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''Catacomb 3-D'' (also known as ''Catacomb 3-D: A New Dimension'', ''Catacomb 3-D: The Descent'', and ''Catacombs 3'') is a
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
video game, the third in the '' Catacomb'' series, the first of which to feature
3D computer graphics 3D computer graphics, sometimes called Computer-generated imagery, CGI, 3D-CGI or three-dimensional Computer-generated imagery, computer graphics, are graphics that use a three-dimensional representation of geometric data (often Cartesian coor ...
. It was developed by
id Software id Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: game programmer, programmers John Carmack and John Romero, game designer T ...
and originally published by
Softdisk Softdisk was a computer program, software and Internet company based in Shreveport, Louisiana. Founded in 1981, its original products were disk magazines (which they termed "magazettes", for "magazine on diskette"). It was affiliated and partly ...
under the Gamer's Edge label, released in November 1991. The player takes control of the high wizard Petton Everhail, descending into the
catacombs Catacombs are man-made underground passages primarily used for religious purposes, particularly for burial. Any chamber used as a burial place is considered a catacomb, although the word is most commonly associated with the Roman Empire. Etym ...
of the Towne Cemetery to defeat the evil
lich In fantasy fiction, a lich () is a type of undead creature with magical powers. Various works of fantasy fiction, such as Clark Ashton Smith's " The Empire of the Necromancers" (1932), had used ''lich'' as a general term for any corpse, animat ...
Nemesis and rescue his friend Grelminar. ''Catacomb 3-D'' is a landmark title in terms of first-person graphics. It is one of the first examples of the modern, character-based
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
genre, and a direct ancestor to the games that popularized the genre. It was released for
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few op ...
with EGA graphics. The game introduced the concept of showing the
player Player may refer to: Role or adjective * Player (game), a participant in a game or sport ** Gamer, a player in video and tabletop games ** Athlete, a player in sports ** Player character, a character in a video game or role playing game who i ...
's hand in the three-dimensional viewpoint, and an enhanced version of its technology was later used for the more successful '' Wolfenstein 3D''. The game's more primitive technological predecessor was '' Hovertank 3D''. The game was published at retail by
GT Interactive Atari, Inc. is an American video gaming company based in New York City, and a subsidiary of the Atari SA holding company. It is the main entity serving the commercial Atari brand globally since 2003. The company currently publishes games based o ...
as ''Catacomb 3'' in 1993. A special collector's edition box containing three variations of the game by Romero Games was released in 2024.


Production

The origin of the games is '' Catacomb'' by
John Carmack John D. Carmack II (born August 21, 1970) is an American computer programmer and video game developer. He co-founded the video game company id Software and was the lead programmer of its 1990s games ''Commander Keen'', ''Wolfenstein 3D'', ''Do ...
for
IBM PC compatible An IBM PC compatible is any personal computer that is hardware- and software-compatible with the IBM Personal Computer (IBM PC) and its subsequent models. Like the original IBM PC, an IBM PC–compatible computer uses an x86-based central p ...
s and
Apple II Apple II ("apple Roman numerals, two", stylized as Apple ][) is a series of microcomputers manufactured by Apple Computer, Inc. from 1977 to 1993. The Apple II (original), original Apple II model, which gave the series its name, was designed ...
. This was a 2D computer graphics, two-dimensional game using a third-person view from above, released in 1989–1990. It was followed up with ''Catacomb II'', which used the same game engine with new Level (video games), levels. The first release of ''Catacomb 3-D'' was called ''Catacomb 3-D: A New Dimension'', but was later re-released as ''Catacomb 3-D: The Descent'', as well as ''Catacombs 3'' for a re-release as commercially packaged software (the earlier versions had been released by other means such as
disk magazine A disk magazine, colloquially known as a diskmag or diskzine, is a magazine that is distributed in electronic form to be read using computers. These had some popularity in the 1980s and 1990s as periodicals distributed on floppy disk, hence t ...
s and downloads). The game creators were John Carmack,
John Romero Alfonso John Romero (born October 28, 1967) is an American video game developer. He co-founded id Software and designed their early games, including ''Wolfenstein 3D'' (1992), ''Doom (1993 video game), Doom'' (1993), ''Doom II'' (1994), ''Hexen ...
, Jason Blochowiak ( programmers),
Tom Hall Tom Hall (born September 2, 1964) is an American video game designer best known for his work with id Software on titles such as '' Doom'', '' Wolfenstein 3D'' and ''Commander Keen''. He has also been the co-founder of Ion Storm, together wit ...
(
creative director A creative director is a person who makes high-level creative decisions; oversees the creation of creative assets such as advertisements, products, events, or logos; and directs and translates the creative people who produce the end results. Creat ...
), Adrian Carmack (
artist An artist is a person engaged in an activity related to creating art, practicing the arts, or demonstrating the work of art. The most common usage (in both everyday speech and academic discourse) refers to a practitioner in the visual arts o ...
), and Robert Prince (musician). The game was programmed using the
Borland Borland Software Corporation was a computing technology company founded in 1983 by Niels Jensen, Ole Henriksen, Mogens Glad, and Philippe Kahn. Its main business was developing and selling software development and software deployment products. B ...
C++ programming language. id Software's use of
texture mapping Texture mapping is a term used in computer graphics to describe how 2D images are projected onto 3D models. The most common variant is the UV unwrap, which can be described as an inverse paper cutout, where the surfaces of a 3D model are cut ap ...
in ''Catacomb 3-D'' was influenced by '' Ultima Underworld'' (still in development at ''Catacomb 3-D''s release). Conflicting accounts exist regarding the extent of this influence, however. In the book '' Masters of Doom'', author David Kushner asserts that the concept was discussed only briefly during a 1991 telephone conversation between ''Underworld'' developer Paul Neurath and John Romero. In contrast, Paul Neurath has stated multiple times that
John Carmack John D. Carmack II (born August 21, 1970) is an American computer programmer and video game developer. He co-founded the video game company id Software and was the lead programmer of its 1990s games ''Commander Keen'', ''Wolfenstein 3D'', ''Do ...
and John Romero had seen the game's 1990 CES demo, and recalled a comment from Carmack that he could write a faster texture mapper.


''Catacomb Adventure Series''

''Catacomb 3-D'' was followed by three games, in the so-called ''Catacomb Adventure Series''. They were not developed by id Software but internally by
Softdisk Softdisk was a computer program, software and Internet company based in Shreveport, Louisiana. Founded in 1981, its original products were disk magazines (which they termed "magazettes", for "magazine on diskette"). It was affiliated and partly ...
with a new staff for Gamer's Edge, who also made the later ''
Dangerous Dave ''Dangerous Dave'' is a 1988 platform game by John Romero. It was developed for the Apple II and MS-DOS as an example game to accompany his article about his GraBASIC, an Applesoft BASIC add-on, for the UpTime (disk magazine), ''UpTime'' disk m ...
'' sequels. All of the games, including the original '' Catacomb'' titles, are now distributed legally by Flat Rock Software through their own web store and via GOG.com. Flat Rock have also released the source code for the games under GNU GPL-2.0-or-later in June 2014 in a manner similar those done by id and partners. This has led to the creation of the source port ''Reflection Catacomb'', also called ''Reflection Keen'' due to shared support for '' Keen Dreams'', and ports all of the 3D ''Catacomb'' games to modern systems. Another project, ''CatacombGL'', is an enhanced
OpenGL OpenGL (Open Graphics Library) is a Language-independent specification, cross-language, cross-platform application programming interface (API) for rendering 2D computer graphics, 2D and 3D computer graphics, 3D vector graphics. The API is typic ...
port for
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
and
Linux Linux ( ) is a family of open source Unix-like operating systems based on the Linux kernel, an kernel (operating system), operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically package manager, pac ...
. The credits for the series are Mike Maynard, James Row, Nolan Martin (programming), Steven Maines (art direction), Carol Ludden, Jerry Jones, Adrian Carmack (art production), James Weiler, Judi Mangham (quality assurance), and
id Software id Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: game programmer, programmers John Carmack and John Romero, game designer T ...
(3D imaging effects). The series' development head, Greg Malone, later became creative director for ''
Duke Nukem 3D ''Duke Nukem 3D'' is a 1996 first-person shooter, first-person shooter game developed by 3D Realms and published by FormGen for MS-DOS. It is a sequel to the platform games ''Duke Nukem (video game), Duke Nukem'' and ''Duke Nukem II'', published ...
'' and also worked on '' Shadow Warrior'' for 3D Realms. Department heads Mike Maynard and Jim Row, meanwhile, would co-found JAM Productions (soon joined by Jerry Jones), the creators of '' Blake Stone'' using an enhanced ''Wolfenstein 3D'' engine. The series also introduced an item called crystal hourglasses, which would temporarily freeze time and allow the player to stage shots to destroy enemies upon the resumption of normal time, pre-dating later bullet time features in games such as '' Requiem: Avenging Angel'' and '' Max Payne''.


''Catacomb Abyss''

''Catacomb Abyss'' is the sequel to ''Catacomb 3-D'', and featured the same main character in a new adventure: since his defeat, some of Nemesis' minions have built a mausoleum in his honour. Fearful of the dark mage's return, the townspeople hire Everhail to descend below and end the evil. The environments are more varied than in ''Catacomb 3D'', featuring crypts, gardens, mines, aqueducts, volcanic regions and various other locales. It was the only game in the series that was distributed as
shareware Shareware is a type of proprietary software that is initially shared by the owner for trial use at little or no cost. Often the software has limited functionality or incomplete documentation until the user sends payment to the software developer. ...
, released by
Softdisk Softdisk was a computer program, software and Internet company based in Shreveport, Louisiana. Founded in 1981, its original products were disk magazines (which they termed "magazettes", for "magazine on diskette"). It was affiliated and partly ...
in 1992.


''Catacomb Armageddon''

''Catacomb Armageddon'' is the sequel to ''Catacomb Abyss'', only now set in the present day. The levels feature towns, forests, temples, torture chambers, an ant colony, and a crystal maze. It was developed by
Softdisk Softdisk was a computer program, software and Internet company based in Shreveport, Louisiana. Founded in 1981, its original products were disk magazines (which they termed "magazettes", for "magazine on diskette"). It was affiliated and partly ...
and was later republished by Froggman under the title ''Curse of the Catacombs''.


''Catacomb Apocalypse''

''Catacomb Apocalypse'' is the final game in the ''Catacomb Adventure Series''. It was set in the distant future, accessible via time portals, and mixed
fantasy Fantasy is a genre of speculative fiction that involves supernatural or Magic (supernatural), magical elements, often including Fictional universe, imaginary places and Legendary creature, creatures. The genre's roots lie in oral traditions, ...
and science fiction elements, pitting players against robotic necromancers and the like. It is also the only game in the trilogy to have a hub system, though it was present in the original ''Catacomb 3D''. It was developed by
Softdisk Softdisk was a computer program, software and Internet company based in Shreveport, Louisiana. Founded in 1981, its original products were disk magazines (which they termed "magazettes", for "magazine on diskette"). It was affiliated and partly ...
and later republished by Froggman under the title ''Terror of the Catacombs''.


Reception

According to
John Romero Alfonso John Romero (born October 28, 1967) is an American video game developer. He co-founded id Software and designed their early games, including ''Wolfenstein 3D'' (1992), ''Doom (1993 video game), Doom'' (1993), ''Doom II'' (1994), ''Hexen ...
, the team felt it lacked the coolness and fun of ''
Commander Keen ''Commander Keen'' is a series of side-scrolling platform video games developed primarily by id Software. The series consists of six main episodes, a "lost" episode, and a final game; all but the final game were released for MS-DOS in 1990 and ...
'', although the 3D technology was interesting to work with. ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 199 ...
'' in May 1993 called ''The Catacomb Abyss'' "very enjoyable" despite the "minimal" EGA graphics and sound. The magazine stated in February 1994 that ''Terror of the Catacombs''s "playability is good, almost addictive, and offers bang for the buck in spite of its lackluster" EGA graphics. Transend Services Ltd. sold over 1,000 copies of the game in the first month of its release.


Notes


References


External links


id's look back at ''Catacomb 3D''
* * * {{Softdisk 1991 video games Amiga CD32 games Amiga games Commercial video games with freely available source code DOS games First-person shooters Games commercially released with DOSBox Id Software games Single-player video games Softdisk Sprite-based first-person shooters Video games developed in the United States Video games scored by Bobby Prince Video games set in cemeteries Video games with 2.5D graphics Wolfenstein 3D engine games