
Card manipulation is the branch of
magic that deals with creating effects using
sleight of hand
Sleight of hand (also known as prestidigitation or ''legerdemain'' ()) refers to fine motor skills when used by performing artists in different art forms to entertain or manipulate. It is closely associated with close-up magic, card magic, card ...
techniques involving
playing card
A playing card is a piece of specially prepared card stock, heavy paper, thin cardboard, plastic-coated paper, cotton-paper blend, or thin plastic that is marked with distinguishing motifs. Often the front (face) and back of each card has a ...
s. Card manipulation is often used in magical performances, especially in
close-up
A close-up or closeup in filmmaking, television production, still photography, and the comic strip medium is a type of shot that tightly frames a person or object. Close-ups are one of the standard shots used regularly with medium and long ...
,
parlor
A parlour (or parlor) is a reception room or public space. In medieval Christian Europe, the "outer parlour" was the room where the monks or nuns conducted business with those outside the monastery and the "inner parlour" was used for necessa ...
, and
street magic
Street magic falls into two genres; traditional street performance and guerrilla magic.
Traditional street performance
The first definition of street magic refers to a traditional form of magic performance – that of busking. In this, the m ...
. Some of the most recognized names in this field include
Dai Vernon
Dai Vernon (pronounced alternatively as "DIE" or as "DAY" as in David; June 11, 1894 – August 21, 1992), a.k.a. The Professor, was a Canadian magician. His sleight of hand technique and knowledge, particularly with card tricks and clos ...
,
Tony Slydini,
Ed Marlo,
S.W. Erdnase,
Richard Turner,
John Scarne, and
Ricky Jay. Before becoming world-famous for his escapes,
Houdini
Harry Houdini (, born Erik Weisz; March 24, 1874 – October 31, 1926) was a Hungarian-American escape artist, magic man, and stunt performer, noted for his escape acts. His pseudonym is a reference to his spiritual master, French magician ...
billed himself as "The King of Cards". Among the more well-known card tricks relying on card manipulation are
Ambitious Card, and
Three-card Monte
Three-card Monte – also known as Find the Lady and Three-card Trick – is a confidence game in which the victims, or "marks", are tricked into betting a sum of money, on the assumption that they can find the "money card" among three face-dow ...
, a common street hustle also known as Find the Lady.
History

Playing cards became popular with magicians in the 15th century as they were props which were inexpensive, versatile, and easily available. Card magic has blossomed into one of the most popular branches of magic, accumulating thousands of techniques and ideas. These range from complex mathematics like those used by
Persi Diaconis, the use of psychological techniques like those taught by
Banachek
Banachek (born Steven Shaw; 30 November 1960) is an English mentalist, magician, and "thought reader".
He first came to public attention as a teenager for his role in James Randi's Project Alpha experiment, which exposed the lack of objectiv ...
, to extremely difficult sleight of hand like that of
Ed Marlo and
Dai Vernon
Dai Vernon (pronounced alternatively as "DIE" or as "DAY" as in David; June 11, 1894 – August 21, 1992), a.k.a. The Professor, was a Canadian magician. His sleight of hand technique and knowledge, particularly with card tricks and clos ...
.
Card magic, in one form or another, likely dates from the time playing cards became commonly known, towards the second half of the fourteenth century, but its history in this period is largely undocumented. Compared to
sleight of hand
Sleight of hand (also known as prestidigitation or ''legerdemain'' ()) refers to fine motor skills when used by performing artists in different art forms to entertain or manipulate. It is closely associated with close-up magic, card magic, card ...
magic in general and to
cups and balls, it is a new form of magic. However, due to its versatility as a prop it has become popular amongst modern magicians.
Martin Gardner
Martin Gardner (October 21, 1914May 22, 2010) was an American popular mathematics and popular science writer with interests also encompassing scientific skepticism, micromagic, philosophy, religion, and literatureespecially the writings of L ...
called S.W. Erdnase's 1902
treatise
A treatise is a formal and systematic written discourse on some subject, generally longer and treating it in greater depth than an essay, and more concerned with investigating or exposing the principles of the subject and its conclusions." Treat ...
on card manipulation ''Artifice, Ruse and Subterfuge at the Card Table: A Treatise on the Science and Art of Manipulating Cards'' "the most famous, the most carefully studied book ever published on the art of manipulating cards at gaming tables".
Technique
Illusions performed with playing cards are constructed using basic card manipulation techniques (or
sleights). It is the intention of the performer that such sleights are performed in a manner which is undetectable to the audience—however, that result takes practice and a thorough understanding of method. Manipulation techniques include:
Lifts
Lifts are techniques which extract one or more cards from a deck. The produced card(s) are normally known to the audience, for example having previously been selected or identified as part of the illusion. In sleight of hand, a "double lift" can be made to extract two cards from the deck, but held together to appear as one card.
False deals
Dealing cards (for example at the start of a traditional card game) is considered a fair means of distributing cards. False deals are techniques which appear to deliver cards fairly, when actually the cards delivered are predetermined or known to the performer. False dealing techniques include:
second dealing,
bottom dealing, middle dealing, false counts (more or less cards are dealt than expected), and double dealing (the top and bottom cards of a small packet are dealt together).
Side slips
Now known as the "side steal". A technique invented by magician F. W. Conradi.
It is used to control a predetermined card to the top of a deck (most of the time).
Passes
The effect of the card pass is that an identified card is inserted somewhere into a deck. However, following rapid and concealed manipulation by the performer, it is secretly moved or displaced - usually to the top (or bottom) of the deck. A pass is achieved by swapping the portion of the deck from the identified card downwards, with the portion of the deck above the identified card. Pass techniques include: the classic pass, the invisible turn-over pass, the Zingone Perfect Table pass, the flesh grip pass, the jog pass, the Braue pass, the Charlier pass, the finger palm pass and the Hermann pass. Simply, a card pass is a secret cut of the deck (not to be confused with a coin pass which is a false transfer of a coin from one hand to the other).
Palming
Palming
Palming is a technique for holding or concealing an object in the hand. It is used frequently by magicians to conceal a card, coin, or other object. When it is done skillfully, the hand containing the palmed object is perceived to be completely ...
is a technique for holding or concealing one or more cards in the palm of the hand. Cards palmed from a deck are typically held in reserve (unseen by the audience) until production is required for the illusion being performed. Palming techniques include: the Braue diagonal tip-up, the swing, the thumb-count, face card palm, the crosswise, new vertical, the gamblers' squaring, the gamblers' flat, the Hugard top palm, the flip-over, the Hofzinser bottom, the Braue bottom, the
Tenkai palm and the Zingone bottom.
False shuffles
Shuffling
Shuffling is a procedure used to randomize a deck of playing cards to provide an element of chance in card games. Shuffling is often followed by a cut, to help ensure that the shuffler has not manipulated the outcome.
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Techniques
Overh ...
cards is considered a fair means to randomize the cards contained in a deck. False shuffles are techniques which appear to fairly shuffle a deck, when actually the cards in the deck are maintained in an order appropriate to the illusion being performed. False shuffles can be performed that permit one or more cards to be positioned in a deck, or even for the entire deck to remain in an unshuffled state (for example the state the deck was in before the shuffle). False shuffle techniques include: the perfect riffle, the strip-out, the Hindu shuffle, the gamblers', and various stock shuffling techniques (where the locations of one or more cards are controlled during the false shuffle).
False cuts
Cutting
Cutting is the separation or opening of a physical object, into two or more portions, through the application of an acutely directed force.
Implements commonly used for cutting are the knife and saw, or in medicine and science the scalpel and ...
a deck of cards is a technique whereby the deck is split into two portions (the split point being randomly determined – often by a member of the audience), which are then swapped – the effect being to make sure that no one is sure of which card is on the top of the deck. False cuts are techniques whereby the performer appears to organise a fair cut, when actually a predetermined card (or cards) is organised to be located on the top of the deck. False cutting techniques include: the false running cut, and the gambler's false cut.
Color change
A color change is the effect of changing one card to another in front of the spectator's eyes. Usually the cards changed are of different colors, or a face card into a number card, in order to make the change more apparent. There are many different techniques to accomplish this effect, but among the most common are the classic color change and the snap change, as they are easier to master than others. Professional magicians usually perform other color changes such as the Cardini or Erdnase change.
Crimps
Crimps are techniques whereby part of a card is intentionally physically marked, creased, or bent to facilitate identification during an illusion. Crimp techniques include: the regular crimp, the gamblers' crimp, the breather crimp and the peek crimp.
Jogs
A jog is one or more cards which protrude slightly from somewhere within a deck or stack of cards. The protrusion, although not noticeable to the audience, permits the performer to retain knowledge about the location of the card during other manipulations. While jogs are not always hidden from the audience, they are most often. Some varieties include "in jogs", "side jogs", and "out jogs".
Reverses
Card reverses are techniques whereby one or more cards in a deck are made to change their orientation, for example from face up to face down.
Forces
Card forces are the sleight which involves forcing a spectator to choose a card that has been predetermined by the performer, while maintaining supposed free choice. Some forces include; the classic force, the riffle force, and the slip force.
See also
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List of card manipulation techniques
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Card flourish
Cardistry is the performance art of card flourishing. Unlike card magic, cardistry is meant to be visually impressive and appear very hard to execute.
The term "cardistry" is a portmanteau of "card" and "artistry". People who engage in car ...
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Card marking
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Card sharp
A card sharp (also cardsharp, card shark or cardshark, sometimes hyphenated) is a person who uses skill and/or deception to win at poker or other card games. "Sharp" and "shark" spellings have varied over time and by region.
The label is n ...
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Card throwing
Card throwing is the art of throwing standard playing cards with great accuracy or force. It is performed both as part of stage magic shows and as a competitive physical feat among magicians, with official records existing for longest distance ...
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Sleight of hand
Sleight of hand (also known as prestidigitation or ''legerdemain'' ()) refers to fine motor skills when used by performing artists in different art forms to entertain or manipulate. It is closely associated with close-up magic, card magic, card ...
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Trick deck
References
Citations
Sources
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External links
The Royal Road to Card Magic, 1999Magic Tricks with CardsPhoto Feature, ''Havana Times'', June 22, 2010
{{DEFAULTSORT:Card Magic
Card tricks
Physical activity and dexterity toys