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The collinearity equations are a set of two equations, used in
photogrammetry Photogrammetry is the science and technology of obtaining reliable information about physical objects and the environment through the process of recording, measuring and interpreting photographic images and patterns of electromagnetic radiant ima ...
and computer stereo vision, to relate
coordinates In geometry, a coordinate system is a system that uses one or more numbers, or coordinates, to uniquely determine the position of the points or other geometric elements on a manifold such as Euclidean space. The order of the coordinates is sig ...
in a
sensor A sensor is a device that produces an output signal for the purpose of sensing a physical phenomenon. In the broadest definition, a sensor is a device, module, machine, or subsystem that detects events or changes in its environment and sends ...
plane (in two dimensions) to object coordinates (in three dimensions). The equations originate from the central projection of a point of the object through the optical centre of the camera to the image on the sensor plane.T. Schenk, ''Introduction to Photogrammetry''
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Definition

Let x,y, and z refer to a
coordinate system In geometry, a coordinate system is a system that uses one or more numbers, or coordinates, to uniquely determine the position of the points or other geometric elements on a manifold such as Euclidean space. The order of the coordinates is sig ...
with the x- and y-axis in the sensor plane. Denote the coordinates of the point P on the object by x_P,y_P,z_P, the coordinates of the image point of P on the sensor plane by ''x'' and ''y'' and the coordinates of the projection (optical) centre by x_0,y_0,z_0. As a consequence of the projection method there is the same fixed ratio \lambda between x-x_0 and x_0-x_P, y-y_0 and y_0-y_P, and the distance of the projection centre to the sensor plane z_0=c and z_P-z_0. Hence: :x-x_0=-\lambda (x_P-x_0) :y-y_0=-\lambda (y_P-y_0) :c=\lambda (z_P-z_0), Solving for \lambda in the last equation and entering it in the others yields: :x-x_0=-c\ \frac :y-y_0=-c\ \frac The point P is normally given in some coordinate system "outside" the camera by the coordinates ''X'', ''Y'' and ''Z'', and the projection centre by X_0,Y_0,Z_0. These coordinates may be transformed through a
rotation Rotation, or spin, is the circular movement of an object around a '' central axis''. A two-dimensional rotating object has only one possible central axis and can rotate in either a clockwise or counterclockwise direction. A three-dimensional ...
and a translation to the system on the camera. The translation doesn't influence the differences of the coordinates, and the rotation, often called camera transform, is given by a 3×3-
matrix Matrix most commonly refers to: * ''The Matrix'' (franchise), an American media franchise ** '' The Matrix'', a 1999 science-fiction action film ** "The Matrix", a fictional setting, a virtual reality environment, within ''The Matrix'' (franchi ...
''R'', transforming (X-X_0,Y-Y_0,Z-Z_0) into: :x_P-x_0=R_ (X-X_0)+ R_(Y-Y_0) + R_ (Z-Z_0) :y_P-y_0=R_ (X-X_0)+ R_(Y-Y_0) + R_ (Z-Z_0) and :z_P-z_0=R_(X-X_0) + R_ (Y-Y_0) + R_ (Z-Z_0) Substitution of these expressions, leads to a set of two equations, known as the ''collinearity equations'': : x - x_0= -c\ \frac : y - y_0= -c\ \frac The most obvious use of these equations is for images recorded by a camera. In this case the equation describes transformations from object space (X, Y, Z) to image coordinates (x, y). It forms the basis for the equations used in bundle adjustment. They indicate that the image point (on the sensor plate of the camera), the observed point (on the object) and the projection center of the camera were aligned when the picture was taken.


See also

*
3D projection A 3D projection (or graphical projection) is a design technique used to display a three-dimensional (3D) object on a two-dimensional (2D) surface. These projections rely on visual perspective and aspect analysis to project a complex object fo ...
* Epipolar geometry * Pinhole camera model


References

{{reflist Photogrammetry Geometry in computer vision