Burntime
   HOME

TheInfoList



OR:

''Burntime'' is a strategy/RPG video game for
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few op ...
and
Amiga Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
produced by
Max Design Max Design GesMBH was an Austrian video game developer based in Schladming, founded in 1991 by Wilfried Reiter, Albert Lasser and Martin Lasser. The company is best known for creating the Anno (series), ''Anno'' series. The company was closed dow ...
in 1993.


Plot

The game is set in a
post-apocalyptic Apocalyptic and post-apocalyptic fiction are genres of speculative fiction in which the Earth's (or another planet's) civilization is collapsing or has collapsed. The apocalypse event may be climatic, such as runaway climate change; astronom ...
future, based on the three stages of every civilized society: ascent, heyday, and downfall. Burntime starts at the end of a flourishing
civilization A civilization (also spelled civilisation in British English) is any complex society characterized by the development of state (polity), the state, social stratification, urban area, urbanization, and symbolic systems of communication beyon ...
. The main goal of the game is to conquer the remaining habitable areas, as well as to survive.


Gameplay

To progress through the game the player must establish sources of food and water. The player must then clear out hostiles and hire
mercenaries A mercenary is a private individual who joins an War, armed conflict for personal profit, is otherwise an outsider to the conflict, and is not a member of any other official military. Mercenaries fight for money or other forms of payment rath ...
to guard the location. Armor can be found in the form of protective suits, and all elements of a suit must be collected for full protection. There are three classes of mercenaries: doctors, technicians, and fighters. Fighters are good at defending areas and killing monsters. Technicians are needed to combine scrap items to produce working items (for example, wire, screws, and a woodpile will produce a rat trap, a great source of food and income). Finally, doctors will heal the player and their men if they keep them over a period of time.


References


External links

* * 1993 video games Amiga 1200 games Amiga games DOS games Europe-exclusive video games Max Design games Multiplayer and single-player video games Post-apocalyptic video games Role-playing video games Strategy video games Survival video games Video games developed in Austria {{rpg-videogame-stub