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''Columns II: The Voyage Through Time'' (erreneously labeled as ''A Voyage Through Time'' on the Switch release) is a 1990 puzzle video game released by Sega, as the sequel to '' Columns''. It was released in Japan for the Sega System C. A port was included in the compilation '' Sega Ages: Columns Arcade Collection'' released for the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
in Japan in 1997. ''
Columns III is a puzzle arcade game published by Sega in Japan in 1993 and by Vic Tokai in North America in 1994 as a sequel to '' Columns II: The Voyage Through Time''. Gameplay ''Columns III'' is a competitive two player game. It includes a single-playe ...
'' however, would be released in North America on the
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Syst ...
. The game saw an international release through the '' Sega Ages'' line on
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
.


Gameplay

The game play is standard Columns fare, match at least three jewels to eliminate them. Once you fill your board to the top you lose. However the objects you destroy aren't always jewels. Because you go "Through Time" the objects that you destroy can vary from fossils to futuristic disks. Other than an interesting sprite swap the "Through Time" idea doesn't actually affect the game play. Columns II has two modes, Flash Columns, and Vs Columns (eventually renamed Stack Columns). In Flash Columns the goal is to eliminate the flashing jewels, disks, or fossils that are in each stage. In order to reach the flashing objects the player must dig their way through the objects that cover it. After all of the flashing objects are eliminated the player advances to the next, usually faster level. Every three levels there is a bonus stage in which the player is able to earn some bonus points. While Columns for the Sega Genesis was the first appearance of Flash Columns, Columns 2 was its first appearance in the arcades. Vs Columns is much more similar to the original Columns where you build up combos and clear them rather than digging through jewels to get to a certain gem. However, Vs Columns has a competitive twist which is very similar to the Puyo Puyo series. In this mode, both players are given the same gems and have to build up combos against each other. The bigger the combo, the higher your opponent's board is raised until the other player's board is filled to the brim. This is the first appearance of Vs Columns; this mode has been put in almost all later versions of Columns and has become a fan favorite.


Ports

The game was later ported to Nintendo Switch as part of the Switch ''Sega Ages'' line. It also marked the first time in nearly 30 years that the game was released in Western territories.


Reception

In Japan, ''Game Machine'' listed ''Columns II'' on their November 1, 1990 issue as being the second most-successful table arcade unit of the month. It went on to be Japan's eighth highest-grossing arcade conversion kit of 1991.


References


External links


Columns II at Arcade-History.com
1990 video games Arcade video games Puzzle video games Sega video games Sega Saturn games Video games scored by Takayuki Nakamura Video games developed in Japan {{arcade-stub