Burma (wargame)
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''Burma'' is a
board wargame A board wargame is a wargame with a set playing surface or board game, board, as opposed to being played on a computer or in a more free-form playing area as in miniatures games. The modern, commercial wargaming hobby (as distinct from military ...
published by
Game Designer's Workshop Game Designers' Workshop (GDW) was a wargame and role-playing game publisher from 1973 to 1996. Many of their games are now carried by other publishers. History Game Designers' Workshop was originally established June 22, 1973. The founding me ...
(GDW) in 1976 that simulates the
battle A battle is an occurrence of combat in warfare between opposing military units of any number or size. A war usually consists of multiple battles. In general, a battle is a military engagement that is well defined in duration, area, and force co ...
between
Japan Japan is an island country in East Asia. Located in the Pacific Ocean off the northeast coast of the Asia, Asian mainland, it is bordered on the west by the Sea of Japan and extends from the Sea of Okhotsk in the north to the East China Sea ...
and an alliance of nations for control of
Burma Myanmar, officially the Republic of the Union of Myanmar; and also referred to as Burma (the official English name until 1989), is a country in northwest Southeast Asia. It is the largest country by area in Mainland Southeast Asia and ha ...
during
World War II World War II or the Second World War (1 September 1939 – 2 September 1945) was a World war, global conflict between two coalitions: the Allies of World War II, Allies and the Axis powers. World War II by country, Nearly all of the wo ...
.


Background

In December 1941, Japan invaded British-controlled Burma, opposed by a hastily arranged alliance of British, Indian and Chinese forces. By the end of 1942, Japan had taken control of Burma and threatened to invade India.


Description

''Burma'' is a two-player wargame where one player controls the Japanese invaders who are trying to open a path to an invasion of India, and the other controls the Allied defenders trying to retake control of central Burma.


Components

The game includes a
hex grid A hex map, hex board, or hex grid is a game board design commonly used in simulation games of all scales, including wargames, role-playing games, and strategy games in both board games and video games. A hex map is subdivided into a hexagonal tili ...
map of Burma in 1942 from
Ledo, Assam Ledo is a small town in Tinsukia district, Assam, India. , the Ledo railway station is the easternmost broad gauge railway station in India. The town is also the starting point of Ledo Road, also known as Stilwell Road, a highway built during W ...
to
Rangoon Yangon, formerly romanized as Rangoon, is the capital of the Yangon Region and the largest city of Myanmar. Yangon was the List of capitals of Myanmar, capital of Myanmar until 2005 and served as such until 2006, when the State Peace and Dev ...
. There are 240 die-cut counters representing Japanese units as well as Allied infantry, artillery, tanks, engineers,
chindits The Chindits, officially known as Long Range Penetration Groups, were special operations units of the British and Indian armies which saw action in 1943–1944 during the Burma Campaign of World War II. Brigadier Orde Wingate formed the ...
, transport aircraft, and four American counters. The rule is only eight pages long.


Gameplay

The game uses an alternating turn sequence. First the Japanese player has the following phases: #Supply Determination Phase #Reinforcement Phase #Land & Naval Movement Phase #Combat Phase Then the Allied player has these phases: #Supply Determination Phase #Reinforcement Phase #Land & Naval Movement Phase #Airpower Phase #Combat Phase This completes one turn, which represents one month of game time. There are also rules for Long Range Penetration Forces using gliders, engineers building the
Burma Road The Burma Road () was a road linking Burma (now known as Myanmar) with southwest China. Its terminals were Lashio, Burma, in the south and Kunming, China, the capital of Yunnan province in the north. It was built in 1937–1938 while Burm ...
, and Chinese reinforcements. There is only one scenario, which lasts 26 turns, covering the period following the establishment of Japanese rule in Burma in 1942 until the end of the war in 1945. There are no optional rules. The end of the game is dependent on how long the Japanese forces are in India, how soon the Allies occupy Rangoon, and how soon the
Burma Road The Burma Road () was a road linking Burma (now known as Myanmar) with southwest China. Its terminals were Lashio, Burma, in the south and Kunming, China, the capital of Yunnan province in the north. It was built in 1937–1938 while Burm ...
is built.


Publication history

''Burma'' was designed by Marc Miller and was published by GDW in 1975 as a ziplock bag game. The rulebook served as the game cover, and featured artwork by
Rodger B. MacGowan Rodger B. MacGowan (1948 - February 21, 2025) was an artist, game developer, art director, and magazine publisher who has been active in the board wargame industry since the 1970s. MacGowan was a prolific artist of cover art for wargames, and th ...
. Critic Brian Train, writing in 1999, noted "The game attracted polite attention when it came out and has always been sought after by collectors and people interested in the subject."


Reception

In Issue 11 of '' Perfidious Albion'', Geoff Barnard and Charles Vasey exchanged thoughts about the game. Barnard commented, "This proved to be a very interesting and well produced game, and covers the campaign with considerable realism. " Vasey replied, "This is a needle game. One is always in a sweat over sudden enemy offensives, supply always seems to be miles away in the rear, and then a few costly offensives see your front collapsing ... The supply system is the only part of the game that could be described as complex." Barnard concluded, "The game does prove to be a bit of a sudden death in that if some factor, for example supply, goes wrong for you as a result of enemy action or your own inaction, your forces can be cut up very badly." Vasey concluded, "There are one or two holes in the rules but basically it is a well-designed game with the accent on good planning and a lot of hard fighting." In his 1977 book ''
The Comprehensive Guide to Board Wargaming ''The Comprehensive Guide to Board Wargaming'' is a 1977 book by Nicholas "Nicky" Palmer about the hobby of board wargaming. Contents ''The Comprehensive Guide to Board Wargaming'' is a 223-page book exploring wargaming as a hobby, written for ...
'',
Nick Palmer Nicholas Douglas Palmer (born 5 February 1950) is a British politician, translator and computer scientist. He was the Labour Party (UK), Labour Party Member of Parliament (United Kingdom), Member of Parliament (MP) for Broxtowe (UK Parliament c ...
commented on the "Suitably jungley-looking map with lots of difficult terrain, which helps the thin Allied defences to stop a Japanese breakthrough." Palmer noted the lack of complete elimination via combat and instead called ''Burma'' "a game of manoeuvre." In the November 1977 issue of ''
Fire & Movement ''Fire & Movement: The Forum of Conflict Simulation'' was a magazine devoted to wargames, both traditional board wargames and computer wargames. It was founded by Rodger MacGowan in 1975, and began publication the following year. In February 1 ...
'', Raymond Lowe was displeased by the way the rules were written, calling them "shoddy" and "too sketchy and full of loopholes." He concluded "there are those wargamers who like to play a game when they buy it without having to finish developing it first." In Issue 24 of the UK wargaming magazine '' Phoenix'', J.B. Poole was initially pleased that the rulebook was only 8 pages, but then realized "one simply cannot cover such a complex matter so briefly ..Regrettably he rulebookseems to need a great deal more developing." Poole concluded, "Can this game be recommended? I would say yes, with reservations. The overall conception is too good for the game to be rejected, but perhaps one should add the admonitory words: ''
caveat emptor ''Caveat emptor'' (; from ''caveat'', "may he/she beware", a subjunctive form of ''cavēre'', "to beware" + ''ēmptor'', "buyer") is Latin for "Let the buyer beware". It has become a proverb in English. Generally, ''caveat emptor'' is the contra ...
''." In ''The Guide to Simulations/Games for Education and Training'', Martin Campion noted that "This game has both sketchy rules and overly intricate rules, but it is a valuable simulation of a very unusual campaign." In a retrospective review in Issue 5 of ''Simulacrum'', Brian Train noted that "The game requires a fair amount of time to play, between five and ten hours, and play tends to proceed in fits and starts. This is quite realistic: there are five monsoon turns, some of them two months in length, that prevent movement or combat." Train also commented "The extremely rugged nature of the terrain and the tenuous supply situation result in a game of maneuver and logistics."


Other reviews and commentary

*''
Strategy & Tactics ''Strategy & Tactics'' (''S&T'') is a wargaming magazine now published by Decision Games, notable for publishing a new wargame in each issue. Beginnings ''Strategy & Tactics'' was first published in January 1967 under its original editor, Chri ...
'' #52 *''
Fire & Movement ''Fire & Movement: The Forum of Conflict Simulation'' was a magazine devoted to wargames, both traditional board wargames and computer wargames. It was founded by Rodger MacGowan in 1975, and began publication the following year. In February 1 ...
'' #12 & 71 *'' The Wargamer'' Vol.1 #1 *''Outposts'' #8 *''Strategist'' #185 *''Panzer & Campaign'' #76


References

{{reflist Board wargames with artwork by Rodger B. MacGowan Game Designers' Workshop games Wargames introduced in 1976 Pacific theatre World War II board wargames