Covenants (Ars Magica)
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''Covenants'' is a supplement published by
White Wolf Publishing White Wolf Entertainment AB, formerly White Wolf Publishing, was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion Rampant (game publisher), Lion RampantArs Magica ''Ars Magica'' is a role-playing game set in 'Mythic Europe' – a historically grounded version of Europe and the Levant around AD 1200, with the added conceit that conceptions of the world prevalent in folklore and institutions of the High Mid ...
''.


Publication history

''Covenants'' is a 64-page softcover book written by
Mark Rein-Hagen Mark Rein-Hagen, stylized as Mark Rein•Hagen (born 1964), is an American role-playing game, role-playing, card game, card, video game, video and board game designer best known as the creator of ''Vampire: The Masquerade'' and its associated '' ...
and
Lisa Stevens Lisa Stevens is an American editor, CEO and founder of Paizo Publishing, and COO of Goblinworks. She began her career in games in the 1980s, working with Jonathan Tweet and Mark Rein-Hagen to help produce the tabletop roleplaying game ''Ars Mag ...
, with cover art by Doug Shuler.


Contents

''Covenants'' is a supplement presenting rules and guidelines on how to create a "covenant" (a group or community) of wizards. At the start of an ''Ars Magica'' campaign, the characters of all the players at the table are considered to be in the same covenant, so using this book enables the players to act together to design a covenant that best matches the community they all represent. The life cycle of a covenant (spring, summer, autumn, winter) is discussed, and four sample covenants are described.


Reception

Stewart Wieck Stewart Douglas Wieck (May 10, 1968 – June 22, 2017) was one of the founders of the publishing company, White Wolf, Inc. He was also one of the original writers of Mage: The Ascension. Career Stewart Wieck was born in Freeport, Illinois, in 1 ...
reviewed ''Covenants'' for ''
White Wolf The Arctic wolf (''Canis lupus arctos''), also known as the white wolf, polar wolf, and the Arctic grey wolf, is a subspecies of grey wolf native to the High Arctic tundra of Canada's Queen Elizabeth Islands, from Melville Island to Ellesme ...
'' #20, rating it 4 out of 5 overall, and stated that "These covenants are finely crafted, perhaps displaying detail which is beyond players not intimately familiar with the system, but also showing what the system is capable of creating." In the June 1990 edition of ''
Games International ''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1 ...
'', the reviewer thought the presentation flashy, but admitted that "Like all the recent ''Ars Magica'' material, it feels at first like a cash-in, but closer study is rewarded." In the June 1991 edition of ''
Dragon A dragon is a Magic (supernatural), magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but European dragon, dragons in Western cultures since the Hi ...
'' (Issue #170),
Ken Rolston Ken Rolston is an American computer game and role-playing game designer best known for his work with West End Games and on the computer game series ''The Elder Scrolls''. Tabletop role-playing games Ken Rolston began working as a professional g ...
thought the book was "well written, but of doubtful utility unless you play in an ''Ars Magica'' campaign. However, the four sample covenants would make original and entertaining settings for fantasy scenarios in your own campaign." In the 2014 book ''Dungeons & Designers: The '80s'', Shannon Appelcline commented that "''Ars Magica'' placed a heavy emphasis on the characters' home — the covenant — and even gave rules for mechanically defining it. This would later be developed into a full book, ''Covenants'' (1990). Part of the innovation of ''Ars Magicas covenant system was that it was specifically designed to introduce plot hooks into the game, thereby building recurring storylines from the beginning of play."


Reviews

*'' Games Review'' (Volume 2, Issue 10 - Jul 1990) *''
Casus Belli A (; ) is an act or an event that either provokes or is used to justify a war. A ''casus belli'' involves direct offenses or threats against the nation declaring the war, whereas a ' involves offenses or threats against its ally—usually one bou ...
'' #57 *''
Casus Belli A (; ) is an act or an event that either provokes or is used to justify a war. A ''casus belli'' involves direct offenses or threats against the nation declaring the war, whereas a ' involves offenses or threats against its ally—usually one bou ...
'' #82


References

{{Reflist Ars Magica supplements Role-playing game supplements introduced in 1990