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is a 3D
role-playing video game Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) ...
developed by Interactive Brains for
mobile phone A mobile phone or cell phone is a portable telephone that allows users to make and receive calls over a radio frequency link while moving within a designated telephone service area, unlike fixed-location phones ( landline phones). This rad ...
devices and the
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
handheld game system.


Plot

Both versions of the game contain a campaign story where a man is unexpectedly warped into a labyrinth several stories tall while talking on his cell phone. Starting from the bottom, in the deeper of two
basement A basement is any Storey, floor of a building that is not above the grade plane. Especially in residential buildings, it often is used as a utility space for a building, where such items as the Furnace (house heating), furnace, water heating, ...
floors, he quickly picks up a sword and shield and battles his way through every floor to the top, seeking the secrets of this mysterious place, answers to why he is trapped there and the identity of a mysterious girl whose soul is trapped in a crystal. Depending on how quickly the player is able to dispatch the final
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, ...
at the top, he may or may not save this girl. The Nintendo DS version has an extra, easier scenario intended for casual players, in which the main protagonists are a boy and his pet
dog The dog (''Canis familiaris'' or ''Canis lupus familiaris'') is a domesticated descendant of the gray wolf. Also called the domestic dog, it was selectively bred from a population of wolves during the Late Pleistocene by hunter-gatherers. ...
, named Shawn and Ace (Shou and Alf respectively in the Japanese version) respectively. One summer afternoon, Shawn goes for a drive with his parents and dog, Ace, but the family car suffers a flat tire in front of an abandoned mansion. Ace is upset by something inside the mansion and leaps out of the car to investigate. Shawn's parents follow Ace, but fail to return. As Shawn tentatively approaches the dilapidated structure, the entrance door swings open, and he's drawn into a magical vortex. Reunited with Ace, Shawn must travel into the heart of the Deep Labyrinth to rescue his parents. The North American and Australian box art for the DS version depicts the original scenario, designated as the game's second chapter, titled "Wandering Soul", while the European and Japanese box art conversely shows the Shawn and Ace scenario, which is designated as the game's first chapter. While both stories do not connect, they both have similar plot elements and appear to occur in the same Deep Labyrinth, as they both include a room called the "Parallel Labyrinth", which is a hard-to-reach bonus area containing dangerous enemies and special gear in the former story.


Gameplay


Nintendo DS version

From a first-person perspective, players must navigate through dungeons and environments in a 3-D world, battling enemies while searching for items, secret side areas and ways to unlock locked doors, whether with keys or magical spells. Both
swordplay Swordsmanship or sword fighting refers to the skills and techniques used in combat and training with any type of sword. The term is modern, and as such was mainly used to refer to smallsword fencing, but by extension it can also be applied to an ...
and sorcery are at the player's disposal, controlled using the Nintendo DS'
stylus A stylus is a writing utensil or tool for scribing or marking into softer materials. Different styluses were used to write in cuneiform by pressing into wet clay, and to scribe or carve into a wax tablet. Very hard styluses are also used to En ...
and
touch screen A touchscreen (or touch screen) is a type of electronic visual display, display that can detect touch input from a user. It consists of both an input device (a touch panel) and an output device (a visual display). The touch panel is typically l ...
, and the more frequently a player uses either means of attack, the stronger it will become. Players can also use
shield A shield is a piece of personal armour held in the hand, which may or may not be strapped to the wrist or forearm. Shields are used to intercept specific attacks, whether from close-ranged weaponry like spears or long ranged projectiles suc ...
s to block and reduce damage from enemy attacks, or evade them with quick steps via
circle strafing Strafing in video games is a maneuver which involves moving a controlled character or entity sideways relative to the direction it is facing. This may be done for a variety of reasons, depending on the type of game; for example, in a first-pers ...
and an automatic lock-on system. To cast magic spells, whose names are
ancient Greek Ancient Greek (, ; ) includes the forms of the Greek language used in ancient Greece and the classical antiquity, ancient world from around 1500 BC to 300 BC. It is often roughly divided into the following periods: Mycenaean Greek (), Greek ...
words (for instance, ''astrape'' for thunder and ''iaomai'' for healing), the player must trace out
runic Runes are the letters in a set of related alphabets, known as runic rows, runic alphabets or futharks (also, see '' futhark'' vs ''runic alphabet''), native to the Germanic peoples. Runes were primarily used to represent a sound value (a ...
Kirie symbols across a 3 x 3 grid, using one unbroken stroke of the stylus over select squares in the grid. Spells cost
mana Mana may refer to: Religion and mythology * Mana (Oceanian cultures), the spiritual life force energy or healing power that permeates the universe in Melanesian and Polynesian mythology * Mana (food), archaic name for manna, an edible substance m ...
and most spells must be learned either through leveling up or from reading Kirie slates that will teach particular spells. Players can only save their progress by talking to certain
non-playable character A non-player character (NPC) is a character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster (or referee) rather than by a ...
s, and save points serve as checkpoints; should the player fall in battle from losing all
health Health has a variety of definitions, which have been used for different purposes over time. In general, it refers to physical and emotional well-being, especially that associated with normal functioning of the human body, absent of disease, p ...
or getting hit by a death spell, unsaved progress is forfeited and the player must reload a previously saved game. Shawn and Ace's story also makes use of the microphone, in which the player must blow or scream to it in order to advance the story.


Development

''Deep Labyrinth'' was developed by Interactive Brains, with
Masato Kato is a Japanese people, Japanese video game Game art design, artist, scenario writer and Video game producer, director. In the early days of his career, he was credited under the pseudonyms of "Runmaru" and "Runmal". He then joined Square (video ga ...
writing the game's scenario and
Yasunori Mitsuda is a Japanese composer and musician. He is best known for his work in video games, primarily for the '' Chrono'', '' Xeno'', '' Shadow Hearts'', and '' Inazuma Eleven'' franchises, among various others. Mitsuda began composing music for his own ...
composing its music. The game is billed as the first 3D RPG for Japanese mobile phones.


Reception

According to Nasaki Takeda,
CEO A chief executive officer (CEO), also known as a chief executive or managing director, is the top-ranking corporate officer charged with the management of an organization, usually a company or a nonprofit organization. CEOs find roles in variou ...
and CTO of Interactive Brains, the mobile phone release of ''Deep Labyrinth'' was very popular, having been downloaded nearly 100,000 times prior to its North American DS launch. In Japan, ''
Famitsu , formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'' gave the DS version a score of one eight and three sixes, for a total of 26 out of 40. Elsewhere, though, the port received "mixed" reviews according to video game
review aggregator A review aggregator is a system that collects reviews and ratings of products and services, such as films, books, video games, music, software, hardware, or cars. This system then stores the reviews to be used for supporting a website where user ...
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
.


Notes


References


External links


Official website (Nintendo DS version)
*{{moby game, id=/28615/deep-labyrinth/, name=''Deep Labyrinth'' (Nintendo DS) 2004 video games 505 Games games Atlus games Mobile games Nintendo DS games Role-playing video games Single-player video games Video games developed in Japan Video games scored by Yasunori Mitsuda