Overview
The Composite design pattern is one of the twenty-three well-known '' GoF design patterns'' that describe how to solve recurring design problems to design flexible and reusable object-oriented software, that is, objects that are easier to implement, change, test, and reuse.What problems can the Composite design pattern solve?
* A part-whole hierarchy should be represented so that clients can treat part and whole objects uniformly. * A part-whole hierarchy should be represented as tree structure. When defining (1)Part
objects and (2) Whole
objects that act as containers for Part
objects, clients must treat them separately, which complicates client code.
What solution does the Composite design pattern describe?
* Define a unifiedComponent
interface for both part (Leaf
) objects and whole (Composite
) objects.
* Individual Leaf
objects implement the Component
interface directly, and Composite
objects forward requests to their child components.
This enables clients to work through the Component
interface to treat Leaf
and Composite
objects uniformly:
Leaf
objects perform a request directly,
and Composite
objects
forward the request to their child components recursively downwards the tree structure.
This makes client classes easier to implement, change, test, and reuse.
See also the UML class and object diagram below.
Motivation
When dealing with Tree-structured data, programmers often have to discriminate between a leaf-node and a branch. This makes code more complex, and therefore, more error prone. The solution is an interface that allows treating complex and primitive objects uniformly. InWhen to use
Composite should be used when clients ignore the difference between compositions of objects and individual objects. If programmers find that they are using multiple objects in the same way, and often have nearly identical code to handle each of them, then composite is a good choice; it is less complex in this situation to treat primitives and composites as homogeneous.Structure
UML class and object diagram
Client
class doesn't refer to the Leaf
and Composite
classes directly (separately).
Instead, the Client
refers to the common Component
interface and can treat Leaf
and Composite
uniformly.
Leaf
class has no children and implements the Component
interface directly.
Composite
class maintains a container of child
Component
objects (children
) and forwards requests
to these children
(for each child in children: child.operation()
).
Client
object sends a request to the top-level Composite
object (of type Component
) in the tree structure.
The request is forwarded to (performed on) all child Component
objects
(Leaf
and Composite
objects) downwards the tree structure.add(child)/remove(child)
) and accessing a child component (getChild()
):
* ''Design for uniformity:'' Child-related operations are defined in the Component
interface. This enables clients to treat Leaf
and Composite
objects uniformly. But type safety is lost because clients can perform child-related operations on Leaf
objects.
* ''Design for type safety:'' Child-related operations are defined only in the Composite
class. Clients must treat Leaf
and Composite
objects differently. But type safety is gained because clients ''cannot'' perform child-related operations on Leaf
objects.
The Composite design pattern emphasizes ''uniformity'' over ''type safety''.
UML class diagram
;Component * is the abstraction for all components, including composite ones * declares the interface for objects in the composition * (optional) defines an interface for accessing a component's parent in the recursive structure, and implements it if that's appropriate ;Leaf * represents leaf objects in the composition * implements all Component methods ;Composite * represents a composite Component (component having children) * implements methods to manipulate children * implements all Component methods, generally by delegating them to its childrenVariation
As it is described in Design Patterns, the pattern also involves including the child-manipulation methods in the main Component interface, not just the Composite subclass. More recent descriptions sometimes omit these methods.Example
The following example, written inJava
See also
* Perl Design Patterns Book * Mixin * Law of DemeterReferences
External links