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also known as is a
platform game A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
released as an
arcade video game An arcade video game is an arcade game that takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-oper ...
by
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
in 1983. A message in the
ROM Rom, or ROM may refer to: Biomechanics and medicine * Risk of mortality, a medical classification to estimate the likelihood of death for a patient * Rupture of membranes, a term used during pregnancy to describe a rupture of the amniotic sac * ...
indicates it was coded at least in part by the company
Ikegami Tsushinki () is a Japanese manufacturer of professional and broadcast television equipment, especially professional video cameras, both for electronic news gathering and studio use. The company was founded in 1946. History Ikegami introduced the first ...
. The game is viewed in an isometric perspective, like Sega's earlier ''
Zaxxon is a scrolling shooter game developed and released by Sega as an arcade video game. It had a limited release in December 1981, followed by a wide release in January 1982. In the game, the player pilots a ship through heavily defended space fortr ...
'' (1982), but does not scroll. Numerous home ports followed. The player takes the role of a red-nosed safari explorer attempting to catch an ape named Bongo who set fire to the explorer's tent. The goal in each of the four screens is to move from the lower left corner to the location of the ape on the right or upper right. He must climb ledges, jump over water and gaps in the terrain, and avoid animal attackers.


Gameplay

''Congo Bongo'' has similar elements and gameplay to Nintendo's ''
Donkey Kong is a video game series and media franchise created by the Japanese game designer Shigeru Miyamoto for Nintendo. It follows the adventures of Donkey Kong (character), Donkey Kong, a large, powerful gorilla, and other members of the List of Don ...
'' from 1981, with the isometric perspective from Sega's ''
Zaxxon is a scrolling shooter game developed and released by Sega as an arcade video game. It had a limited release in December 1981, followed by a wide release in January 1982. In the game, the player pilots a ship through heavily defended space fortr ...
'' released in Japan in early 1982. Both ''Congo Bongo'' and ''Donkey Kong'' involve primates who throw objects at the player from a vantage point atop a structure. Both games involve a large-nosed protagonist whose only ability is to jump. Both games have four different, single-screen stages. The goal of the first stage in both games is to climb to the top. Even the graphics of the bonus timer are similar to ''Donkey Kong''s.


Stages

#In the first stage, the hunter must avoid coconuts thrown by Bongo and he has to climb a series of cliffs to reach the ape, while at the same time shaking off three monkeys that try to throw the hunter off the mountain. #In the second stage, the hunter must cross a swamp platform by riding on the backs of diving and swimming hippopotamuses and avoiding both venomous snakes and scorpions. #The third stage requires the hunter to cross a plain and crouch into holes to evade the horns of charging rhinoceroses, while climbing up large flights of stairs to proceed to the next area. #In the fourth and final stage, the hunter crosses a second swamp with lily pads, fish, and hippos, to reach a gate of charging rhinos that are blocking the entrance to Bongo in a
hot tub A hot tub is a large tub full of water used for hydrotherapy, relaxation or pleasure. Some have powerful jets for massage purposes. Hot tubs are sometimes also known as "spas" or by the trade name Jacuzzi. Hot tubs may be located outdoors or ...
. The game repeats from the first level with increased difficulty.


Ports

''Congo Bongo'' was ported to the
Apple II Apple II ("apple Roman numerals, two", stylized as Apple ][) is a series of microcomputers manufactured by Apple Computer, Inc. from 1977 to 1993. The Apple II (original), original Apple II model, which gave the series its name, was designed ...
, SG-1000, MSX, Intellivision, ColecoVision, Commodore 64 (first as a cartridge, then disk), VIC-20, IBM PC compatibles, Atari 2600, Atari 5200, Atari 8-bit computers, and
TI-99/4A The TI-99/4 and TI-99/4A are home computers released by Texas Instruments (TI) in 1979 and 1981, respectively. Based on TI's own TMS9900 microprocessor originally used in minicomputers, the TI-99/4 was the first 16-bit home computer. The assoc ...
. Sega's ports for the Atari 2600, 5200, Atari 8-bit, Intellivision, and Commodore 64 (cartridge version) include two of the four levels from the arcade original, while the ColecoVision release is missing the "Snake Lake" level. The Atari 2600 version was released in March 1984, while the ColecoVision version was released in October of the same year.


Reception

In Japan, ''Game Machine'' listed ''Congo Bongo'' on their June 15, 1983 issue as being the fifth most-successful table arcade unit of the month. In the United States, ''
Time Time is the continuous progression of existence that occurs in an apparently irreversible process, irreversible succession from the past, through the present, and into the future. It is a component quantity of various measurements used to sequ ...
'' magazine initially reported in 1983 that the arcade game was a commercial failure, before it went on to become a popular arcade game according to ''Computer Games'' magazine in early 1985. The game went on to have a number of home conversions, which were commercially successful in the United States. ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'' magazine gave the arcade game a generally favorable review. They called its concept of ''
Donkey Kong is a video game series and media franchise created by the Japanese game designer Shigeru Miyamoto for Nintendo. It follows the adventures of Donkey Kong (character), Donkey Kong, a large, powerful gorilla, and other members of the List of Don ...
'' (1981) "in three dimensions" a "fascinating idea" while also noting the final level has similarities to ''
Frogger is a 1981 arcade action game developed by Konami and published by Sega. In North America, it was distributed by Sega/Gremlin. The object of the game is to direct five frogs to their homes by dodging traffic on a busy road, then crossing a ri ...
'' (1981). The home conversions received a mixed reception. The ColecoVision, Atari 5200 and Intellivision versions were awarded "Best Videogame Audio-Visual Effects" at the 1984
Arkie Awards ''Electronic Games'' was the first dedicated video game magazine published in the United States and ran from October 15, 1981, to 1997 under different titles. It was co-founded by Bill Kunkel, Joyce Worley, and Arnie Katz. History The h ...
. ''
Ahoy! ''Ahoy!'' was a computer magazine published between January 1984 and January 1989 in the US, covering on all Commodore color computers, primarily Commodore 64 and Amiga. History The first issue of ''Ahoy!'' was published in January 1984. The ...
'' in 1984 stated that ''Congo Bongo'' for the Commodore 64 and VIC-20 "is fraught with problems; gameplay is repetitive, frustrating, tedious, inconsistent, and at times confusing, and the music not only got on my nerves but stomped on them. Plus, the whole thing is derivative". ''Computer Games'' magazine gave the Atari VCS version a C− rating, calling the "VCS version of" the arcade game, "for the most part, a disappointment". '' ST. Game'' readers named the Atari version of the game the worst Atari program of 1983, even worse than the notorious ''
E.T. the Extra-Terrestrial ''E.T. the Extra-Terrestrial'' (or simply ''E.T.'') is a 1982 American science fiction film, science fiction film produced and directed by Steven Spielberg and written by Melissa Mathison. It tells the story of Elliott Taylor, Elliott, a boy w ...
''.


Legacy

The original arcade release is included in the
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version of '' Sega Genesis Collection'' (as an unlockable game) and ''
Sonic's Ultimate Genesis Collection ''Sonic's Ultimate Genesis Collection'' (''Sega Mega Drive Ultimate Collection'' in PAL regions) is a Video game compilation, compilation of video games developed by Backbone Entertainment and published by Sega for PlayStation 3 and Xbox 360. The ...
'' for
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and
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
. An
enhanced remake A video game remake is a video game closely adapted from an earlier title, usually for the purpose of modernizing a game with updated graphics for newer hardware and gameplay for contemporary audiences. Typically, a remake of such game software sh ...
was released for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
under the Sega Ages label as a part of ''Sega Ages 2500 Series Vol. 23: Sega Memorial Selection''.


Notes


References


External links

*
''Congo Bongo''
at Phosphor Dot Fossils {{Authority control 1983 video games Apple II games Arcade video games Atari 2600 games Atari 5200 games Atari 8-bit computer games Cancelled ZX Spectrum games ColecoVision games Commodore 64 games Intellivision games MSX games Multiplayer and single-player video games Multiplayer hotseat games Platformers Gremlin Industries games Sega arcade games Sega video games SG-1000 games TI-99/4A games VIC-20 games Video games about primates Video games developed in Japan Video games with isometric graphics Video games with oblique graphics