Destruction Derby 64
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''Destruction Derby 64'' is a
vehicular combat Vehicular combat may refer to: * Armored warfare, the use of armored fighting vehicles in combat ** Combat vehicle, a military vehicle designed for such combat * Vehicular combat game, a game genre focused around fighting while driving ** List of v ...
racing In sports, racing is a competition of speed, in which competitors try to complete a given task in the shortest amount of time. Typically this involves traversing some distance, but it can be any other task involving speed to reach a specific g ...
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
developed by
Looking Glass Studios Looking Glass Studios, Inc. (formerly Blue Sky Productions and LookingGlass Technologies, Inc.) was an American video game developer based in Cambridge, Massachusetts. The company was founded by Paul Neurath with Ned Lerner as Blue Sky Produ ...
and published by
THQ THQ Inc. was an American video game company based in Agoura Hills, California. It was founded in April 1990 by Jack Friedman, originally in Calabasas, and became a public company the following year through a reverse merger takeover. Initial ...
, under license from
Psygnosis Psygnosis Limited (; known as SCE Studio Liverpool or simply Studio Liverpool from 1999) was a British video game developer and Video game publisher, publisher headquartered at Wavertree Technology Park in Liverpool. Founded in 1984 by Ian Het ...
. It is the third installment in the ''
Destruction Derby ''Destruction Derby'' is a 1995 vehicular combat racing video game developed by Reflections Interactive and published by Psygnosis for MS-DOS, PlayStation and Sega Saturn. Based on the sport of demolition derby, the game tasks the player wit ...
'' series, released on 30 September 1999 in North America and 12 October 1999 in Europe for the
Nintendo 64 The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
.


Gameplay

''Destruction Derby 64'', the game's
Nintendo 64 The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
version, features updated graphics and an increased number of cars and tracks; and it adds new modes such as capture the flag. The game contains twenty-four cars and more than twelve courses. It supports split-screen multiplayer for up to four players. There is a set of eight tracks and four bowls, all in various different environments. They are reasonably detailed, although the texture detail suffers due to the Nintendo 64's smaller texture memory. The game is set further apart with its very distinct racing system. Race events in ''Destruction Derby 64'' have a particular focus on head-on collisions. Uniquely in this game, in a race, drivers are split into two or three groups, each starting at a different part of the track. The one or two group(s) opposing the player's race reversed, meaning they will drive towards the player's group which allows for head-on collisions to be executed. There are 12 drivers in any single player event (thus 11 opponents). There is no lapping system in race events, with races only finished when the all opponents have been wrecked or the player themselves have. An arcade-style checkpoint and timer has been introduced. There is much emphasis on gripping opponents, which is encouraged to the player by the commentator. It is the combination of these points that determine the winner in race events. One change is that the World Championship, which is the main career mode, does not use a 'division' system like the previous games. Instead it relies on four different difficulty levels: Novice, Amateur, Professional and Legend - each of which has a higher number of events to complete. The player initially starts out at the Novice level circuit, which then has to be completed before the Amateur circuit is unlocked. In addition, ''Destruction Derby 64'' does not have a set of different competitor characters.


Development

''Destruction Derby 64'' started development around April 1998 as reported by British magazine ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'', claiming that Psygnosis (a division of
Sony Computer Entertainment Sony Interactive Entertainment LLC (SIE) is an American video game and digital entertainment company that is a major subsidiary of Japanese conglomerate Sony, Sony Group Corporation. It primarily operates the PlayStation brand of video game co ...
) was working on a ''Destruction Derby'' title for Nintendo 64 along with '' O.D.T.'' and '' Formula 1 98'', and coming a week after the announcement of ''
Wipeout 64 ''Wipeout 64'' is a 1998 racing game, racing video game developed by Psygnosis and published by Midway Games for the Nintendo 64. It is the third game in the ''Wipeout (Psygnosis video game series), Wipeout'' series and remains the only one publ ...
''. Although by the end of the year these games were released (N64 versions of ''O.D.T.'' and ''Formula 1 98'' were cancelled), ''Destruction Derby 64'' was still far from ready. It took time until Psygnosis managed to grant
THQ THQ Inc. was an American video game company based in Agoura Hills, California. It was founded in April 1990 by Jack Friedman, originally in Calabasas, and became a public company the following year through a reverse merger takeover. Initial ...
the
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
exclusive to publish it under license. Looking Glass Studios took development duties, a developer that achieved popularity at the time for its critically acclaimed PC game '' Thief: The Dark Project''. ''DD64'' was developed at the
Intermetrics AverStar (formerly Intermetrics, Inc.) was a software company founded in Cambridge, Massachusetts in 1969 by several veterans of M.I.T.'s Instrumentation Laboratory who had worked on the software for NASA's Apollo Program including the Apollo ...
(which owned Looking Glass Studio) studio in Redmond, Washington State, USA. The game finally arrived after some 18 months time in late 1999. At the time, Looking Glass head
Paul Neurath Paul Neurath is a video game designer and creative director. He founded both Blue Sky Productions (later renamed Looking Glass Studios) and Floodgate Entertainment. He was the creative director of Zynga Boston. In 2014 he founded OtherSide Enterta ...
said in a press release, "We are delighted to have teamed up with THQ for the launch of ''Destruction Derby 64''". Aaron Boulding of
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
commented that the game "had a tough time just making it to the N64" during its 18 months in production, and noted that "development duties ..passed from Psygnosis to Looking Glass Studios and publishing aspicked up by THQ."


Reception

''Destruction Derby 64'' received a mixed reception. Jeff Gerstmann of
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
wrote, "Graphically, ''Destruction Derby 64'' surpasses the old PlayStation games by quite a bit - not that that is a particularly hard thing to do". He found that its framerate was adequate even in split-screen mode, and concluded that it was "a better game than its PlayStation counterparts". He finished, "Give it a rent next time you're rounding up the posse for a day of gaming." ''
GameFan ''GameFan'' (originally known as ''Diehard GameFan'') was a publication started by Tim Lindquist, Greg Off, George Weising, and Dave Halverson in September 1992 that provided coverage of domestic and imported video games. It was notable for it ...
''s Levi Buchanan praised it as "the best racer for the Nintendo 64 this year", and he lauded its "simplistic control" as a remedy for the complex controls that he believed had "ruined the PlayStation versions". He liked its graphics but wrote that its music "isn't too hot". Buchanan enjoyed its multiplayer component and wrote that "the slowdown when all four join in is minima €”nice programming on the part of Looking Glass". Although he complained that the game's vehicle damage is not "segmented throughout your car", he concluded by calling the game "pure, unadulterated fun
hat A hat is a Headgear, head covering which is worn for various reasons, including protection against weather conditions, ceremonial reasons such as university graduation, religious reasons, safety, or as a fashion accessory. Hats which incorpor ...
has enough tracks and hidden vehicles to keep you playing for a very long time". Tim Weaver from the British ''N64 Magazine'' praised the derby bowls and the multiplayer options, calling the Bomb Tag mode "absolutely fantastic". But he felt that the one-player mode was "short-lived" and that it becomes "boring". Weaver also noted the "shocking" framerate problems and criticised the car designs, comparing them to a cardboard boxes. Weaver called DD64 "three years out of date" and ended the review calling it "average". Aaron Boulding of
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
believed that ''Destruction Derby 64'' came too long after the original version, and that it was "a shadow of the outdated PSX game". He complained about the "bland backgrounds and flat textures" and noted that the graphics are "grainy" and suffer from slowdown; but he enjoyed the car damage visuals. Boulding liked the split-screen multiplayer and called the new capture the flag mode the game's best aspect, but he concluded that "even hese elementsmay not make it worth a rental". "
Jeff Gerstmann Jeff Gerstmann (born August 1, 1975) is an American video game journalist. Former editorial director of the gaming website ''GameSpot'' and the co-founder of the gaming website '' Giant Bomb'', Gerstmann began working at ''GameSpot'' in the fal ...
of
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
wrote, "Graphically, ''Destruction Derby 64'' surpasses the old PlayStation games by quite a bit - not that that is a particularly hard thing to do". He found that its framerate was adequate even in split-screen mode, and concluded that it was "a better game than its PlayStation counterparts". He finished, "Give it a rent next time you're rounding up the posse for a day of gaming." Erik Reppen of ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' wrote that it "doesn't seem fair to compare" the Nintendo 64 release to the PlayStation version, and he complained that car damage does not hinder performance. He said that it would more accurately be described as "''Destruction Derby'' Arcade". He found that the game was far too easy for "experienced racers and big fans of the franchise" to enjoy, and finished, "It was fun, but I wouldn't buy it."


References


External links

* {{Authority control 1999 video games Looking Glass Studios games Multiplayer and single-player video games Nintendo 64 games Nintendo 64-only games Psygnosis games Racing video games THQ games Vehicular combat games Video games developed in the United States