
In
mathematics
Mathematics is a field of study that discovers and organizes methods, Mathematical theory, theories and theorems that are developed and Mathematical proof, proved for the needs of empirical sciences and mathematics itself. There are many ar ...
, the cross product or vector product (occasionally directed area product, to emphasize its geometric significance) is a
binary operation
In mathematics, a binary operation or dyadic operation is a rule for combining two elements (called operands) to produce another element. More formally, a binary operation is an operation of arity two.
More specifically, a binary operation ...
on two
vectors in a three-dimensional
oriented Euclidean vector space (named here
), and is denoted by the symbol
. Given two
linearly independent vectors and , the cross product, (read "a cross b"), is a vector that is
perpendicular to both and ,
and thus
normal to the plane containing them. It has many applications in mathematics,
physics
Physics is the scientific study of matter, its Elementary particle, fundamental constituents, its motion and behavior through space and time, and the related entities of energy and force. "Physical science is that department of knowledge whi ...
,
engineering
Engineering is the practice of using natural science, mathematics, and the engineering design process to Problem solving#Engineering, solve problems within technology, increase efficiency and productivity, and improve Systems engineering, s ...
, and
computer programming
Computer programming or coding is the composition of sequences of instructions, called computer program, programs, that computers can follow to perform tasks. It involves designing and implementing algorithms, step-by-step specifications of proc ...
. It should not be confused with the
dot product
In mathematics, the dot product or scalar productThe term ''scalar product'' means literally "product with a Scalar (mathematics), scalar as a result". It is also used for other symmetric bilinear forms, for example in a pseudo-Euclidean space. N ...
(projection product).
The magnitude of the cross product equals the area of a
parallelogram with the vectors for sides; in particular, the magnitude of the product of two perpendicular vectors is the product of their lengths. The
units of the cross-product are the product of the units of each vector. If two vectors are
parallel or are
anti-parallel (that is, they are linearly dependent), or if either one has zero length, then their cross product is zero.
The cross product is
anticommutative (that is, ) and is
distributive over addition, that is, .
The space
together with the cross product is an
algebra over the real numbers, which is neither
commutative
In mathematics, a binary operation is commutative if changing the order of the operands does not change the result. It is a fundamental property of many binary operations, and many mathematical proofs depend on it. Perhaps most familiar as a pr ...
nor
associative, but is a
Lie algebra
In mathematics, a Lie algebra (pronounced ) is a vector space \mathfrak g together with an operation called the Lie bracket, an alternating bilinear map \mathfrak g \times \mathfrak g \rightarrow \mathfrak g, that satisfies the Jacobi ident ...
with the cross product being the
Lie bracket.
Like the dot product, it depends on the
metric of
Euclidean space
Euclidean space is the fundamental space of geometry, intended to represent physical space. Originally, in Euclid's ''Elements'', it was the three-dimensional space of Euclidean geometry, but in modern mathematics there are ''Euclidean spaces ...
, but unlike the dot product, it also depends on a choice of
orientation (or "
handedness
In human biology, handedness is an individual's preferential use of one hand, known as the dominant hand, due to and causing it to be stronger, faster or more Fine motor skill, dextrous. The other hand, comparatively often the weaker, less dext ...
") of the space (it is why an oriented space is needed). The resultant vector is invariant of rotation of basis. Due to the dependence on
handedness
In human biology, handedness is an individual's preferential use of one hand, known as the dominant hand, due to and causing it to be stronger, faster or more Fine motor skill, dextrous. The other hand, comparatively often the weaker, less dext ...
, the cross product is said to be a
pseudovector.
In connection with the cross product, the
exterior product of vectors can be used in arbitrary dimensions (with a
bivector or
2-form result) and is independent of the orientation of the space.
The product can be generalized in various ways, using the orientation and metric structure just as for the traditional 3-dimensional cross product; one can, in dimensions, take the product of vectors to produce a vector perpendicular to all of them. But if the product is limited to non-trivial binary products with vector results, it exists only in three and seven dimensions.
The
cross-product in seven dimensions has undesirable properties (e.g. it
fails to satisfy the
Jacobi identity), so it is not used in mathematical physics to represent quantities such as multi-dimensional
space-time
In physics, spacetime, also called the space-time continuum, is a mathematical model that fuses the three-dimensional space, three dimensions of space and the one dimension of time into a single four-dimensional continuum (measurement), continu ...
. (See below for other dimensions.)
Definition

The cross product of two vectors a and b is defined only in three-dimensional space and is denoted by . In
physics
Physics is the scientific study of matter, its Elementary particle, fundamental constituents, its motion and behavior through space and time, and the related entities of energy and force. "Physical science is that department of knowledge whi ...
and
applied mathematics
Applied mathematics is the application of mathematics, mathematical methods by different fields such as physics, engineering, medicine, biology, finance, business, computer science, and Industrial sector, industry. Thus, applied mathematics is a ...
, the wedge notation is often used (in conjunction with the name ''vector product''), although in pure mathematics such notation is usually reserved for just the exterior product, an abstraction of the vector product to dimensions.
The cross product is defined as a vector c that is
perpendicular (orthogonal) to both a and b, with a direction given by the
right-hand rule and a magnitude equal to the area of the
parallelogram that the vectors span.
The cross product is defined by the formula
:
where
: ''θ'' is the
angle
In Euclidean geometry, an angle can refer to a number of concepts relating to the intersection of two straight Line (geometry), lines at a Point (geometry), point. Formally, an angle is a figure lying in a Euclidean plane, plane formed by two R ...
between a and b in the plane containing them (hence, it is between 0° and 180°),
: ‖a‖ and ‖b‖ are the
magnitudes of vectors a and b,
: n is a
unit vector perpendicular to the plane containing a and b, with direction such that the ordered set (a, b, n) is
positively oriented.
If the vectors a and b are parallel (that is, the angle ''θ'' between them is either 0° or 180°), by the above formula, the cross product of a and b is the
zero vector 0.
Direction

The direction of the vector n depends on the chosen orientation of the space. Conventionally, it is given by the right-hand rule, where one simply points the forefinger of the right hand in the direction of a and the middle finger in the direction of b. Then, the vector n is coming out of the thumb (see the adjacent picture). Using this rule implies that the cross product is
anti-commutative; that is, . By pointing the forefinger toward b first, and then pointing the middle finger toward a, the thumb will be forced in the opposite direction, reversing the sign of the product vector.
As the cross product operator depends on the orientation of the space, in general the cross product of two vectors is not a "true" vector, but a ''pseudovector''. See for more detail.
Names and origin

In 1842,
William Rowan Hamilton first described the algebra of
quaternions and the non-commutative Hamilton product. In particular, when the Hamilton product of two vectors (that is, pure quaternions with zero scalar part) is performed, it results in a quaternion with a scalar and vector part. The scalar and vector part of this Hamilton product corresponds to the negative of dot product and cross product of the two vectors.
In 1881,
Josiah Willard Gibbs, and independently
Oliver Heaviside, introduced the notation for both the dot product and the cross product using a period () and an "×" (), respectively, to denote them.
[''A History of Vector Analysis'']
by Michael J. Crowe, Math. UC Davis.
In 1877, to emphasize the fact that the result of a dot product is a
scalar while the result of a cross product is a
vector,
William Kingdon Clifford coined the alternative names scalar product and vector product for the two operations.
[ These alternative names are still widely used in the literature.
Both the cross notation () and the name ''cross product'' were possibly inspired by the fact that each scalar component of is computed by multiplying non-corresponding components of a and b. Conversely, a dot product involves multiplications between corresponding components of a and b. As explained below, the cross product can be expressed in the form of a determinant of a special matrix. According to Sarrus's rule, this involves multiplications between matrix elements identified by crossed diagonals.
]
Computing
Coordinate notation
If is a positively oriented orthonormal basis, the basis vectors satisfy the following equalities
:
A mnemonic
A mnemonic device ( ), memory trick or memory device is any learning technique that aids information retention or retrieval in the human memory, often by associating the information with something that is easier to remember.
It makes use of e ...
for these formulas is that they can be deduced from any other of them by a cyclic permutation of the basis vectors. This mnemonic applies also to many formulas given in this article.
The anticommutativity
In mathematics, anticommutativity is a specific property of some non-commutative mathematical operations. Swapping the position of two arguments of an antisymmetric operation yields a result which is the ''inverse'' of the result with unswapped ...
of the cross product, implies that
:
The anticommutativity of the cross product (and the obvious lack of linear independence) also implies that
: (the zero vector).
These equalities, together with the distributivity and linearity
In mathematics, the term ''linear'' is used in two distinct senses for two different properties:
* linearity of a '' function'' (or '' mapping'');
* linearity of a '' polynomial''.
An example of a linear function is the function defined by f(x) ...
of the cross product (though neither follows easily from the definition given above), are sufficient to determine the cross product of any two vectors a and b. Each vector can be defined as the sum of three orthogonal components parallel to the standard basis vectors:
:
Their cross product can be expanded using distributivity:
:
This can be interpreted as the decomposition of into the sum of nine simpler cross products involving vectors aligned with i, j, or k. Each one of these nine cross products operates on two vectors that are easy to handle as they are either parallel or orthogonal to each other. From this decomposition, by using the above-mentioned equalities and collecting similar terms, we obtain:
:
meaning that the three scalar components of the resulting vector s = ''s''1i + ''s''2j + ''s''3k = are
:
Using column vectors, we can represent the same result as follows:
:
Matrix notation
The cross product can also be expressed as the formal determinant:[Here, "formal" means that this notation has the form of a determinant, but does not strictly adhere to the definition; it is a mnemonic used to remember the expansion of the cross product.]
:
This determinant can be computed using Sarrus's rule or cofactor expansion. Using Sarrus's rule, it expands to
:
which gives the components of the resulting vector directly.
Using Levi-Civita tensors
* In any basis, the cross-product is given by the tensorial formula where is the covariant Levi-Civita tensor (we note the position of the indices). That corresponds to the intrinsic formula given here.
* In an orthonormal basis ''having the same orientation as the space'', is given by the pseudo-tensorial formula where is the Levi-Civita symbol (which is a pseudo-tensor). That is the formula used for everyday physics but it works only for this special choice of basis.
* In any orthonormal basis, is given by the pseudo-tensorial formula where indicates whether the basis has the same orientation as the space or not.
The latter formula avoids having to change the orientation of the space when we inverse an orthonormal basis.
Properties
Geometric meaning
The magnitude of the cross product can be interpreted as the positive area
Area is the measure of a region's size on a surface. The area of a plane region or ''plane area'' refers to the area of a shape or planar lamina, while '' surface area'' refers to the area of an open surface or the boundary of a three-di ...
of the parallelogram having a and b as sides (see Figure 1):
Indeed, one can also compute the volume ''V'' of a parallelepiped having a, b and c as edges by using a combination of a cross product and a dot product, called scalar triple product (see Figure 2):
:
Since the result of the scalar triple product may be negative, the volume of the parallelepiped is given by its absolute value:
:
Because the magnitude of the cross product goes by the sine of the angle between its arguments, the cross product can be thought of as a measure of ''perpendicularity'' in the same way that the dot product is a measure of ''parallelism''. Given two unit vectors, their cross product has a magnitude of 1 if the two are perpendicular and a magnitude of zero if the two are parallel. The dot product of two unit vectors behaves just oppositely: it is zero when the unit vectors are perpendicular and 1 if the unit vectors are parallel.
Unit vectors enable two convenient identities: the dot product of two unit vectors yields the cosine (which may be positive or negative) of the angle between the two unit vectors. The magnitude of the cross product of the two unit vectors yields the sine (which will always be positive).
Algebraic properties
If the cross product of two vectors is the zero vector (that is, ), then either one or both of the inputs is the zero vector, ( or ) or else they are parallel or antiparallel () so that the sine of the angle between them is zero ( or and ).
The self cross product of a vector is the zero vector:
:
The cross product is anticommutative,
:
distributive over addition,
:
and compatible with scalar multiplication so that
:
It is not associative, but satisfies the Jacobi identity:
:
Distributivity, linearity and Jacobi identity show that the R3 vector space
In mathematics and physics, a vector space (also called a linear space) is a set (mathematics), set whose elements, often called vector (mathematics and physics), ''vectors'', can be added together and multiplied ("scaled") by numbers called sc ...
together with vector addition and the cross product forms a Lie algebra
In mathematics, a Lie algebra (pronounced ) is a vector space \mathfrak g together with an operation called the Lie bracket, an alternating bilinear map \mathfrak g \times \mathfrak g \rightarrow \mathfrak g, that satisfies the Jacobi ident ...
, the Lie algebra of the real orthogonal group in 3 dimensions, SO(3).
The cross product does not obey the cancellation law; that is, with does not imply , but only that:
:
This can be the case where b and c cancel, but additionally where a and are parallel; that is, they are related by a scale factor ''t'', leading to:
:
for some scalar ''t''.
If, in addition to and as above, it is the case that then
:
As cannot be simultaneously parallel (for the cross product to be 0) and perpendicular (for the dot product to be 0) to a, it must be the case that b and c cancel: .
From the geometrical definition, the cross product is invariant under proper rotations about the axis defined by . In formulae:
:, where is a rotation matrix with .
More generally, the cross product obeys the following identity under matrix transformations:
:
where is a 3-by-3 matrix and is the transpose of the inverse and is the cofactor matrix. It can be readily seen how this formula reduces to the former one if is a rotation matrix. If is a 3-by-3 symmetric matrix applied to a generic cross product , the following relation holds true:
:
The cross product of two vectors lies in the null space of the matrix with the vectors as rows:
:
For the sum of two cross products, the following identity holds:
:
Differentiation
The product rule of differential calculus applies to any bilinear operation, and therefore also to the cross product:
:
where a and b are vectors that depend on the real variable ''t''.
Triple product expansion
The cross product is used in both forms of the triple product. The scalar triple product of three vectors is defined as
:
It is the signed volume of the parallelepiped with edges a, b and c and as such the vectors can be used in any order that's an even permutation of the above ordering. The following therefore are equal:
:
The vector triple product is the cross product of a vector with the result of another cross product, and is related to the dot product by the following formula
:
The mnemonic
A mnemonic device ( ), memory trick or memory device is any learning technique that aids information retention or retrieval in the human memory, often by associating the information with something that is easier to remember.
It makes use of e ...
"BAC minus CAB" is used to remember the order of the vectors in the right hand member. This formula is used in physics
Physics is the scientific study of matter, its Elementary particle, fundamental constituents, its motion and behavior through space and time, and the related entities of energy and force. "Physical science is that department of knowledge whi ...
to simplify vector calculations. A special case, regarding gradients and useful in vector calculus, is
:
where ∇2 is the vector Laplacian operator.
Other identities relate the cross product to the scalar triple product:
:
where ''I'' is the identity matrix.
Alternative formulation
The cross product and the dot product are related by:
:
The right-hand side is the Gram determinant of a and b, the square of the area of the parallelogram defined by the vectors. This condition determines the magnitude of the cross product. Namely, since the dot product is defined, in terms of the angle ''θ'' between the two vectors, as:
:
the above given relationship can be rewritten as follows:
:
Invoking the Pythagorean trigonometric identity one obtains:
:
which is the magnitude of the cross product expressed in terms of ''θ'', equal to the area of the parallelogram defined by a and b (see definition
A definition is a statement of the meaning of a term (a word, phrase, or other set of symbols). Definitions can be classified into two large categories: intensional definitions (which try to give the sense of a term), and extensional definitio ...
above).
The combination of this requirement and the property that the cross product be orthogonal to its constituents a and b provides an alternative definition of the cross product.
Cross product inverse
Given two vectors and with , the equation admits solutions for if and only if is orthogonal to (that is, if ). In that case, there exists an infinite family of solutions for , which are
:
where is an arbitrary constant.
This can be derived using the triple product expansion:
:
Rearrange to solve for to give
:
The coefficient of the last term can be simplified to just the arbitrary constant to yield the result shown above.
Lagrange's identity
The relation
:
can be compared with another relation involving the right-hand side, namely Lagrange's identity expressed as
:
where a and b may be ''n''-dimensional vectors. This also shows that the Riemannian volume form for surfaces is exactly the surface element from vector calculus. In the case where , combining these two equations results in the expression for the magnitude of the cross product in terms of its components:
:
The same result is found directly using the components of the cross product found from
:
In R3, Lagrange's equation is a special case of the multiplicativity of the norm in the quaternion algebra.
It is a special case of another formula, also sometimes called Lagrange's identity, which is the three dimensional case of the Binet–Cauchy identity:[by ]
:
If and , this simplifies to the formula above.
Infinitesimal generators of rotations
The cross product conveniently describes the infinitesimal generators of rotation
Rotation or rotational/rotary motion is the circular movement of an object around a central line, known as an ''axis of rotation''. A plane figure can rotate in either a clockwise or counterclockwise sense around a perpendicular axis intersect ...
s in R3. Specifically, if n is a unit vector in R3 and ''R''(''φ'', n) denotes a rotation about the axis through the origin specified by n, with angle φ (measured in radians, counterclockwise when viewed from the tip of n), then
:
for every vector x in R3. The cross product with n therefore describes the infinitesimal generator of the rotations about n. These infinitesimal generators form the Lie algebra
In mathematics, a Lie algebra (pronounced ) is a vector space \mathfrak g together with an operation called the Lie bracket, an alternating bilinear map \mathfrak g \times \mathfrak g \rightarrow \mathfrak g, that satisfies the Jacobi ident ...
so(3) of the rotation group SO(3), and we obtain the result that the Lie algebra R3 with cross product is isomorphic to the Lie algebra so(3).
Alternative ways to compute
Conversion to matrix multiplication
The vector cross product also can be expressed as the product of a skew-symmetric matrix and a vector:
where superscript refers to the transpose operation, and ''asub>× is defined by:
The columns ''asub>×,i of the skew-symmetric matrix for a vector a can be also obtained by calculating the cross product with unit vectors. That is,
or
where is the outer product operator.
Also, if a is itself expressed as a cross product:
then
This result can be generalized to higher dimensions using geometric algebra. In particular in any dimension bivectors can be identified with skew-symmetric matrices, so the product between a skew-symmetric matrix and vector is equivalent to the grade-1 part of the product of a bivector and vector. In three dimensions bivectors are dual to vectors so the product is equivalent to the cross product, with the bivector instead of its vector dual. In higher dimensions the product can still be calculated but bivectors have more degrees of freedom and are not equivalent to vectors.
This notation is also often much easier to work with, for example, in epipolar geometry.
From the general properties of the cross product follows immediately that and
and from fact that ''asub>× is skew-symmetric it follows that
The above-mentioned triple product expansion (bac–cab rule) can be easily proven using this notation.
As mentioned above, the Lie algebra R3 with cross product is isomorphic to the Lie algebra so(3), whose elements can be identified with the 3×3 skew-symmetric matrices. The map a → ''asub>× provides an isomorphism between R3 and so(3). Under this map, the cross product of 3-vectors corresponds to the commutator of 3x3 skew-symmetric matrices.
:
Index notation for tensors
The cross product can alternatively be defined in terms of the Levi-Civita tensor ''Eijk'' and a dot product ''ηmi'', which are useful in converting vector notation for tensor applications:
:
where the indices correspond to vector components. This characterization of the cross product is often expressed more compactly using the Einstein summation convention as
:
in which repeated indices are summed over the values 1 to 3.
In a positively-oriented orthonormal basis ''ηmi'' = δ''mi'' (the Kronecker delta) and (the Levi-Civita symbol). In that case, this representation is another form of the skew-symmetric representation of the cross product:
:
In classical mechanics
Classical mechanics is a Theoretical physics, physical theory describing the motion of objects such as projectiles, parts of Machine (mechanical), machinery, spacecraft, planets, stars, and galaxies. The development of classical mechanics inv ...
: representing the cross product by using the Levi-Civita symbol can cause mechanical symmetries to be obvious when physical systems are isotropic. (An example: consider a particle in a Hooke's law potential in three-space, free to oscillate in three dimensions; none of these dimensions are "special" in any sense, so symmetries lie in the cross-product-represented angular momentum, which are made clear by the abovementioned Levi-Civita representation).
Mnemonic
The word "xyzzy" can be used to remember the definition of the cross product.
If
:
where:
:
then:
:
:
:
The second and third equations can be obtained from the first by simply vertically rotating the subscripts, . The problem, of course, is how to remember the first equation, and two options are available for this purpose: either to remember the relevant two diagonals of Sarrus's scheme (those containing ''i''), or to remember the xyzzy sequence.
Since the first diagonal in Sarrus's scheme is just the main diagonal of the above-mentioned 3×3 matrix, the first three letters of the word xyzzy can be very easily remembered.
Cross visualization
Similarly to the mnemonic device above, a "cross" or X can be visualized between the two vectors in the equation. This may be helpful for remembering the correct cross product formula.
If
:
then:
:
If we want to obtain the formula for we simply drop the and from the formula, and take the next two components down:
:
When doing this for the next two elements down should "wrap around" the matrix so that after the z component comes the x component. For clarity, when performing this operation for , the next two components should be z and x (in that order). While for the next two components should be taken as x and y.
:
For then, if we visualize the cross operator as pointing from an element on the left to an element on the right, we can take the first element on the left and simply multiply by the element that the cross points to in the right-hand matrix. We then subtract the next element down on the left, multiplied by the element that the cross points to here as well. This results in our formula –
:
We can do this in the same way for and to construct their associated formulas.
Applications
The cross product has applications in various contexts. For example, it is used in computational geometry, physics and engineering.
A non-exhaustive list of examples follows.
Computational geometry
The cross product appears in the calculation of the distance of two skew lines
In three-dimensional geometry, skew lines are two Line (geometry), lines that do not Line-line intersection, intersect and are not Parallel (geometry), parallel. A simple example of a pair of skew lines is the pair of lines through opposite edges ...
(lines not in the same plane) from each other in three-dimensional space.
The cross product can be used to calculate the normal for a triangle or polygon, an operation frequently performed in computer graphics
Computer graphics deals with generating images and art with the aid of computers. Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications. ...
. For example, the winding of a polygon (clockwise or anticlockwise) about a point within the polygon can be calculated by triangulating the polygon (like spoking a wheel) and summing the angles (between the spokes) using the cross product to keep track of the sign of each angle.
In computational geometry of the plane, the cross product is used to determine the sign of the acute angle defined by three points and . It corresponds to the direction (upward or downward) of the cross product of the two coplanar vectors defined by the two pairs of points and . The sign of the acute angle is the sign of the expression
:
which is the signed length of the cross product of the two vectors.
To use the cross product, simply extend the 2D vectors to co-planar 3D vectors by setting for each of them.
In the "right-handed" coordinate system, if the result is 0, the points are collinear
In geometry, collinearity of a set of Point (geometry), points is the property of their lying on a single Line (geometry), line. A set of points with this property is said to be collinear (sometimes spelled as colinear). In greater generality, t ...
; if it is positive, the three points constitute a positive angle of rotation around from to , otherwise a negative angle. From another point of view, the sign of tells whether lies to the left or to the right of line
The cross product is used in calculating the volume of a polyhedron such as a tetrahedron
In geometry, a tetrahedron (: tetrahedra or tetrahedrons), also known as a triangular pyramid, is a polyhedron composed of four triangular Face (geometry), faces, six straight Edge (geometry), edges, and four vertex (geometry), vertices. The tet ...
or parallelepiped.
Angular momentum and torque
The angular momentum of a particle about a given origin is defined as:
:
where is the position vector of the particle relative to the origin, is the linear momentum of the particle.
In the same way, the moment of a force applied at point B around point A is given as:
:
In mechanics the ''moment of a force'' is also called '' torque'' and written as
Since position linear momentum and force are all ''true'' vectors, both the angular momentum and the moment of a force are ''pseudovectors'' or ''axial vectors''.
Rigid body
The cross product frequently appears in the description of rigid motions. Two points ''P'' and ''Q'' on a rigid body can be related by:
:
where is the point's position, is its velocity and is the body's angular velocity.
Since position and velocity are ''true'' vectors, the angular velocity is a ''pseudovector'' or ''axial vector''.
Lorentz force
The cross product is used to describe the Lorentz force experienced by a moving electric charge
:
Since velocity force and electric field are all ''true'' vectors, the magnetic field is a ''pseudovector''.
Other
In vector calculus, the cross product is used to define the formula for the vector operator curl.
The trick of rewriting a cross product in terms of a matrix multiplication appears frequently in epipolar and multi-view geometry, in particular when deriving matching constraints.
As an external product
The cross product can be defined in terms of the exterior product. It can be generalized to an external product in other than three dimensions. This generalization allows a natural geometric interpretation of the cross product. In exterior algebra the exterior product of two vectors is a bivector. A bivector is an oriented plane element, in much the same way that a vector is an oriented line element. Given two vectors ''a'' and ''b'', one can view the bivector as the oriented parallelogram spanned by ''a'' and ''b''. The cross product is then obtained by taking the Hodge star of the bivector , mapping 2-vectors to vectors:
:
This can be thought of as the oriented multi-dimensional element "perpendicular" to the bivector. In a ''d-''dimensional space, Hodge star takes a ''k''-vector to a (''d–k'')-vector; thus only in ''d ='' 3 dimensions is the result an element of dimension one (3–2 = 1), i.e. a vector. For example, in ''d ='' 4 dimensions, the cross product of two vectors has dimension 4–2 = 2, giving a bivector. Thus, only in three dimensions does cross product define an algebra structure to multiply vectors.
Handedness
Consistency
When physics laws are written as equations, it is possible to make an arbitrary choice of the coordinate system, including handedness. One should be careful to never write down an equation where the two sides do not behave equally under all transformations that need to be considered. For example, if one side of the equation is a cross product of two polar vectors, one must take into account that the result is an axial vector. Therefore, for consistency, the other side must also be an axial vector. More generally, the result of a cross product may be either a polar vector or an axial vector, depending on the type of its operands (polar vectors or axial vectors). Namely, polar vectors and axial vectors are interrelated in the following ways under application of the cross product:
* polar vector × polar vector = axial vector
* axial vector × axial vector = axial vector
* polar vector × axial vector = polar vector
* axial vector × polar vector = polar vector
or symbolically
* polar × polar = axial
* axial × axial = axial
* polar × axial = polar
* axial × polar = polar
Because the cross product may also be a polar vector, it may not change direction with a mirror image transformation. This happens, according to the above relationships, if one of the operands is a polar vector and the other one is an axial vector (e.g., the cross product of two polar vectors). For instance, a vector triple product involving three polar vectors is a polar vector.
A handedness-free approach is possible using exterior algebra.
The paradox of the orthonormal basis
Let (i, j, k) be an orthonormal basis. The vectors i, j and k do not depend on the orientation of the space. They can even be defined in the absence of any orientation. They can not therefore be axial vectors. But if i and j are polar vectors, then k is an axial vector for i × j = k or j × i = k. This is a paradox.
"Axial" and "polar" are ''physical'' qualifiers for ''physical'' vectors; that is, vectors which represent ''physical'' quantities such as the velocity or the magnetic field. The vectors i, j and k are mathematical vectors, neither axial nor polar.
Generalizations
There are several ways to generalize the cross product to higher dimensions.
Lie algebra
The cross product can be seen as one of the simplest Lie products, and is thus generalized by Lie algebra
In mathematics, a Lie algebra (pronounced ) is a vector space \mathfrak g together with an operation called the Lie bracket, an alternating bilinear map \mathfrak g \times \mathfrak g \rightarrow \mathfrak g, that satisfies the Jacobi ident ...
s, which are axiomatized as binary products satisfying the axioms of multilinearity, skew-symmetry, and the Jacobi identity. Many Lie algebras exist, and their study is a major field of mathematics, called Lie theory.
For example, the Heisenberg algebra gives another Lie algebra structure on In the basis the product is
Quaternions
The cross product can also be described in terms of quaternion
In mathematics, the quaternion number system extends the complex numbers. Quaternions were first described by the Irish mathematician William Rowan Hamilton in 1843 and applied to mechanics in three-dimensional space. The algebra of quater ...
s.
In general, if a vector is represented as the quaternion , the cross product of two vectors can be obtained by taking their product as quaternions and deleting the real part of the result. The real part will be the negative of the dot product of the two vectors.
Octonions
A cross product for 7-dimensional vectors can be obtained in the same way by using the octonions instead of the quaternions. The nonexistence of nontrivial vector-valued cross products of two vectors in other dimensions is related to the result from Hurwitz's theorem that the only normed division algebras are the ones with dimension 1, 2, 4, and 8.
Exterior product
In general dimension, there is no direct analogue of the binary cross product that yields specifically a vector. There is however the exterior product, which has similar properties, except that the exterior product of two vectors is now a 2-vector instead of an ordinary vector. As mentioned above, the cross product can be interpreted as the exterior product in three dimensions by using the Hodge star operator to map 2-vectors to vectors. The Hodge dual of the exterior product yields an -vector, which is a natural generalization of the cross product in any number of dimensions.
The exterior product and dot product can be combined (through summation) to form the geometric product in geometric algebra.
External product
As mentioned above, the cross product can be interpreted in three dimensions as the Hodge dual of the exterior product. In any finite ''n'' dimensions, the Hodge dual of the exterior product of vectors is a vector. So, instead of a binary operation, in arbitrary finite dimensions, the cross product is generalized as the Hodge dual of the exterior product of some given vectors. This generalization is called external product.
Commutator product
Interpreting the three-dimensional vector space
In mathematics and physics, a vector space (also called a linear space) is a set (mathematics), set whose elements, often called vector (mathematics and physics), ''vectors'', can be added together and multiplied ("scaled") by numbers called sc ...
of the algebra as the 2-vector (not the 1-vector) subalgebra of the three-dimensional geometric algebra, where , , and , the cross product corresponds exactly to the commutator product in geometric algebra and both use the same symbol . The commutator product is defined for 2-vectors and in geometric algebra as:
:
where is the geometric product.
The commutator product could be generalised to arbitrary multivectors in three dimensions, which results in a multivector consisting of only elements of grades 1 (1-vectors/ true vectors) and 2 (2-vectors/pseudovectors). While the commutator product of two 1-vectors is indeed the same as the exterior product and yields a 2-vector, the commutator of a 1-vector and a 2-vector yields a true vector, corresponding instead to the left and right contractions in geometric algebra. The commutator product of two 2-vectors has no corresponding equivalent product, which is why the commutator product is defined in the first place for 2-vectors. Furthermore, the commutator triple product of three 2-vectors is the same as the vector triple product of the same three pseudovectors in vector algebra. However, the commutator triple product of three 1-vectors in geometric algebra is instead the negative of the vector triple product of the same three true vectors in vector algebra.
Generalizations to higher dimensions is provided by the same commutator product of 2-vectors in higher-dimensional geometric algebras, but the 2-vectors are no longer pseudovectors. Just as the commutator product/cross product of 2-vectors in three dimensions correspond to the simplest Lie algebra, the 2-vector subalgebras of higher dimensional geometric algebra equipped with the commutator product also correspond to the Lie algebras. Also as in three dimensions, the commutator product could be further generalised to arbitrary multivectors.
Multilinear algebra
In the context of multilinear algebra, the cross product can be seen as the (1,2)-tensor (a mixed tensor, specifically a bilinear map) obtained from the 3-dimensional volume form,[By a volume form one means a function that takes in ''n'' vectors and gives out a scalar, the volume of the parallelotope defined by the vectors: This is an ''n''-ary multilinear skew-symmetric form. In the presence of a basis, such as on this is given by the determinant, but in an abstract vector space, this is added structure. In terms of ''G''-structures, a volume form is an -structure.] a (0,3)-tensor, by raising an index.
In detail, the 3-dimensional volume form defines a product by taking the determinant of the matrix given by these 3 vectors. By duality, this is equivalent to a function (fixing any two inputs gives a function by evaluating on the third input) and in the presence of an inner product (such as the dot product; more generally, a non-degenerate bilinear form), we have an isomorphism and thus this yields a map which is the cross product: a (0,3)-tensor (3 vector inputs, scalar output) has been transformed into a (1,2)-tensor (2 vector inputs, 1 vector output) by "raising an index".
Translating the above algebra into geometry, the function "volume of the parallelepiped defined by " (where the first two vectors are fixed and the last is an input), which defines a function , can be ''represented'' uniquely as the dot product with a vector: this vector is the cross product From this perspective, the cross product is ''defined'' by the scalar triple product,
In the same way, in higher dimensions one may define generalized cross products by raising indices of the ''n''-dimensional volume form, which is a -tensor.
The most direct generalizations of the cross product are to define either:
* a -tensor, which takes as input vectors, and gives as output 1 vector – an -ary vector-valued product, or
* a -tensor, which takes as input 2 vectors and gives as output skew-symmetric tensor of rank – a binary product with rank tensor values. One can also define -tensors for other ''k''.
These products are all multilinear and skew-symmetric, and can be defined in terms of the determinant and parity.
The -ary product can be described as follows: given vectors in define their generalized cross product as:
* perpendicular to the hyperplane defined by the
* magnitude is the volume of the parallelotope defined by the which can be computed as the Gram determinant of the
* oriented so that is positively oriented.
This is the unique multilinear, alternating product which evaluates to , and so forth for cyclic permutations of indices.
In coordinates, one can give a formula for this -ary analogue of the cross product in R''n'' by:
:
This formula is identical in structure to the determinant formula for the normal cross product in R3 except that the row of basis vectors is the last row in the determinant rather than the first. The reason for this is to ensure that the ordered vectors (v1, ..., v''n''−1, Λv''i'') have a positive orientation with respect to (e1, ..., e''n''). If ''n'' is odd, this modification leaves the value unchanged, so this convention agrees with the normal definition of the binary product. In the case that ''n'' is even, however, the distinction must be kept. This -ary form enjoys many of the same properties as the vector cross product: it is alternating and linear in its arguments, it is perpendicular to each argument, and its magnitude gives the hypervolume of the region bounded by the arguments. And just like the vector cross product, it can be defined in a coordinate independent way as the Hodge dual of the wedge product of the arguments. Moreover, the product satisfies the Filippov identity,
:
and so it endows Rn+1 with a structure of n-Lie algebra (see Proposition 1 of ).
History
In 1773, Joseph-Louis Lagrange used the component form of both the dot and cross products in order to study the tetrahedron in three dimensions.[In modern notation, Lagrange defines , , and . Thereby, the modern corresponds to the three variables in Lagrange's notation.]
In 1843, William Rowan Hamilton introduced the quaternion
In mathematics, the quaternion number system extends the complex numbers. Quaternions were first described by the Irish mathematician William Rowan Hamilton in 1843 and applied to mechanics in three-dimensional space. The algebra of quater ...
product, and with it the terms ''vector'' and ''scalar''. Given two quaternions and , where u and v are vectors in R3, their quaternion product can be summarized as . James Clerk Maxwell
James Clerk Maxwell (13 June 1831 – 5 November 1879) was a Scottish physicist and mathematician who was responsible for the classical theory of electromagnetic radiation, which was the first theory to describe electricity, magnetism an ...
used Hamilton's quaternion tools to develop his famous electromagnetism equations, and for this and other reasons quaternions for a time were an essential part of physics education.
In 1844, Hermann Grassmann published a geometric algebra not tied to dimension two or three. Grassmann developed several products, including a cross product represented then by . (''See also: exterior algebra.'')
In 1853, Augustin-Louis Cauchy, a contemporary of Grassmann, published a paper on algebraic keys which were used to solve equations and had the same multiplication properties as the cross product.
In 1878, William Kingdon Clifford, known for a precursor to the Clifford algebra named in his honor, published '' Elements of Dynamic'', in which the term ''vector product'' is attested. In the book, this product of two vectors is defined to have magnitude equal to the area
Area is the measure of a region's size on a surface. The area of a plane region or ''plane area'' refers to the area of a shape or planar lamina, while '' surface area'' refers to the area of an open surface or the boundary of a three-di ...
of the parallelogram of which they are two sides, and direction perpendicular to their plane.
In lecture notes from 1881, Gibbs represented the cross product by and called it the ''skew product''.[
] In 1901, Gibb's student Edwin Bidwell Wilson edited and extended these lecture notes into the textbook
A textbook is a book containing a comprehensive compilation of content in a branch of study with the intention of explaining it. Textbooks are produced to meet the needs of educators, usually at educational institutions, but also of learners ( ...
'' Vector Analysis''. Wilson kept the term ''skew product'', but observed that the alternative terms ''cross product''[since is read as " cross "] and ''vector product'' were more frequent.
In 1908, Cesare Burali-Forti and Roberto Marcolongo introduced the vector product notation . This is used in France
France, officially the French Republic, is a country located primarily in Western Europe. Overseas France, Its overseas regions and territories include French Guiana in South America, Saint Pierre and Miquelon in the Atlantic Ocean#North Atlan ...
and other areas until this day, as the symbol is already used to denote multiplication
Multiplication is one of the four elementary mathematical operations of arithmetic, with the other ones being addition, subtraction, and division (mathematics), division. The result of a multiplication operation is called a ''Product (mathem ...
and the Cartesian product.
See also
* Cartesian product – a product of two sets
* Geometric algebra: Rotating systems
* Multiple cross products – products involving more than three vectors
* Multiplication of vectors
* Quadruple product
* × (the symbol)
Notes
References
Bibliography
*
*
* E. A. Milne (1948) Vectorial Mechanics, Chapter 2: Vector Product, pp 11 –31, London: Methuen Publishing.
*
*
External links
*
A quick geometrical derivation and interpretation of cross products
created at Syracuse University
Syracuse University (informally 'Cuse or SU) is a Private university, private research university in Syracuse, New York, United States. It was established in 1870 with roots in the Methodist Episcopal Church but has been nonsectarian since 1920 ...
– (requires java
Java is one of the Greater Sunda Islands in Indonesia. It is bordered by the Indian Ocean to the south and the Java Sea (a part of Pacific Ocean) to the north. With a population of 156.9 million people (including Madura) in mid 2024, proje ...
)
W. Kahan (2007). Cross-Products and Rotations in Euclidean 2- and 3-Space. University of California, Berkeley (PDF).
The vector product
Mathcentre (UK), 2009
{{DEFAULTSORT:Cross Product
Bilinear maps
Operations on vectors
Analytic geometry