelli''

''Machiavelli'' was published by Battleline Publications, later taken over by
Avalon Hill Avalon Hill Games Inc. is a game company that publishes wargames and strategic board games. It has also published miniature wargaming rules, role-playing games and sports simulations. It is a subsidiary of Hasbro, and operates under the compan ...
. Set in
Renaissance Italy The Italian Renaissance ( ) was a period in History of Italy, Italian history between the 14th and 16th centuries. The period is known for the initial development of the broader Renaissance culture that spread across Western Europe and marked t ...
, the board is controlled by the Republic of Florence, the
Republic of Venice The Republic of Venice, officially the Most Serene Republic of Venice and traditionally known as La Serenissima, was a sovereign state and Maritime republics, maritime republic with its capital in Venice. Founded, according to tradition, in 697 ...
, the
Duchy of Milan The Duchy of Milan (; ) was a state in Northern Italy, created in 1395 by Gian Galeazzo Visconti, then the lord of Milan, and a member of the important Visconti of Milan, Visconti family, which had been ruling the city since 1277. At that time, ...
, the
Kingdom of Naples The Kingdom of Naples (; ; ), officially the Kingdom of Sicily, was a state that ruled the part of the Italian Peninsula south of the Papal States between 1282 and 1816. It was established by the War of the Sicilian Vespers (1282–1302). Until ...
, the
Papacy The pope is the bishop of Rome and the Head of the Church#Catholic Church, visible head of the worldwide Catholic Church. He is also known as the supreme pontiff, Roman pontiff, or sovereign pontiff. From the 8th century until 1870, the po ...
, Valois France, Habsburg Austria, and the
Ottoman Turks The Ottoman Turks () were a Turkic peoples, Turkic ethnic group in Anatolia. Originally from Central Asia, they migrated to Anatolia in the 13th century and founded the Ottoman Empire, in which they remained socio-politically dominant for the e ...
. The game introduces many rules changes such as money, bribery, three seasons per year, garrisons, and random events such as plague and famine. It features scenarios tailored for as few as four and as many as eight players.


''Kamakura''

''Kamakura'' was published by
West End Games West End Games (WEG) was a company that made board, role-playing, and war games. It was founded by Daniel Scott Palter in 1974 in New York City, but later moved to Honesdale, Pennsylvania. Its product lines included ''Star Wars'', ''Paranoia' ...
in the early 1980s. Its setting is
feudal Japan The first human inhabitants of the Japanese archipelago have been traced to the Paleolithic, around 38–39,000 years ago. The Jōmon period, named after its cord-marked pottery, was followed by the Yayoi period in the first millennium BC whe ...
.


''Colonial Diplomacy''

Published by Avalon Hill in 1994. It is set in
Asia Asia ( , ) is the largest continent in the world by both land area and population. It covers an area of more than 44 million square kilometres, about 30% of Earth's total land area and 8% of Earth's total surface area. The continent, which ...
in the late 19th century, and much of the board is controlled by various colonial powers:
the United Kingdom The United Kingdom of Great Britain and Northern Ireland, commonly known as the United Kingdom (UK) or Britain, is a country in Northwestern Europe, off the coast of European mainland, the continental mainland. It comprises England, Scotlan ...
, the
Russian Empire The Russian Empire was an empire that spanned most of northern Eurasia from its establishment in November 1721 until the proclamation of the Russian Republic in September 1917. At its height in the late 19th century, it covered about , roughl ...
, the
Empire of Japan The Empire of Japan, also known as the Japanese Empire or Imperial Japan, was the Japanese nation state that existed from the Meiji Restoration on January 3, 1868, until the Constitution of Japan took effect on May 3, 1947. From Japan–Kor ...
,
The Netherlands , Terminology of the Low Countries, informally Holland, is a country in Northwestern Europe, with Caribbean Netherlands, overseas territories in the Caribbean. It is the largest of the four constituent countries of the Kingdom of the Nether ...
,
Ottoman Empire The Ottoman Empire (), also called the Turkish Empire, was an empire, imperial realm that controlled much of Southeast Europe, West Asia, and North Africa from the 14th to early 20th centuries; it also controlled parts of southeastern Centr ...
,
China China, officially the People's Republic of China (PRC), is a country in East Asia. With population of China, a population exceeding 1.4 billion, it is the list of countries by population (United Nations), second-most populous country after ...
, and
France France, officially the French Republic, is a country located primarily in Western Europe. Overseas France, Its overseas regions and territories include French Guiana in South America, Saint Pierre and Miquelon in the Atlantic Ocean#North Atlan ...
. The game introduces three special features: * The Trans-Siberian railroad extends across Russia from
Moscow Moscow is the Capital city, capital and List of cities and towns in Russia by population, largest city of Russia, standing on the Moskva (river), Moskva River in Central Russia. It has a population estimated at over 13 million residents with ...
to
Vladivostok Vladivostok ( ; , ) is the largest city and the administrative center of Primorsky Krai and the capital of the Far Eastern Federal District of Russia. It is located around the Zolotoy Rog, Golden Horn Bay on the Sea of Japan, covering an area o ...
. The railroad can be used by Russia to move armies anywhere along the railroad. The TSR may only be used by Russia. Russian armies are allowed to move through other Russian armies, but foreign armies can block the passage of armies on the TSR. * The
Suez Canal The Suez Canal (; , ') is an artificial sea-level waterway in Egypt, Indo-Mediterranean, connecting the Mediterranean Sea to the Red Sea through the Isthmus of Suez and dividing Africa and Asia (and by extension, the Sinai Peninsula from the rest ...
is the only way to move between the
Red Sea The Red Sea is a sea inlet of the Indian Ocean, lying between Africa and Asia. Its connection to the ocean is in the south, through the Bab-el-Mandeb Strait and the Gulf of Aden. To its north lie the Sinai Peninsula, the Gulf of Aqaba, and th ...
and
Mediterranean Sea The Mediterranean Sea ( ) is a sea connected to the Atlantic Ocean, surrounded by the Mediterranean basin and almost completely enclosed by land: on the east by the Levant in West Asia, on the north by Anatolia in West Asia and Southern Eur ...
. Use of the Suez Canal is controlled by whoever is in control of
Egypt Egypt ( , ), officially the Arab Republic of Egypt, is a country spanning the Northeast Africa, northeast corner of Africa and Western Asia, southwest corner of Asia via the Sinai Peninsula. It is bordered by the Mediterranean Sea to northe ...
. The use of the Suez Canal increases in importance later in the game as expansion becomes both more important and more difficult. * The ownership of
Hong Kong Hong Kong)., Legally Hong Kong, China in international treaties and organizations. is a special administrative region of China. With 7.5 million residents in a territory, Hong Kong is the fourth most densely populated region in the wor ...
counts as a supply center for any country except China. This map was used as the basis of the ''Imperial Asia'' expansion map. ''Colonial Diplomacy'' won in a tie the Origins Award for ''Best Pre-20th Century Board Game'' of 1995.


''Hundred''

''Hundred'' is a map for three players by Andy D. Schwarz based on the
Hundred Years' War The Hundred Years' War (; 1337–1453) was a conflict between the kingdoms of Kingdom of England, England and Kingdom of France, France and a civil war in France during the Late Middle Ages. It emerged from feudal disputes over the Duchy ...
created in 1996 and published by Stupendous Games in 2000.


''Ard-Rí''

''Ard-Rí'' is a map by Stuart John Bernard based on pre-Christian Ireland (though it anachronistically includes
Vikings Vikings were seafaring people originally from Scandinavia (present-day Denmark, Norway, and Sweden), who from the late 8th to the late 11th centuries raided, pirated, traded, and settled throughout parts of Europe.Roesdahl, pp. 9 ...
), created in 1998, and published by Stupendous Games in 2000. Ard-Rí happens to also be the name of a hnefatafl variant played in Ancient Ireland.


''Classical''

''Classical'' is a map by Andy D. Schwarz and Vincent Mous based on the ancient world after the death of
Alexander the Great Alexander III of Macedon (; 20/21 July 356 BC – 10/11 June 323 BC), most commonly known as Alexander the Great, was a king of the Ancient Greece, ancient Greek kingdom of Macedonia (ancient kingdom), Macedon. He succeeded his father Philip ...
, created in 1998, and published by Stupendous Games in 2000.


''Diplomacy of the Three Kingdoms''

Based on the
Three Kingdoms The Three Kingdoms of Cao Wei, Shu Han, and Eastern Wu dominated China from AD 220 to 280 following the end of the Han dynasty. This period was preceded by the Eastern Han dynasty and followed by the Jin dynasty (266–420), Western Jin dyna ...
in
Ancient China The history of China spans several millennia across a wide geographical area. Each region now considered part of the Chinese world has experienced periods of unity, fracture, prosperity, and strife. Chinese civilization first emerged in the Y ...
, it was created by Edi Birsan to introduce the basic ideas of the main game to a Chinese audience with a setting more close to their own historical experience. It was published by MJS Creations in 2008.


''Diplomacy'' variants not commercially published

A wide range of other variants of ''Diplomacy'' have been created and played without being commercially published. These include settings such as the ancient and renaissance world. Some variants use new maps and rules, while others simply vary the original game, such as the Fleet Rome variant which replaces the starting Italian army in Rome with a fleet.


Youngstown

One of the most notable non-commercially published is the Youngstown variant which is an extension of the normal map, including Asia and colonies there. For example, in addition to the usual home centers, France starts with a fleet in
Saigon Ho Chi Minh City (HCMC) ('','' TP.HCM; ), commonly known as Saigon (; ), is the most populous city in Vietnam with a population of around 14 million in 2025. The city's geography is defined by rivers and canals, of which the largest is Saigo ...
(in
Cochinchina Cochinchina or Cochin-China (, ; ; ; ; ) is a historical exonym and endonym, exonym for part of Vietnam, depending on the contexts, usually for Southern Vietnam. Sometimes it referred to the whole of Vietnam, but it was commonly used to refer t ...
). Three new Powers were added –
India India, officially the Republic of India, is a country in South Asia. It is the List of countries and dependencies by area, seventh-largest country by area; the List of countries by population (United Nations), most populous country since ...
,
China China, officially the People's Republic of China (PRC), is a country in East Asia. With population of China, a population exceeding 1.4 billion, it is the list of countries by population (United Nations), second-most populous country after ...
, and
Japan Japan is an island country in East Asia. Located in the Pacific Ocean off the northeast coast of the Asia, Asian mainland, it is bordered on the west by the Sea of Japan and extends from the Sea of Okhotsk in the north to the East China Sea ...
- with powers without historical Asian colonies being given more home centers. The variant was named after the city of
Youngstown, Ohio Youngstown is a city in Mahoning County, Ohio, United States, and its county seat. It is the List of municipalities in Ohio, 11th-most populous city in Ohio with a population of 60,068 at the 2020 United States census, 2020 census. The Mahoning ...
where the variant was invented.


Tournaments

''Diplomacy'' is played at a number of formal tournaments in many nations. Most face-to-face ''Diplomacy'' tournaments longer than one day are associated with either a ''Diplomacy''-centered convention (such as DipCon or Dixiecon) or a large multi-game convention (such as the
Origins Game Fair Origins Game Fair is an annual gaming convention that was first held in 1975. Since 1996, it has been held in Columbus, Ohio at the Greater Columbus Convention Center. Origins is run by the Game Manufacturers Association (GAMA). Origins was cha ...
or the World Boardgaming Championships). Some conventions are centered on the games and have a highly competitive atmosphere; others have more focus on meeting and socializing with other players from the postal or e-mail parts of the hobby.


Tournament play

In some tournaments, each game ends after a specified number of game-years, to ensure that all players can play in all rounds without limiting the tournament structure to one round per day. At other events, a game continues until a winner is determined or a draw is voted. Tournaments in Europe are generally played with a specific end year whereas tournaments in North America more often are played until someone wins or a draw is agreed.


Major championship tournaments

The World Diplomacy Convention (WDC or World DipCon) is held annually in different places in the world. The winner of WDC is considered to be the World Champion of ''Diplomacy''. WDC was first held in 1988 in Birmingham, England, and was held at two-year intervals before becoming an annual event. WDC's site moves among four regions: North America, Europe, Australasia, and the rest of the world, with a requirement that successive WDC's are always held in different regions. The North American Diplomacy Convention (DipCon) is held annually in different places in North America, to determine the North American Champion of ''Diplomacy''. DipCon was first held in 1966 in Youngstown, Ohio. DipCon's site rotates among West, Central, and East regions. The European Diplomacy Convention (Euro DipCon) is held annually in different places in Europe, to determine the European Champion of ''Diplomacy''. Over a dozen other countries hold face-to-face national championship tournaments.


Other major face-to-face tournaments

Many of the larger multi-game conventions, such as the World Boardgaming Championships, Gen Con,
Origins Origin(s) or The Origin may refer to: Arts, entertainment, and media Comics and manga * ''Origin'' (comics), a Wolverine comic book mini-series published by Marvel Comics in 2002 * ''The Origin'' (Buffy comic), a 1999 ''Buffy the Vampire Sl ...
, ManorCon, TempleCon, and Dragonflight also host ''Diplomacy'' tournaments. On occasion, WDC or DipCon will be held in conjunction with one of these conventions. In addition, many of the larger local and regional clubs host tournaments on an annual basis and always encourage visitors from the local area as well as any travelers from around the globe.


Major play-by-email tournaments

The play-by-email field is constantly changing. There are numerous tournaments generally associated with different websites. As of 2008 there were no official events sanctioned by the manufacturer (Wizards/Avalon Hill). There have been and continue to be events with various sizes and self designated titles such as: * World Masters – every two years in the Worldmasters E-mail Tournament composed of both team and individual events * Diplomacy World Cup – modeled after a Soccer World Cup (players are in teams competing by countries), there have been two world cups so far and a third is under way. The first took place 2007-9 and was won by France, the second 2010-12 and was won by Ireland, and the third version started in January 2013. * Winter Blitz – The 4th Annual Winter Blitz became open to join in 2011.


Other ways to play

Despite the length of face-to-face ''Diplomacy'' games, there are people who organize and host games, and there are also various clubs that have annual tournaments and monthly club games. To overcome the difficulty of assembling enough players for a sufficiently large block of time together, a
play-by-mail game A play-by-mail game (also known as a PBM game, PBEM game, turn-based game, turn based distance game, or an interactive strategy game.) is a game played through postal mail, email, or other digital media. Correspondence chess and Go (game), Go wer ...
community has developed, either via Postal or Internet ''Diplomacy'', using either humans to adjudicate the turns or automatic adjudicators. The current largest example of a dedicated online Diplomacy server with automatic adjudicators is ''Backstabbr'', developed by Tile Games.


Postal and email play

Since the 1960s, ''Diplomacy'' has been played by mail through
fanzine A fanzine (blend word, blend of ''fan (person), fan'' and ''magazine'' or ''zine'') is a non-professional and non-official publication produced by enthusiasts of a particular cultural phenomenon (such as a literary or musical genre) for the pleas ...
s. The play-by-mail (PBM) hobby was created in 1963 by Dr. John Boardman of
New York City New York, often called New York City (NYC), is the most populous city in the United States, located at the southern tip of New York State on one of the world's largest natural harbors. The city comprises five boroughs, each coextensive w ...
. He did so in carbon-copied typed flyers, recruiting players through his
science fiction fanzine A science-fiction fanzine is an amateur or semi-professional magazine published by members of science-fiction fandom, from the 1930s to the present day. They were one of the earliest forms of fanzine, within one of which the term "''fanzine''" ...
''Knowable''. His flyers became an ongoing publication under the ''Graustark'' title, and led directly to the formation of other zines. ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical ...
'' co-creator
Gary Gygax Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering tabletop role-playing game ''Dungeons & Dragons'' (''D&D'') with Dave Arneson. In the 1960s, Gygax creat ...
was also a ''Diplomacy'' PBM player in the 1960s. By May 1965 there were eight ''Diplomacy'' zines. By the end of 1967 there were dozens of zines in the US, and by 1970 their editors were holding gatherings. In 1969, Don Turnbull started the first UK-based ''Diplomacy'' zine, ''
Albion Albion is an alternative name for Great Britain. The oldest attestation of the toponym comes from the Greek language. It is sometimes used poetically and generally to refer to the island, but is less common than "Britain" today. The name for Scot ...
''. These were "affectionately" known as "Dippy zines". Prior to the 1980s, most had circulations of about 50 subscribers, but some had hundreds. By 1972, both the US and UK hobbies were forming organizations. In the 1980s, there were over sixty zines, such as '' Diplomacy World'' and the like, in the main list of the North American Zine Poll, peaking at 72 zines in 1989; and there were nearly as many in the major Zine Poll of the British part of the hobby. Competition was fierce, leading some ''Diplomacy'' PBM players to "go to great lengths to win". In the UK, this included, in a few cases,
bribery Bribery is the corrupt solicitation, payment, or Offer and acceptance, acceptance of a private favor (a bribe) in exchange for official action. The purpose of a bribe is to influence the actions of the recipient, a person in charge of an official ...
,
blackmail Blackmail is a criminal act of coercion using a threat. As a criminal offense, blackmail is defined in various ways in common law jurisdictions. In the United States, blackmail is generally defined as a crime of information, involving a thr ...
, and even forging mail from other players or the Gamemaster, as well as mail interference (for example altering a letter to ensure a missed deadline was marked in time by a forged postmark). According to reviewer Martin Croft, in the early 1980s,
Two players managed to get into trouble with the police ... hileinvolved in complex negotiations about an attack on the gamer playing Britain. To avoid postal delays, one sent the other a telegram which read ATTACK ON LIVERPOOL CONFIRMED. Both spent some time explaining to the police that it was only a game.
In the 1990s and 2000s, the number of postal ''Diplomacy'' zines has reduced as new players instead joined the part of the hobby that plays over the internet via e-mail or on websites. In April 2010, ''Graustark'' itself ceased publication. As of 2011, there are only a few active postal zines published in the US, one each in Canada and Australia, and several in the UK and elsewhere. In order to reduce postage and printing costs, as well as for environmental reasons, several zines (e.g. ''Western Front'', ''Maniacs Paradise'') are distributed to subscribers via emailed links to the zine's web page when a new issue appears, or are emailed out as PDF files, for subscribers to read on screen or print out as they choose. Some zines maintain a dual existence as paper and digital publications. The first known electronic ''Diplomacy'' zine was ''Mad As Hell'', distributed on
Usenet Usenet (), a portmanteau of User's Network, is a worldwide distributed discussion system available on computers. It was developed from the general-purpose UUCP, Unix-to-Unix Copy (UUCP) dial-up network architecture. Tom Truscott and Jim Elli ...
in 1982. ''Diplomacy'' has been played through e-mail on the
Internet The Internet (or internet) is the Global network, global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a internetworking, network of networks ...
since the 1983 debut of ''The Armchair Diplomat'' on Compuserve. The
GEnie GEnie (General Electric Network for Information Exchange) was an online service provider, online service created by a General Electric business, GEIS (now GXS Inc., GXS), that ran from 1985 through the end of 1999. In 1994, GEnie claimed around ...
online service offered fully automated versions of ''Diplomacy'' and variants to subscribers.


''Diplomacy'' computer games

Avalon Hill released a computer game version of ''Diplomacy'' in 1984 for the
IBM PC The IBM Personal Computer (model 5150, commonly known as the IBM PC) is the first microcomputer released in the List of IBM Personal Computer models, IBM PC model line and the basis for the IBM PC compatible ''de facto'' standard. Released on ...
. ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 199 ...
'' in 1987 stated that its computer opponents "simply stay the appetite of zealous Diplomacy players until they can gather flesh and blood victims". The magazine in 1994 described it as "a flop". Hasbro Interactive released a computer game version of ''Diplomacy'' (called '' Avalon Hill's Diplomacy'') in 1999 under the
MicroProse MicroProse is an American video game publisher and video game developer, developer founded by Bill Stealey, Sid Meier, and Andy Hollis in 1982. It developed and published numerous games, including starting the ''Civilization (series), Civilizat ...
label, and developed by Meyer/Glass Interactive. A major fault, like with the Avalon Hill version, was that the computer AI was considered poor, one reviewer remarking "Gamers of any skill level will have no trouble whatsoever whaling on the computer at even the highest difficulty setting." Paradox Interactive released a new computer version in 2005, which was given negative reviews, partly due to the odd grunts the game used to express the reactions of the AI players during the Movement phase. None of the computer games supported either text or voice chat, which limited the possibilities for complicated alliances. In 2011, artificial intelligence scholars noted that work on ''Diplomacy''-focused AI has been carried out since mid-1980s, but so far this endeavour met "little success". The first artificial-intelligence ''Diplomacy'' conquest was organized in 2015 as part of the International Computer Game Association. The first place in the contest was won by Dave de Jonge. In November 2022,
Meta Platforms Meta Platforms, Inc. is an American multinational technology company headquartered in Menlo Park, California. Meta owns and operates several prominent social media platforms and communication services, including Facebook, Instagram, Threads ...
announced that they had developed an AI to play ''Diplomacy'' online at a competitive level, ranking in the top 10% of players.


Reception

In his 1977 book '' The Comprehensive Guide to Board Wargaming'', Nick Palmer thought that despite "primitive" movement and combat rules, "the game has an extraordinary charm all its own, based on the fascinating interplay of alliances between the seven players". He concluded, "This can be strongly recommended to anyone interested in games of multi-player negotiation". In the 1980 book '' The Complete Book of Wargames'', game designer Jon Freeman called this game "Probably the most famous wargame in existence ... The double-dealing required attracts some people irresistibly and repels others just as strongly, but the interaction in ''Diplomacy'' is the model for all other 'power politics' games." Freeman only had two issues with the game: "the number of players required and the time it takes to play." Freeman gave the game an overall evaluation of "Excellent", concluding, "This is a classic game in every sense of the word." Benjamin Monk, Jr. reviewed the Deluxe Version of ''Diplomacy'' in '' White Wolf'' #36 (1993), rating it a 2 out of 5 and stated that "My advice is this: buy regular edition ''Diplomacy'' now and start putting your spare change in a jar. By the time you've lost half your pieces, scratches your board, and lost your conference maps, you'll have enough to buy the deluxe. If you already own a regular edition copy, keep it. It'll do just fine." In its catalog, Avalon Hill advertised ''Diplomacy'' as the favorite game of John F. Kennedy. Gyles Brandreth, in the UK magazine ''Games & Puzzles '' claimed ''Diplomacy'' was
Henry Kissinger Henry Alfred Kissinger (May 27, 1923 – November 29, 2023) was an American diplomat and political scientist who served as the 56th United States secretary of state from 1973 to 1977 and the 7th National Security Advisor (United States), natio ...
's favorite game. American broadcast journalist
Walter Cronkite Walter Leland Cronkite Jr. (November 4, 1916 – July 17, 2009) was an American broadcast journalist who served as anchorman for the ''CBS Evening News'' from 1962 to 1981. During the 1960s and 1970s, he was often cited as "the most trust ...
is reported to have been a fan of the game.
Michael Portillo Michael Denzil Xavier Portillo ( ; born 26 May 1953) is a British journalist, broadcaster, and former Conservative Party (UK), Conservative Party politician. His broadcast series include railway documentaries such as ''Great British Railway Jou ...
, British journalist, broadcaster, and former Member of Parliament and cabinet minister, is known to have played the game while studying at Harrow County School for Boys. ''Diplomacy'' was inducted into the Academy of Adventure Gaming Arts and Design Adventure Hall of Fame in 1994. ''Diplomacy'' was chosen for inclusion in the 2007 book ''Hobby Games: The 100 Best''. Game designer Larry Harris explained: "I am convinced that Allan Calhamer's masterpiece should be part of every high school curriculum. Don't tell the kids, but it teaches history, geography, the art of political negotiation, and something else – some healthy critical skepticism. By the time you get into high school, you have a pretty good idea that not everyone always tells the truth. But a good game of ''Diplomacy'' helps you to understand how skillful some people can be at fooling you!"


Other reviews and commentary

*''
Games A game is a Structure, structured type of play (activity), play usually undertaken for entertainment or fun, and sometimes used as an Educational game, educational tool. Many games are also considered to be Work (human activity), work (such as p ...
'' #2 *1980 Games 100 in ''
Games A game is a Structure, structured type of play (activity), play usually undertaken for entertainment or fun, and sometimes used as an Educational game, educational tool. Many games are also considered to be Work (human activity), work (such as p ...
''
1981 Games 100
in ''
Games A game is a Structure, structured type of play (activity), play usually undertaken for entertainment or fun, and sometimes used as an Educational game, educational tool. Many games are also considered to be Work (human activity), work (such as p ...
'' *1982 Games 100 in ''
Games A game is a Structure, structured type of play (activity), play usually undertaken for entertainment or fun, and sometimes used as an Educational game, educational tool. Many games are also considered to be Work (human activity), work (such as p ...
'' *'' Jeux & Stratégie'' #6


See also

* List of play-by-mail games * Slobbovia


References


Further reading

* * * *


External links

* {{DEFAULTSORT:Diplomacy (Game) Avalon Hill games Board games about history Board games introduced in 1959 Grand strategy wargames Multiplayer games Play-by-mail games Political tabletop games Tabletop games Wargames World conquest board games