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A debug menu or debug mode is a user interface implemented in a computer program that allows the user to view and/or manipulate the program's internal state for the purpose of
debugging In computer programming and software development, debugging is the process of finding and resolving '' bugs'' (defects or problems that prevent correct operation) within computer programs, software, or systems. Debugging tactics can involve in ...
. Some games format their debug menu as an in-game location, referred to as a debug room (distinct from the developer's room type of Easter egg). Debug menus and rooms are used during
software development Software development is the process of conceiving, specifying, designing, programming, documenting, testing, and bug fixing involved in creating and maintaining applications, frameworks, or other software components. Software development invol ...
for ease of testing and are usually made inaccessible or otherwise hidden from the
end user In product development, an end user (sometimes end-user) is a person who ultimately uses or is intended to ultimately use a product. The end user stands in contrast to users who support or maintain the product, such as sysops, system administrat ...
. Compared to the normal user interfaces, debug menus usually are unpolished and not user-friendly, intended only to be used by the software's developers. They are often cryptic and may allow for destructive actions such as erasing data without warning.


In video games

Debug menus are often of interest to video game players as they can be used to cheat, access unused content, or change the game configuration beyond what is normally allowed. Some game developers will reveal methods to access these menus as bonus features, while others may lock them out of the final version entirely such that they can only be accessed by modifying the program. The Cutting Room Floor (TCRF) is a website dedicated to researching and documenting hidden content in video games, including debugging material. In December 2013, '' Edge'' described the website as "the biggest and most organised" of its kind, and by that time it had 3712 articles.


In other software

Debugging functions can be found in many other programs and consumer electronics as well. For example, many TVs and DVD players contain hidden menus that can be used to change settings that aren't accessible through the normal menus. Many cell phones also contain debug menus, usually used to test out functions of the phone to make sure they are working. For example, the hidden menu of the Samsung Galaxy S III has test functions for the vibrator, proximity sensor, sound, and other basic aspects of the phone.


References

{{reflist Skies of Arcadia Dreamcast prototype V0.830 2000/09/05 (sous réserve ) +V0.840 2000/09/14 (sous réserve ) https://www.dreamcastsegainfo.org/skies-of-arcadia-v0-830-2000-09-05 Debugging Video game development