Creepy Castle (1991 Video Game)
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''Creepy Castle'' is a 2016
side-scrolling A side-scrolling video game (alternatively side-scroller) is a video game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling grap ...
role-playing Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing ...
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
created by
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n developer Dopterra. It was released on October 31, 2016, for
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through
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. The game received positive reviews.


Gameplay

''Creepy Castle'' is a side-scrolling role-playing game where the player controls Moth, an
anthropomorphic Anthropomorphism is the attribution of human traits, emotions, or intentions to non-human entities. It is considered to be an innate tendency of human psychology. Personification is the related attribution of human form and characteristics to ...
insect adventurer. The game is composed of a number of separate story campaigns, each of which spans multiple hours and has unique content and
gameplay Gameplay is the specific way in which players interact with a game. The term applies to both video games and Tabletop game, tabletop games. Gameplay is the connection between the player and the game, the player's overcoming of challenges, and t ...
mechanics. Visually, ''Creepy Castle'' resembles both
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games and earlier
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titles. A number of built-in filters are included, allowing the game to appear as if it is running on a
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or a
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among others. Mechanically, ''Creepy Castle'' sees the player navigating a large, multi-layered complex while collecting healing items and defeating enemies. Some areas of the map require special items to traverse, giving the game a key
Metroidvania Metroidvania is a sub-genre of action-adventure games and/or platformers focused on Nonlinear gameplay, nonlinear exploration and guided progression with a need to acquire key items to enter certain areas. The term is a blend word, partial blend ...
quality. Combat is
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and is accomplished through a number of different
minigame A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements and is often smaller or more simplistic than th ...
s that require the player to constantly adapt to new rule sets.


Development

Development of ''Creepy Castle'' was financed through a
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campaign on the website
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. The campaign was launched on September 4, 2014, with a goal of US$6,000; it ended on October 4, 2014, with US$8,485 raised by 271 people (141.42% of the original goal).


Reception

''Creepy Castle'' was met with positive reception. The game received an average score of 82/100 from six reviews on
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
, indicating "generally favorable reviews". In a more lukewarm review, Jordan Helm of ''Hardcore Gamer'' wrote, "Though not quite matching the Everest-high peak of its contemporaries, ''Creepy Castle'' delivers enough charm and quirkiness to leave a satisfying impression."


References

{{Portal bar, Video games 2016 video games Windows games Crowdfunded video games Kickstarter-funded video games Role-playing video games Indie games Single-player video games Video games developed in the United States Adventure games Video games about insects Video games set in castles Nicalis games