Crime And Punishment (computer Game)
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''Crime and Punishment'' is a legal simulation developed by
Imagic Imagic ( ) was an American video game developer and publisher that created games initially for the Atari 2600. Founded in 1981 by corporate alumni of Atari, Inc. and Mattel, its best-selling titles were ''Atlantis'', '' Cosmic Ark'', and '' D ...
and published for the
Apple II The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-mold ...
and Commodore 64 in 1984. Mindscape published a
DOS DOS is shorthand for the MS-DOS and IBM PC DOS family of operating systems. DOS may also refer to: Computing * Data over signalling (DoS), multiplexing data onto a signalling channel * Denial-of-service attack (DoS), an attack on a communicat ...
port.


Gameplay

The player assumed the role of a sentencing judge in a criminal law matter before the courts. Information available to the player included details on the nature of the crime committed, the defendants prior criminal history and pre-sentencing reports. The player could also review known facts relating to the case before sentencing the prisoner to
probation Probation in criminal law is a period of supervision over an offender, ordered by the court often in lieu of incarceration. In some jurisdictions, the term ''probation'' applies only to community sentences ( alternatives to incarceration), suc ...
,
jail A prison, also known as a jail, gaol (dated, standard English, Australian, and historically in Canada), penitentiary (American English and Canadian English), detention center (or detention centre outside the US), correction center, corre ...
,
prison A prison, also known as a jail, gaol (dated, standard English, Australian, and historically in Canada), penitentiary (American English and Canadian English), detention center (or detention centre outside the US), correction center, correc ...
or even choose the death penalty in murder cases. In the case of imprisonment, the player also chose the length of prison term. Scoring was related to how closely the sentence handed out by the player matched that of what a real life judge decided in the case; the player was penalized for asking irrelevant questions. On pirated editions, the game had only one kind of case, software piracy, and the only available sentence was death.


References


External links


''Crime and Punishment''
at GameFAQs
''Crime and Punishment''
at Gamebase 64.

1984 video games Apple II games Commodore 64 games Criminal law video games DOS games Mindscape games Social simulation video games Video games developed in the United States Single-player video games Imagic games {{life-simulation-videogame-stub