Chronomancy is
divination of the best time to do something, the determination of lucky and unlucky days, especially popular in ancient
China.
The term "chronomancy", stemming from the Greek word ''chronos'' (meaning ''time''), and the word ''manteia'' (meaning ''divination'') is also used in fiction to refer to a school of
magic
Magic or Magick most commonly refers to:
* Magic (supernatural), beliefs and actions employed to influence supernatural beings and forces
* Ceremonial magic, encompasses a wide variety of rituals of magic
* Magical thinking, the belief that unrela ...
involving supernatural manipulation of
time
Time is the continued sequence of existence and events that occurs in an apparently irreversible succession from the past, through the present, into the future. It is a component quantity of various measurements used to sequence events, t ...
.
Role in modern fantasy
In modern fantasy
role-playing games
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
, such as
Dungeons and Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules ...
and other games set in the
Forgotten Realms
''Forgotten Realms'' is a campaign setting for the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 a ...
universe, chronomancy refers to a school of magic related to moving through and manipulating time.
References
Divination
Chinese mythology
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