The cathode-ray tube amusement device is the earliest-known concept for an
interactive
Across the many fields concerned with interactivity, including information science, computer science, human-computer interaction, communication, and industrial design, there is little agreement over the meaning of the term "interactivity", but mo ...
electronic game
An electronic game is a game that uses electronics to create an interactive system with which a player can play. Video games are the most common form today, and for this reason the two terms are often used interchangeably. There are other commo ...
, as well as the first
game
A game is a structured type of play usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or video games) or art ...
concept to incorporate an electronic display. As described, the device would simulate an artillery shell arcing towards targets on a
cathode-ray tube
A cathode-ray tube (CRT) is a vacuum tube containing one or more electron guns, which emit electron beams that are manipulated to display images on a phosphorescent screen. The images may represent electrical waveforms on an oscilloscope, a ...
(CRT) screen, which is controlled by the player by adjusting knobs to change the trajectory of a CRT beam spot on the display in order to reach plastic targets overlaid on the screen.
Thomas T. Goldsmith Jr. and Estle Ray Mann constructed the game from
analog electronics
Analogue electronics () are electronic systems with a continuously variable signal, in contrast to digital electronics where signals usually take only two levels. The term ''analogue'' describes the proportional relationship between a signal ...
and filed for a patent in 1947, which was issued the following year. The gaming device was never manufactured or marketed to the public, and so had no effect on the future
video game industry
The video game industry is the tertiary industry, tertiary and quaternary industry, quaternary sectors of the entertainment industry that specialize in the video game development, development, marketing, distribution (marketing), distribution, ...
. Under many definitions, the device is not considered a
video game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
, as while it had an electronic display it did not run on a computing device. Therefore, despite its relevance to the
early history of video games
The history of video games spans a period of time between the invention of the first electronic games and today, covering many inventions and developments. Video game, Video gaming reached mainstream popularity in the 1970s and 1980s, when arcad ...
, it is not generally considered a candidate for the title of the first video game.
Gameplay
The cathode-ray tube amusement device consists of a
cathode-ray tube
A cathode-ray tube (CRT) is a vacuum tube containing one or more electron guns, which emit electron beams that are manipulated to display images on a phosphorescent screen. The images may represent electrical waveforms on an oscilloscope, a ...
(CRT) connected to basic
oscilloscope
An oscilloscope (formerly known as an oscillograph, informally scope or O-scope) is a type of electronic test instrument that graphically displays varying voltages of one or more signals as a function of time. Their main purpose is capturing i ...
type circuitry with a set of knobs and switches. The device also incorporates very simple
analog circuitry and does not use any digital computer or memory device or execute a program.
The CRT projects a spot on the display screen, which traces a curved arc across the screen when a switch is activated by the player. This beam spot represents the trajectory of an artillery shell. The curved path is produced by the CRT, which is not of conventional design,
deflecting the beam of electrons as the spot moves across the screen.
Overlaid on the screen are transparent plastic targets representing objects such as airplanes. At the end of the spot's trajectory, the beam defocuses, resulting in the spot expanding and blurring. This represents the shell exploding as if detonated by a
time fuze. The goal of the game is to have the beam defocus when it is within the bounds of a target. Prior to the beam spot beginning its arc, the player can turn the control knobs to direct the beam spot's trajectory and adjust the delay of the shell burst. The machine can be set to fire a "shell" either once or at a regular interval, which is adjustable by the player. This gives the player the goal of hitting one of the overlay targets with the shell burst within a time limit.
The player was recommended to make the trajectory far removed from a straight line "so as to require an increased amount of skill and care".
History
The cathode-ray tube amusement device was invented by physicists
Thomas T. Goldsmith Jr. and Estle Ray Mann. The pair worked at television designer
DuMont Laboratories
Allen B. DuMont Laboratories, Inc. (printed on products as Allen B. Du Mont Laboratories, Inc., referred to as DuMont Laboratories or DuMont Labs, and DuMont on company documents) was an American television equipment manufacturer and broadcasting ...
in
Passaic, New Jersey
Passaic ( or ) is a City (New Jersey), city in Passaic County, New Jersey, Passaic County, in the U.S. state of New Jersey. As of the 2020 United States census, the city was List of municipalities in New Jersey, the state's 16th-most-populous ...
specializing in the development of cathode ray tubes that used electronic signal outputs to project a signal onto television screens.
Goldsmith, who had received a Ph.D. in physics from
Cornell University
Cornell University is a Private university, private Ivy League research university based in Ithaca, New York, United States. The university was co-founded by American philanthropist Ezra Cornell and historian and educator Andrew Dickson W ...
in 1936 with a focus on oscilloscope design, was at the time of the device's invention the director of research for DuMont Laboratories.
The two inventors were inspired by the
radar
Radar is a system that uses radio waves to determine the distance ('' ranging''), direction ( azimuth and elevation angles), and radial velocity of objects relative to the site. It is a radiodetermination method used to detect and track ...
displays used in
World War II
World War II or the Second World War (1 September 1939 – 2 September 1945) was a World war, global conflict between two coalitions: the Allies of World War II, Allies and the Axis powers. World War II by country, Nearly all of the wo ...
, which Goldsmith had worked on during the war.
The patent for the device was filed on January 25, 1947 and issued on December 14, 1948.
The patent, the first for an electronic game,
was never used by either the inventors or DuMont Laboratories, and the device was never manufactured beyond the original handmade prototype.
Institute of Electrical and Electronics Engineers
The Institute of Electrical and Electronics Engineers (IEEE) is an American 501(c)(3) public charity professional organization for electrical engineering, electronics engineering, and other related disciplines.
The IEEE has a corporate office ...
historian Alex Magoun has speculated that Goldsmith did not make the prototype with the intent for it to be the basis of any future production, but only designed the device as a demonstration of the kind of commercial opportunities DuMont could pursue.
Video game historian Alexander Smith has also speculated that DuMont's ongoing financial issues prevented any investment into a new product.
Goldsmith did not work on games after the invention of the device; he was promoted to vice president in 1953 and left DuMont—by then split up and sold to other firms—to become a professor of physics at
Furman University
Furman University is a private university in Greenville, South Carolina, United States. Founded in 1826 and named after Baptist pastor Richard Furman, the Liberal arts college, liberal arts university is the oldest private institution of higher l ...
in 1966.
Goldsmith kept the device and brought it with him to Furman; in a 2016 interview fellow physics professor Bill Brantley recalled Goldsmith demonstrating the game to him.
Despite being a game that used a graphical display, the cathode-ray tube amusement device is generally not considered under many definitions to be a candidate for the first
video game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
, as it used purely analog hardware and did not run on a computing device; some loose definitions may still consider it a video game, but it is still usually disqualified as the device was never manufactured.
Nevertheless, it is the earliest known
interactive
Across the many fields concerned with interactivity, including information science, computer science, human-computer interaction, communication, and industrial design, there is little agreement over the meaning of the term "interactivity", but mo ...
electronic game
An electronic game is a game that uses electronics to create an interactive system with which a player can play. Video games are the most common form today, and for this reason the two terms are often used interchangeably. There are other commo ...
to incorporate an electronic display, as no prior games, such as the 1936
Seeburg Ray-O-Lite or
Spotlight Golf, had such a display or primarily used
electronic components—ones which modify an electrical signal, rather than simply using electricity as power. This makes the cathode-ray tube amusement device a forerunner to other games in the
early history of video games
The history of video games spans a period of time between the invention of the first electronic games and today, covering many inventions and developments. Video game, Video gaming reached mainstream popularity in the 1970s and 1980s, when arcad ...
.
As the device was never manufactured or widely shown it did not directly inspire any other games and had no impact on the future
video game industry
The video game industry is the tertiary industry, tertiary and quaternary industry, quaternary sectors of the entertainment industry that specialize in the video game development, development, marketing, distribution (marketing), distribution, ...
.
The patent itself was not discovered again until 2002, when David Winter, a French electronics collector, while searching for evidence of early prototypes of the 1972
Magnavox Odyssey
The Magnavox Odyssey is the first commercial home video game console. The hardware was designed by a small team led by Ralph H. Baer at Sanders Associates, while Magnavox completed development and released it in the United States in September ...
console, found the patent in a set of documents in an archival warehouse originally compiled for a 1974 lawsuit by
Magnavox
Magnavox (Latin for "great voice", often stylized as MAGNAVOX) is an American electronics brand. It was purchased by North American Philips in 1974, which was absorbed into Dutch electronics company Philips in 1987. The predecessor to Magnavox w ...
against several arcade game companies.
References
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Cathode ray tube
Electronic games
Early history of video games
History of computing hardware