is a
turn-based strategy
A turn-based strategy (TBS) game is a strategy game (usually some type of wargame, especially a strategic-level wargame) where players take turns when playing. This is distinguished from real-time strategy (RTS), in which all players play si ...
video game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
, and the first game in the ''
Culdcept'' series. It has drawn comparisons to other modern strategy titles, and also shares features with non-video games ''
Monopoly
A monopoly (from Greek el, μόνος, mónos, single, alone, label=none and el, πωλεῖν, pōleîn, to sell, label=none), as described by Irving Fisher, is a market with the "absence of competition", creating a situation where a speci ...
'' and ''
Magic: The Gathering''. The game was initially released only in Japan for the
Sega Saturn
The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
and
PlayStation
is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a di ...
(as ''Culdcept Expansion''), but was ported to the
Nintendo DS in 2008 as ''Culdcept DS''.
Gameplay
In ''Culdcept'', the player takes on the role of a ''Cepter''. Cepters are beings that have the ability to use magical cards to summon creatures, cast spells, and perform various other feats of wizardry. As players advance through the game, they earn additional cards that they can use to create customized "books" (decks of 50 cards) with which to better defeat their foes.
Although the game is relatively intricate, it slowly nurtures the player through basic game concepts. By acting as an arbiter and automatically enforcing the rules, game complexity is kept to manageable levels. After enough sessions, players should be able to figure out various strategies and be able to effectively practice
deck optimization techniques.
Mechanics
Gameplay resembles ''
Monopoly
A monopoly (from Greek el, μόνος, mónos, single, alone, label=none and el, πωλεῖν, pōleîn, to sell, label=none), as described by Irving Fisher, is a market with the "absence of competition", creating a situation where a speci ...
'' in that players roll a die (or two dice with certain spells) to move around on a game board. However, instead of buying the property and putting houses and hotels on it, players instead summon a creature to defend the property with cards—the ''
Magic: The Gathering'' aspect of the game. If an opponent lands on a property that one owns, the opponent either pays a toll, or can choose to attack the defending creature with one of their own in order to attempt to take over the property. Unlike Monopoly, this can result in one losing a piece of land after considerable investment.
There are four property colors that represent different terrain types, e.g. green = forest. The more a player invests in the property to "level it up" (ala adding houses or a hotel in ''Monopoly''), the more the terrain flourishes (e.g. forests become more dense with trees). This then provides additional defense to creatures of the matching color type, and exacts a higher toll on opponents landing there. And as a player collects more lands of the same color (creating "chains") the tolls, as well of the land values, increase.
''Culdcept'' also includes item cards that can be played during battle to help attack, defend, or manipulate the battle in a number of other ways. Along with creature and item cards are spell cards that cause other various effects to creatures, territories, and Cepters.
Reception
On release, ''
Famitsu
formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the ...
'' magazine scored the 1999 PS1 expansion of the game a 35 out of 40.
[''プレイステーション - カルドセプト エキスパンション''. Weekly Famitsu. No.915 Pt.2. Pg.8. 30 June 2006.]
References
External links
''Culdcept'' Official Site (Japanese) Culdcept Central (English)
{{Authority control
Culdcept
1997 video games
Digital collectible card games
Nintendo 3DS games
Nintendo 3DS eShop games
Nintendo DS games
Nintendo Network games
Sega Saturn games
PlayStation (console) games
PlayStation 2 games
PlayStation Network games
Tokyopop titles
Video games scored by Yuzo Koshiro
Video games with expansion packs
Video games developed in Japan