A continuous game is a mathematical concept, used in
game theory
Game theory is the study of mathematical models of strategic interactions. It has applications in many fields of social science, and is used extensively in economics, logic, systems science and computer science. Initially, game theory addressed ...
, that generalizes the idea of an ordinary game like tic-tac-toe (noughts and crosses) or checkers (draughts). In other words, it extends the notion of a discrete game, where the players choose from a finite set of pure strategies. The continuous game concepts allows games to include more general sets of pure strategies, which may be
uncountably infinite.
In general, a game with uncountably infinite strategy sets will not necessarily have a
Nash equilibrium
In game theory, the Nash equilibrium is the most commonly used solution concept for non-cooperative games. A Nash equilibrium is a situation where no player could gain by changing their own strategy (holding all other players' strategies fixed) ...
solution. If, however, the strategy sets are required to be
compact
Compact as used in politics may refer broadly to a pact or treaty; in more specific cases it may refer to:
* Interstate compact, a type of agreement used by U.S. states
* Blood compact, an ancient ritual of the Philippines
* Compact government, a t ...
and the utility functions
continuous, then a Nash equilibrium will be guaranteed; this is by Glicksberg's generalization of the
Kakutani fixed point theorem. The class of continuous games is for this reason usually defined and studied as a subset of the larger class of infinite games (i.e. games with infinite strategy sets) in which the strategy sets are compact and the utility functions continuous.
Formal definition
Define the ''n''-player continuous game
where
::
is the set of
players,
::
where each
is a
compact set
In mathematics, specifically general topology, compactness is a property that seeks to generalize the notion of a closed and bounded subset of Euclidean space. The idea is that a compact space has no "punctures" or "missing endpoints", i.e., i ...
, in a
metric space
In mathematics, a metric space is a Set (mathematics), set together with a notion of ''distance'' between its Element (mathematics), elements, usually called point (geometry), points. The distance is measured by a function (mathematics), functi ...
, corresponding to the
''th'' player's set of pure strategies,
::
where
is the utility function of player
: We define
to be the set of Borel
probability measure
In mathematics, a probability measure is a real-valued function defined on a set of events in a σ-algebra that satisfies Measure (mathematics), measure properties such as ''countable additivity''. The difference between a probability measure an ...
s on
, giving us the mixed strategy space of player ''i''.
: Define the strategy profile
where
Let
be a strategy profile of all players except for player
. As with discrete games, we can define a
best response correspondence for player
,
.
is a relation from the set of all probability distributions over opponent player profiles to a set of player
's strategies, such that each element of
:
is a best response to
. Define
:
.
A strategy profile
is a
Nash equilibrium
In game theory, the Nash equilibrium is the most commonly used solution concept for non-cooperative games. A Nash equilibrium is a situation where no player could gain by changing their own strategy (holding all other players' strategies fixed) ...
if and only if
The existence of a Nash equilibrium for any continuous game with continuous utility functions can be proven using
Irving Glicksberg's generalization of the
Kakutani fixed point theorem. In general, there may not be a solution if we allow strategy spaces,
's which are not compact, or if we allow non-continuous utility functions.
Separable games
A separable game is a continuous game where, for any i, the utility function
can be expressed in the sum-of-products form:
:
, where
,
,
, and the functions
are continuous.
A polynomial game is a separable game where each
is a compact interval on
and each utility function can be written as a multivariate polynomial.
In general, mixed Nash equilibria of separable games are easier to compute than non-separable games as implied by the following theorem:
:For any separable game there exists at least one Nash equilibrium where player ''i'' mixes at most
pure strategies.
Whereas an equilibrium strategy for a non-separable game may require an
uncountably infinite support, a separable game is guaranteed to have at least one Nash equilibrium with finitely supported mixed strategies.
Examples
Separable games
A polynomial game
Consider a zero-sum 2-player game between players X and Y, with
. Denote elements of
and
as
and
respectively. Define the utility functions
where
:
.
The pure strategy best response relations are:
:
:
and
do not intersect, so there is no pure strategy Nash equilibrium.
However, there should be a mixed strategy equilibrium. To find it, express the expected value,