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Bruce Straley is an American game director, artist, designer, and studio director. He previously worked for the video game developer
Naughty Dog Naughty Dog, LLC (formerly JAM Software, Inc.) is an American First-party developer, first-party video game developer based in Santa Monica, California, Santa Monica, California. Founded by Andy Gavin and Jason Rubin in 1984, the studio was acqu ...
, known for his work in the video games ''
The Last of Us ''The Last of Us'' is a 2013 action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment. Players control Joel, a smuggler tasked with escorting a teenage girl, Ellie, across a post-apocalyptic United State ...
'' and '' Uncharted 4: A Thief's End''. Straley's first video game work was as an artist at Western Technologies Inc, where he worked on the Menacer six-game cartridge (1992) and ''
X-Men The X-Men are a superhero team appearing in American comic books published by Marvel Comics, first appearing in ''The X-Men'' #1 by artist/co-plotter Jack Kirby and writer/editor Stan Lee in 1963. Although initially cancelled in 1970 due to ...
'' (1993). Following this, he formed a company, Pacific Softscape, where he worked as a designer on '' Generations Lost'' (1994). After the company disbanded, Straley was eventually hired at
Crystal Dynamics Crystal Dynamics, Inc. is an American video game developer based in San Mateo, California and part of Embracer Group. The studio developed the ''Gex'', '' Legacy of Kain'', and ''Tomb Raider'' series. Founded in 1992 by Madeline Canepa, Judy ...
, where he worked as a designer on '' Gex: Enter the Gecko'' (1998) and was initially game director for '' Gex 3: Deep Cover Gecko'' (1999); he left the company partway through development of the latter. Straley was employed at
Naughty Dog Naughty Dog, LLC (formerly JAM Software, Inc.) is an American First-party developer, first-party video game developer based in Santa Monica, California, Santa Monica, California. Founded by Andy Gavin and Jason Rubin in 1984, the studio was acqu ...
in 1999. He worked as an artist on '' Crash Team Racing'' (1999) and the ''Jak and Daxter'' series (2001–2004). Following this, he became co-art director on '' Uncharted: Drake's Fortune'' (2007), and was promoted to game director of '' Uncharted 2: Among Thieves'' (2009). He was later chosen to lead development on ''The Last of Us'' (2013) as game director, a role he continued during the development of ''Uncharted 4: A Thief's End'' (2016). Straley has received praise for his work. In particular, his work on ''The Last of Us'' was highly praised, and the game received several awards and nominations. He departed Naughty Dog in September 2017, and announced his new studio, Wildflower Interactive, in July 2022.


Career

Bruce Straley grew up in
Florida Florida is a state located in the Southeastern region of the United States. Florida is bordered to the west by the Gulf of Mexico, to the northwest by Alabama, to the north by Georgia, to the east by the Bahamas and Atlantic Ocean, a ...
. He felt pressure from his mother to attend school after his brother and sister dropped out; since he felt that drawing was his only talent, he attended an art institute and received a degree in advertising design. When Straley heard about
California California is a state in the Western United States, located along the Pacific Coast. With nearly 39.2million residents across a total area of approximately , it is the most populous U.S. state and the 3rd largest by area. It is also the ...
from his friend, he decided to move to
Los Angeles Los Angeles ( ; es, Los Ángeles, link=no , ), often referred to by its initials L.A., is the largest city in the state of California and the second most populous city in the United States after New York City, as well as one of the wor ...
. After struggling to find a job in advertising, he applied for an art design position at Western Technologies Inc. At the
job interview A job interview is an interview consisting of a conversation between a job applicant and a representative of an employer which is conducted to assess whether the applicant should be hired. Interviews are one of the most popularly used devices for ...
the following day, a programmer showed him footage from ''
Sonic the Hedgehog is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedgehog'' games are platformer ...
'' and asked if he could make similar art; he said yes, and was offered the job by the end of the day. He worked on a video game about
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for some time, though it was eventually canceled. Straley worked on two more games at Western Technologies Inc: the Menacer six-game cartridge in 1992, and ''
X-Men The X-Men are a superhero team appearing in American comic books published by Marvel Comics, first appearing in ''The X-Men'' #1 by artist/co-plotter Jack Kirby and writer/editor Stan Lee in 1963. Although initially cancelled in 1970 due to ...
'' in 1993. Following this, he formed a company, Pacific Softscape, with some ex-employees at Western Technologies. There, he worked as designer on '' Generations Lost'' in 1994. He felt too inexperienced to run a company, and did not get along with some of his coworkers, so the company disbanded in 1995. He left the industry for a short time, traveling to Europe, before moving to
San Francisco San Francisco (; Spanish language, Spanish for "Francis of Assisi, Saint Francis"), officially the City and County of San Francisco, is the commercial, financial, and cultural center of Northern California. The city proper is the List of Ca ...
in 1996 and receiving a job at
Crystal Dynamics Crystal Dynamics, Inc. is an American video game developer based in San Mateo, California and part of Embracer Group. The studio developed the ''Gex'', '' Legacy of Kain'', and ''Tomb Raider'' series. Founded in 1992 by Madeline Canepa, Judy ...
through a friend. There, Straley worked alongside several future
Naughty Dog Naughty Dog, LLC (formerly JAM Software, Inc.) is an American First-party developer, first-party video game developer based in Santa Monica, California, Santa Monica, California. Founded by Andy Gavin and Jason Rubin in 1984, the studio was acqu ...
employees, including
Amy Hennig Amy Hennig (born August 19, 1964) is an American video game director and script writer, formerly for the video game company Naughty Dog. She began her work in the industry on the Nintendo Entertainment System, with her design debut on the Super ...
, who later became creative director of the ''
Uncharted ''Uncharted'' is an action-adventure video game franchise published by Sony Interactive Entertainment and developed by Naughty Dog. Created by Amy Hennig, the ''Uncharted'' franchise follows a group of Treasure hunting, treasure hunters who tra ...
'' series, Evan Wells, who later became co-president of Naughty Dog, and Danny Chan, who later worked as a lead programmer on '' Crash Team Racing''. Straley worked as designer on '' Gex: Enter the Gecko'' (1998), and was promoted to game director for '' Gex 3: Deep Cover Gecko'' (1999). Around this time, some of his coworkers, including Wells and Chan, had moved to Naughty Dog in
Santa Monica, California Santa Monica (; Spanish language, Spanish: ''Santa Mónica'') is a city in Los Angeles County, California, Los Angeles County, situated along Santa Monica Bay on California's South Coast (California), South Coast. Santa Monica's 2020 United Sta ...
; Straley, unhappy with the development of ''Gex 3'' and missing his friends, followed them and met Naughty Dog co-founder Jason Rubin. Having left during development, Straley was credited for "additional art" on ''Gex 3''. In March 1999, Straley was employed at Naughty Dog; he was the fifteenth employee. At Naughty Dog, Straley worked as an artist on ''Crash Team Racing'' in 1999. Although he was employed as a texture artist, the small size of the team resulted in Straley performing various jobs, including design, background modeling and foreground animating, among others. As the size of the studio grew, the tasks became more specific. Straley acted as artist on '' Jak and Daxter: The Precursor Legacy'' (2001), '' Jak II'' (2003), and '' Jak 3'' (2004). Straley is credited with creating the technology that managed the appearance of the ''
Jak and Daxter ''Jak and Daxter'' is an action-adventure video game franchise created by Andy Gavin and Jason Rubin and owned by Sony Interactive Entertainment. The series was originally developed by Naughty Dog with a number of installments being outsourced ...
'' series, and having the knowledge to understand the technical and artistic features, bridging the communication gap between the two departments. For '' Uncharted: Drake's Fortune'' (2007), Straley was appointed the role of co-art director, alongside
Bob Rafei Babak "Bob" Rafei ( fa, بابک رافعی) is an Iranian video game art director, character animator and concept artist. He is the CEO of Big Red Button Entertainment, a video game development studio he co-founded with Jeff Lander in 2009. Raf ...
, which involved advancing the team's technology from the PlayStation 2 to the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
. He was then given the role of game director for '' Uncharted 2: Among Thieves'', which was released in 2009. Following the development of ''Uncharted 2'', Naughty Dog split into two teams to work on projects concurrently. With one team working on '' Uncharted 3: Drake's Deception'' (2011), co-presidents Evan Wells and Christophe Balestra chose Straley and Neil Druckmann to lead development on a new game; Straley was selected to lead the project, as game director, based on his experience and his work on previous projects. Though they were originally set to develop a new game in the ''Jak and Daxter'' series, the team felt that they "weren't doing service to the fans of hefranchise", and decided to create a new game, titled ''
The Last of Us ''The Last of Us'' is a 2013 action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment. Players control Joel, a smuggler tasked with escorting a teenage girl, Ellie, across a post-apocalyptic United State ...
''. Straley and Druckmann had previously worked together on ''Uncharted 2'', and found that they shared similar interests. During the development of ''The Last of Us'', Straley and Druckmann often joked that their relationship was "like a marriage", in which they have many differing ideas, but ultimately wish to achieve the same goal. Straley's role in developing ''The Last of Us'' was to handle gameplay. In the final weeks of development, Straley undertook roles from different departments that were busy with other tasks; for example, he was seen hand-arranging the texts on the game's training screens, a task that lead artist Nate Wells found unusual. Wells said: "I have never even heard of a game director doing that! That's like... an intern task." At the
Electronic Entertainment Expo 2012 The Electronic Entertainment Expo 2012 (E3 2012) was the 18th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 5, 2012, and ended on June 7, 2012, with 45,700 total attendees. It was ...
, Straley showcased a gameplay demonstration of ''The Last of Us'' at
Sony , commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional ...
's press conference; his stance on the stage became an
Internet meme An Internet meme, commonly known simply as a meme ( ), is an idea, behavior, style, or image that is spread via the Internet, often through social media platforms. What is considered a meme may vary across different communities on the Internet ...
, and was referred to as "The Bruce". The game was released on June 14, 2013, to critical acclaim. For his work on the game, Straley and Druckmann were nominated for Best Director from ''
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''; it was ultimately awarded to Davey Wreden for his work on ''
The Stanley Parable ''The Stanley Parable'' is a story-based video game designed and written by developers Davey Wreden and William Pugh. The game carries themes such as choice in video games, the relationship between a game creator and player, and predestination ...
'' (2013). Straley later continued his role as game director for '' The Last of Us: Left Behind'' (2014), a
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabli ...
and
expansion pack An expansion pack, expansion set, supplement, or simply expansion is an addition to an existing role-playing game, tabletop game, video game or collectible card game. These add-ons usually add new game areas, weapons, objects, characters, or a ...
for the 2013 game. Following Hennig's departure from Naughty Dog in March 2014, it was announced that Straley and Druckmann were working on '' Uncharted 4: A Thief's End'' (2016) as game director and creative director, respectively. Initial reports claimed that Hennig was "forced out" of Naughty Dog by Straley and Druckmann, though Wells and Balestra later denied this. Straley presented gameplay demonstrations of ''Uncharted 4'' at the PlayStation Experience in December 2014, and at the
E3 2015 The Electronic Entertainment Expo 2015 (E3 2015) was the 21st E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It took place from June 16 to June 18, 2015, with 52,200 total attendees. Major exhibit ...
in June. The game was released on May 10, 2016, to critical acclaim. For his work on the game, Straley won Outstanding Visual Effects in a Real-Time Project at the
15th Visual Effects Society Awards The 15th Visual Effects Society Awards was held in Los Angeles on February 7, 2017, in honor to the best visual effects in film and television of 2016. The nominations were announced on January 10, 2017. ''The Jungle Book'' took five awards at th ...
, alongside visual effects artists Eben Cook and Iki Ikram. After the release of ''Uncharted 4'', Straley took a break from development; he did not return to direct ''
The Last of Us Part II ''The Last of Us Part II'' is a 2020 action-adventure game developed by Naughty Dog and published by Sony Interactive Entertainment for the PlayStation 4. Set five years after ''The Last of Us'' (2013), the game focuses on two playable charac ...
''. On September 13, 2017, Straley announced his departure from Naughty Dog, stating that he "found isenergy focusing in other directions" following his break. His decision to leave was also partly due to
burnout Burnout or burn-out may refer to: Entertainment * ''Burnout'' (film), a 2017 Moroccan film * ''Burn Out'' (film), a 2017 French film * Burnout (ride), a Funfields amusement ride in Australia * ''Burnout'' (series), a racing game series created by ...
; his relationship with Naughty Dog and Sony became strained. Following the lack of credit to Straley in the television series ''
The Last of Us ''The Last of Us'' is a 2013 action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment. Players control Joel, a smuggler tasked with escorting a teenage girl, Ellie, across a post-apocalyptic United State ...
'' in 2023, he considered the support for unionization in the video game industry, saying it may be necessary "to protect creators". Straley worked as a story consultant on ''Chained: A Victorian Nightmare'' (2018), a
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theater experience. He was awarded the Vanguard Award at the Fun & Serious Game Festival in December 2019. After leaving the industry in 2017, Straley was unsure if he wanted to continue making games; however, after thinking more about the medium, an "idea kept following im. He and some friends began prototyping, and eventually decided to create a studio, Wildflower Interactive, which was announced in July 2022. As studio director, Straley wants the studio to be "inclusive, equitable, and collaborative". It is operating in a fully
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environment.


Works


Video games


Literature


Film and television


Awards and nominations


References

Notes Footnotes


External links

* {{DEFAULTSORT:Straley, Bruce American video game designers Living people Uncharted Place of birth missing (living people) American video game directors Year of birth missing (living people) Naughty Dog people Video game artists