Densetsu No Stafy (video Game)
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is a
platform video game A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
developed by
Tose (also called Tose Software) is a Japanese video game developer based in Kyoto. It is mostly known for developing Nintendo's ''Game & Watch Gallery'' series, various ''Dragon Ball'' games, as well as contract work or assistance to other develo ...
and published by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
for the
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
system exclusively in Japan on September 6, 2002. It is the first game in ''The Legendary Starfy'' series. It received its first official re-release on the
Nintendo Classics Nintendo Classics is a line of Video game console emulator, emulated retro games distributed by Nintendo for the Nintendo Switch family of systems and Nintendo Switch 2. Subscribers of the Nintendo Switch Online service have access to games for ...
service on July 12, 2024, in all regions for the first time along with the other GBA entries.


Plot

In the game's introduction, the protagonist, Stafy, known as Starfy in Western regions, is moving things around his home, Pufftop Palace, until he trips and drops some things he was moving. One of them, the Magic Jar (an object that seals the antagonist of the game, known as Ogura), falls into the ocean. Meanwhile, a very severe
thunderstorm A thunderstorm, also known as an electrical storm or a lightning storm, is a storm characterized by the presence of lightning and its acoustics, acoustic effect on the Earth's atmosphere, known as thunder. Relatively weak thunderstorm ...
with two
tornadoes A tornado is a violently rotating column of air that is in contact with the surface of Earth and a cumulonimbus cloud or, in rare cases, the base of a cumulus cloud. It is often referred to as a twister, whirlwind or cyclone, although the ...
shakes Starfy out of his home into the ocean. Later, Old Man Lobber encounters Starfy, and Starfy tells him about the Magic Jar and Ogura, while he helps Starfy get back home by giving him swimming lessons, and gives directions. While Starfy heads back home, he encounters some characters he did not know previously, such as Moe the clam, and decides to help them with their problems, like finding their missing items, defeating enemies, and so on, until Starfy and his friends fight and bring back Ogura into the Magic Jar to restore peace.


Gameplay

Starfy himself can run, jump, and attack via spinning; he also gains access to various transportation objects and animal familiars as the games progress. The game usually consists of multiple stages or worlds, with each stage split up into four sub-stages. Boss characters hide at the end of each world's final sub-stage. Most of the other sub-stages' goals are centered on retrieving a lost or stolen item for another character. The main task is to meet characters and find their missing items. There are many items to collect and many enemies to defeat. Players can move Starfy on land by running and jumping, but when Starfy is in watery areas, they can move him much more freely, make him push obstacles, and so on. The game also includes minigames, some of which are similar to
Atari Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French holding company Atari SA (formerly Infogrames) and its focus is on "video games, consumer hardware, licensing and bl ...
's '' Breakout'' series.


Development

Back in November 1995, Nintendo's producer Hitoshi Yamagami received a directive from Tose's producer, Yasuhiro Minamimoto, asking if Hitoshi could come up with a kind of floaty platformer, then started developing it. Six months of work later, Hitoshi thought of a floating character being pushed through a maze. They tried developing a balloon-lifting game, but Hitoshi and Yasuhiro were having difficulties moving the balloon toward wherever they wanted, making the project uninteresting and annoying in their opinions. Hitoshi asked if they could take control of the floating character as opposed to just pushing it around. As long as things were floating around, Hitoshi and Yasuhiro decided a water-based character would be a decent idea. They thought as far as a character that would fit that environment, perhaps a jellyfish or starfish would be a good character. They also changed direction on the project a bit, and it was then that the project went through a period of trouble, and it wasn't until March 1998 that the project began to come to fruition. Later in 1998, Hitoshi and Yasuhiro were going through the process of changing over from the
Game Boy The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
to the
Game Boy Color The (GBC or CGB) is an 8-bit handheld game console developed by Nintendo. It was released in Japan on October 21, 1998, and to international markets that November. Compared to the original Game Boy, the Game Boy Color features a color TFT scre ...
, so orders came down that Nintendo wanted Hitoshi and Yasuhiro to sort of revamp this prototype of the series to work on the Game Boy Color. Then Hitoshi and Yasuhiro had to go through and do that work, until 1999, as they were approaching the release of the game, Hitoshi and Yasuhiro were told by Nintendo that the
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
would soon be released and turn the Game Boy Color into a handheld of the past, making everyone cancel their Game Boy Color software projects. Therefore, Hitoshi and Yasuhiro went through another period of reflection and began rethinking the game yet again. Several things, such as its official logo, artworks, and some names were changed for unknown reasons. The protagonist of the series, Starfy, was originally planned to be a starfish, but during the time of development, he went through changes to where he came down out of the sky, so one of the questions that Hitoshi is often asked is, "Is Starfy a starfish or a star?", and the company policy is to respond that he is neither. Hitoshi's response is simply, "Starfy is the Prince of Pufftop".


Marketing

In order to make the game successful, Nintendo and Tose aired animated
television commercial A television advertisement (also called a commercial, spot, break, advert, or ad) is a span of television programming produced and paid for by an organization. It conveys a message promoting, and aiming to market, a product, service or idea. ...
s, as well as selling some promotional merchandise, such as a music album that includes a few songs sung by Becky. The animated television commercials contain the game's exposition, though it differs in some respects. For instance, in the game, Starfy was walking inside the Pufftop Palace while carrying some stuff (including the Magic Jar holding the antagonist, Ogura), until he trips and drops what he is carrying, causing the Magic Jar to fall into the ocean below the Pufftop Palace. In one of the commercials, however, Starfy was walking outside of Pufftop Palace while ''only'' carrying the Magic Jar, until he tripped and ''he'' fell in the ocean (along with the Magic Jar). Another television commercial shows Starfy sleeping on the whale seen in the game. Despite being successful, it was released exclusively in Japan. Hitoshi Yamagami and Yasuhiro Minamimoto were unsure how it would be accepted by any gaming audience outside Japan. It was also stated by members of TOSE that they had long wanted to bring the game and its successors outside Japan, but Nintendo of America had always thought the games were full of too many Japanese cultural references for an international release. The game was planned to be released in China on the
iQue iQue, Ltd. () is a Chinese video game/game localization and support development company located in Suzhou. It was founded as a joint venture between Wei Yen and Nintendo in 2002 as a Chinese video game console manufacturing company. The followi ...
Game Boy Advance system in 2006, but this release was cancelled due to high piracy.


Reception

On release, ''
Famitsu , formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'' magazine scored the game a 30 out of 40, and by the end of 2002 ''Densetsu no Starfy'' had sold a total of 291,616 copies in Japan.


Notes


References


External links


Official SpaceWorld 2000 websiteTranslated using Excite.Co.Jp

Official SpaceWorld 2001 websiteTranslated using Excite.Co.Jp

Official Japanese websiteTranslated using Excite.Co.Jp
{{Portal bar, Video games, Japan, 2000s 2002 video games Cancelled Game Boy Color games Game Boy Advance games The Legendary Starfy Nintendo Classics games Platformers Single-player video games Tose (company) games Video games developed in Japan Video games set on fictional planets Video games set underwater Virtual Console games for Wii U Virtual Console games Game Boy Advance-only games