David Gaider
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David Gaider is a Canadian narrative designer and writer. He was the lead writer and creator of the setting for the role-playing video game series ''
Dragon Age ''Dragon Age'' is a media franchise centered on a series of fantasy role-playing video games created and developed by BioWare, which have seen releases on the Xbox 360, PlayStation 3, Microsoft Windows, OS X, PlayStation 4, Xbox One, PlayStation ...
''. He worked for
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-located game developer BioWare from 1999 to 2016, before leaving to join another Edmonton-based studio, Beamdog, as their Creative Director. He departed Beamdog after two years. In 2019, Gaider announced the assumption of a Creative Director position at the newly-founded
Melbourne, Australia Melbourne ( , ; Boonwurrung/ or ) is the capital and most populous city of the Australian state of Victoria, and the second most-populous city in Australia, after Sydney. The city's name generally refers to a metropolitan area also known ...
-based indie game developer, Summerfall Studios, and a new project entitled '' Stray Gods: The Roleplaying Musical''.


Career

Gaider began his professional life in the service industry, eventually managing a small hotel, while game designing was a side hobby to him. In 1999, a friend who worked as an artist at a local game studio named BioWare (at that point having only recently achieved success with the release of ''
Baldur's Gate ''Baldur's Gate'' is a series of role-playing video games set in the Forgotten Realms '' Dungeons & Dragons'' campaign setting. The series has been divided into two sub-series, known as the ''Bhaalspawn Saga'' and the ''Dark Alliance'', both t ...
'') suggested to the studio founders, Ray Muzyka and Greg Zeschuk, that Gaider be given a newly-available position in the design department. Gaider got the job and, as his first assignment, was handed the task of writing for '' Baldur's Gate II: Shadows of Amn''. The release of that title in 2000 was a great success for BioWare and cemented the studio as a major developer of role-playing games. Gaider then worked on '' Neverwinter Nights'' (released in 2002) and '' Star Wars: Knights of the Old Republic'' (2003), for which he wrote the characters HK-47 (winner of the 2004 Game Developers Choice Awards for "Original Game Character of the Year"), Jolee Bindo, and Carth Onasi. An expansion for ''Neverwinter Nights'', called '' Neverwinter Nights: Hordes of the Underdark'', was the first title on which Gaider served as lead writer, responsible for the game’s overall narrative design and managing the project’s writers. Gaider then assumed the role as lead writer on BioWare’s new
fantasy Fantasy is a genre of speculative fiction that involves supernatural or Magic (supernatural), magical elements, often including Fictional universe, imaginary places and Legendary creature, creatures. The genre's roots lie in oral traditions, ...
game, '' Dragon Age: Origins'', which was released in 2009. He was also credited with the creation of the ''Dragon Age'' setting, the world of Thedas. He was responsible for the writing of the characters of Zevran, Alistair, Morrigan, and Shale, as well as the writing of the major quests, "Nature of the Beast" and "Redcliffe". Gaider also wrote the prequel novels to ''Origins'', '' The Stolen Throne'' and '' The Calling'', both released in 2009. Afterwards, Gaider continued to serve as lead writer in the expansion '' Dragon Age: Origins - Awakening'' (2010) and then the sequel game, '' Dragon Age II''. In '' Dragon Age II'' (2011), Gaider is credited with writing the characters Cassandra Pentaghast, Fenris, and Knight-Commander Meredith. He then penned the follow-up novel '' Asunder'', which was released on 20 December 2011. In 2012, Gaider was the lead writer of '' The Silent Grove'', a six-part comic series published by
Dark Horse Comics Dark Horse Comics is an American comic book, graphic novel, manga and Artist's book, art book publisher founded in Milwaukie, Oregon, by Mike Richardson in 1986. The company was created using funds earned from Richardson's chain of Portland, O ...
. ''The Silent Grove'' was followed by its narrative sequels, ''Those Who Speak'' and ''Until We Sleep'', also written by Gaider. Gaider was again lead writer for '' Dragon Age: Inquisition'', released in 2014, the third game in the ''
Dragon Age ''Dragon Age'' is a media franchise centered on a series of fantasy role-playing video games created and developed by BioWare, which have seen releases on the Xbox 360, PlayStation 3, Microsoft Windows, OS X, PlayStation 4, Xbox One, PlayStation ...
'' series. The game won a number of major awards, including the prestigious DICE Award from the Academy of Interactive Arts & Science, as well as being selected by several gaming publications, including
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
,
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
, and
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as their Game of the Year. According to
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' fiscal 2015 third quarter earnings report, Dragon Age: Inquisition is the most successful launch in BioWare history based on units sold. In early 2015, Gaider moved on to writing the story of ''
Anthem An anthem is a musical composition of celebration, usually used as a symbol for a distinct group, particularly the national anthems of countries. Originally, and in music theory and religious contexts, it also refers more particularly to sho ...
''. After Gaider's departure from Bioware the story was rewritten. On 22 January 2016, Gaider left BioWare after 17 years in the company. In February 2016, he announced that he would assume a position as Creative Director at Beamdog, a studio known primarily for releasing updated versions of BioWare and
Black Isle Studios Black Isle Studios is a division of the video game developer, developer and video game publisher, publisher Interplay Entertainment formed in 1996 that develops role-playing video games. It has published several games from other developers. Blac ...
role-playing titles. He left Beamdog in February 2018. In 2019, Gaider co-founded Summerfall Studios, a
Melbourne, Australia Melbourne ( , ; Boonwurrung/ or ) is the capital and most populous city of the Australian state of Victoria, and the second most-populous city in Australia, after Sydney. The city's name generally refers to a metropolitan area also known ...
-based indie game company. The new studio's first project is ''Chorus: An Adventure Musical'', funded both by Creative Victoria and a successful crowdfunding campaign on the Fig platform, which earned $690,079 USD from 6,018 backers as of November 10, 2019. The project was renamed to '' Stray Gods: The Roleplaying Musical'' by 2022, with Gaider still attached as Creative Director. The game was released in August 2023.


Personal life

Gaider is openly gay. In February 2014, he wrote a post on his now-defunct
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blog, detailing his experiences as a " ideo gamedeveloper who happens to be gay."


Works


Video games

*'' Baldur's Gate II: Shadows of Amn'' (2000), Interplay Entertainment Corp. *'' Baldur's Gate II: Throne of Bhaal'' (2001), Interplay Entertainment Corp. *'' Neverwinter Nights'' (2002), Infogrames, Inc. *'' Neverwinter Nights: Shadows of Undrentide'' (2003), Atari, Inc. *'' Star Wars: Knights of the Old Republic'' (2003), LucasArts *'' Neverwinter Nights: Hordes of the Underdark'' (2003), Atari, Inc. *'' Dragon Age: Origins'' (2009), Electronic Arts, Inc. *'' Dragon Age: Origins – Awakening'' (2010), Electronic Arts, Inc. *'' Dragon Age II'' (2011), Electronic Arts, Inc. *'' Dragon Age: Inquisition'' (2014), Electronic Arts, Inc. *''
Anthem An anthem is a musical composition of celebration, usually used as a symbol for a distinct group, particularly the national anthems of countries. Originally, and in music theory and religious contexts, it also refers more particularly to sho ...
'' (2019), Electronic Arts, Inc. *'' Stray Gods: The Roleplaying Musical'' (2023), Summerfall Studios


Novels

*'' Dragon Age: The Stolen Throne'' (2009) *''Dragon Age: The Calling'' (2009) *''Dragon Age: Asunder'' (2011)


Comic books

* '' Dragon Age: The Silent Grove'' (2012) * ''Dragon Age: Those Who Speak'' (2013) * ''Dragon Age: Until We Sleep'' (2013)


References


External links


Gaider at RPG WatchProfile at Bioware SocialDavid Gaider's rap sheet at MobyGamesDavid Gaider's blog

David Gaider – Dragon Age : The Silent Grove review
{{DEFAULTSORT:Gaider, David 21st-century Canadian LGBTQ people BioWare people Canadian male bloggers Canadian comics writers Canadian fantasy writers Canadian gay writers Canadian video game designers Creative directors Dungeons & Dragons video game designers LGBTQ video game developers Living people Place of birth missing (living people) Video game writers Writers from Edmonton Year of birth missing (living people)