Counting-out Game
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A counting-out game or counting-out rhyme is a simple method of 'randomly' selecting a person from a group, often used by children for the purpose of playing another game. It usually requires no materials, and is achieved with spoken words or hand gestures. The historian Henry Carrington Bolton suggested in his 1888 book ''Counting Out Rhymes of Children'' that the custom of counting out originated in the "superstitious practices of divination by lots." Many such methods involve one person pointing at each participant in a circle of players while reciting a
rhyme A rhyme is a repetition of similar sounds (usually, the exact same phonemes) in the final stressed syllables and any following syllables of two or more words. Most often, this kind of perfect rhyming is consciously used for a musical or aesthetic ...
. A new person is pointed at as each word is said. The player who is selected at the conclusion of the rhyme is "it" or "out". In an alternate version, the circle of players may each put two feet in and at the conclusion of the rhyme, that player removes one foot and the rhyme starts over with the next person. In this case, the first player that has both feet removed is "it" or "out". In theory a counting rhyme is determined entirely by the starting selection (and would result in a
modulo operation In computing, the modulo operation returns the remainder or signed remainder of a division, after one number is divided by another (called the '' modulus'' of the operation). Given two positive numbers and , modulo (often abbreviated as ) is ...
), but in practice they are often accepted as
random In common usage, randomness is the apparent or actual lack of pattern or predictability in events. A random sequence of events, symbols or steps often has no order and does not follow an intelligible pattern or combination. Individual rando ...
selections because the number of words has not been calculated beforehand, so the result is unknown until someone is selected. A variant of counting-out game, known as the
Josephus problem In computer science and mathematics, the Josephus problem (or Josephus permutation) is a theoretical problem related to a certain counting-out game. A number of people are standing in a circle waiting to be executed. Counting begins at a specif ...
, represents a famous theoretical problem in mathematics and
computer science Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to practical disciplines (includin ...
.


Examples

Several simple games can be played to select one person from a group, either as a straightforward winner, or as someone who is eliminated. Rock, Paper, Scissors, Odd or Even and Blue Shoe require no materials and are played using hand gestures, although with the former it is possible for a player to win or lose through skill rather than luck.
Coin flipping Coin flipping, coin tossing, or heads or tails is the practice of throwing a coin in the air and checking which side is showing when it lands, in order to choose between two alternatives, heads or tails, sometimes used to resolve a dispute betwe ...
and
drawing straws Drawing straws is a selection method, or a form of sortition, that is used by a group to choose one member of the group to perform a task after none has volunteered for it. The same practice can be used also to choose one of several volunteers, sho ...
are fair methods of randomly determining a player.
Fizz Buzz Fizz buzz is a group word game for children to teach them about division. Players take turns to count incrementally, replacing any number divisible by three with the word "fizz", and any number divisible by five with the word "buzz". Play Playe ...
is a spoken word game where if a player slips up and speaks a word out of sequence, they are eliminated.


Common rhymes

(These rhymes may have many local or regional variants.) * Eeny, meeny, miny, moe * 10 Little Indians * Five Little Ducks * Ip dip *
One, Two, Three, Four, Five "One, Two, Three, Four, Five" (also known as "1, 2, 3, 4, 5" or "1, 2, 3, 4, 5, Once I Caught a Fish Alive" in other versions) is a nursery rhyme and counting-out rhyme. It has a Roud Folk Song Index number of 13530. Text and melody A common ...
* Tinker, Tailor (traditionally played in England) * Yan Tan Tethera * Inky Pinky Ponky * One potato, two potato *Ink-a-dink * Akka bakka bonka rakka * En Den Dino


Cultural references


Marx Brothers

A scene in the
Marx Brothers The Marx Brothers were an American family comedy act that was successful in vaudeville, on Broadway, and in motion pictures from 1905 to 1949. Five of the Marx Brothers' thirteen feature films were selected by the American Film Institute (AF ...
movie ''
Duck Soup Duck soup may refer to: * ''Duck Soup'' (1933 film), starring the Marx Brothers * ''Duck Soup'' (1927 film), featuring Laurel and Hardy * Oritang, Korean duck soup * "Duck Soup", an episode of '' Even Stevens'' * "Duck Soup", a song by Baba Broo ...
'' plays on the fact that counting-out games are not really random. Faced with selecting someone to go on a dangerous mission, the character Chicolini (
Chico Marx Leonard Joseph "Chico" Marx (; March 22, 1887 – October 11, 1961) was an American comedian, actor and pianist. He was the oldest brother in the Marx Brothers comedy troupe, alongside his brothers Adolph ("Harpo"), Julius ("Groucho"), Milto ...
) chants: :''Rrringspot, vonza, twoza, zig-zag-zav, popti, vinaga, in-lie, tav,harem, scarem, merchan, tarem, teir, tore...'' only to stop as he realizes he is about to select himself. He then says, "I did it wrong. Wait, wait, I start here", and repeats the chant—with the same result. After that, he says, "That's no good too. I got it!" and reduces the chant to :''Rrringspot, buck!'' And with this version he finally manages to "randomly" select someone else.


Seinfeld

A version of a counting game "ink-a-dink" features in the ''
Seinfeld ''Seinfeld'' ( ) is an American television sitcom created by Larry David and Jerry Seinfeld. It aired on NBC from July 5, 1989, to May 14, 1998, over nine seasons and List of Seinfeld episodes, 180 episodes. It stars Seinfeld as Jerry Seinfeld ( ...
'' episode " The Statue." The relevant scene includes a discussion between the characters of Jerry and George if the person who is "it" is the "winner" or the "loser":
''JERRY: Alright, let's go. Hey, you know, you owe me one.'' ''GEORGE: What?'' ''JERRY: The Ink-a-dink.. you were "It".'' ''GEORGE: "It"'s bad?'' ''JERRY: "It"'s very bad.''


See also

* Repetitive song


References


External links


Videos of "choosing songs" a.k.a. Counting rhymesSelection Rhymes at the BBC's project ''h2g2'' Counting rhymes and other songs for counting in traditional music from county of Nice, France
{{DEFAULTSORT:Counting-Out Game Nursery rhymes