Gameplay
The playfield displays a ship moving across the surface (displayed as a wavy line) and submarines moving across the screen. The target depth is set using a dial control (displayed as a dashed line). Depth charges are dropped by pushing the dial control. The speed of the ship is controlled using a speed lever control. Charges that miss make a low boom. Charges that hit make a louder boom and trigger an explosion sequence. Points are awarded for successful hits. The game is timed, so the goal is to sink or destroy as many submarines as possible before the time expires. ''Killer List of Videogames''Development
''Destroyer'' is a microprocessor-based game, using the Motorola 6800.Legacy
In 1978, coupled with Atari's ''References
{{1970s Atari arcade games Arcade video games 1977 video games Atari games Naval video games Video games developed in the United States