This is a list of ''Dungeons & Dragons'' rulebooks for the ''
Dungeons & Dragons'' (''D&D'')
fantasy
Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy ...
role-playing game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
, sorted by the edition of the game that they appeared in. This list does not include books designed for use as premade
adventures
An adventure is an exciting experience or undertaking that is typically bold, sometimes risky. Adventures may be activities with danger such as traveling, exploring, skydiving, mountain climbing, scuba diving, river rafting, or other extreme sp ...
.
In ''Dungeons & Dragons'', rule books contain all the elements of playing the game. And they cover rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the
Dungeon Master or player would roll dice for to add more of a random effect to the game. Options for gameplay mostly involve player options, like race, class, archetype, and background. But other options could be player equipment like weapons, tools, armor, and miscellaneous items that can be useful.
Original ''Dungeons & Dragons''
''Basic Dungeons & Dragons''
The ''
Dungeons & Dragons Basic Set'' was the successor to original ''Dungeons & Dragons'' and was released while
TSR, Inc.
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been ...
was working on the ''Advanced Dungeons & Dragons'' set. This set was the beginning of the split into two separate games, driven by disagreements on the direction the game should take. The Basic set retained the simplicity and flexibility of the original game while
Gary Gygax took ''Advanced Dungeons & Dragons'' in a more structured and complicated direction.
Initially it was expected that players would start using Basic edition and then graduate to ''Advanced Dungeons & Dragons''. However, in 1981 the ''Basic Set'' underwent a complete revision and not long after this the ''
Expert Set'' was released for the first time. All references to a progression from the ''Basic Set'' to ''Advanced Dungeons & Dragons'' were removed from the games and supplements as
TSR, Inc.
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been ...
made clear that the expected progression was from the Basic Set to the Expert Set. From this point the ''D&D'' dichotomy became fixed and the ''Basic/Expert'' pair were considered a completely separate game from ''Advanced Dungeons & Dragons''.
Core products
Campaign settings
Supplemental rules
Other products
Starter sets
Accessories
''Advanced Dungeons & Dragons''
''
Advanced Dungeons & Dragons'' (''AD&D'') greatly expanded upon the rules and settings of the original ''D&D'' game when it was released in 1977. As such, this edition saw the publication of numerous books to assist players. The naming of the core books in this edition became the standard for all later editions.
Around 1983, books such as ''MM'', ''PHB'', ''DMG'' and ''DDG'', all previous hardcover releases except ''Fiend Folio'', were upgraded with new cover art and unified in "orange spine" look. This included only minimal text change such as removal of rape references in ''DMG'' (books are now labeled "ages 10 and up"). ''MM2'' and the rest of the series followed the same format. By the end of its first decade, ''Advanced Dungeons & Dragons'' line had expanded to a library of 14 hardcover rulebooks, including three books of monsters, and two books governing character skills in wilderness and underground settings.
Core rules
Supplemental rules
Monsters and NPC
Campaign settings
Other products
Accessories
''Advanced Dungeons & Dragons'' 2nd edition
In 1989,
''Advanced Dungeons & Dragons'' 2nd edition was published. Initially, the second edition would consolidate the game, with two essential hardcovers and a 3-ring monster document binder that
Dungeon Masters can sort contents as they wish. Periodically,
TSR published 3 lines of optional rulebooks (PHBR/DMGR/HR) and additional monster compendium to enhance game play.
However, by popular demand TSR released a hardcover monster book in 1993. Also by 1995, with
power creep
This list includes terms used in video games and the video game industry, as well as slang used by players.
0–9
A
...
from optional classes and races becoming prominent, they were forced to abandon their original plan and revise the entire line. Core rules were rewritten, reorganized and accompanied with new logo, new art and black bordered cover style but had only a few meaningful rule changes. Optional rules were also revised and reorganized in hardcover books in the same look.
Core rules
Supplemental rules
;''Dungeon Master's Guide Rules Supplements'' series
;''Historical Reference'' series
Class and race options
Monsters and NPCs
Spells and items
Campaign settings
Other products
Starter sets
Accessories
''Dungeons & Dragons'' 3rd edition and v3.5
A major revision of the ''AD&D'' rules was released in 2000. As the Basic game had been discontinued some years earlier, and the more straightforward title was more marketable, the word "Advanced" was dropped and the new edition was called just ''Dungeons & Dragons'', but was still officially referred to as
3rd edition (or 3E for short).
This edition was the first to be released by
Wizards of the Coast after their acquisition of the company, as well as the first to allow third-party companies to make supplemental materials by use of the
Open Game License
The Open Game License (OGL) is a public copyright license by Wizards of the Coast that may be used by tabletop role-playing game developers to grant permission to modify, copy, and redistribute some of the content designed for their games, nota ...
. A series of
Map Folios were also produced.
In July 2003, a revised version of the 3rd edition ''D&D'' rules (termed
version 3.5) was released that incorporated numerous rule changes, as well as expanding the ''Dungeon Master's Guide and Monster Manual''.
Core rules
Supplemental rules
;Environment series
;Guidebooks
Class and race options
Monsters and NPCs
Spells and items
Campaign settings
Other products
Starter sets
''Dungeons & Dragons'' 4th edition
The books from the "main" product line of
4th Edition are split into Core Rules and Supplement books. Unlike third edition of ''Dungeons & Dragons'', which had the core rulebooks released in monthly installments, the 4th editions of the ''Player's Handbook'', ''Monster Manual'', and ''Dungeon Master's Guide'' were all released in June 2008.
In addition, beginning in September 2010 the stand-alone
''Essentials'' product line was released, aiming at novice players.
;Preview releases
Core rules
Supplemental rules
Class and race options
Monsters and NPCs
Campaign settings
Other products
Starter sets
Accessories
''Essentials'' products
''Dungeons & Dragons'' 5th edition
Initially promoted in playtest materials as ''Dungeons & Dragons Next'', the fifth edition of ''Dungeons & Dragons'' was released in a staggered fashion through the second half of 2014. Unlike previous editions, this edition of the game was developed partly via a public open playtest. An early build of the new edition debuted at the 2012 ''Dungeons & Dragons Experience'' event to about 500 fans. Public playtesting began on May 24, 2012,
with the final playtest packet released on September 20, 2013.
;''D&D Next'' preview and edition-free releases
Core rules
The 5th edition's ''Basic Rules'', a free
PDF
Portable Document Format (PDF), standardized as ISO 32000, is a file format developed by Adobe in 1992 to present documents, including text formatting and images, in a manner independent of application software, hardware, and operating systems. ...
containing complete rules for play and a subset of the player and DM content from the core rulebooks, was released on July 3, 2014. The basic rules have continued to be updated since then to incorporate errata for the corresponding portions of the ''Player's Handbook'' and combine the ''Player's Basic Rules'' and ''Dungeon Master's Basic Rules'' into a single document.
Public playtests have continued through the ''Unearthed Arcana'' series, which is published for free online in PDF format.
Supplemental rules
Campaign settings
Other products
Adventures
Boxed sets
Accessories
Digital, PDF and print on demand (POD) releases
Playtest material
''Unearthed Arcana'' playtest releases
''One D&D''
Initially promoted under the ''One D&D'' initiative, a
backward compatible evolution of 5th edition began public playtesting in August 2022 with the first ''Unearthed Arcana'' playtest packet released on
D&D Beyond.
Notes
References
{{DEFAULTSORT:Dungeons and Dragons rulebooks
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Lists of books
Lists about role-playing games