Dancing Eyes
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is a 1996
puzzle A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to find the solution of the puzzle. There are differe ...
arcade video game An arcade video game is an arcade game that takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-oper ...
developed and published in Japan by
Namco was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential c ...
. It features gameplay reminiscent of arcade games like ''
Qix ( ) is a 1981 puzzle video game developed by husband and wife team Randy and Sandy Pfeiffer and published in arcades by Taito, Taito America. ''Qix'' is one of a handful of games made by Taito's American division (another is ''Zoo Keeper (1983 v ...
''players control a monkey named Urusu-San as he must complete each level by destroying all of the tiles off the grid of a 3D object. Most levels revolve around the player slowly removing the clothing off of women, alongside destroying cobras, UFOs, and cardboard boxes. There are enemies that must be avoided, and there are also power-ups that grant different abilities. The game runs on the Namco System 11 hardware. Created by Masateru Umeda, the designer for Namco's ''
The Outfoxies is a 1995 weapon-based fighting game, fighting arcade game developed and published in Japan by Namco. Controlling one of seven assassins, players are tasked with defeating opponents with different types of weapons, while also avoiding different ...
'', ''Dancing Eyes'' has gained notoriety for its sexual nature and comical design. Its characters were animated using motion capture, many of whom were voiced by well-known figures in the anime industry. Namco executives were skeptical of the game during production, as it broke away from the company's traditional family-friendly model. The game was openly disliked by publications in its initial release, who viewed it as "inappropriate" for arcades. Retrospectively, it has been praised for its quirky characters and fun gameplay, often being compared to the aforementioned ''Qix'' or the similarly suggestive ''
Gals Panic is a series of Japanese eroge (adult video games) by Kaneko for the Arcade game, arcades. The gameplay in the ''Gals Panic'' series is similar to Taito's classic puzzle game ''Qix''; the objective is to control a marker on a board and uncover ba ...
''. A remake was announced for the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
under the Namco Generations series, but was cancelled.


Gameplay

''Dancing Eyes'' is a 3D puzzle game, with gameplay often compared to ''
Qix ( ) is a 1981 puzzle video game developed by husband and wife team Randy and Sandy Pfeiffer and published in arcades by Taito, Taito America. ''Qix'' is one of a handful of games made by Taito's American division (another is ''Zoo Keeper (1983 v ...
'' (1981). The player controls a monkey named Urusu-San, who must complete each level by eliminating all tiles off the grid of a 3D object. In most cases, the level involves the player destroying the clothing off of women, though some other levels revolve around destroying UFOs, cardboard boxes, and a cobra around a trapped body builder. Enemies will appear and give direct chase to the player, which must be avoided or will cost the player a life. There are also power-ups that appear that give Urusu-San different abilities, such as a speed boost or the ability to increase in size. Completing a level allows the player to briefly round whatever object was in the level as it poses for the camera.


Development and release

''Dancing Eyes'' was created by Masateru Umeda and a team of six others within
Namco was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential c ...
. Umeda is best known as the designer of ''
The Outfoxies is a 1995 weapon-based fighting game, fighting arcade game developed and published in Japan by Namco. Controlling one of seven assassins, players are tasked with defeating opponents with different types of weapons, while also avoiding different ...
'', a 1995 fighting game that is seen as a predecessor to the ''
Super Smash Bros. is a series of platform fighting video games published by Nintendo. Created by Masahiro Sakurai, the ''Super Smash Bros.'' series is a crossover featuring many characters from other video game series created by Nintendo and other develope ...
'' series. Dancing Eyes was programmed for the Namco System 11 board, a 3D arcade system based on
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
hardware. The production team used motion capture to animate the game's characters, several of whom were voiced by prominent voice actors within the anime industry. Each of the characters were given their own personality and backstory so they would not be memorable for just their sex appeal. One of the characters, "Bunny", was modeled after one of the developer's gym instructor. Due to ''Dancing Eyes'' being a drastic departure from their usual family-friendly image, Namco executives were unsure about the project during development. The game was published in Japan in September 1996. Promotional material acknowledged the strange concept and characters.


Reception and legacy

The arcade game magazine ''Game Machine'' reported that ''Dancing Eyes'' was among the most popular arcade games during the month of October 1996. Retrospectively, the game has gained attention for its risque, comical nature. Writing for ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'', Ray Barnholt likened its gameplay to Taito's ''
Qix ( ) is a 1981 puzzle video game developed by husband and wife team Randy and Sandy Pfeiffer and published in arcades by Taito, Taito America. ''Qix'' is one of a handful of games made by Taito's American division (another is ''Zoo Keeper (1983 v ...
'' and Kaneko's ''
Gals Panic is a series of Japanese eroge (adult video games) by Kaneko for the Arcade game, arcades. The gameplay in the ''Gals Panic'' series is similar to Taito's classic puzzle game ''Qix''; the objective is to control a marker on a board and uncover ba ...
'' series, finding it to be fun and one that doesn't take itself seriously. He also complemented the graphics for being impressive at the time, as well as for it not solely relying on its suggestive themes. Barnholt wrote: "Despite the groan-worthy sexism going on, ''Dancing Eyes'' doesn't really take itself seriously. It shows that if you take out the suggestive material, you can still have a fairly fun game on your hands." Arttu Ylärakkola of ''GameSetWatch'' described it as "a perfect example of the kind of Japanese arcade weirdness that gets giggles from anyone who's ever seen the game". He stated that the game itself was of low quality, but had an odd charm to it through its bizarre premise and simplistic gameplay. ''
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering Retrogaming, retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' ...
'' compared it to Konami's ''
Amidar ''Amidar'' is a video game developed by Konami and released in arcades in 1982 by Stern. The format is similar to that of ''Pac-Man'': the player moves around a fixed rectilinear lattice, attempting to visit each location on the board while av ...
'', commenting on its strange, sexual theme and "nutty" concept. They said that it was a "surprisingly polished" game, with good gameplay and responsive controls. ''Retro Gamer'' also found the lack of a PlayStation conversion surprising, given the arcade system was based on PlayStation hardware. In 2011,
Namco Bandai Games is a Japanese multinational corporation, multinational video game video game publisher, publisher, and the video game branch of the wider Bandai Namco Holdings group. Founded in 2006 as it is the successor to Namco's home and arcade video game ...
announced that a high-definition remaster of ''Dancing Eyes'' was in production for the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
as part of their Namco Generations line of modernized arcade game remakes. Although it was announced as being exclusive to Japan, English translations options hinted at a possibility of it seeing an international release. It was also compatible with the
PlayStation Move is a Motion controller, motion game controller developed by Sony Interactive Entertainment. Initially released in 2010 for use with the PlayStation 3 home video game console, its compatibility was later expanded to its successor, the PlayStation ...
motion-based peripheral. The announcement generated confusion and distaste from several publications, who commented on the game's sexual appeal and bizarre premise. The company became quiet about the project for over a year, until it was announced as being cancelled in 2012 for "various circumstances". ''
Push Square Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and oth ...
'' believes the game's controversy was a factor in its cancellation.


Notes


References

{{reflist


External links


''Dancing Eyes''
at the
Killer List of Videogames Museum of the Game, which includes the Killer List of Videogames (KLOV), is a website featuring an online encyclopedia devoted to cataloging arcade games past and present. It is the video game department of the International Arcade Museum, and h ...
1996 video games Arcade video games Arcade-only video games Cancelled PlayStation 3 games Japan-exclusive video games Namco games Namco Generations Puzzle video games Video games developed in Japan Multiplayer and single-player video games