Bui Tuong Phong
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Bui Tuong Phong (December 14, 1942July 1975) was a
Vietnam Vietnam, officially the Socialist Republic of Vietnam (SRV), is a country at the eastern edge of mainland Southeast Asia, with an area of about and a population of over 100 million, making it the world's List of countries and depende ...
ese-born
computer graphics Computer graphics deals with generating images and art with the aid of computers. Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications. ...
researcher and pioneer. He invented the widely used
Phong shading In 3D computer graphics, Phong shading, Phong interpolation, or normal-vector interpolation shading is an interpolation technique for surface shading invented by computer graphics pioneer Bui Tuong Phong. Phong shading interpolates surface no ...
algorithm In mathematics and computer science, an algorithm () is a finite sequence of Rigour#Mathematics, mathematically rigorous instructions, typically used to solve a class of specific Computational problem, problems or to perform a computation. Algo ...
and
Phong reflection model The Phong reflection model (also called Phong illumination or Phong lighting) is an empirical model of the local illumination of points on a surface designed by the computer graphics researcher Bui Tuong Phong. In 3D computer graphics, it is ...
.


Life

Phong was born in
Hanoi Hanoi ( ; ; ) is the Capital city, capital and List of cities in Vietnam, second-most populous city of Vietnam. The name "Hanoi" translates to "inside the river" (Hanoi is bordered by the Red River (Asia), Red and Black River (Asia), Black Riv ...
. After attending the Lycée Albert Sarraut there, he moved with his family to
Saigon Ho Chi Minh City (HCMC) ('','' TP.HCM; ), commonly known as Saigon (; ), is the most populous city in Vietnam with a population of around 14 million in 2025. The city's geography is defined by rivers and canals, of which the largest is Saigo ...
in 1954, where he attended the . He went to France in 1964 and was admitted to the
Grenoble Institute of Technology The Grenoble Institute of Technology (Grenoble INP) (''Institut polytechnique de Grenoble'' , ''Groupe Grenoble INP'' and before INPG) is a French technological university system consisting of eight engineering and management schools. Grenoble I ...
. He received his '' licence ès sciences'' from
Grenoble Grenoble ( ; ; or ; or ) is the Prefectures in France, prefecture and List of communes in France with over 20,000 inhabitants, largest city of the Isère Departments of France, department in the Auvergne-Rhône-Alpes Regions of France, region ...
in 1966 and his ''
Diplôme d'Ingénieur The ''Diplôme d'Ingénieur'' (, often abbreviated as ''Dipl.Ing.'') is a postgraduate degree in engineering ''(see Engineer's Degrees in Europe)'' usually awarded by the '' Grandes Écoles'' in engineering. It is generally obtained after five to ...
'' from the ENSEEIHT,
Toulouse Toulouse (, ; ; ) is a city in southern France, the Prefectures in France, prefecture of the Haute-Garonne department and of the Occitania (administrative region), Occitania region. The city is on the banks of the Garonne, River Garonne, from ...
, in 1968. In 1968, he joined the (then IRIA) as a researcher in Computer Science, working in the development of
operating system An operating system (OS) is system software that manages computer hardware and software resources, and provides common daemon (computing), services for computer programs. Time-sharing operating systems scheduler (computing), schedule tasks for ...
s for digital computers. He went to the University of Utah College of Engineering in September 1971 as a research assistant in Computer Science and he received his Ph.D. from the University of Utah in 1973. In 1975, after his tenure at the University of Utah, Phong joined
Stanford University Leland Stanford Junior University, commonly referred to as Stanford University, is a Private university, private research university in Stanford, California, United States. It was founded in 1885 by railroad magnate Leland Stanford (the eighth ...
as a professor. Phong was married to Bùi Thị Ngọc Bích from
Nha Trang Nha Trang ( or ; ) is a coastal city and capital of Khánh Hòa Province, on the South Central Coast of Vietnam. It is bounded on the north by Ninh Hoà town, on the south by Cam Ranh city and on the west by Diên Khánh District. The city had ...
, Vietnam, in 1969 in Paris, France. He and his wife had one daughter. According to Professor
Ivan Sutherland Ivan Edward Sutherland (born May 16, 1938) is an American computer scientist and Internet pioneer, widely regarded as a pioneer of computer graphics. His early work in computer graphics as well as his teaching with David C. Evans in that subje ...
and Phong's friends, Phong was intelligent, affable and modest. About improving the quality of synthesized images he wrote: "We do not expect to be able to display the object exactly as it would appear in reality, with texture, overcast shadows, etc. We hope only to display an image that approximates the real object closely enough to provide a certain degree of realism." Two years after receiving his Ph.D., Phong died in 1975 from complications related to
squamous cell carcinoma Squamous-cell carcinoma (SCC), also known as epidermoid carcinoma, comprises a number of different types of cancer that begin in squamous cells. These cells form on the surface of the skin, on the lining of hollow organs in the body, and on the ...
.


Work on computer graphics

Phong was the inventor of the
Phong reflection model The Phong reflection model (also called Phong illumination or Phong lighting) is an empirical model of the local illumination of points on a surface designed by the computer graphics researcher Bui Tuong Phong. In 3D computer graphics, it is ...
and the
Phong shading In 3D computer graphics, Phong shading, Phong interpolation, or normal-vector interpolation shading is an interpolation technique for surface shading invented by computer graphics pioneer Bui Tuong Phong. Phong shading interpolates surface no ...
interpolation method, techniques widely used in computer graphics. He published the description of the algorithms in his 1973 PhD dissertation and a 1975 paper. He developed the first algorithm for simulating
specular Specular reflection, or regular reflection, is the mirror-like reflection of waves, such as light, from a surface. The law of reflection states that a reflected ray of light emerges from the reflecting surface at the same angle to the surf ...
phenomena. When working on his doctorate, he was very focused on selecting a topic and completing his dissertation very fast. Professor David C. Evans very enthusiastically supported him in this project. Professor
Ivan Sutherland Ivan Edward Sutherland (born May 16, 1938) is an American computer scientist and Internet pioneer, widely regarded as a pioneer of computer graphics. His early work in computer graphics as well as his teaching with David C. Evans in that subje ...
worked with him for improving the previous Mach banding problems, and on using normals for shading. His fellow students also supported him very much, including
James H. Clark James Henry Clark (born March 23, 1944) is an American entrepreneur and computer scientist. He founded several notable Silicon Valley technology companies, including Silicon Graphics, Netscape, myCFO, and Healtheon. His research work in compu ...
, Franklin C. Crow, George Randall, Dennis Ting and John Riley. He finished his dissertation much faster than other students of the time did. Phong, Robert McDermott, Jim Clark and Raphael Rom had created the very first computer graphics–generated picture that looked like its physical model: the
Volkswagen Beetle The Volkswagen Beetle, officially the Volkswagen Type 1, is a small family car produced by the German company Volkswagen from 1938 to 2003. One of the most iconic cars in automotive history, the Beetle is noted for its distinctive shape. Its pr ...
. As a computer graphics icon, it still crops up in highly respected journals and animated features.


See also

* Blinn–Phong shading model


References

{{DEFAULTSORT:Bui, Tuong Phong 1942 births 1975 deaths Computer graphics researchers People from Hanoi Vietnamese expatriates in the United States Expatriate academics in the United States Vietnamese academics 20th-century Vietnamese scientists Vietnamese inventors University of Utah alumni Deaths from leukemia in California People educated at Lycee Albert Sarraut