''Diamant'' is a multiplayer
card game designed by
Alan R. Moon
Alan R. Moon (born 18 November 1951) is an author of board games, born in Southampton, England. He is generally considered to be one of the foremost designers of German-style board games. Many of his games can be seen as board game variations on ...
and
Bruno Faidutti, published in
2005
File:2005 Events Collage V2.png, From top left, clockwise: Hurricane Katrina in the Gulf of Mexico; the Funeral of Pope John Paul II is held in Vatican City; "Me at the zoo", the first video ever to be uploaded to YouTube; Eris was discovered in ...
in
Germany by
Schmidt Spiele, with illustrations provided by
Jörg Asselborn,
Christof Tisch, and
Claus Stephan Claus (sometimes Clas) is both a given name and a German, Danish, and Dutch surname. Notable people with the name include:
Given name
*Claus Schenk Graf von Stauffenberg (1907–1944), a German officer who, along with others, attempted to assassina ...
.
[''Diamant'' credits]
at Faidutti.com. Retrieved 2007-11-23
An English-language edition of ''Diamant'' was published in 2006 by Sunriver Games under the name ''Incan Gold'', with illustrations provided by Matthias Catrein. The rules for ''Incan Gold'' and ''Diamant'' are the same, but the games have other minor differences.
Gameplay
Players take on the role of adventurers looking for treasure in a diamond mine. Players search for diamonds while trying to avoid various hazards such as spiders and snakes. Fearful players can run out of the cave, while daring players can choose to venture on, push their luck, and risk losing the treasure they have accumulated. After five rounds, the player with the most treasure is the winner.
Differences between Incan Gold and Diamant
In ''Diamant'' players are exploring a cave or diamond mine; in ''Incan Gold'', players are exploring a temple. ''Incan Gold'' comes with artifact cards, but ''Diamant'' does not. In ''Diamant'', players have treasure chests; in ''Incan Gold'' players have tents at their camp. In ''Diamant'', players are searching for diamonds, but in ''Incan Gold'', players are searching for jewels and other gems.
History of Diamant
According to
Bruno Faidutti's website, ''Diamant'' is Faidutti's second collaboration with Alan R. Moon.
[''Incan Gold'' history]
at Faidutti.com. Retrieved 2007-11-23 Faidutti said that they both held
Can't Stop by
Sid Sackson "in great esteem" and they wanted to design their own game where players would have to choose between keeping what they have or risk losing all they had acquired. Faidutti said he suggested a kind of "common pool
Can't Stop" where all the players were in the same situation but could make different decisions. Faidutti described the theme as "somewhere between
Indiana Jones
''Indiana Jones'' is an American media franchise based on the adventures of Dr. Henry Walton "Indiana" Jones, Jr., a fictional professor of archaeology, that began in 1981 with the film '' Raiders of the Lost Ark''. In 1984, a prequel, '' Th ...
and
Alan Quatermain". Faidutti said the first prototype of the game used an
Incan or
Mayan temple as the setting. The danger cards were initially frightening noises but those were changed by the publisher. Faidutti said an attempt to add action cards to the game was not successful in
playtesting.
Friedemann Friese
Friedemann Friese (born June 5, 1970) is a German board game designer, currently residing and working in Bremen. His trademarks are his green-colored hair and games whose titles begin with the letter "F". The majority of his games, self-publish ...
suggested that the card "that triggered the bust" be removed from the game and that only one voting token was necessary.
[
Jürgen Valentiner Brandt of Schmidt Spiele was the first publisher to make a "firm proposal" to Faidutti and Moon and they signed a contract with Schmidt Spiele in September 2004. The game was published for the Nürnberg fair in February 2005. Faidutti felt that the original title of the game, "The Temple of Doom",][''Incan Gold'' overview]
at Faidutti.com. Retrieved 2007-11-23 was much stronger but the publishers changed it to ''Diamant''.[
Alan R. Moon talked with various American publishers and the U.S. edition of the game was published in late 2006 by Sunriver Games. The publishers wanted to rename it "The Temple of Doom" but went with ''Incan Gold'' because of legal issues. Faidutti noted that ''Incan Gold'' had some changes from ''Diamant''. The rules stayed the same, but ''Incan Gold'' does not have cardboard chests or wooden pawns, and artifact cards were added to the game.][
]
Awards
* Spiel Des Jahres 2005, Recommended
*International Gamers Awards 2005, Best Strategy Game Nominee
*Japan Boardgame Prize 2005 - Best Foreign Game for Beginners
*2006 BoardGameGeek Golden Geek award for Best Light/Party Game
*GAMES Magazine
''GAMES World of Puzzles'' is a puzzle magazine formed from the merger of Games and World of Puzzles in October 2014.
The entire magazine interior is now newsprint (as opposed to the part-glossy/part-newsprint format of the original ''Games'') an ...
2008 Best Family Game Nominee (''Incan Gold'')
Reviews
*'' Pyramid''
References
External links
*{{bgg, 15512, ''Diamant''
Diamant / Incan Gold
at Bruno Faidutti's website
Card games introduced in 2005
Adventure board games
Alan R. Moon games
Bruno Faidutti games
Dedicated deck card games