Crasimoff's World
   HOME

TheInfoList



OR:

''Crasimoff's World'' is a
play-by-mail A play-by-mail game (also known as a PBM game, PBEM game, turn-based game, turn based distance game, or an interactive strategy game.) is a game played through postal mail, email, or other digital media. Correspondence chess and Go (game), Go wer ...
(PBM) game that was first developed by Kevin Cropper in 1980. It is regarded as the first fantasy role-playing PBM game.


Publication history

In the 1970s, play by mail had become a popular method in the U.K. for games like
chess Chess is a board game for two players. It is an abstract strategy game that involves Perfect information, no hidden information and no elements of game of chance, chance. It is played on a square chessboard, board consisting of 64 squares arran ...
and ''
Diplomacy Diplomacy is the communication by representatives of State (polity), state, International organization, intergovernmental, or Non-governmental organization, non-governmental institutions intended to influence events in the international syste ...
''. In 1980, Kevin Cropper took his long-running ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical ...
'' campaign, "Crasimoff's World", and redesigned it as a postal game; he envisioned moderating his creation by replying to each player's actions with a hand-written response. He then advertised ''Crasimoff's World'' in ''
White Dwarf A white dwarf is a Compact star, stellar core remnant composed mostly of electron-degenerate matter. A white dwarf is very density, dense: in an Earth sized volume, it packs a mass that is comparable to the Sun. No nuclear fusion takes place i ...
'' and subsequently received so many replies that he eventually left his job in order to spend all his time running the campaign. Cropper founded KJC Games as the parent company of the game. In her dissertation ''Playing with Power: The Authorial Consequence of Roleplaying Games'', Michelle Nephew identifies ''Crasimoff's World'' as the first fantasy role-playing PBM game. By 1984, Cropper had 450 regular players, beyond his ability to moderate on his own. Wanting to concentrate on managing a games stores in
Cleveleys Cleveleys is a town on the Fylde Coast of Lancashire, England, about north of Blackpool and south of Fleetwood. It is part of the Borough of Wyre. With its neighbouring settlement of Thornton, Cleveleys was part of the former urban distric ...
, he hired two full-time
gamemasters A gamemaster (GM; also known as game master, game manager, game moderator, referee, storyteller, or master of ceremonies) is a person who acts as a facilitator, organizer, officiant regarding rules, arbitrator, and moderator for a multiplayer r ...
, Nigel Mitchell and Andy Smith. With continued growth another full-time gamemaster was employed in June 1985, Andy Hume. In addition to providing hand-written responses to players' turns, Mitchell, Smith and Hume also published a regular newsletter for players. For a time the game was popular enough that Cropper also hired a part-time staff member just to deal with new players' start-ups. From time to time, KJC Games also hosted "Crasimeets", conventions where players could meet face to face with gamemasters Mitchell, Smith and Hume for more traditional pencil-and-paper role-playing game sessions. It was at the first of these that the GMs got God nicknames (Mitchell - L'Denon, Smith - F'Nor, Hume - T'Gellen). KJC Games licensed the U.S. rights to Jack Everitt of
Adventures by Mail Adventures by Mail is a company that published play-by-mail (PBM) games. The company was founded in 1981. It published various PBM games including ''Beyond the Stellar Empire'', ''It's a Crime (play-by-mail game), It's a Crime'', and ''Monster Isl ...
, who developed an American version of the game. In 1987, KJC Games licensed ''Crasimoff's World'' to one of the gamemasters, Andy Smith, who created the company Crasiworld. A few years later, Crasiworld converted ''Crasimoff's World'' to a computer-moderated game, using the Quest PBM engine. Bolstered by several other PBM games, Crasiworld kept ''Crasimoff's World'' in operation until 2004.


Gameplay

In the original version of the game moderated by Kevin Cropper, players paid £2.50 for the rulebook, selected a cast of nine characters who were either priests, fighters or mages, and gave the group a name. Cropper would then place the new band of adventurers somewhere in his campaign world, and send the new player a letter that described their starting location, as well as campaign news, recent events in the new group's locality, and some rumours. The player would then respond with what they wanted their party to do, including which direction the party was travelling, trades or purchases, possible actions if encountered by hostiles, and any special instructions or requests. Cropper would then send further information and updates, and the player would respond with their next turn. Each turn cost £1.25. If one player's party wandered into an area already inhabited by another player's party, Cropper would give each player the other's contact information so the players could confer directly to share information. When Crasiworld changed moderation from human to computer, the number of starting party members was reduced from nine to six, but the new player could now choose from four professions as well as four races (humans, dwarves, elves and half-breeds) for each member of the party.


Reception

In the January 1983 edition of ''
White Dwarf A white dwarf is a Compact star, stellar core remnant composed mostly of electron-degenerate matter. A white dwarf is very density, dense: in an Earth sized volume, it packs a mass that is comparable to the Sun. No nuclear fusion takes place i ...
'' (Issue #37), Trevor Graver was impressed, saying, "the effort the gamemaster puts into each turn never ceases to amaze me. Most players find themselves offered a different scenario each turn, or find that a new twist has happened to an existing adventure." He concluded with a recommendation to give it a try, commenting, "It's easy to play, and reflects the amount of effort you are prepared to put into your moves." Brian Creese reviewed ''Crasimoff's World'' for ''
Imagine Imagine may refer to: * Imagination Music Albums * ''Imagine'' (Armin van Buuren album), 2008 * ''Imagine'' (Eva Cassidy album), 2002 * ''Imagine'' (Janice Vidal album), 2012 * ''Imagine'' (John Lennon album), 1971 ** ''Imagine: John Lennon' ...
'' magazine, and stated that "One nice feature of this game is that I have already made contact with another player after only a few moves." In the September 1984 edition of ''Imagine'' (Issue 18), Brian Creese called ''Crasimoff's World'' "a highly worthy game", and mentioned the hand-written responses from moderators as an indicator of "the immense amount of effort put in by the GM." He also thought that "with its regular newsletter, Crasimoff's World is a friendly, efficient and relatively cheap game to play." Although Creese didn't find a PBM fantasy game as engaging as its face-to-face counterpart, he concluded, "If you wish to try a commercial pbm game with a distinctly ''D&D'' game-ish flavour, I would unhesitatingly recommend it."


Awards

At the 1985
Origins Awards The Origins Awards are American awards for outstanding work in the gaming industry. They are presented by the Game Manufacturers Association (GAMA) at the Origins Game Fair on an annual basis for games released in the preceding year. For example, t ...
, ''Crasimoff's World'' was a finalist for "Best Play-By-Mail Game of 1984", losing to ''
Starweb ''Starweb'' (or ''StarWeb'') is a closed-end, space-based, play-by-mail (PBM) game. First published by Flying Buffalo Inc. in 1975, it was the company's second PBM game after '' Nuclear Destruction'', the game that started the PBM industry in 1 ...
''.


References


Bibliography

* * * *


External links


Review
in
Computer Gamer Argus Press was a British publishing company. It was acquired by British Electric Traction (BET) in 1966, and became the publishing arm of that company. It was the subject of one of the most hotly contested management buyouts of the 1980s when ...
{{Play-by-mail games 20th-century role-playing games American games American role-playing games Fantasy role-playing games Multiplayer games Play-by-mail games Role-playing games introduced in 1980 Role-playing games introduced in the 1980s Strategy games Sword and sorcery Tabletop games