''Dimension X'' is a first person action game for the
Atari 8-bit family
The Atari 8-bit family is a series of 8-bit home computers introduced by Atari, Inc. in 1979 as the Atari 400 and Atari 800. The series was successively upgraded to Atari 1200XL , Atari 600XL, Atari 800XL, Atari 65XE, Atari 130XE, Atari 800XE ...
released in 1984 by
Synapse Software. It was designed by Steve Hales, who previously wrote ''
Slime'' and ''
Fort Apocalypse'' for Synapse.
''Dimension X'' is a vehicle-based, first person shooter with similar gameplay to Atari's ''
Battlezone'' and Novagen's ''
Encounter'' (the latter of which was distributed in the US by Synapse).
[ The manual includes instructions for a Commodore 64 version of the game,] but it was never completed nor released.
The game was advertised far in advance of its release. Magazine ads emphasized features which did not exist or were not as impressive in the final game which contributed to a negative reception.
Gameplay
The game is played from a first person perspective
In video games, first person is any graphical perspective rendered from the viewpoint of the player's character, or a viewpoint from the cockpit or front seat of a vehicle driven by the character. The most popular type of first-person video gam ...
, where the player sits inside the cockpit of a flying vehicle and fires missiles at "Regillian" enemies. Many elements of ''Dimension X'' have analogs in '' Star Raiders''.[ The game world consists of a 5x5 grid of sectors which need to be cleared of Regillians. In ''Star Raiders'' the enemies attempt to surround and destroy sectors containing motherships; here the Regillians attempt to surround and destroy a sector containing the capitol. Various systems of the player's ship can be damaged by enemy fire, such as the scanner and map. Moving between sectors requires holding a crosshair steady in addition to moving over and under obstacles.
]
Development
''Dimension X'' was advertised over nine months before being available, the ads featuring what appeared to be a texture-mapped ground plane using a technique promoted as "altered perspective scrolling."[ The printed ad also showed a 64 sector map on its own screen, which was not in the final game.] In '' Halcyon Days: Interviews with Classic Computer and Video Game Programmers'', designer Steve Hales said:
When the game was eventually released, it was met with generally poor reviews.
Reception
In a new product overview in ''ANALOG Computing
''ANALOG Computing'' (an acronym for Atari Newsletter And Lots Of Games) was an American computer magazine devoted to the Atari 8-bit family of home computers. It was published from 1981 until 1989. In addition to reviews and tutorials, ''ANAL ...
'', Lee H. Pappas wrote: "The only outstanding feature of the game is the scroll-in-any-direction moire pattern landscape." In the review in the same issue, Robert T. Martin found the game didn't live up to the developer's standards:
He also criticized the box art for showing features that don't exist in the game, such as tanks and spaceships.
The June 1984 issue of ''ROM'' magazine was more positive, giving the game an 8.8 out of 10. It was reviewed alongside '' Encounter'', as the reviewer compared both games with Atari's '' Battlezone''.
References
{{reflist, refs=
[{{cite book, last1=Hague, first1=James , title=Halcyon Days: Interviews with Classic Computer and Video Game Programmers, date=1997 , url=https://dadgum.com/halcyon/BOOK/HALES.HTM]
[{{cite web, title=The Giant List of Classic Game Programmers, url=https://dadgum.com/giantlist/]
[{{cite web, title=Atari Game Manual: Dimension X, url=https://archive.org/details/agm_Dimension_X, website=archive.org]
[{{cite journal, last1=Martin, first1=Robert T., title=Review - Dimension X, journal=ANALOG Computing, date=1984, issue=19 , url=https://archive.org/details/analog-computing-magazine-19/page/n89 , page=88]
[{{cite journal, last1=Pappas, first1=Lee, title=New Products, journal=ANALOG Computing, date=1984, issue=19 , url=https://archive.org/details/analog-computing-magazine-19/page/n15 , page=15]
External links
''Dimension X''
at Atari Mania
Synapse Software games
1984 video games
Atari 8-bit family games
Atari 8-bit family-only games
First-person shooters
Science fiction video games
Video games set on fictional planets
Video games developed in the United States