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Coleco Industries, Inc. ( ) was an American company founded in 1932 by Maurice Greenberg as The Connecticut Leather Company. The name "COLECO" is an abbreviation derived from the company's original name which combines the first two letters of "Connecticut," "Leather," and "Company." It was a successful toy company in the 1980s, mass-producing versions of Cabbage Patch Kids dolls and its
video game console A video game console is an electronic device that Input/output, outputs a video signal or image to display a video game that can typically be played with a game controller. These may be home video game console, home consoles, which are generally ...
s, the Coleco Telstar dedicated consoles and ColecoVision. While the company ceased operations in 1988 as a result of bankruptcy, the Coleco brand was revived in 2005, and remains active to this day.


Overview


1932: origins as The Connecticut Leather Company

Coleco Industries, Inc. began in 1932 as The Connecticut Leather Company. The business supplied leather and "shoe findings" (the supplies and paraphernalia of a shoe repair shop) to shoe repairers. In 1938, the company began selling rubber footwear. During
World War II World War II or the Second World War (1 September 1939 – 2 September 1945) was a World war, global conflict between two coalitions: the Allies of World War II, Allies and the Axis powers. World War II by country, Nearly all of the wo ...
demand for the company's supplies increased and by the end of the war, the company was larger and had expanded into new and used shoe machinery, hat cleaning equipment and marble shoeshine stands.


1950s: leather diversification

By the early 1950s, and thanks to Maurice Greenberg's son, Leonard Greenberg, the company had diversified further and was making leather lacing and leathercraft kits. In 1954, at the New York Toy Fair, their leather moccasin kit was selected as a Child Guidance Prestige Toy, and Connecticut Leather Company decided to commit to the toy business. In 1956, Leonard read about the emerging technology of vacuum formed plastic; the company adopted this and it became increasingly successful, producing a wide variety of plastic toys and wading pools.


1961: Coleco Industries, Inc.

In 1961, the leather and shoe findings portion of the business was sold, and Connecticut Leather Company became Coleco Industries, Inc, An abbreviation of "Connecticut Leather Company". On January 9, 1962, Coleco went public, offering 120,000 shares of stock at $5.00 a share.


1960s: acquisitions

In 1963, the company acquired the Kestral Corporation of
Springfield, Massachusetts Springfield is the most populous city in Hampden County, Massachusetts, United States, and its county seat. Springfield sits on the eastern bank of the Connecticut River near its confluence with three rivers: the western Westfield River, the ea ...
, a manufacturer of inflatable vinyl pools and toys. This led to Coleco becoming the largest manufacturer of above-ground
swimming pools A swimming pool, swimming bath, wading pool, paddling pool, or simply pool, is a structure designed to hold water to enable Human swimming, swimming and associated activities. Pools can be built into the ground (in-ground pools) or built abo ...
in the world. In 1966, Leonard persuaded his brother Arnold Greenberg to join the company. Further acquisitions included Playtime Products (1966) and Eagle Toys of Canada (1968). By the end of the 1960s, Coleco operated ten manufacturing facilities and occupied a new corporate headquarters in Hartford, Connecticut.


1970s: financial difficulties and further diversification

Coleco experienced financial difficulty during the 1970s, even though sales had grown to $48.6 million in 1971. In 1972, Coleco entered the snowmobile market through acquisition. Lower than expected snowfall that year and market conditions led to very reduced sales and poor profits. Dozens of companies rushed to introduce game systems after the release of
Atari Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French holding company Atari SA (formerly Infogrames) and its focus is on "video games, consumer hardware, licensing and bl ...
's successful ''
Pong ''Pong'' is a 1972 sports video game developed and published by Atari for arcades. It is one of the earliest arcade video games; it was created by Allan Alcorn as a training exercise assigned to him by Atari co-founder Nolan Bushnell, but B ...
'' console and the company entered the
video game console A video game console is an electronic device that Input/output, outputs a video signal or image to display a video game that can typically be played with a game controller. These may be home video game console, home consoles, which are generally ...
business with the
Telstar Telstar refers to a series of communications satellites. The first two, Telstar 1 and Telstar 2, were experimental and nearly identical. Telstar 1 launched atop of a Thor-Delta rocket on July 10, 1962, successfully relayed the first televisi ...
. Nearly all of the new game systems were based on General Instrument's "''Pong''-on-a-chip". General Instrument had underestimated demand, resulting in severe shortages. However, Coleco was one of the first to place an order and therefore one of the few companies to receive the full order. Though dedicated game consoles did not last long on the market, their early order enabled Coleco to
break even Break-even (or break even), often abbreviated as B/E in finance (sometimes called point of equilibrium), is the point of balance making neither a profit nor a loss. It involves a situation when a business makes just enough revenue to cover its tot ...
.


Late 1970s: handheld electronic games

Coleco continued to perform well in electronics. The company transitioned into handheld electronic games, a market popularized by
Mattel Mattel, Inc. ( ) is an American multinational corporation, multinational toy manufacturing and entertainment company headquartered in El Segundo, California. Founded in Los Angeles by Harold Matson and the husband-and-wife duo of Ruth Handler, ...
. An early success was '' Electronic Quarterback''. Coleco produced two popular lines of games, the "head to head" series of two player sports games (''Football'', ''Baseball'', ''Basketball'', ''Soccer'', ''Hockey'', ''Boxing'') and the Mini-Arcade series of licensed
video arcade An amusement arcade, also known as a video arcade, amusements, arcade, or penny arcade (an older term), is a venue where people play arcade games, including arcade video games, pinball machines, electro-mechanical games, redemption games, mer ...
titles such as ''
Donkey Kong is a video game series and media franchise created by the Japanese game designer Shigeru Miyamoto for Nintendo. It follows the adventures of Donkey Kong (character), Donkey Kong, a large, powerful gorilla, and other members of the List of Don ...
'' and '' Ms. Pac-Man''. A third line of educational handhelds was also produced and included the Electronic Learning Machine, ''Lil Genius'', ''Digits'', and a trivia game called ''Quiz Wiz''. Launched in 1982, their first four tabletop Mini-Arcades, for ''
Pac-Man ''Pac-Man,'' originally called in Japan, is a 1980 maze video game developed and published by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The pla ...
'', ''
Galaxian is a 1979 fixed shooter video game developed and published by Namco for arcades. The player assumes control of the Galaxip starfighter in its mission to protect Earth from waves of aliens. Gameplay involves destroying each formation of alien ...
'', ''Donkey Kong'', and '' Frogger'', sold approximately three million units within a year. Among these, 1.5 million units were sold for ''Pac-Man'' alone. In 1983, it released three more Mini-Arcades: ''Ms. Pac-Man'', '' Donkey Kong Junior'', and '' Zaxxon''. Coleco returned to the video game console market in 1982 with the launch of the ColecoVision. The system was quite popular and more powerful than the
Atari 2600 The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released in September 1977 as the Atari Video Computer System (Atari VCS), it popularized microprocessor-based hardware and games stored on swappable ROM cartridg ...
, and came bundled with a copy of ''Donkey Kong''. The console sold 560,000 units in 1982. Coleco also hedged its bet on video games by introducing a line of
ROM cartridge A ROM cartridge, usually referred to in context simply as a cartridge, cart, cassette, or card, is a replaceable part designed to be connected to a consumer electronics device such as a home computer, video game console or, to a lesser extent, ...
s for the Atari 2600 and Intellivision, selling six million cartridges for both systems, along with two million sold for the ColecoVision for a total of eight million cartridges sold in 1982. It also introduced the Coleco Gemini, a clone of the popular Atari 2600, which came bundled with a copy of ''Donkey Kong''. When the video game business began to implode in 1983, it seemed clear that video game consoles were being supplanted by
home computer Home computers were a class of microcomputers that entered the market in 1977 and became common during the 1980s. They were marketed to consumers as affordable and accessible computers that, for the first time, were intended for the use of a s ...
s. Bob Greenberg, son of Leonard Greenberg and nephew of Arnold Greenberg, left Microsoft where he had been working as a program developer at the time to assist in Coleco's entry into this market. Coleco's strategy was to introduce the
Coleco Adam The Coleco Adam is a home computer and expansion device for the ColecoVision by American toy and video game manufacturer Coleco. The Adam was an attempt to follow on the success of the company's ColecoVision video game console. It was available as ...
home computer, both as a stand-alone system and as an expansion module to the ColecoVision. The effort failed, in part because Adams were often unreliable due to being released with critical bugs, and in part because the computer's release coincided with the home computer industry crashing. Coleco withdrew from electronics early in 1985.


1983: Cabbage Patch Kids

In 1983, Coleco released the Cabbage Patch Kids series of dolls which were wildly successful. In the same year, Dr. Seuss signed a deal with Coleco to design a line of toys, including home video games based on his characters. Flush with success, Coleco purchased Leisure Dynamics (manufacturer of the board games ''Aggravation'' and ''Perfection'') and beleaguered Selchow and Righter, manufacturers of ''
Scrabble ''Scrabble'' is a word game in which two to four players score points by placing tiles, each bearing a single letter, onto a Board game, game board divided into a 15×15 grid of squares. The tiles must form words that, in crossword fashion, re ...
'', '' Parcheesi'', and ''
Trivial Pursuit ''Trivial Pursuit'' is a board game in which winning is determined by a player's ability to answer trivia and popular culture questions. Players move their pieces around a board, the squares they land on determining the subject of a question the ...
'', in 1986. Sales of Selchow & Righter games had plummeted, leaving them with warehouses full of unsold games. The purchase price for Selchow & Righter was $75 million. That same year, Coleco introduced an ALF plush, based on the furry alien character who had his own television series at the time, as well as a talking version and a cassette-playing "Storytelling ALF" doll.


1988: bankruptcy and sale

The combination of the purchase of Selchow & Righter, the disastrous Adam computer, and the public's waning infatuation with Cabbage Patch Dolls all contributed to Coleco's financial decline. In 1988, the company filed for
Chapter 11 Chapter 11 of the United States Bankruptcy Code ( Title 11 of the United States Code) permits reorganization under the bankruptcy laws of the United States. Such reorganization, known as Chapter 11 bankruptcy, is available to every business, w ...
bankruptcy. The reorganized Coleco sold off all of its North American assets and outsourced thousands of jobs to foreign countries, closing plants in Amsterdam, New York and other cities. In 1988, Canada-based SLM Action Sports Inc. purchased Coleco's swimming pool and snow goods divisions. In 1989,
Hasbro Hasbro, Inc. (; a syllabic abbreviation of its original name, Hassenfeld Brothers) is an American multinational corporation, multinational toy manufacturing and entertainment holding company founded on December 6, 1923 by Henry, Hillel and Herma ...
purchased most of Coleco's remaining product lines.


Brand

Coleco as a brand name has been owned by several entities since it was created in 1961 by Coleco Industries, Inc. In 2005, River West Brands, now Dormitus Brands, a
Chicago Chicago is the List of municipalities in Illinois, most populous city in the U.S. state of Illinois and in the Midwestern United States. With a population of 2,746,388, as of the 2020 United States census, 2020 census, it is the List of Unite ...
-based
brand A brand is a name, term, design, symbol or any other feature that distinguishes one seller's goods or service from those of other sellers. Brands are used in business, marketing, and advertising for recognition and, importantly, to create and ...
revitalization company, re-introduced the Coleco brand to the marketplace. In late 2006, the company introduced the Coleco Sonic, a handheld system containing twenty
Master System The is an 8-bit Third generation of video game consoles, third-generation home video game console manufactured and developed by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series ...
and
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth-generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and in 1992 in Australia. The Game Gear primarily ...
games, including two from the ''
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
'' series. In 2014, River West Brands established the subsidiary Coleco Holdings for their Coleco-branded projects. In December 2015, Coleco Holdings announced the development of the Coleco Chameleon, a new cartridge-based video game system; in actuality, a re-branding of the controversial Retro VGS console, whose
Indiegogo Indiegogo is an American crowdfunding website founded in 2008 by Danae Ringelmann, Slava Rubin, and Eric Schell. Its headquarters are in San Francisco, California. The site is one of the first sites to offer crowd funding. Indiegogo allows peo ...
campaign failed to secure funding when it ended in early November 2015, with only $63,546 raised of its $1.95 million goal. In the press release, it was established that the system would be able to play new and classic games in the 8, 16, and 32-bit styles. The release for the system was announced to be sometime in early 2016, with a demonstration at Toy Fair New York in February. However, some critics suggested that the prototype fell short of its developmental goals and was nothing more than the motherboard of a Super NES model SNS-101 inside an Atari Jaguar case. Later mock images of a prototype posted by AtariAge showed the device utilizing a CCTV capture card in place of a motherboard. After Retro VGS failed to produce a fully working prototype, Coleco Holdings pulled out of involvement with Retro VGS, terminating the project.


See also

* '' Sectaurs'' * '' Starcom: The U.S. Space Force''


References


External links


Article at The Dot Eaters
- A history of Coleco and the ColecoVision products.
www.colecomuseum.com
- Dedicated to Coleco collectibles.
ColecoVision Zone
- Comprehensive archive of photos and documents. {{Authority control Toy companies established in 1932 Video game companies disestablished in 1988 Companies that have filed for Chapter 11 bankruptcy Companies that filed for Chapter 11 bankruptcy in 1988 Former Hasbro subsidiaries West Hartford, Connecticut Toy companies of the United States Defunct video game companies of the United States Defunct companies based in Connecticut Defunct leather manufacturers 1932 establishments in Connecticut 1988 disestablishments in Connecticut