DARPA Network Challenge
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The 2009 DARPA Network Challenge was a prize competition for exploring the roles the
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and
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play in the real-time communications, wide-area
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s, and practical actions required to solve broad-scope, time-critical problems. The competition was sponsored by the
Defense Advanced Research Projects Agency The Defense Advanced Research Projects Agency (DARPA) is a research and development agency of the United States Department of Defense responsible for the development of emerging technologies for use by the military. Originally known as the Adva ...
(DARPA), a research organization of the
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. The challenge was designed to help the military generate ideas for operating under a range of circumstances, such as natural disasters.
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authorized DARPA to award cash prizes to further DARPA's mission to sponsor revolutionary, high-payoff research that bridges the gap between fundamental discoveries and their use for national security. In the competition, teams had to locate ten red balloons placed around the United States and then report their findings to DARPA. Due to the distributed nature of the contest, many teams used online resources, such as social media sites, to gather information or to recruit people that would look for balloons. Teams often had to deal with false submissions, and so they needed to come up with ways to validate and confirm reported sightings. The contest was concluded in under nine hours, much less than expected by DARPA, and had many implications with regards to the power of online social networking and
crowdsourcing Crowdsourcing involves a large group of dispersed participants contributing or producing goods or services—including ideas, votes, micro-tasks, and finances—for payment or as volunteers. Contemporary crowdsourcing often involves digit ...
in general. In addition to the Network Challenge, DARPA has also conducted prize competitions in other areas of technology.


Specifics of the competition

Under the rules of the competition, the $40,000 challenge award would be granted to the first team to submit the locations of 10 moored, 8-foot, red weather balloons at 10 previously undisclosed fixed locations in the continental United States. The balloons were to be placed in readily accessible locations visible from nearby roads, each staffed by a DARPA agent who would issue a certificate validating each balloon location. The balloons were deployed at 10:00 AM Eastern Time on December 5, 2009, and scheduled to be taken down at 5:00 PM. DARPA was prepared to deploy them for a second day and wait for up to a week for a team to find all of the balloons. Part of the purpose of the challenge was to force participants to discern actual pertinent information from potential noise. Many teams came across false reports of sightings, both accidental and purposeful. One valid strategy was spamming social networks with false reports to throw competitors off the trail of real sightings. The verification of balloon sightings was paramount to success. The contest was announced only about a month before the start date. This limited the amount of time teams had to prepare. The ability of many to do so showed the effectiveness of mass and social media to distribute information and organize people quickly. The time in which information about the challenge spread was actually more compressed than a month. However, in the week preceding the launch day the official competition site increased in traffic from an average of 1,000 hits per day to 20,000 hits per day. Similarly, the efforts of many competing teams went viral in the last few days before the start date. DARPA selected the date of the competition to commemorate the 40th anniversary of the
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.


Results

Even though DARPA was prepared to deploy the balloons for a second day and accept submissions for up to a week until a team found all 10 balloons, the
MIT The Massachusetts Institute of Technology (MIT) is a private research university in Cambridge, Massachusetts, United States. Established in 1861, MIT has played a significant role in the development of many areas of modern technology and sc ...
Red Balloon Challenge Team won the competition in under 9 hours. A team from the Georgia Tech Research Institute (GTRI), which located nine balloons, won second place. Two other teams found eight balloons, five found seven, and the iSchools team (which represented
Pennsylvania State University The Pennsylvania State University (Penn State or PSU) is a Public university, public Commonwealth System of Higher Education, state-related Land-grant university, land-grant research university with campuses and facilities throughout Pennsyl ...
,
University of Illinois at Urbana–Champaign The University of Illinois Urbana-Champaign (UIUC, U of I, Illinois, or University of Illinois) is a public land-grant research university in the Champaign–Urbana metropolitan area, Illinois, United States. Established in 1867, it is the f ...
,
University of Pittsburgh The University of Pittsburgh (Pitt) is a Commonwealth System of Higher Education, state-related research university in Pittsburgh, Pennsylvania, United States. The university is composed of seventeen undergraduate and graduate schools and colle ...
,
Syracuse University Syracuse University (informally 'Cuse or SU) is a Private university, private research university in Syracuse, New York, United States. It was established in 1870 with roots in the Methodist Episcopal Church but has been nonsectarian since 1920 ...
, and
University of North Carolina at Chapel Hill The University of North Carolina at Chapel Hill (UNC, UNC–Chapel Hill, or simply Carolina) is a public university, public research university in Chapel Hill, North Carolina, United States. Chartered in 1789, the university first began enrolli ...
), whose strategy is described below, finished tenth with six balloons. In table form, the top ten teams were:


Winning strategy

The winning MIT team used a technique similar to
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to recruit participants, with the prize money to be distributed up the chain of participants leading to successful balloon spottings, and all prize income remaining after distribution to participants to be given to charity. The team's strategy for public collaboration in finding the balloons was explained on their website: The strategy was a variant of the Query Incentive Network model of Kleinberg and Raghavan, with the main difference being that the incentive rewards in the team's technique scale down for later participants. The recursive nature of the reward had two beneficial effects. First, participants had an incentive to involve others, as these new people would not become competitors for the reward but rather cooperating partners. Second, people not located in the United States were motivated to participate by passing along information even though they had no way of locating a balloon in person. This helped the team garner a large number (over 5,000) of participants. The team only began with four initial participants. To determine whether submissions were legitimate or fake, the team employed at least three strategies. The first strategy was examining whether there were multiple submissions for a location. If this was the case, then the likelihood of a balloon actually being there was thought to be higher. A second strategy was to check whether the IP address of the submitter matched the supposed location of the balloon. A third strategy was to examine photos accompanying the submission. Real photos included a DARPA employee and a DARPA banner, details which were not announced, while faked ones did not. A detailed analysis of the winning strategy highlighted the important role that social media played. Analysis of Twitter data showed that while some teams relied on large initial bursts of activity over Twitter, mentions of those teams quickly faded. It was argued that due to the recursive incentive structure, the MIT team was able to create a more sustained social media impact than most teams.


Second-place strategy

The second-place GTRI team used a strategy that relied heavily on Internet publicity and social media. They created a Web site three weeks before the launch day and used a variety of media-related efforts, including a
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group, in order to increase the visibility of the team and increase the chance that people who spotted the balloons would report the sightings to them. The team promised to donate all winnings to charity to appeal to the altruism of participants. However, due to the lack of a structure that created much incentive as the winning MIT team's scheme, their network of participants grew to only about 1,400 people. With regards to validating submissions, the team assumed that because of the charitable nature of their effort, the number of false submissions would be low. In any case, they primarily relied on personal validation, having phone conversations with submitters.


Tenth-place strategy

The tenth-place iSchools team, which represented five universities, tried two distinct approaches. The first was directly recruiting team members to look for the balloons on launch day. These members included students, faculty, and alumni on official mailing lists and social media website groups for organizations on the team (e.g.,
Pennsylvania State University The Pennsylvania State University (Penn State or PSU) is a Public university, public Commonwealth System of Higher Education, state-related Land-grant university, land-grant research university with campuses and facilities throughout Pennsyl ...
). Only a few of these observers actually participated, however, and only one balloon was found using this strategy. The second strategy was using
open-source intelligence Open source intelligence (OSINT) is the collection and analysis of data gathered from open sources (overt sources and publicly available information) to produce actionable intelligence. OSINT is primarily used in national security, law enforceme ...
methods to do cyberspace searching for results related to the challenge. This was the main source of their success in locating balloons. This strategy, in turn, consisted of two distinct sub-strategies. The first was to use a group of human analysts who would manually search online on a variety of information sources, including
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and the websites of competing teams, compile reported sightings, and then evaluate the validity of sightings based on the reputation of the sources. Another strategy relating to cyberspace searching that the team used was an automated
Web crawler Web crawler, sometimes called a spider or spiderbot and often shortened to crawler, is an Internet bot that systematically browses the World Wide Web and that is typically operated by search engines for the purpose of Web indexing (''web spider ...
which captured data from Twitter and opposing teams' websites and then analyzed it. This technology worked slowly and would have benefited from a longer contest duration, but the Twitter crawler proved to be especially useful because tweets sometimes contained geographic information. To confirm the validity of possible sightings, recruited team members were used when possible. If none were available, new observers were recruited from organizations located near the sighting. The distributed location of the different organizations in the team allowed this to be a feasible strategy. Photographic analysis was used to confirm or dispute the validity of claims. The team also encountered a case of another team accidentally leaking information about a sighting and then trying to cover it up. The iSchools team used a variety of information sources, including social networks, to determine what the real location was. This demonstrated the possibility of using information from a wide variety of public websites to determine the validity of something.


Other strategies

Prior to the competition numerous people had discussed possible strategies, including
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,
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and
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to detect balloons, as well as the possibility of
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campaigns to stop other teams from winning. In the actual competition, there was a variety of strategies employed by teams. One team leader, Jason Brindel of
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, organized a team of around 140 people. His plan was to create a web site and Twitter account dedicated to the challenge that would allow his team members to communicate their findings. Anyone participating in the challenge would be allowed to submit information, provided that they included details confirming about their submission. Brindel planned to have the team scour the Internet for mentions of balloons across news sites, blogs, and social media sites.
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, a Twitter celebrity now famous for hacking the
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and settling a suit by
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, only prepared for the competition for an hour before posting a tweet an hour before the start of the competition. Hotz was able to locate 8 balloons successfully. Four were found within his Twitter network of almost 50,000 followers, and four were acquired through trades of information with other teams. The fifth-place finisher, the Groundspeak Geocachers, deployed active geocachers and Groundspeak employees to search for balloons. They were successful in finding eight balloons, but due to a data entry error, were only credited with seven. A team calling themselves Nerdfighters utilized their existing network of followers from the Brotherhood 2.0
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to launch a viral video before the competition. They managed to attract 2,000 active balloon seekers. They also utilized 3,000 Nerdfighters who scanned for Internet traffic related to the competition and specialized in launching a misinformation campaign, hoping to confuse or misdirect other teams. They also created a network of cell phone users to provide direct text message verification of findings. A team of
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application developers formed Army of Eyes, based out of
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. Their application was developed soon after the original challenge announcement in order to be made available by challenge launch day. The team, made up of members of an existing social media site for neighborhood watch communities, performed no recruitment or trading efforts. Their goal was to evaluate the ability of their network to effectively report on abnormal activity within neighborhoods. They were able to successfully locate five of the ten balloons.


Reflections

The challenge generated a number of insights. First, it showed how mass and social media can act complementarily. While mass media were useful primarily for spreading general information about the challenge, social media were effective for viral dissemination of information about the challenge to potential team recruits. Second, it showed how social media can be useful as a data mining source. For example, the iSchools team did better than many other teams by simply monitoring public websites. Third, the challenge showed the variety of ways in which social networking can be utilized. The MIT and GTRI teams used them primarily to facilitate fast communication between participants, while the iSchools team used it as a source of information. Fourth, the challenge showed the general effectiveness of using
crowdsourcing Crowdsourcing involves a large group of dispersed participants contributing or producing goods or services—including ideas, votes, micro-tasks, and finances—for payment or as volunteers. Contemporary crowdsourcing often involves digit ...
techniques to solve geographically-distributed, time-sensitive problems. The DARPA program managers were surprised by how quickly the challenge was completed. However, it can be difficult to filter useful data from public sites, and the independent verification of publicly listed information remains a challenge in efficiency and accuracy. DARPA noted that though social networks can be a powerful source of intelligence, using them may be politically sensitive due to the privacy concerns involved with data mining user content. Similarly, the winning MIT team surmised that their recursive approach would only be effective if the effort's goal was seen to be moral and good by its participants.


Verified balloon locations

The officially verified coordinates of the balloons, listed by their tag numbers, were:
Balloon 1
Union Square,
San Francisco San Francisco, officially the City and County of San Francisco, is a commercial, Financial District, San Francisco, financial, and Culture of San Francisco, cultural center of Northern California. With a population of 827,526 residents as of ...
, California * Balloon 2: Chaparral Park, Scottsdale, Arizona * Balloon 3: Tonsler Park,
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, Virginia * Balloon 4: Chase Palm Park, Santa Barbara, California * Balloon 5:
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,
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, Tennessee * Balloon 6:
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,
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, Florida * Balloon 7: Glasgow Park, Christiana, Delaware * Balloon 8: Katy Park, Katy, Texas * Balloon 9: Waterfront Park,
Portland Portland most commonly refers to: *Portland, Oregon, the most populous city in the U.S. state of Oregon *Portland, Maine, the most populous city in the U.S. state of Maine *Isle of Portland, a tied island in the English Channel Portland may also r ...
, Oregon * Balloon 10: Centennial Park,
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, Georgia


Related challenges

Inspired by the success of the DARPA Network Challenge, DARPA launched the Shredder Challenge in 2011. This competition aimed to explore methods to reconstruct documents shredded by a variety of paper shredding techniques. As with the DARPA Network Challenge, some teams used crowdsourcing to solicit human help in reconstructing the documents. The winning team used a computer-vision algorithm to suggest fragment pairings to human assemblers for verification. On July 2, 2011, also inspired by the DARPA Network Challenge, the Langley Knights Challenge was launched. It differed in that there were knights to find in various locations in England and that had been placed on
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so people in locations outside the UK could participate. In January 2012, the
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School of Medicine launched the MyHeartMap Challenge to map Automatic External Defibrillators (AEDs) in the city of
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. According to the organizer Dr. Raina Merchant, "DARPA succeeded with locating red balloons. AEDs are a natural extension of a brilliant idea." Also inspired by the DARPA Network Challenge, a contest called Tag Challenge was sponsored by the
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and the
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. Tag Challenge sought to have teams locate and obtain pictures of five individuals in five different cities across North America and Europe within twelve hours on March 31, 2012. Despite the fact that the potential winnings were considerably lower than for the DARPA Network Challenge, organizers sought to test the ability of the methods discovered in that challenge to "find a person of interest" rather than a statically located object.


See also

*
List of computer science awards This list of computer science awards is an index to articles on notable awards related to computer science. It includes lists of awards by the Association for Computing Machinery, the Institute of Electrical and Electronics Engineers, other comput ...
*
DARPA Prize Competitions Over the years, the DARPA, U.S. Defense Advanced Research Projects Agency (DARPA) has conducted numerous prize competitions to spur innovation. A prize competition allows DARPA to establish an ambitious goal, opening the door to novel approaches fr ...


References


External links

* {{DARPA, state=collapsed Science competitions Crowdsourcing Computer science competitions Challenge awards 2009 in the United States Balloons Competitions in the United States DARPA