Gameplay
''Chicken'' is conceptually a port of the 1978 arcade game ''Avalanche'', but with a number of twists. The player is in control of a chicken that can move horizontally back and forth along the bottom of the playfield, pushing a basket. At the top, a fox drops the chicken's eggs over a series of moving blocks. The eggs fall through gaps between the blocks, which randomize their final drop point. If an egg reaches the ground, it cracks open and hatches into a chick. These form barriers to motion for the player, but the chicken can jump over them by pressing the fire button. If a player steps on a chick, a farmer appears and kicks you off the screen. The action increases in pace until it becomes extremely fast-paced. The game can be played with a joystick, but is best played with a paddle controller. Up to four players can be in a single game, but they take turns using the single controller.Development
Mike Potter joined Synapse in 1981 after writing the game '' Protector'' and initially distributing it through another company, Crystalware. When he questioned his royalties, they released the game back to him. He rereleased a version through Synapse with a number of bug fixes. ''Chicken'' was his first game written entirely at Synapse, and the first whose idea was given to him by Synapse's founder, Ihor Wolosenko. Wolosenko's primary inspiration was arcade games, and many of Synapse's releases from this era are adaptations of contemporary games for the Atari platform.Reception
''See also
* '' Eggomania'', an Atari 2600 game with similar gameplay and theme released the following yearReferences
External links
* {{internet archive game, a8b_Chicken_1982_Synapse_Software_US 1982 video games Atari 8-bit family games Atari 8-bit family-only games Synapse Software games Video games about birds Fictional chickens Video games about foxes Video game clones Video games featuring female protagonists Video games developed in the United States Multiplayer and single-player video games