
Digital sculpting, also known as sculpt modeling or 3D sculpting, is the use of software that offers tools to push, pull, smooth, grab, pinch or otherwise manipulate a digital object as if it were made of a real-life substance such as clay.
Sculpting technology
The geometry used in digital sculpting programs to represent the model can vary; each offers different benefits and limitations. The majority of digital sculpting tools on the market use mesh-based geometry, in which an object is represented by an interconnected
surface mesh of polygons that can be pushed and pulled around. This is somewhat similar to the physical process of beating copper plates to sculpt a scene in
relief
Relief is a sculptural method in which the sculpted pieces are bonded to a solid background of the same material. The term '' relief'' is from the Latin verb ''relevo'', to raise. To create a sculpture in relief is to give the impression that th ...
. Other digital sculpting tools use
voxel
In 3D computer graphics, a voxel represents a value on a regular grid in three-dimensional space. As with pixels in a 2D bitmap, voxels themselves do not typically have their position (i.e. coordinates) explicitly encoded with their values. ...
-based geometry, in which the volume of the object is the basic element. Material can be added and removed, much like sculpting in clay. Still other tools make use of more than one basic geometry representation.
A benefit of mesh-based programs is that they support sculpting at multiple resolutions on a single model. Areas of the model that are finely detailed can have very small polygons while other areas can have larger polygons. In many mesh-based programs, the mesh can be edited at different levels of detail, and the changes at one level will propagate to higher and lower levels of model detail. A limitation of mesh-based sculpting is the fixed topology of the mesh; the specific arrangement of the polygons can limit the ways in which detail can be added or manipulated.
A benefit of voxel-based sculpting is that voxels allow complete freedom over form. The topology of a model can be altered continually during the sculpting process as material is added and subtracted, which frees the sculptor from considering the layout of polygons on the model's surface. After sculpting, it may be necessary to
retopologize the model to obtain a clean mesh for use in animation or real-time rendering. Voxels, however, are more limited in handling multiple levels of detail. Unlike mesh-based modeling, broad changes made to voxels at a low level of detail may completely destroy finer details.
Uses
Sculpting can often introduce details to meshes that would otherwise have been difficult or impossible to create using traditional
3D modeling
In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of any surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, ...
techniques. This makes it preferable for achieving
photorealistic
Photorealism is a genre of art that encompasses painting, drawing and other graphic media, in which an artist studies a photograph and then attempts to reproduce the image as realistically as possible in another Medium (arts), medium. Although ...
and
hyperrealistic results, though, many stylized results are achieved as well.
Sculpting is primarily used in
high poly organic modeling
Organic may refer to:
* Organic, of or relating to an organism, a living entity
* Organic, of or relating to an anatomical organ
Chemistry
* Organic matter, matter that has come from a once-living organism, is capable of decay or is the product o ...
(the creation of 3D models which consist mainly of curves or irregular surfaces, as opposed to
hard surface modeling
Hard may refer to:
* Hardness, resistance of physical materials to deformation or fracture
* Hard water, water with high mineral content
Arts and entertainment
* Hard (TV series), ''Hard'' (TV series), a French TV series
* Hard (band), a Hungaria ...
).
It is also used by auto manufacturers in their design of new cars.
It can create the source meshes for
low poly game models used in
video games
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedb ...
. In conjunction with other 3D modeling and
texturing techniques and
Displacement
Displacement may refer to:
Physical sciences
Mathematics and Physics
*Displacement (geometry), is the difference between the final and initial position of a point trajectory (for instance, the center of mass of a moving object). The actual path ...
and
Normal mapping
In 3D computer graphics, normal mapping, or Dot3 bump mapping, is a texture mapping technique used for faking the lighting of bumps and dents – an implementation of bump mapping. It is used to add details without using more polygons. A common ...
, it can greatly enhance the appearance of game meshes often to the point of photorealism. Some sculpting programs like
3D-Coat
3D-Coat is a commercial digital sculpting program from Pilgway designed to create free-form organic and hard surfaced 3D models from scratch, with tools which enable users to sculpt, add polygonal topology (automatically or manually), create UV ...
,
Zbrush, and
Mudbox
Mudbox is a proprietary computer-based 3D sculpting and painting tool. developed by Autodesk, Mudbox was created by Skymatter, founded by Tibor Madjar, David Cardwell and Andrew Camenisch, former artists of Weta Digital, where it was first u ...
offer ways to integrate their workflows with traditional 3D modeling and rendering programs. Conversely, 3D modeling applications like
3ds Max
Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics software, 3D computer graphics program for making 3D animations, 3D models, models, 3D computer game, games and 3D rendering, images. It is developed ...
,
Maya
Maya may refer to:
Civilizations
* Maya peoples, of southern Mexico and northern Central America
** Maya civilization, the historical civilization of the Maya peoples
** Maya language, the languages of the Maya peoples
* Maya (Ethiopia), a popu ...
and
MODO are now incorporating sculpting capability as well, though these are usually less advanced than tools found in sculpting-specific applications.

High poly sculpts are also extensively used in
CG artwork
Computer graphics deals with generating images with the aid of computers. Today, computer graphics is a core technology in digital photography, film, video games, cell phone and computer displays, and many specialized applications. A great dea ...
for
movies
A film also called a movie, motion picture, moving picture, picture, photoplay or (slang) flick is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, feelings, beauty, or atmosphere ...
,
industrial design,
art
Art is a diverse range of human activity, and resulting product, that involves creative or imaginative talent expressive of technical proficiency, beauty, emotional power, or conceptual ideas.
There is no generally agreed definition of wha ...
, photorealistic
illustration
An illustration is a decoration, interpretation or visual explanation of a text, concept or process, designed for integration in print and digital published media, such as posters, flyers, magazines, books, teaching materials, animations, vide ...
s, and for
prototyping
A prototype is an early sample, model, or release of a product built to test a concept or process. It is a term used in a variety of contexts, including semantics, design
A design is a plan or specification for the construction of an object o ...
in
3D printing
3D printing or additive manufacturing is the construction of a three-dimensional object from a CAD model or a digital 3D model. It can be done in a variety of processes in which material is deposited, joined or solidified under computer ...
.
Virtual clothes are digital garments used for
video game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
characters (avatars /
3D models
In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of any surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, a ...
), in animation films and commercials, and as clothing for
digital doubles in films such as "
The Hobbit
''The Hobbit, or There and Back Again'' is a children's fantasy novel by English author J. R. R. Tolkien. It was published in 1937 to wide critical acclaim, being nominated for the Carnegie Medal and awarded a prize from the ''N ...
", for dangerous scenes or when it is simply impossible to use a real-life actor. Virtual clothing is commonly also used for dressing up a player's avatar in a
virtual world
A virtual world (also called a virtual space) is a computer-simulated environment which may be populated by many users who can create a personal avatar, and simultaneously and independently explore the virtual world, participate in its activitie ...
game as well as for making selling virtual clothes in 3D marketplaces like
Second Life
''Second Life'' is an online multimedia platform that allows people to create an avatar for themselves and then interact with other users and user created content within a multi player online virtual world. Developed and owned by the San Fra ...
. Additional uses for digital clothes is for VR and AI technologies, online shop catalogs of fashion retailers, and
scene of crime
Scene (from Greek σκηνή ''skēnḗ'') may refer to:
Arts, entertainment, and media Music
* Scene (subculture), a youth subculture from the early 2000s characterized by a distinct music and style. Groups and performers
* The Scene who rec ...
recreation purposes.
Digital sculpture
3D printed Digital sculpture by Digital Artist Ivo Meier
Sculptors and digital artists use digital sculpting to create a model (or
Digital Twin) to be materialized through
CNC
Numerical control (also computer numerical control, and commonly called CNC) is the automated control of machining tools (such as drills, lathes, mills, grinders, routers and 3D printers) by means of a computer. A CNC machine processes a pie ...
technologies including
3D printing
3D printing or additive manufacturing is the construction of a three-dimensional object from a CAD model or a digital 3D model. It can be done in a variety of processes in which material is deposited, joined or solidified under computer ...
. The final sculpures are often called
Digital Sculpture or 3D printed art. While digital technologies have emerged in many art disciplines (painting, photography), this is less the case for digital sculpture due to the higher complexity and technology limitations to produce the final sculpture.
Sculpting programs
There are a number of digital sculpting tools available. Some popular tools for creating are:
*
3D-Coat
3D-Coat is a commercial digital sculpting program from Pilgway designed to create free-form organic and hard surfaced 3D models from scratch, with tools which enable users to sculpt, add polygonal topology (automatically or manually), create UV ...
*
Autodesk
Autodesk, Inc. is an American multinational software corporation that makes software products and services for the architecture, engineering, construction, manufacturing, media, education, and entertainment industries. Autodesk is headquartered ...
Alias
*
CB model pro
CB and variants may refer to:
Places
* CB postcode area, British post code for eastern England served by the Cambridge postal sorting office
* Cambodia (FIPS Pub 10-4 country code and obsolete NATO digram CB)
* Cape Breton (disambiguation)
* Ce ...
*